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alysher

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Everything posted by alysher

  1. Sweet Paradox!, thanks for the whole line. it will help me here shortly.
  2. hey CDawg, i dont suppose you know the exact line i need to put in my hosts file to block the launcher, cause im comming up with a blank with multiple google searches and forum searches..... well, i spoke too soon about my first patch....it errored out cause i messed up.....when i went to reinstall i forgot to recopy my wrath install to my cata directory..... long story short, i redid the whole thing again, and this time as the dvd installer finished i shut off my wifi so that the launcher couldnt connect.....MUHAHAHA first patch still wrote a bunch of stuff, instead of completing almost immediately...
  3. ah, but on default when installing cata the launcher runs immediately after the install finishes, and to install cata you have to have internet (why is beyond me) so UNLESS you can kill your internet before it runs (or modify your hosts file properily before the install finishes, which i havent even looked into what is needed to block launcher in hosts) it starts downloading tools immediately....... anyways we shall see if just exiting the launcher before the tools download is complete will work....i have high hopes at this time, cause the first time i did this guide, running blizzard updater from the command prompt for the *final.mpq files didnt do much......my first patch this time took 45 mins to complete while writing a BUNCH of data.
  4. do you have to catch the launcher before it connects and starts downloading tools, or does exiting the launcher when it has started the download also work?
  5. well, guess i have to start again..... even after redoing all the tfil and mfil files i still get the same error.....one more time from the top, this time with out doing the tools download after the cata dvd install.
  6. im not so sure i did that for the tools for the dvd. i checked the version info for wow and it said 4.0.0, not 5x. and i got all the way to 4.3.4 and applied the client patch you provided CDawg then started wow. and that was when i got the "cannot stream required arcive data" error. i already started re copying the .tfil and .mfil files and running the background downloader again. we shall see what happens after its all done
  7. ya, leaving them during the patch process was what i figured id do. now i have the age old "cannot stream required data" issue.....ho hum
  8. actually there was one part that i DID let the launcher run...immeadeatly after the install of the dvd....it downloaded upadted tools and such...but as soon as i got the popup saying it wanted to optimize, i closed it(was afraid at that point that it would try to download 5.x. indeed it started to, but i was able to start the regular patching process).....the only issue ive had was my earlier post. one last question....i assume that the scripts that i ran of MrSmites are safe to delete after they have been run, is there any thing else that is safe to delete in the base folder, such as the .mpq files i copied there earlier in the patching process(or are these still necessary?)
  9. im having a bit of an issue with the background downloader.... after using a cata install dvd to upgrade my wrath install, i follow your guide to start installing patches, and when i run the background downloader it gives me an error window with "this download is not authorized" and will close the downloader shortly there after. if i get the connection info window up before the error window pops up the download continues. any one know how else to bypass the error window? Never mind.......it might help if i read the entire guide properly....
  10. you may not be able to spoon feed him, but i actually will cause the wiki is in need of clarification....the pertinent info for updating the database is not part of the instructions for setting up the database(especially since the db download hasn't been updated since February......) this is actually part of the "Keeping the DB up to date". the pertinent info here is going to your "trinity_source_folder"sqlupdatesworld folder and applying every update since the date of the world db you downloaded...which in this case means every update since feb 14 2013....
  11. ok, sorry to revive a dead topic, but since i never updated what i found out about this particular error and have also figured a workaround i really ought to post it... it turns out that VC2005 has a limitation of about 90 directories you can include via the /I options. i assume that orkrak found out that VC2008 has the same issue. the workaround is to move files in the src directory around and edit the cmakelists.txt files so that there are less directories that the '/I' will actually include. ie heres the include options from cmakelists.txt from the worldserver directory from the base source. include_directories( ${CMAKE_BINARY_DIR} ${CMAKE_SOURCE_DIR}/dep/gsoap ${CMAKE_SOURCE_DIR}/dep/sockets/include ${CMAKE_SOURCE_DIR}/dep/SFMT ${CMAKE_SOURCE_DIR}/dep/mersennetwister ${CMAKE_SOURCE_DIR}/src/server/collision ${CMAKE_SOURCE_DIR}/src/server/collision/Management ${CMAKE_SOURCE_DIR}/src/server/shared ${CMAKE_SOURCE_DIR}/src/server/shared/Configuration ${CMAKE_SOURCE_DIR}/src/server/shared/Cryptography ${CMAKE_SOURCE_DIR}/src/server/shared/Cryptography/Authentication ${CMAKE_SOURCE_DIR}/src/server/shared/Database ${CMAKE_SOURCE_DIR}/src/server/shared/DataStores ${CMAKE_SOURCE_DIR}/src/server/shared/Debugging ${CMAKE_SOURCE_DIR}/src/server/shared/Dynamic/CountedReference ${CMAKE_SOURCE_DIR}/src/server/shared/Dynamic/LinkedReference ${CMAKE_SOURCE_DIR}/src/server/shared/Dynamic ${CMAKE_SOURCE_DIR}/src/server/shared/Logging ${CMAKE_SOURCE_DIR}/src/server/shared/Packets ${CMAKE_SOURCE_DIR}/src/server/shared/Policies ${CMAKE_SOURCE_DIR}/src/server/shared/Threading ${CMAKE_SOURCE_DIR}/src/server/shared/Utilities ${CMAKE_SOURCE_DIR}/src/server/game ${CMAKE_SOURCE_DIR}/src/server/game/Accounts ${CMAKE_SOURCE_DIR}/src/server/game/Achievements ${CMAKE_SOURCE_DIR}/src/server/game/Addons ${CMAKE_SOURCE_DIR}/src/server/game/AI ${CMAKE_SOURCE_DIR}/src/server/game/AI/CoreAI ${CMAKE_SOURCE_DIR}/src/server/game/AI/EventAI ${CMAKE_SOURCE_DIR}/src/server/game/AI/ScriptedAI ${CMAKE_SOURCE_DIR}/src/server/game/AI/SmartScripts ${CMAKE_SOURCE_DIR}/src/server/game/AuctionHouse ${CMAKE_SOURCE_DIR}/src/server/game/Battlegrounds ${CMAKE_SOURCE_DIR}/src/server/game/Battlegrounds/Zones ${CMAKE_SOURCE_DIR}/src/server/game/Calendar ${CMAKE_SOURCE_DIR}/src/server/game/Chat ${CMAKE_SOURCE_DIR}/src/server/game/Chat/Channels ${CMAKE_SOURCE_DIR}/src/server/game/Chat/Commands ${CMAKE_SOURCE_DIR}/src/server/game/Combat ${CMAKE_SOURCE_DIR}/src/server/game/Conditions ${CMAKE_SOURCE_DIR}/src/server/game/DataStores ${CMAKE_SOURCE_DIR}/src/server/game/DungeonFinding ${CMAKE_SOURCE_DIR}/src/server/game/Entities ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Creature ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Corpse ${CMAKE_SOURCE_DIR}/src/server/game/Entities/DynamicObject ${CMAKE_SOURCE_DIR}/src/server/game/Entities/GameObject ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Item ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Item/Container ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Object ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Object/Updates ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Pet ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Player ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Totem ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Unit ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Vehicle ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Transport ${CMAKE_SOURCE_DIR}/src/server/game/Events ${CMAKE_SOURCE_DIR}/src/server/game/Globals ${CMAKE_SOURCE_DIR}/src/server/game/Grids/Cells ${CMAKE_SOURCE_DIR}/src/server/game/Grids/Notifiers ${CMAKE_SOURCE_DIR}/src/server/game/Grids ${CMAKE_SOURCE_DIR}/src/server/game/Groups ${CMAKE_SOURCE_DIR}/src/server/game/Guilds ${CMAKE_SOURCE_DIR}/src/server/game/Instances ${CMAKE_SOURCE_DIR}/src/server/game/Loot ${CMAKE_SOURCE_DIR}/src/server/game/Mails ${CMAKE_SOURCE_DIR}/src/server/game/Maps ${CMAKE_SOURCE_DIR}/src/server/game/Miscellaneous ${CMAKE_SOURCE_DIR}/src/server/game/Movement ${CMAKE_SOURCE_DIR}/src/server/game/Movement/MovementGenerators ${CMAKE_SOURCE_DIR}/src/server/game/Movement/Waypoints ${CMAKE_SOURCE_DIR}/src/server/game/OutdoorPvP ${CMAKE_SOURCE_DIR}/src/server/game/Pools ${CMAKE_SOURCE_DIR}/src/server/game/PrecompiledHeaders ${CMAKE_SOURCE_DIR}/src/server/game/Quests ${CMAKE_SOURCE_DIR}/src/server/game/Reputation ${CMAKE_SOURCE_DIR}/src/server/game/Scripting ${CMAKE_SOURCE_DIR}/src/server/game/Server/Protocol ${CMAKE_SOURCE_DIR}/src/server/game/Server/Protocol/Handlers ${CMAKE_SOURCE_DIR}/src/server/game/Server ${CMAKE_SOURCE_DIR}/src/server/game/Skills ${CMAKE_SOURCE_DIR}/src/server/game/Spells ${CMAKE_SOURCE_DIR}/src/server/game/Spells/Auras ${CMAKE_SOURCE_DIR}/src/server/game/Tools ${CMAKE_SOURCE_DIR}/src/server/game/Weather ${CMAKE_SOURCE_DIR}/src/server/game/World ${CMAKE_SOURCE_DIR}/src/server/authserver/Server ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_SOURCE_DIR}/CommandLine ${CMAKE_CURRENT_SOURCE_DIR}/RemoteAccess ${CMAKE_CURRENT_SOURCE_DIR}/TCSoap ${CMAKE_CURRENT_SOURCE_DIR}/WorldThread ${ACE_INCLUDE_DIR} ${MYSQL_INCLUDE_DIR} ${OPENSSL_INCLUDE_DIR} ) what i did was change the cmakelists.txt like so... include_directories( ${CMAKE_BINARY_DIR} ${CMAKE_SOURCE_DIR}/dep/gsoap ${CMAKE_SOURCE_DIR}/dep/SFMT ${CMAKE_SOURCE_DIR}/dep/mersennetwister ${CMAKE_SOURCE_DIR}/src/server/collision ${CMAKE_SOURCE_DIR}/src/server/collision/Management ${CMAKE_SOURCE_DIR}/src/server/shared ${CMAKE_SOURCE_DIR}/src/server/shared/Configuration ${CMAKE_SOURCE_DIR}/src/server/shared/Cryptography ${CMAKE_SOURCE_DIR}/src/server/shared/Cryptography/Authentication ${CMAKE_SOURCE_DIR}/src/server/shared/Database ${CMAKE_SOURCE_DIR}/src/server/shared/DataStores ${CMAKE_SOURCE_DIR}/src/server/shared/Debugging ${CMAKE_SOURCE_DIR}/src/server/shared/Dynamic/LinkedReference ${CMAKE_SOURCE_DIR}/src/server/shared/Dynamic ${CMAKE_SOURCE_DIR}/src/server/shared/Logging ${CMAKE_SOURCE_DIR}/src/server/shared/Packets ${CMAKE_SOURCE_DIR}/src/server/shared/Policies ${CMAKE_SOURCE_DIR}/src/server/shared/Threading ${CMAKE_SOURCE_DIR}/src/server/shared/Utilities ${CMAKE_SOURCE_DIR}/src/server/game/Accounts ${CMAKE_SOURCE_DIR}/src/server/game/Achievements ${CMAKE_SOURCE_DIR}/src/server/game/Addons ${CMAKE_SOURCE_DIR}/src/server/game/AI //removed four entries after here from origional ${CMAKE_SOURCE_DIR}/src/server/game/AuctionHouse ${CMAKE_SOURCE_DIR}/src/server/game/Battlegrounds ${CMAKE_SOURCE_DIR}/src/server/game/Battlegrounds/Zones ${CMAKE_SOURCE_DIR}/src/server/game/Calendar ${CMAKE_SOURCE_DIR}/src/server/game/Chat ${CMAKE_SOURCE_DIR}/src/server/game/Chat/Channels ${CMAKE_SOURCE_DIR}/src/server/game/Chat/Commands ${CMAKE_SOURCE_DIR}/src/server/game/Combat ${CMAKE_SOURCE_DIR}/src/server/game/Conditions ${CMAKE_SOURCE_DIR}/src/server/game/DataStores ${CMAKE_SOURCE_DIR}/src/server/game/DungeonFinding ${CMAKE_SOURCE_DIR}/src/server/game/Entities ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Creature ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Corpse ${CMAKE_SOURCE_DIR}/src/server/game/Entities/DynamicObject ${CMAKE_SOURCE_DIR}/src/server/game/Entities/GameObject ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Item ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Item/Container ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Object ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Object/Updates ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Pet ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Player ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Totem ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Unit ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Vehicle ${CMAKE_SOURCE_DIR}/src/server/game/Entities/Transport ${CMAKE_SOURCE_DIR}/src/server/game/Events ${CMAKE_SOURCE_DIR}/src/server/game/Globals ${CMAKE_SOURCE_DIR}/src/server/game/Grids/Cells ${CMAKE_SOURCE_DIR}/src/server/game/Grids/Notifiers ${CMAKE_SOURCE_DIR}/src/server/game/Grids ${CMAKE_SOURCE_DIR}/src/server/game/Groups ${CMAKE_SOURCE_DIR}/src/server/game/Guilds ${CMAKE_SOURCE_DIR}/src/server/game/Instances ${CMAKE_SOURCE_DIR}/src/server/game/Loot ${CMAKE_SOURCE_DIR}/src/server/game/Mails ${CMAKE_SOURCE_DIR}/src/server/game/Maps ${CMAKE_SOURCE_DIR}/src/server/game/Miscellaneous ${CMAKE_SOURCE_DIR}/src/server/game/Movement ${CMAKE_SOURCE_DIR}/src/server/game/Movement/MovementGenerators ${CMAKE_SOURCE_DIR}/src/server/game/Movement/Waypoints ${CMAKE_SOURCE_DIR}/src/server/game/OutdoorPvP ${CMAKE_SOURCE_DIR}/src/server/game/Pools ${CMAKE_SOURCE_DIR}/src/server/game/PrecompiledHeaders ${CMAKE_SOURCE_DIR}/src/server/game/Quests ${CMAKE_SOURCE_DIR}/src/server/game/Reputation ${CMAKE_SOURCE_DIR}/src/server/game/Scripting ${CMAKE_SOURCE_DIR}/src/server/game/Server/Protocol ${CMAKE_SOURCE_DIR}/src/server/game/Server/Protocol/Handlers ${CMAKE_SOURCE_DIR}/src/server/game/Server ${CMAKE_SOURCE_DIR}/src/server/game/Skills ${CMAKE_SOURCE_DIR}/src/server/game/Spells ${CMAKE_SOURCE_DIR}/src/server/game/Spells/Auras ${CMAKE_SOURCE_DIR}/src/server/game/Tools ${CMAKE_SOURCE_DIR}/src/server/game/Weather ${CMAKE_SOURCE_DIR}/src/server/game/World ${CMAKE_SOURCE_DIR}/src/server/authserver/Server ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_SOURCE_DIR}/CommandLine ${CMAKE_CURRENT_SOURCE_DIR}/RemoteAccess ${CMAKE_CURRENT_SOURCE_DIR}/TCSoap ${CMAKE_CURRENT_SOURCE_DIR}/WorldThread ${ACE_INCLUDE_DIR} ${MYSQL_INCLUDE_DIR} ${OPENSSL_INCLUDE_DIR} ) i removed all the sub-directories from the .../AI folder and placed the files from those sub-directories into the base folder...the /AI folder if you will. i also made sure that any reference to any of the sub-directories in the /AI folder was changed to point to just the /AI folder in any and all of the rest of the cmakelists.txt files. i also removed some redundant entries as well....directories that dont exsist or that didnt have actual files that are included(directories that have nothing but directories) that are included. i HOPE that this wasn't too confusing for you all... now since i figured out this work around i have been looking at the include directories and was thinking that it would prolly be better if the dev's actually figured out a way to condense the entire directory structure cause i have no CLUE how many of the entries are actually needed here. i also know that this hope is far fetched as well...
  12. .... /facepalm next time i will read the os your running... i honestly dont remember if linux has the msdos equivalent of a PATH variable, but if so you the "0" would go away if you were to manually point the git directory in a statement like that.
  13. when you upgraded Git did you follow the git instructions? --> http://www.trinitycore.org/f/index.php?/topic/345-howto-properly-install-git-on-windows/ if git's path isnt in your path var it always shows a 0 at bulid time....even if you manually point to it with cmake.... oh and i might as well post my stats! this is running on windows 2000 TrinityCore Rev: 11187 Release Hash: 78f28f8e0f43 (Win32, little-endian) (core-daemon) Time Online: 2 days 11 hrs 53 min 44 sec 0 people online....still testing the server current patches....ah bot
  14. first off which version of windows? and yes it will matter in the long run(items compiled for vista and above wont run on 2000 or below....)
