I just updated from the latest Git
Trinity Core REV. ac6baa547376 + 2020-02-21 3.3.5 Branch.
I'm getting this error after crash.
Problem Event Name: APPCRASH
Application Name: worldserver.exe
Application Version: 0.0.0.0
Application Timestamp: 5e50a462
Fault Module Name: StackHash_f12f
Fault Module Version: 6.3.9600.19629
Fault Module Timestamp: 5e2fdc0d
Exception Code: c0000374
Exception Offset: PCH_9E_FROM_ntdll+0x0000000000090D0A
OS Version: 6.3.9600.2.0.0.272.7
Locale ID: 1033
Additional Information 1: f12f
Additional Information 2: f12f0934d3e965f73c68e60f20f2cd40
Additional Information 3: 7595
Additional Information 4: 7595e4d8d703db9dcd3d2f6ea540e357
the exception code says its a Heap error, I'm not sure how to troubleshoot this.
The chat channel Lookup for group is not available when a player isn't in a city. I tried to modify the worldserver.conf file with:
# Description: Restrict LookupForGroup channel to characters registered in the LFG tool.
# Default: 1 - (Enabled, Allow join to channel only if registered in LFG)
# 0 - (Disabled, Allow join to channel in any time)
Channel.RestrictedLfg = 0
I restarted the server but it didn't help.
I believe everything I have done up to this point has been correct. When I go to launch worldserver.exe a console window opens up for a second and closes right away and nothing else seems to have happened. I skipped a head a little in the instructions to see what is left and step 5 seems skippable since I am running this only for this computer and step 6 has me launch to a log in screen which I can not get to. I tried going to the faq but the page was not loading properly so I am forced to post here.
When I run "worldserver.exe" it just crashes and I get this:
TrinityCore rev. 084da48ba15a 2018-05-26 18:48:09 +0200 (master branch) (Win64, RelWithDebInfo, Static) (worldserver-daemon)
<Ctrl-C> to stop.
/\__ _\ __ __/\ \__
\/_/\ \/ _ __ /\_\ ___ /\_\ \, _\ __ __
\ \ \/\`'__\/\ \ /' _ `\/\ \ \ \/ /\ \/\ \
\ \ \ \ \/ \ \ \/\ \/\ \ \ \ \ \_\ \ \_\ \
\ \_\ \_\ \ \_\ \_\ \_\ \_\ \__\\/`____ \
\/_/\/_/ \/_/\/_/\/_/\/_/\/__/ `/___/> \
C O R E /\___/
Using configuration file C:/WoW-Server/bin/RelWithDebInfo/worldserver.conf.
Using SSL version: OpenSSL 1.0.1e 11 Feb 2013 (library: OpenSSL 1.0.1e 11 Feb 2013)
Using Boost version: 1.65.1
Updating Auth database...
>> Auth database is up-to-date! Containing 6 new and 115 archived updates.
Updating Character database...
>> Character database is up-to-date! Containing 3 new and 77 archived updates.
Updating World database...
>> World database is up-to-date! Containing 193 new and 2262 archived updates.
Updating Hotfixes database...
>> Hotfixes database is up-to-date! Containing 18 new and 130 archived updates.
Realm running as realm ID 1
Using World DB: TDB 735.00
Using enUS DBC Locale
Will clear `logs` table of entries older than 1209600 seconds every 10 minutes.
Using DataDir ./
WORLD: MMap data directory is: ./mmaps
VMap support included. LineOfSight: 1, getHeight: 1, indoorCheck: 1
VMap data directory is: ./vmaps
Missing name Guild.SaveInterval in config file C:/WoW-Server/bin/RelWithDebInfo/worldserver.conf, add "Guild.SaveInterval = 15" to this file
>> Initialized 370 PlayerDump ColumnDefinitions in 551 ms.
Loading Trinity strings...
>> Loaded 965 trinity strings in 32 ms
Initialize data stores...
Some required *.db2 files (2 from 230) not found or not compatible:
ItemSearName.db2 & WorldSafeLocs.db2 dont exist but how can I get them
When I start "mapextractor.exe" this happens:
Unable to open file DBFilesClient\ItemSearchName.db2 in the archive for locale enUS: FILE_NOT_FOUND
Unable to open file DBFilesClient\Unittest.db2 in the archive for locale enUS: FILE_NOT_FOUND
Unable to open file DBFilesClient\WorldSafeLocs.db2 in the archive for locale enUS: FILE_NOT_FOUND
Hello, before i was using trinity fine, everything working perfect. But now, im always getting the worldserver.exe crash.
Here is log, if someone can help me to fix it, please. Thanks
Screenshoot where error always appear
And, Error Log