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Everything posted by ladiszlai

  1. Well I made some debugging and it seems the exe finds the build.info but the "CheckGameDirectory" function doesn't return with ERROR_SUCCESS ....
  2. Okay I found one https://model-changing.net/files/file/173-caschost-buildinfo/ but the error stays.
  3. Thanks for the amswer ! I don't have that file indeed. Where should I get it ?
  4. TrinityCore rev. unknown 1970-01-01 00:00:00 +0000 (Archived branch) (Win64, Debug, Static) (Map & DBC Extractor) <Ctrl-C> to stop. ______ __ /\__ _\ __ __/\ \__ \/_/\ \/ _ __ /\_\ ___ /\_\ \, _\ __ __ \ \ \/\`'__\/\ \ /' _ `\/\ \ \ \/ /\ \/\ \ \ \ \ \ \/ \ \ \/\ \/\ \ \ \ \ \_\ \ \_\ \ \ \_\ \_\ \ \_\ \_\ \_\ \_\ \__\\/`____ \ \/_/\/_/ \/_/\/_/\/_/\/_/\/__/ `/___/> \ C O R E /\___/ http://TrinityCore.org \/__/ Error opening casc storage 'd:/Programs\Games\WoW Legion\Data': FILE_NOT_FOUND No locales detected This error was reported several times when trying to extract map files from 7.3.5 client. At this moment https://github.com/TrinityCoreLegacy/TrinityCore/tree/7.3.5 is completely useless due to this issue.
  5. reflect the spell if the aura owner is in front of the caster where the spell comes from. I have tried it with procs and made the if statement if(GetTarget()->isInFront(eventInfo.GetProcTarget()), but I could not find the correct way to make the aura only reflect when it procs. My code so far: class spell_custom_reflect : public SpellScriptLoader { public: spell_custom_reflect() : SpellScriptLoader("spell_custom_reflect") { } class spell_custom_reflect_AuraScript : public AuraScript { PrepareAuraScript(spell_custom_reflect_AuraScript); bool CheckProc(ProcEventInfo& eventInfo) { return if(GetTarget()->isInFront(eventInfo.GetProcTarget())) } void HandleEffectProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo) { // I want to reflect only when the aura effect procs. } void Register() { DoCheckProc += AuraCheckProcFn(spell_custom_reflect_AuraScript::CheckProc); OnEffectProc += AuraEffectProcFn(spell_custom_reflect_AuraScript::HandleEffectProc, EFFECT_0, SPELL_AURA_DUMMY); } }; AuraScript* GetAuraScript() const { return new spell_custom_reflect_AuraScript(); } };
  6. but that is really large and it has got lot of unnecessary features... microsoft please...
  7. Someone can help me with a stable 3.5.5 source what can be compiled with Visual Studio 2015 ?
  8. But I don't have retail subscription at this time, so I can't use this.
  9. Hello all, Is it possible to get the spawn coordinates of a GameObject from the retail server ? In Legion there are a lot of unspawned objects in the DB and I can't spawn correctly manually, I need coordinates to make a correct spawn.
  10. Thanks ! A question : Why did the team remove those sources from the original TrinityCore repository ? Even if you stopped working on them. Anyway guys keep up the good work ! I just tested the Legion core and it is awesome ! But it would be much better if you would stop a little bit focusing on the retail version and start making the cata->legion quests, instances....
  11. Where can I find the old trinity warlords of draenor source ?
  12. TrinityCore team why don't you make scripts for Draenor ? The project started a year ago and there is no scripts for the draenor content, or the project cancelled ?
  13. Hi TC , Where is the trinity core 4.3.4 ? Why you delete?
  14. Hi i ve got a big question: So, I go a phase , here a npc , I attack this npc. Ok it's good ,but the my problem this: A another player go to this phase but this player sees that(when i attack the npc) How can i solve this ? (when the another npc go to this phase , the player doesn't see me and the npc wasn't attacked.) Like the quest chains ( example: DK light of dawn quest, the dareon morgraine start a wp when i select her gossip menu,but when another player go to this phase the dareon wasn't moved. Just only if we are in a party.) Very,very thanks if you helped.
  15. Why not available the smartai quest commands? (like: SMART_EVENT_QUEST_ACCEPTED)
  16. I open the auth and i get this error: The application was unable to start correctly (0xc000007b) i installed all all the microsoft redistributables and i 've got net framework,openssl Please help
  17. Hello i ve got a cmake boost error : CMake Error at cmake/macros/ConfigureBoost.cmake:17 (message): No BOOST_ROOT environment variable could be found! Please make sure it is set and the points to your Boost installation. Call Stack (most recent call first): CMakeLists.txt:61 (include) I already installed the bosst please help Thanks -UPDATED- This worked form me http://www.ac-web.org/forums/showthread.php?203668-ERROR-solution-cmake-boost
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