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TrinityCore

CDawg

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Posts posted by CDawg

  1. Might I recommend that you try and start with 335a (wrath private serv), and play with that?

    IMO. 335a wiki is easier and 10x more stable, as well as bit more complete. Not 100%, but at least the wiki is pretty fool proof. Once your feet is wet and gained more experience, you can try 7.2x

  2. a shot in the dark here...

    I got a few of those also from just a handful of players and i (silently) observed some of the players in GM stealth mode, once it alerted me. They were doing nothing out of the ordinary or anything mischievous, but I did notice that they would occasionally run in place...

    TL:DR; it may be the low network packets (timing check). I think they were just having network issues with their slow ISP. Other players were just fine. So I would hate to kick players because of cheap shitty ISP. I just let them do their questing.

  3. 43 minutes ago, lawder said:

    I heard that using russian server providers is safer than EU ones considering they dont share user data to US companies the way european ones do, true or false?

    idk about that. But, I do believe you still have the issue with outside clients connecting to your server, unless it was all handled internally like China.

  4. 1 hour ago, Shtoink said:

    Dont try to make profit of a public server and you will prob never have any worries with Blizzard. 

    That's not entirely true. Population is the key.

    There is ample evidence of Blizz going after large and medium sized private servers that didn't charge a dime for their service. There are many servers that run "off shores" and charge for their services (pay to play). They just need to keep the population extremely low and not advertise the shit out of it like "some private server groups" that got hammered by Blizz and had to be taken down asap.

    Anyone have tips on what server provider to choose to avoid legal issues with Blizzard.

    The larger you are, the more vulnerable you are. No one is "safe".

  5. 1 hour ago, Rochet2 said:

    He says that the issue this thread we are in tries to fix cannot be fixed by using the method described if you downloaded the source as a zip.
    If you are saying that you can still do this fix, then maybe share some steps?

    The point is not that you cannot get the version of the zip. The point is that you cannot fix the version showing as Trinitycore rev. 1970-01-01 00:00:00 +0000 on startup and in cmake and everywhere.

    ah gothca... my bad.. I guess the simple question is, why download it as a zip?

    Actually... I think there is a way to make a simple batch file (windows) to run that cross references the fresh zipped repo with TC using git api, then interjects or creates a new (genrev.cmake), before someone runs cmake, it would be an extra step for zip downloaders, but would work.

    I would just recommend to clone it.

  6. On 5/16/2017 at 2:45 PM, HannibalRoG said:

    For those who gives them error and does not show version.
    It is almost understandable that it is not so but it is worth clarifying.
    If you download the repo as a .zip with the button on the project page it will never show the version.
    To show the version you have to clone the project directly with Git

    I don't quite understand what you are saying...

    You can check the revision while downloading as a zip.

  7. 6 minutes ago, j8a2b0e7 said:

    It is the latest version.  Tried both the 32-bit and 64-bit versions. Also switched the project's architecture in Visual Studio

    I don't see boost in your cmake output. Did you skip a step?

     

      1. Add an environment variable to "System" variables named "BOOST_ROOT" pointing to your Boost installation directory, e.g "C:/local/boost_1_60_0".
        (Make sure that it does not have a trailing slash. If you still get problems, add the same variable in the "USER" variables section too, like shown in the image below.)


        boost_envs.PNG?version=1&modificationDat
      2. Notice that this image shows the version number 1.59.0 - use your actual version number in your settings.
         
    1. Restart CMake if it was already running
  8. 2 minutes ago, LordKanelsnegle said:

    Okay so I'm a tiny bit confused. Firstly I had no clue which client I was meant to get or where from, so I got the one from http://www.trinitywow.org/install/?page=install. Regardless, as you can see, the extractors are definitely in the same directory as my wow.exe:

    Capture.PNG

    But when I try to run them I get the following:

    Capture.PNG

    Why is it searching in my user directory instead of the directory it's in..? Also, on an unrelated note, I do not appear to have a realmlist table.

    I'm not sure what that doc is...

    This for 335a, correct?

    Just use https://trinitycore.atlassian.net/wiki/display/tc/Installation+Guide

    that sounds like a repack

     

  9. 4 hours ago, terakoth said:

    Thanks guys, I wasn't paying attention to running the application from terminal like so ./authserver I was double clicking it. I guide doesn't mention for a linux noob.

    Sounds like you are learning Linux OS (and using Ubuntu GUI)...

    Best to use a terminal and open it up first, then run the binaries, that way you can catch errors/warnings. Just follow the linux wiki closely.