  15. sry....forgot to say that the other thread was too long and i didnt expect any one to wade through it to read my latest error.
  16. in my previous thread here i had posted my compile errors from my win2k/vc2005 system. i have solved all but one of them and would like a hand figuring out what i need to do to fix it: ------ Build started: Project: worldserver, Configuration: Release Win32 ------ Compiling... worldPCH.cpp Compiling... WheatyExceptionReport.cpp Master.cpp Main.cpp WorldRunnable.cpp TCSoap.cpp RASocket.cpp RARunnable.cpp CliRunnable.cpp Compiling resources... fatal error RC1047: too many -I# options, 'C:\WINNT' Project : error PRJ0002 : Error result 1 returned from 'C:\Program Files\Microsoft Visual Studio 8\VC\bin\rc.exe'. Build log was saved at "file://c:\Trinity Server\src\server\worldserver\worldserver.dir\Release\BuildLog.htm" worldserver - 1 error(s), 0 warning(s)
  17. ok not worrying...new issue tho ------ Build started: Project: ZERO_CHECK, Configuration: Release Win32 ------ Checking Build System CMake does not need to re-run because C:/Trinity Server/CMakeFiles/generate.stamp is up-to-date. CMake does not need to re-run because C:/Trinity Server/dep/CMakeFiles/generate.stamp is up-to-date. CMake does not need to re-run because C:/Trinity Server/dep/acelite/CMakeFiles/generate.stamp is up-to-date. CMake does not need to re-run because C:/Trinity Server/dep/acelite/ace/CMakeFiles/generate.stamp is up-to-date. CMake does not need to re-run because C:/Trinity Server/dep/mysqllite/CMakeFiles/generate.stamp is up-to-date. CMake does not need to re-run because C:/Trinity Server/dep/bzip2/CMakeFiles/generate.stamp is up-to-date. CMake does not need to re-run because C:/Trinity Server/dep/zlib/CMakeFiles/generate.stamp is up-to-date. CMake does not need to re-run because C:/Trinity Server/dep/g3dlite/CMakeFiles/generate.stamp is up-to-date. CMake does not need to re-run because C:/Trinity Server/dep/gsoap/CMakeFiles/generate.stamp is up-to-date. CMake does not need to re-run because C:/Trinity Server/src/CMakeFiles/generate.stamp is up-to-date. CMake does not need to re-run because C:/Trinity Server/src/genrev/CMakeFiles/generate.stamp is up-to-date. CMake does not need to re-run because C:/Trinity Server/src/server/CMakeFiles/generate.stamp is up-to-date. CMake does not need to re-run because C:/Trinity Server/src/server/shared/CMakeFiles/generate.stamp is up-to-date. CMake does not need to re-run because C:/Trinity Server/src/server/game/CMakeFiles/generate.stamp is up-to-date. CMake does not need to re-run because C:/Trinity Server/src/server/collision/CMakeFiles/generate.stamp is up-to-date. CMake does not need to re-run because C:/Trinity Server/src/server/authserver/CMakeFiles/generate.stamp is up-to-date. CMake does not need to re-run because C:/Trinity Server/src/server/scripts/CMakeFiles/generate.stamp is up-to-date. CMake does not need to re-run because C:/Trinity Server/src/server/worldserver/CMakeFiles/generate.stamp is up-to-date. CMake does not need to re-run because C:/Trinity Server/sql/CMakeFiles/generate.stamp is up-to-date. Build log was saved at "file://c:\Trinity Server\ZERO_CHECK.dir\Release\BuildLog.htm" ZERO_CHECK - 0 error(s), 0 warning(s) ------ Build started: Project: zlib, Configuration: Release Win32 ------ Compiling... adler32.c zutil.c uncompr.c trees.c inftrees.c inflate.c inffast.c infback.c example.c deflate.c crc32.c compress.c Generating Code... Creating library... Build log was saved at "file://c:\Trinity Server\dep\zlib\zlib.dir\Release\BuildLog.htm" zlib - 0 error(s), 0 warning(s) ------ Build started: Project: libmysql, Configuration: Release Win32 ------ Compiling... yassl_int.cpp yassl_imp.cpp yassl_error.cpp timer.cpp ssl.cpp socket_wrapper.cpp log.cpp lock.cpp handshake.cpp crypto_wrapper.cpp cert_wrapper.cpp buffer.cpp sha.cpp rsa.cpp ripemd.cpp random.cpp misc.cpp md5.cpp md4.cpp md2.cpp integer.cpp file.cpp dsa.cpp dh.cpp des.cpp coding.cpp asn.cpp arc4.cpp algebra.cpp aestables.cpp aes.cpp net_serv.cc Compiling... hash.cpp Compiling... sanity.c factorial.c dbug.c viosslfactories.c viossl.c viosocket.c vio.c xml.c strfill.c strend.c strcont.c strcend.c str_alloc.c str2int.c my_vsnprintf.c my_strtoll10.c strxnmov.c strxmov.c strtoull.c strtoll.c strtod.c strnmov.c strnlen.c strmov.c strmake.c strinstr.c longlong2str.c llstr.c is_prefix.c int2str.c ctype.c ctype-win1250ch.c