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Found 2 results

  1. Hello TrinityCore Community, I am actually trying to setup a server using the master branch by building it from Core. I am developer and experienced with setting up servers and other software. Now I'm looking into setting up a wow Server to get some experience with it. I followed the Guide in the Wiki to set up the master branch on Windows (normally I'm working on Linux but using my Gaming PC for this right now). I got it running so far that the bnetserver is starting up fine as well as the worldserver. As soon as I try to connect from game to bnetserver I get this message "You
  2. I'd been running the x64 version of the 6.2.3 client and previous Trinity server compilation successfully for the past month or 2. But, after March 24th I was unable to log in to my 64-bit client (although I in no way used or attempted their launcher - all client runs were executed via the "wow-64_patched.exe" file). I suspect that somehow Blz somehow could see that there was a patch difference in my client version vs their latest patch. So after numerous unsuccessful attempts at logging in to client, I updated the client patchwise from client source, waited for Trinity Server updat
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