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htorbov last won the day on November 9 2015

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About htorbov

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  1. Hey, guys! What are the plans for BoA? Is the Master Branch going to be updated to 8.0.1? Regards, Hristo.
  2. Got it. As far as I see in Github, the main problem is the database, since we already have the game content. Too bad we can't get it from Blizzard I'll stick to 3.3.5a then. I won't bother to look for "repacks", since it seems, that the good people from TrinityCore are the only ones who are working on private server solution.
  3. I've successfully installed and started the 3.3.5 branch on my Linux server, since the documentation said, that it's best for beginners. But what about the 7 branch? Is it stable? It says that it's not for production, but I see a lot of stuff in there. Isn't it ready?
  4. ‚ÄčI'm not 100% sure, but when I've re-compiled everything and updated the client, it worked. Also, it seems that the DB updater doesn't work, since when I use it, the gamebuild in realmlist table stays 20444. Thanks for the help anyway.
  5. I'm pulling latest TrinityCore branch, and use automatic database updates, and connection_patcher for Win32. When I try to connect to the server, it authorises me, but right before the realm selection it disconnects me with the message "You have been disconnected from the server.". I don't see anything in the standart log files. UPDATE: On another computer, it gives error #112. I'm sure that the source and DB are the latest, I'm just not sure about the data. Is it possible to be a data problem?
  6. I'm doing a test developing server with 4 realms: 1 | 3.3.5 (Trinity) 2 | 4.3.4 (Trinity) 3 | 5.4.8 (SkyFire) 4 | 6.2.2 (Trinity) I've managed to run 3.3.5 and 6.2.2 with one auth database, but 4.3.4 and 5.4.8 are not compatible, so I'll have to run multiple authservers on different ports.
  7. I'm a little bit confused. Do I have to run authserver (3.3.5) and bnetserver (6.x) with a same auth database in order to make them as two realms, or I can do this only by bnetserver (6.x)? I'm asking this, because it seems, that clients < 6.x are using different port, and I think I should run both. Thanks.
  8. I'm sorry, I've misspelled the version, I meant 4.3.4.
  9. From where I can find TrinityCore 4.3.4 Source? I can't find it on GitHub, I was searching a lot, all day. I have the DB, I need only the source. Thanks.
  10. I get the following error while compiling on El Capitan: /Users/*******/TrinityCore/src/server/game/Server/Packets/BattlePetPackets.cpp:84:18: fatal error: use of overloaded operator '<<' is ambiguous (with operand types 'WorldPacket' and 'size_type' (aka 'unsigned long')) _worldPacket << Pets.size(); UPDATE: Since zlib wasn't in the El Captain's default homebrew repo, I had to brew tap homebrew/dupes, in order to add it, and then install it - after that, the build went fine.
  11. Hi, Where I can find the GM commands for 6 branch? I see this list http://collab.kpsn.org/display/tc/GM+Commands, but for example, I can't see the "bnetaccount create" command. Also, when I try "account onlinelist", I see this message "Your account level is: 3; Security Level: Lowest level: No Email input required.". Thanks!
  12. I've installed Visual Studio Community (strictly followed the wiki) and it worked! Thanks for this wonderful software!
  13. Aah that's bad. Nevermind, I'll install it again. So what might be the problem? The CMake version?
  14. The latest - 3.1.0. I now uninstalled the VS 13 and I'm installing VS 10 to try again.
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