Jump to content

[Tool] Waypoint Creator - How to add Waypoints properly


Recommended Posts

How to add Waypoints to a creature:

Note: I'm just adding a copy paste tutorial without further information on the DB-Structure behind it, because i know, you will understand this soon enough.Example:
We want to add this Guy some waypoints

1.) Get the latest sniffer from http://community.trinitycore.org/topic/9849-trinity-cores-sniffer-for-wow-62020338/
2.) Log in on retail and start the attach_sniffer and follow the Creature until it has completed it's whole path. It's important, that you DO NOT RUN OUT of sight of this mob, else the path will look really creapy.
3.) Close the sniffer if the Path is completed one time
4.) You will see a .pkt - file in your wow directory now
5.) Download and compile https://github.com/TrinityCore/WowPacketParser
6.) Go to the Releasefolder after you finished compiling
7.) Copy the .pkt-file and move the file with drag-and-drop over the WowPacketParser.exe
Note: It's recommended to keep these settings <add key="DBEnabled" value="false" /> in WowPacketParser.exe.config
8.) Now you will see a .txt file in your releasefolder
9.) Download and compile https://github.com/Kittnz/WaypointCreator (Branch 6.x)
10.) Go to the release folder and open up the Waypoint Creator.exe
11.) Import the .txt-file

12.) Search for the entry in the searchfield (in this case entry: 74228)
13.) Result:


Rightclick on the table and hit: Create SQL
14.) In the SQL-Output you will now find:  XlTxauI.png

Use the command: .go 1923.215 -4636.423 33.2019 to see if you are on the right position
15.) Go ingame (Tc-Server) and choose a fitting creature which is near the path. In this case it's creature with GUID: 286504 - You always find the right guid if you select the creature and type: .npc info
16.) Replace the XXXXXX in SET @NPC := XXXXXX; with the GUID -> SET @NPC := 286504;
17.) Repeat this for all other Paths

  • Upvote 8
Link to comment
Share on other sites

  • 2 months later...
  • 1 month later...
  • 4 weeks later...

It would be good to modify the program to remove duplicate motion points, I understand that he can calculate the path. The program is intended to help building routes, so you can run a manual command .wp add, you get less waypoint. Sorry for my English, I use translator

Edited by Kodekc
Link to comment
Share on other sites

  • 1 month later...
  • 2 weeks later...
  • 2 months later...
  • 1 year later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recently Browsing   0 members

    No registered users viewing this page.

  • Create New...