ctype-utf8.c ctype-ujis.c ctype-ucs2.c ctype-uca.c ctype-tis620.c ctype-sjis.c ctype-simple.c ctype-mb.c ctype-latin1.c ctype-gbk.c ctype-gb2312.c ctype-extra.c ctype-eucjpms.c ctype-euc_kr.c ctype-czech.c ctype-cp932.c ctype-bin.c ctype-big5.c bmove_upp.c bmove.c bchange.c password.c pack.c my_time.c client.c my_sync.c my_getsystime.c mf_qsort.c typelib.c thr_mutex.c string.c sha1.c safemalloc.c my_write.c my_winthread.c my_wincond.c my_thr_init.c my_symlink2.c my_symlink.c my_static.c my_seek.c my_rename.c my_realloc.c my_read.c my_pthread.c my_pread.c my_open.c my_once.c my_net.c my_messnc.c my_malloc.c my_lib.c my_init.c my_getwd.c my_getopt.c my_gethostbyname.c my_fstream.c my_fopen.c my_file.c my_error.c my_div.c my_delete.c my_create.c my_compress.c my_chsize.c my_alloc.c my_access.c mulalloc.c mf_wcomp.c mf_unixpath.c mf_tempfile.c mf_path.c mf_pack.c mf_loadpath.c mf_iocache2.c mf_iocache.c mf_format.c mf_fn_ext.c mf_dirname.c mf_cache.c mf_arr_appstr.c list.c charset.c charset-def.c default_modify.c my_sleep.c errors.c default.c array.c dll.c manager.c libmysql.c get_password.c errmsg.c Compiling... hash.c Linking... Creating library C:\Trinity Server\dep\mysqllite\Release\libmysql.lib and object C:\Trinity Server\dep\mysqllite\Release\libmysql.exp my_winthread.obj : error LNK2019: unresolved external symbol _TryEnterCriticalSection referenced in function _win_pthread_mutex_trylock C:\Trinity Server\bin\Release\libmysql.dll : fatal error LNK1120: 1 unresolved externals Build log was saved at "file://c:\Trinity Server\dep\mysqllite\libmysql.dir\Release\BuildLog.htm" libmysql - 2 error(s), 0 warning(s) ========== Build: 2 succeeded, 1 failed, 0 up-to-date, 0 skipped ========== ------ Build started: Project: worldserver, Configuration: Release Win32 ------ Compiling... worldPCH.cpp Compiling... WheatyExceptionReport.cpp Master.cpp Main.cpp WorldRunnable.cpp TCSoap.cpp RASocket.cpp RARunnable.cpp CliRunnable.cpp Compiling resources... fatal error RC1047: too many -I# options, 'C:\OpenSSL-Win32\include\openssl' Project : error PRJ0002 : Error result 1 returned from 'C:\Program Files\Microsoft Visual Studio 8\VC\bin\rc.exe'. Build log was saved at "file://c:\Trinity Server\src\server\worldserver\worldserver.dir\Release\BuildLog.htm" worldserver - 1 error(s), 0 warning(s) Performing Post-Build Event... -- Install configuration: "Release" -- Installing: C:/Program Files/TrinityCore/ace.dll CMake Error at dep/mysqllite/cmake_install.cmake:39 (FILE): file INSTALL cannot find "C:/Trinity Server/bin/Release/libmysql.dll". Call Stack (most recent call first): dep/cmake_install.cmake:33 (INCLUDE) cmake_install.cmake:32 (INCLUDE) Project : error PRJ0019: A tool returned an error code from "Performing Post-Build Event..." Build log was saved at "file://c:\Trinity Server\INSTALL.dir\Release\BuildLog.htm" INSTALL - 1 error(s), 0 warning(s) EDIT: added the rest of the errors from the build
  18. ok guys, a little back story, ive compiled with success on winxp with vc 2010, but my server is win2k, so i got every thing i needed for win2k(up to and including .net 3.5) my compiler is vc 2005, and i've had a strange warning that i didnt get when i ran this for vc 2010. ------ Build started: Project: scripts, Configuration: Release Win32 ------ Compiling... ScriptPCH.cpp Compiling... boss_dred.cpp boss_tharon_ja.cpp boss_novos.cpp instance_drak_tharon_keep.cpp boss_trollgore.cpp dalaran.cpp howling_fjord.cpp borean_tundra.cpp boss_eck.cpp boss_moorabi.cpp boss_gal_darah.cpp boss_drakkari_colossus.cpp instance_gundrak.cpp boss_slad_ran.cpp icecrown.cpp d:\TrinityCore\TrinityCore\src\server\scripts\Northrend\icecrown.cpp(189) : warning C4305: 'argument' : truncation from 'double' to 'float' d:\TrinityCore\TrinityCore\src\server\scripts\Northrend\icecrown.cpp(189) : warning C4305: 'argument' : truncation from 'double' to 'float' d:\TrinityCore\TrinityCore\src\server\scripts\Northrend\icecrown.cpp(189) : warning C4305: 'argument' : truncation from 'double' to 'float' d:\TrinityCore\TrinityCore\src\server\scripts\Northrend\icecrown.cpp(189) : warning C4305: 'argument' : truncation from 'double' to 'float' d:\TrinityCore\TrinityCore\src\server\scripts\Northrend\icecrown.cpp(1273) : warning C4305: 'argument' : truncation from 'double' to 'float' d:\TrinityCore\TrinityCore\src\server\scripts\Northrend\icecrown.cpp(1273) : warning C4305: 'argument' : truncation from 