madman1851 Posted November 13, 2016 Report Share Posted November 13, 2016 (edited) Hi guys, after latest update of TC, it is not possible to complete any quests. Any ideas where the problem can be? I pulled the latest version and tried it on fresh core, but the problem presist. UPDATE:I've tried to rebuild my core and this pile of errors came up/home/ozi/TrinityCore/src/server/game/Entities/Player/Player.cpp: In member function ‘void Player::AddQuest(const Quest*, Object*)’: /home/ozi/TrinityCore/src/server/game/Entities/Player/Player.cpp:14822:29: error: no matching function for call to ‘Player::SendQuestUpdate(uint32&)’ SendQuestUpdate(quest_id); ^ In file included from /home/ozi/TrinityCore/src/server/game/Entities/Player/Player.cpp:19:0: /home/ozi/TrinityCore/src/server/game/Entities/Player/Player.h:1367:14: note: candidate: void Player::SendQuestUpdate() void SendQuestUpdate(); ^ /home/ozi/TrinityCore/src/server/game/Entities/Player/Player.h:1367:14: note: candidate expects 0 arguments, 1 provided /home/ozi/TrinityCore/src/server/game/Entities/Player/Player.cpp: In member function ‘void Player::RewardQuest(const Quest*, uint32, Object*, bool)’: /home/ozi/TrinityCore/src/server/game/Entities/Player/Player.cpp:15061:29: error: no matching function for call to ‘Player::SendQuestUpdate(uint32&)’ SendQuestUpdate(quest_id); ^ In file included from /home/ozi/TrinityCore/src/server/game/Entities/Player/Player.cpp:19:0: /home/ozi/TrinityCore/src/server/game/Entities/Player/Player.h:1367:14: note: candidate: void Player::SendQuestUpdate() void SendQuestUpdate(); ^ /home/ozi/TrinityCore/src/server/game/Entities/Player/Player.h:1367:14: note: candidate expects 0 arguments, 1 provided /home/ozi/TrinityCore/src/server/game/Entities/Player/Player.cpp: In member function ‘void Player::SetQuestStatus(uint32, QuestStatus, bool)’: /home/ozi/TrinityCore/src/server/game/Entities/Player/Player.cpp:15705:32: error: no matching function for call to ‘Player::SendQuestUpdate(uint32&)’ SendQuestUpdate(questId); ^ In file included from /home/ozi/TrinityCore/src/server/game/Entities/Player/Player.cpp:19:0: /home/ozi/TrinityCore/src/server/game/Entities/Player/Player.h:1367:14: note: candidate: void Player::SendQuestUpdate() void SendQuestUpdate(); ^ /home/ozi/TrinityCore/src/server/game/Entities/Player/Player.h:1367:14: note: candidate expects 0 arguments, 1 provided /home/ozi/TrinityCore/src/server/game/Entities/Player/Player.cpp: In member function ‘void Player::RemoveActiveQuest(uint32, bool)’: /home/ozi/TrinityCore/src/server/game/Entities/Player/Player.cpp:15720:32: error: no matching function for call to ‘Player::SendQuestUpdate(uint32&)’ SendQuestUpdate(questId); ^ In file included from /home/ozi/TrinityCore/src/server/game/Entities/Player/Player.cpp:19:0: /home/ozi/TrinityCore/src/server/game/Entities/Player/Player.h:1367:14: note: candidate: void Player::SendQuestUpdate() void SendQuestUpdate(); ^ /home/ozi/TrinityCore/src/server/game/Entities/Player/Player.h:1367:14: note: candidate expects 0 arguments, 1 provided /home/ozi/TrinityCore/src/server/game/Entities/Player/Player.cpp: In member function ‘void Player::RemoveRewardedQuest(uint32, bool)’: /home/ozi/TrinityCore/src/server/game/Entities/Player/Player.cpp:15733:32: error: no matching function for call to ‘Player::SendQuestUpdate(uint32&)’ SendQuestUpdate(questId); ^ In file included from /home/ozi/TrinityCore/src/server/game/Entities/Player/Player.cpp:19:0: /home/ozi/TrinityCore/src/server/game/Entities/Player/Player.h:1367:14: note: candidate: void Player::SendQuestUpdate() void SendQuestUpdate(); ^ /home/ozi/TrinityCore/src/server/game/Entities/Player/Player.h:1367:14: note: candidate expects 0 arguments, 1 provided /home/ozi/TrinityCore/src/server/game/Entities/Player/Player.cpp: At global scope: /home/ozi/TrinityCore/src/server/game/Entities/Player/Player.cpp:15736:6: error: prototype for ‘void Player::SendQuestUpdate(uint32)’ does not match any in class ‘Player’ void Player::SendQuestUpdate(uint32 questId) ^ In file included from /home/ozi/TrinityCore/src/server/game/Entities/Player/Player.cpp:19:0: /home/ozi/TrinityCore/src/server/game/Entities/Player/Player.h:1367:14: error: candidate is: void Player::SendQuestUpdate() void SendQuestUpdate(); ^ src/server/game/CMakeFiles/game.dir/build.make:2558: recipe for target 'src/server/game/CMakeFiles/game.dir/Entities/Player/Player.cpp.o' failed make[2]: *** [src/server/game/CMakeFiles/game.dir/Entities/Player/Player.cpp.o] Error 1 CMakeFiles/Makefile2:1310: recipe for target 'src/server/game/CMakeFiles/game.dir/all' failed make[1]: *** [src/server/game/CMakeFiles/game.dir/all] Error 2 Makefile:127: recipe for target 'all' failed Edited November 13, 2016 by madman1851 Link to comment Share on other sites More sharing options...
Aokromes Posted November 13, 2016 Report Share Posted November 13, 2016 you must have been using custom code or having a problem of mix branches, i suggest you to clone a clean core, because both main branches compiles now. Link to comment Share on other sites More sharing options...
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