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Marlichsi

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  • Birthday 01/27/1977

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  1. Hi, After update new revision (2d1b3ccaa143f11d7cab), my compilation has returning an error. [ 33%] Built target pch_Generate_scripts [ 33%] Building CXX object src/server/scripts/CMakeFiles/scripts.dir/Northrend/Ulduar/ulduar/boss_general_vezax.cpp.o /home/trinity/TrinityCore/src/server/scripts/Northrend/Ulduar/ulduar/boss_general_vezax.cpp: In member function âvirtual void boss_general_vezax::boss_general_vezaxAI::JustDied(Unit*)â: /home/trinity/TrinityCore/src/server/scripts/Northrend/Ulduar/ulduar/boss_general_vezax.cpp:223: warning: âvoid InstanceScript::DoCompleteAchievement(uint32)â is deprecated (declared at /home/trinity/TrinityCore/src/server/game/Instances/InstanceScript.h:173) /home/trinity/TrinityCore/src/server/scripts/Northrend/Ulduar/ulduar/boss_general_vezax.cpp:226: warning: âvoid InstanceScript::DoCompleteAchievement(uint32)â is deprecated (declared at /home/trinity/TrinityCore/src/server/game/Instances/InstanceScript.h:173) /home/trinity/TrinityCore/src/server/scripts/Northrend/Ulduar/ulduar/boss_general_vezax.cpp: In member function âvoid boss_general_vezax::boss_general_vezaxAI::CheckShamanisticRage()â: /home/trinity/TrinityCore/src/server/scripts/Northrend/Ulduar/ulduar/boss_general_vezax.cpp:235: error: âSelectRandomTargetâ was not declared in this scope compilation terminated due to -Wfatal-errors. make[2]: ** [src/server/scripts/CMakeFiles/scripts.dir/Northrend/Ulduar/ulduar/boss_general_vezax.cpp.o] Erro 1 make[1]: ** [src/server/scripts/CMakeFiles/scripts.dir/all] Erro 2 make: ** [all] Erro 2 I've cleaned all build directory too. Error persists. Some idea?
  2. I'm working fine with 6.0.1 too! Try that.
  3. Right, ClanCC. My cmake was missing an option: -DCONF_DIR. =/ My mistake! Now, it's corrected and the compiler works. Thanks again, guys!
  4. Yes. I do a clean compile and the errors persists.
  5. * TrinityCore commithash : a2eb37b010d3+ * Build binaries in : Release mode [ 97%] Built target pch_Generate_worldserver Linking CXX executable worldserver ../game/libgame.a(BattlegroundMgr.cpp.o): In function `BattlegroundMgr::BuildPvpLogDataPacket(WorldPacket*, Battleground*)': BattlegroundMgr.cpp:(.text+0x2fc5): undefined reference to `ArenaTeamMgr::GetArenaTeamById(unsigned int) const' BattlegroundMgr.cpp:(.text+0x3031): undefined reference to `ArenaTeamMgr::GetArenaTeamById(unsigned int) const' BattlegroundMgr.cpp:(.text+0x37e0): undefined reference to `ArenaTeamMgr::GetArenaTeamById(unsigned int) const' ... AchievementMgr.cpp:(.text+0x7a9c): undefined reference to `ArenaTeamMgr::GetArenaTeamById(unsigned int) const' ../game/libgame.a(ArenaTeam.cpp.o): In function `ArenaTeam::Create(unsigned int, unsigned char, std::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned char, unsigned int, unsigned char, unsigned int)': ArenaTeam.cpp:(.text+0x403f): undefined reference to `ArenaTeamMgr::GetArenaTeamByName(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) const' ArenaTeam.cpp:(.text+0x4079): undefined reference to `ArenaTeamMgr::GenerateArenaTeamId()' ../game/libgame.a(ArenaTeam.cpp.o): In function `ArenaTeam::Disband(WorldSession*)': ArenaTeam.cpp:(.text+0x4a18): undefined reference to `ArenaTeamMgr::RemoveArenaTeam(unsigned int)' collect2: ld returned 1 exit status make[2]: ** [src/server/worldserver/worldserver] Erro 1 make[1]: ** [src/server/worldserver/CMakeFiles/worldserver.dir/all] Erro 2 make: ** [all] Erro 2 Someone has the problem too?
  6. Ataelia, there's a possible problem with the updates from 2011_04_28_01*. I do all the updates (with no erros), but some itens from chars inventory appears with problems after that. I report this in other topic (here) and the developers know the issue item problem and is working on to repair (here).
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