'double' to 'float' d:\TrinityCore\TrinityCore\src\server\scripts\Northrend\icecrown.cpp(1273) : warning C4305: 'argument' : truncation from 'double' to 'float' d:\TrinityCore\TrinityCore\src\server\scripts\Northrend\icecrown.cpp(1273) : warning C4305: 'argument' : truncation from 'double' to 'float' d:\TrinityCore\TrinityCore\src\server\scripts\Northrend\icecrown.cpp(1320) : warning C4305: 'argument' : truncation from 'double' to 'float' d:\TrinityCore\TrinityCore\src\server\scripts\Northrend\icecrown.cpp(1320) : warning C4305: 'argument' : truncation from 'double' to 'float' d:\TrinityCore\TrinityCore\src\server\scripts\Northrend\icecrown.cpp(1320) : warning C4305: 'argument' : truncation from 'double' to 'float' zuldrak.cpp boss_blood_queen_lana_thel.cpp boss_blood_prince_council.cpp boss_professor_putricide.cpp boss_rotface.cpp boss_festergut.cpp boss_deathbringer_saurfang.cpp boss_lady_deathwhisper.cpp boss_lord_marrowgar.cpp icecrown_citadel_teleport.cpp instance_icecrown_citadel.cpp violet_hold.cpp boss_erekem.cpp boss_xevozz.cpp boss_moragg.cpp boss_ichoron.cpp boss_cyanigosa.cpp boss_lavanthor.cpp instance_violet_hold.cpp boss_zuramat.cpp boss_amanitar.cpp boss_elder_nadox.cpp boss_jedoga_shadowseeker.cpp instance_ahnkahet.cpp boss_prince_taldaram.cpp boss_herald_volazj.cpp boss_anubarak.cpp boss_hadronox.cpp boss_krikthir_the_gatewatcher.cpp instance_azjol_nerub.cpp grizzly_hills.cpp dragonblight.cpp utgarde_keep.cpp boss_keleseth.cpp instance_utgarde_keep.cpp boss_skarvald_dalronn.cpp boss_ingvar_the_plunderer.cpp boss_skadi.cpp boss_ymiron.cpp instance_pinnacle.cpp boss_svala.cpp boss_palehoof.cpp sholazar_basin.cpp boss_toravon.cpp boss_emalon.cpp instance_vault_of_archavon.cpp boss_koralon.cpp boss_archavon.cpp crystalsong_forest.cpp boss_noth.cpp boss_grobbulus.cpp instance_naxxramas.cpp boss_sapphiron.cpp boss_razuvious.cpp boss_thaddius.cpp boss_heigan.cpp boss_kelthuzad.cpp boss_four_horsemen.cpp boss_gluth.cpp boss_faerlina.cpp boss_gothik.cpp boss_patchwerk.cpp boss_maexxna.cpp boss_anubrekhan.cpp boss_loatheb.cpp boss_argent_challenge.cpp instance_trial_of_the_champion.cpp boss_black_knight.cpp boss_grand_champions.cpp trial_of_the_champion.cpp instance_trial_of_the_crusader.cpp boss_twin_valkyr.cpp trial_of_the_crusader.cpp boss_northrend_beasts.cpp boss_lord_jaraxxus.cpp boss_faction_champions.cpp boss_anubarak_trial.cpp boss_anomalus.cpp boss_keristrasza.cpp instance_nexus.cpp boss_magus_telestra.cpp boss_ormorok.cpp commander_stoutbeard.cpp commander_kolurg.cpp instance_oculus.cpp oculus.cpp boss_urom.cpp boss_varos.cpp boss_drakos.cpp boss_eregos.cpp instance_eye_of_eternity.cpp boss_malygos.cpp boss_devourer_of_souls.cpp instance_forge_of_souls.cpp boss_bronjahm.cpp forge_of_souls.cpp instance_pit_of_saron.cpp boss_scourgelord_tyrannus.cpp pit_of_saron.cpp boss_krickandick.cpp boss_forgemaster_garfrost.cpp boss_marwyn.cpp halls_of_reflection.cpp instance_halls_of_reflection.cpp boss_falric.cpp boss_sartharion.cpp instance_obsidian_sanctum.cpp halls_of_stone.cpp boss_sjonnir.cpp boss_maiden_of_grief.cpp instance_halls_of_stone.cpp boss_krystallus.cpp boss_kologarn.cpp boss_razorscale.cpp boss_freya.cpp boss_mimiron.cpp boss_xt002.cpp boss_flame_leviathan.cpp boss_assembly_of_iron.cpp boss_hodir.cpp boss_yoggsaron.cpp boss_auriaya.cpp instance_ulduar.cpp boss_algalon.cpp boss_ignis.cpp boss_thorim.cpp ulduar_teleporter.cpp boss_general_vezax.cpp boss_loken.cpp boss_volkhan.cpp boss_ionar.cpp boss_bjarngrim.cpp instance_halls_of_lightning.cpp storm_peaks.cpp isle_of_conquest.cpp zangarmarsh.cpp netherstorm.cpp instance_gruuls_lair.cpp boss_gruul.cpp boss_high_king_maulgar.cpp blades_edge_mountains.cpp shadowmoon_valley.cpp boss_illidan.cpp boss_bloodboil.cpp boss_warlord_najentus.cpp boss_reliquary_of_souls.cpp instance_black_temple.cpp boss_mother_shahraz.cpp black_temple.cpp boss_supremus.cpp boss_shade_of_akama.cpp illidari_council.cpp boss_teron_gorefiend.cpp boss_doomlord_kazzak.cpp hellfire_peninsula.cpp terokkar_forest.cpp boss_doomwalker.cpp boss_grandmaster_vorpil.cpp instance_shadow_labyrinth.cpp boss_blackheart_the_inciter.cpp boss_ambassador_hellmaw.cpp boss_murmur.cpp instance_sethekk_halls.cpp boss_darkweaver_syth.cpp boss_tailonking_ikiss.cpp boss_nexusprince_shaffar.cpp boss_pandemonius.cpp boss_exarch_maladaar.cpp boss_shirrak_the_dead_watcher.cpp arcatraz.cpp instance_arcatraz.cpp boss_harbinger_skyriss.cpp