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Hello TrinityCore Community, I am actually trying to setup a server using the master branch by building it from Core. I am developer and experienced with setting up servers and other software. Now I'm looking into setting up a wow Server to get some experience with it. I followed the Guide in the Wiki to set up the master branch on Windows (normally I'm working on Linux but using my Gaming PC for this right now). I got it running so far that the bnetserver is starting up fine as well as the worldserver. As soon as I try to connect from game to bnetserver I get this message "You
I'd been running the x64 version of the 6.2.3 client and previous Trinity server compilation successfully for the past month or 2. But, after March 24th I was unable to log in to my 64-bit client (although I in no way used or attempted their launcher - all client runs were executed via the "wow-64_patched.exe" file). I suspect that somehow Blz somehow could see that there was a patch difference in my client version vs their latest patch. So after numerous unsuccessful attempts at logging in to client, I updated the client patchwise from client source, waited for Trinity Server updat