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Showing results for tags 'client'.
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Yo, heyho everyone. I compiled a fresh trinity-Core with all updates, no errors, and all configured by my best and now I want, that a friend connect on my server, but if he trys, he stuck at the authentification-step in Login-Screen and my World-Server reports me the following error-Code: "" I don't have many experience with this and if anyone could explain me, what I or my friend can do, that he can join, I would very grateful. I looked in Internet for this, I found threads about this, but no solutions for this. Thank you anyways your Miriton Btw. My Realmlist in the Auth-SQL-Database was set correctly.
We need to create free (open source) World of Warcraft client. Do not talk about copyright. We can use code to open MPQs. Only MPQs are under copyright (images, sounds, etc.), but no other client parts (i think). I think, if we can develop normal server, we can develop normal client. Code to open MPQ and BLP already developed. P. S. I can host the server, but I cannot play the game. Very bad. I like 3.3.5a (12340) version. I try to create better Azeroth but my attempt is failed because no source code is available. P. P. S. If we have client source code, we can create all WoW features: trial version, test server features (if they exists) and other. Do not read: My email is [email protected], note for me because it is temporary.
I successfully built the current revision on Windows and Ubuntu 14 but when I attempted to patch a 4.3.4 client to 6.2.0, Blizzards stream launcher patched to 6.2.2 So I am wondering if anyone knows where I can get a good guide on patching to 6.2.0 or a full 6.2.0 client download. I'm using this as an edcucational project to learn game development in C++