boss_laj.cpp boss_warp_splinter.cpp boss_high_botanist_freywinn.cpp the_eye.cpp boss_kaelthas.cpp boss_alar.cpp boss_astromancer.cpp boss_void_reaver.cpp instance_the_eye.cpp boss_gatewatcher_ironhand.cpp instance_mechanar.cpp boss_gatewatcher_gyrokill.cpp boss_nethermancer_sepethrea.cpp boss_pathaleon_the_calculator.cpp shattrath_city.cpp boss_the_black_stalker.cpp boss_hungarfen.cpp boss_morogrim_tidewalker.cpp boss_lurker_below.cpp boss_leotheras_the_blind.cpp boss_lady_vashj.cpp instance_serpent_shrine.cpp boss_fathomlord_karathress.cpp boss_hydross_the_unstable.cpp boss_warlord_kalithresh.cpp boss_hydromancer_thespia.cpp instance_steam_vault.cpp boss_mekgineer_steamrigger.cpp boss_warbringer_omrogg.cpp instance_shattered_halls.cpp boss_nethekurse.cpp boss_warchief_kargath_bladefist.cpp boss_broggok.cpp instance_blood_furnace.cpp boss_kelidan_the_breaker.cpp boss_the_maker.cpp boss_vazruden_the_herald.cpp boss_watchkeeper_gargolmar.cpp boss_omor_the_unscarred.cpp instance_hellfire_ramparts.cpp boss_magtheridon.cpp instance_magtheridons_lair.cpp nagrand.cpp instance_onyxias_lair.cpp boss_onyxia.cpp teldrassil.cpp ashenvale.cpp thousand_needles.cpp winterspring.cpp dustwallow_marsh.cpp tanaris.cpp boss_azuregos.cpp felwood.cpp durotar.cpp wailing_caverns.cpp instance_wailing_caverns.cpp ungoro_crater.cpp the_barrens.cpp razorfen_kraul.cpp instance_razorfen_kraul.cpp azshara.cpp thunder_bluff.cpp bloodmyst_isle.cpp mulgore.cpp boss_kurinnaxx.cpp boss_moam.cpp boss_ayamiss.cpp boss_ossirian.cpp boss_rajaxx.cpp instance_ruins_of_ahnqiraj.cpp boss_buru.cpp darkshore.cpp boss_bug_trio.cpp boss_ouro.cpp boss_skeram.cpp boss_cthun.cpp boss_sartura.cpp boss_twinemperors.cpp boss_viscidus.cpp mob_anubisath_sentinel.cpp instance_temple_of_ahnqiraj.cpp boss_huhuran.cpp boss_fankriss.cpp boss_noxxion.cpp boss_celebras_the_cursed.cpp boss_landslide.cpp boss_princess_theradras.cpp feralas.cpp desolace.cpp orgrimmar.cpp azuremyst_isle.cpp boss_aku_mai.cpp blackfathom_deeps.cpp boss_gelihast.cpp instance_blackfathom_deeps.cpp boss_kelris.cpp boss_temporus.cpp boss_aeonus.cpp dark_portal.cpp boss_chrono_lord_deja.cpp instance_dark_portal.cpp instance_culling_of_stratholme.cpp culling_of_stratholme.cpp boss_epoch.cpp boss_mal_ganis.cpp boss_meathook.cpp boss_salramm.cpp boss_infinite.cpp boss_anetheron.cpp boss_azgalor.cpp boss_rage_winterchill.cpp instance_hyjal.cpp hyjalAI.cpp hyjal.cpp hyjal_trash.cpp boss_kazrogal.cpp boss_archimonde.cpp boss_captain_skarloc.cpp instance_old_hillsbrad.cpp old_hillsbrad.cpp boss_leutenant_drake.cpp boss_epoch_hunter.cpp instance_zulfarrak.cpp zulfarrak.cpp boss_amnennar_the_coldbringer.cpp instance_razorfen_downs.cpp razorfen_downs.cpp moonglade.cpp silithus.cpp stonetalon_mountains.cpp boss_terestian_illhoof.cpp boss_moroes.cpp bosses_opera.cpp boss_prince_malchezaar.cpp boss_midnight.cpp boss_maiden_of_virtue.cpp boss_netherspite.cpp boss_shade_of_aran.cpp boss_curator.cpp karazhan.cpp boss_nightbane.cpp instance_karazhan.cpp silverpine_forest.cpp westfall.cpp alterac_mountains.cpp western_plaguelands.cpp hinterlands.cpp zulaman.cpp boss_nalorakk.cpp boss_janalai.cpp instance_zulaman.cpp boss_akilzon.cpp boss_zuljin.cpp boss_hexlord.cpp boss_halazzi.cpp stormwind_city.cpp elwynn_forest.cpp blasted_lands.cpp boss_victor_nefarius.cpp boss_flamegor.cpp boss_nefarian.cpp boss_vaelastrasz.cpp instance_blackwing_lair.cpp boss_ebonroc.cpp boss_broodlord_lashlayer.cpp boss_firemaw.cpp boss_razorgore.cpp boss_chromaggus.cpp burning_steppes.cpp instance_shadowfang_keep.cpp shadowfang_keep.cpp loch_modan.cpp silvermoon_city.cpp undercity.cpp dun_morogh.cpp boss_scorn.cpp boss_herod.cpp boss_arcanist_doan.cpp boss_high_inquisitor_fairbanks.cpp boss_houndmaster_loksey.cpp instance_scarlet_monastery.cpp boss_headless_horseman.cpp boss_interrogator_vishas.cpp boss_bloodmage_thalnos.cpp boss_mograine_and_whitemane.cpp boss_azshir_the_sleepless.cpp duskwood.cpp instance_deadmines.cpp boss_mr_smite.cpp deadmines.cpp stranglethorn_vale.cpp boss_felmyst.cpp sunwell_plateau.cpp boss_brutallus.cpp boss_kalecgos.cpp instance_sunwell_plateau.cpp boss_muru.cpp boss_kiljaeden.cpp boss_eredar_twins.cpp boss_the_beast.cpp boss_highlord_omokk.cpp boss_rend_blackhand.cpp boss_gyth.cpp boss_shadow_hunter_voshgajin.cpp boss_overlord_wyrmthalak.cpp boss_halycon.cpp boss_quartermaster_zigris.cpp boss_mother_smolderweb.cpp boss_warmaster_voone.cpp