maestro
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Everything posted by maestro
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then 6 days is just freaking awesome.. looks like same count as i have, but now i have rebuild my core yesterday so lets see if the new revisions also hold that long.
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please mention also how many people online.. im now testing 11335 and this is the results ( still counting) Online for 9 hours, 54 minutes, 3 seconds Max players this uptime session: 989 Trinity Revision: 11335+ Database Version: TDB 335.11.36 custom patches: Ac1
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rev: TrinityCore Rev: 11185+ Release Hash: 8d8e63a86697+ (Unix, little-endian) DB: Database Version: TDB 335.11.36 2 days, 23 hours, 8 minutes, 9 seconds Max players this uptime session: 991 still counting.... custom patches: AC1
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Trinity Revision: 11084+ ( 187f34248da2+ (Unix, little-endian)) Custom patches: AC1 Database Version: TDB 335.11.36 Online for 1 day, 13 hours, 43 minutes, 56 seconds Max players this uptime session: 999 and still counting... its really stable, dont have any problems with this revision. when it crashes the next round also has a uptime of 1 day+ .
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Trinity Revision: 11084+ ( 187f34248da2+ (Unix, little-endian)) Custom patches: AC1 Database Version: TDB 335.11.36 Online for 1 day, 11 hours, 36 minutes, 40 seconds Max players this uptime session: 1009 and still counting...
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hope this helps. Online for 1 day, 14 hours, 2 minutes, 38 seconds Max players this uptime session: 1000 Trinity Revision: 10935+ Database Version: TDB 335.11.36 only patch is AC1, release hash: 77af7ba851b8
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@Gregarious there are icc runs always over the place, so i cant confirm that crash, do you use any custom patches that involves the crash maybe?
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Trinity Revision: 10748 Online for 1 day, 2 hours, 57 minutes, 14 seconds Max players this uptime session: 959 Total Users Online: 294 i had on this revision 3 days, then crash RDF disabled due crashing, passive anticheat.