Is there any kind of ways to disable the whole /run script command for players (chat functions)?
Especially I'm looking for a fix solution for this:
/run SendChatMessage("WOW", "WHISPER", nil, "\240\146\140\165\240\146\145\163\240\146\145\169\240\147\139\141\240\147\139\136\240\147\137\161\240\146\140\165\240\146\145\163\240\146\145\169\240\147\139\141\240\147\139\136\240\147\137\161")
This still crash the server, and tested on the latest TrinityCore-master and TrinityCore-3.3.5
I hope someone able to help me out.
I tried this as a solution, but no luck sadly:
Where can I download the full client (126.96.36.199750) which is compatible with the Master branch? Its enough to download the full game from battle.net, and I will able to join to the server fresh compilied master branch server?
I have been using TC for a few weeks now and have noticed a few issues. I am using TDB_full_735.00_2018_02_19 and loading the updates from the src folder ( As suggested from the database setup)
1. Cooking window shows 0/0 and will not allow me to update the skills
2. Unable to learn any cooking skills
3. After purchasing the fishing skill, logging out and coming back in. The Skill is removed from my professions and I cannot purchase it again
4. While fishing, the fishing bobber never plays the animation that a fish has landed.
Any suggestions on what could be causing these issue?
I have been digging around in the code looking into possible ways to fix it but am not sure where to start. I have read the documentation about contributing but still, there is a lot there. Also, is there any write up on how the database is setup or an explanation as to how the tables are structured? I would love to start contributing to this project. Seems like a fun/challenging process.
I'd like to know, how to add a new item to the server, or edit an existed one. Since theres no longer an item_template table at the DB, I need to add it trough DBC files?
For example: items.dbc or items.db2?