     

    6 hours ago, terakoth said:

    I followed the wiki guide but the only things I get from the bin folder after building the files is exe files

    I'm assuming you are compiling on the Ubuntu machine, right?

    • Upvote 1
  10. 1 hour ago, codeman8214 said:

    This issue I really don't think has anything to do with the link you posted but you are right about it being new and something you can't take to serious about a stable branch.  For one thing if you look at the stormwind guard you will see there is nothing to do with the table that you posted for guard entry 68 in creature_template, but I for sure see where you are coming from.

    Actually, read what he mentioned. The point is (not the version comparison), but he had an issue with NPCs not spawning and added about npc menus. The creature_template has to do with one of the possibility of npcs not showing up or not defined correctly with the stats for that npc. As for the menus, no that is not the creature_template (obviously), but I then added about the fact that we may not have all the data yet.

  11. ..

    3 hours ago, udumblamer said:

    Yes because worldserver wants 7.x.x full world sql, won't accept 3.x.x thats crazy. Will rename 7-->3 sql work?

    One thing that I notice is that a lot of users keep trying to compare 3.3.5a and master. They are completely different. period.

     

    6 hours ago, udumblamer said:

    That's my trinity installation, WoW is both installed in Applications and game folders. When I try to run 3.3.5a (not launcher) it alerts some MPQ is missing, crashes but can be repaired. All locales are installed in data and enUS correctly.

    ^ this particular issue sounds like a client issue on your Mac and not a specific TC world/authserver issue.

    This is very known for old clients running on newer MacOS. Everyone I know including myself can not run old clients on the MacOS. They just no longer work intentionally.

    It's like trying to run a 64 bit application on a very very old Windows 32 bit OS. It just won't work. (except the other way around client is old and the OS is too new)

    I hacked an old Mac version client (335a) to work on the latest Sierra, however it has video issues. It can't detect the screen and will not adapt to run the newer video library with MacOS (El Capitan / Sierra). I can't speak for older versions of MacOS.

    Let me know if you have any more questions about old clients, running on newer versions of Mac.

    Just run a Windows version on Wine within MacOS. You will have 0 issues.

  12. The client doesn't do anything. This is all server based commands and entries. The npc add command will only spawn what exists in the creature_template table. So if you make adjustments to the npc, it may default +/- to what that is set.

    As for the npc that don't show up, could be a lack of npc entries in the db, incorrect information, a different phase, etc...

    I have only played around with 7.x TC. I mainly stay within my 335a world :)

    • Upvote 1
  13. 7 minutes ago, terakoth said:

    well what I did was did git clone https://github.com/TrinityCore/TrinityCore.git then I did cd TrinityCore afterwards I did git checkout 3.3.5 and did the cmake, then compiled the server and ran the main sql file for world, then ran the server and let it update the database and the server loaded everything until it hit the problem.  I switched the branch before I compiled the server.

    Sounds like what Aokromes mentioned that you overwrote your own branch or clone.

    when you do a git clone, try placing it in a directory other than Trinitycore. For example: TrinityCore335a and for the master branch create a directory for TrinityCoreMaster (or whatever you want)

    Unix example (if you are using linux):

    git clone -b 3.3.5 git://github.com/TrinityCore/TrinityCore.git trinitycore335a

    git clone git://github.com/TrinityCore/TrinityCore.git trinitycore7x

    • Upvote 1
  14. 2 hours ago, codeman8214 said:

    Your database is not loading correctly you need to download the newest, add it to your exe directory where your server is or run the sql file in a mysql program like navicat to get the database up.

    Do NOT use navicat!

    https://trinitycore.atlassian.net/wiki/display/tc/Optional+Software

    Please note that the software called Navicat is NOT supported due to issues with how it handles SQL-files with "/* */"-style comments.

  15. 8 hours ago, terakoth said:

    I noticed when I git clone the master branch that I am trying to work with branch 3.3.5 but the wiki says pull the same link for both so how do you switch over to 3.3.5 branch in stead of getting the master branch, thanks.

    The links are the same, but you must select 3.3.5 in the branch selection

     

    3.3.5 (wotlk client)

    This will clone 3.3.5a branch,

    this is the  RECOMMENDED  branch for starters.

    Repository to clone: https://github.com/TrinityCore/TrinityCore 
    Destination: C:\Trinity 
    Subdirectory to create: <none>
    Branch: 3.3.5 
    Personal Repository: Yes

    • Upvote 1
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