Fyury Posted May 21, 2019 Report Share Posted May 21, 2019 So I want to make a Creature invisible and another creature visible after taking a quest. Can anyone tell me how? btw. am working on master build. Link to comment Share on other sites More sharing options...
Magnuss Posted May 22, 2019 Report Share Posted May 22, 2019 Be aware this may can be confusing for other players if a creature isn't available. And looking to the smartscript wiki page https://trinitycore.atlassian.net/wiki/spaces/tc/pages/2130108/smart+scripts the event On Target Quest Accepted isn't implemented yet. Link to comment Share on other sites More sharing options...
Fyury Posted May 22, 2019 Author Report Share Posted May 22, 2019 2 hours ago, Magnuss said: Be aware this may can be confusing for other players if a creature isn't available. And looking to the smartscript wiki page https://trinitycore.atlassian.net/wiki/spaces/tc/pages/2130108/smart+scripts the event On Target Quest Accepted isn't implemented yet. So the event "On Target Quest Accepted" is implemented. It's the SMART_EVENT_ACCEPTED_QUEST (Value: 19), but this isn't really interesting me. I just want to know how you make a creature in-/visible when you have a quest. Link to comment Share on other sites More sharing options...
Magnuss Posted May 22, 2019 Report Share Posted May 22, 2019 Just some ideas: Spawn/despawn Change phase mask Change the the type_flags and make him a ghost. Link to comment Share on other sites More sharing options...
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