boss_drakkisath.cpp boss_pyroguard_emberseer.cpp swamp_of_sorrows.cpp boss_archaedas.cpp instance_uldaman.cpp boss_ironaya.cpp uldaman.cpp magisters_terrace.cpp boss_vexallus.cpp boss_selin_fireheart.cpp instance_magisters_terrace.cpp boss_priestess_delrissa.cpp boss_felblood_kaelthas.cpp instance_sunken_temple.cpp sunken_temple.cpp tirisfal_glades.cpp stratholme.cpp boss_postmaster_malown.cpp boss_maleki_the_pallid.cpp boss_cannon_master_willey.cpp boss_ramstein_the_gorger.cpp boss_order_of_silver_hand.cpp boss_magistrate_barthilas.cpp boss_baron_rivendare.cpp boss_timmy_the_cruel.cpp boss_dathrohan_balnazzar.cpp instance_stratholme.cpp boss_nerubenkan.cpp boss_baroness_anastari.cpp boss_shazzrah.cpp molten_core.cpp boss_magmadar.cpp boss_sulfuron_harbinger.cpp instance_molten_core.cpp boss_garr.cpp boss_ragnaros.cpp boss_baron_geddon.cpp boss_majordomo_executus.cpp boss_golemagg.cpp boss_lucifron.cpp boss_gehennas.cpp eastern_plaguelands.cpp the_scarlet_enclave.cpp chapter1.cpp chapter5.cpp chapter2.cpp ironforge.cpp boss_magmus.cpp boss_emperor_dagran_thaurissan.cpp boss_moira_bronzebeard.cpp instance_blackrock_depths.cpp boss_ambassador_flamelash.cpp boss_grizzle.cpp boss_general_angerforge.cpp boss_tomb_of_seven.cpp boss_anubshiah.cpp blackrock_depths.cpp boss_gorosh_the_dervish.cpp boss_high_interrogator_gerstahn.cpp redridge_mountains.cpp gnomeregan.cpp instance_gnomeregan.cpp arathi_highlands.cpp wetlands.cpp boss_thekal.cpp boss_wushoolay.cpp boss_jindo.cpp instance_zulgurub.cpp boss_venoxis.cpp boss_gahzranka.cpp boss_arlokk.cpp boss_renataki.cpp boss_grilek.cpp boss_jeklik.cpp boss_hazzarah.cpp boss_marli.cpp boss_mandokir.cpp boss_hakkar.cpp searing_gorge.cpp boss_kruul.cpp isle_of_queldanas.cpp boss_ras_frostwhisper.cpp boss_lorekeeper_polkelt.cpp instance_scholomance.cpp boss_darkmaster_gandling.cpp boss_doctor_theolen_krastinov.cpp boss_lord_alexei_barov.cpp boss_kormok.cpp boss_jandice_barov.cpp boss_vectus.cpp boss_illucia_barov.cpp boss_death_knight_darkreaver.cpp boss_instructor_malicia.cpp boss_the_ravenian.cpp alterac_valley.cpp boss_vanndar.cpp boss_drekthar.cpp boss_balinda.cpp boss_galvangar.cpp eversong_woods.cpp ghostlands.cpp OutdoorPvPEP.cpp OutdoorPvPHP.cpp OutdoorPvPNA.cpp OutdoorPvPZM.cpp OutdoorPvPSI.cpp OutdoorPvPTF.cpp npcs_special.cpp npc_taxi.cpp npc_professions.cpp npc_innkeeper.cpp mob_generic_creature.cpp item_scripts.cpp guards.cpp go_scripts.cpp chat_log.cpp boss_ysondre.cpp boss_taerar.cpp boss_lethon.cpp boss_emeriss.cpp areatrigger_scripts.cpp achievement_scripts.cpp ScriptedSimpleAI.cpp ScriptedGuardAI.cpp ScriptedFollowerAI.cpp ScriptedCreature.cpp ScriptedEscortAI.cpp example_commandscript.cpp example_spell.cpp example_creature.cpp example_escort.cpp example_gossip_codebox.cpp example_misc.cpp cs_reload.cpp cs_quest.cpp cs_titles.cpp cs_wp.cpp cs_honor.cpp cs_gobject.cpp cs_event.cpp cs_tele.cpp cs_debug.cpp cs_modify.cpp cs_learn.cpp cs_go.cpp cs_npc.cpp cs_gm.cpp cs_achievement.cpp cs_account.cpp spell_item.cpp spell_paladin.cpp spell_mage.cpp spell_priest.cpp spell_warlock.cpp spell_generic.cpp spell_warrior.cpp spell_quest.cpp spell_dk.cpp spell_druid.cpp spell_rogue.cpp spell_hunter.cpp spell_shaman.cpp Creating library... Build log was saved at "file://c:\Trinity Server\src\server\scripts\scripts.dir\Release\BuildLog.htm" scripts - 0 error(s), 11 warning(s) now i know these are only warnings, but will this inpact my server in any way?
  19. ok cool. as for the accout info.....isnt that an INGAME command? if so then i cant use it atm because i have no accounts in my auth for me to log in with....let alone one with gm access
  20. ok, i am a bit confused...do i need mutiple entries in my realmlist to access my realm from both internal and external networks?
  21. so correct me if i am wrong but it sounds like all i have to do is set the ip to my ip(or in my case my dyndns domain name since i have a dynamic ip) and any one on the internet can access the server as well as any one on the local network(and the local-host) and as for account creation i need info on where to find a sql query that will create my master account so i can log in and create other accts. also some sort of description for the gm acct lvls would be nice since the wiki doesn't have this info
  22. ok, i am setting up a server for myself and a few friends. the server is going to be at my home network, but my friends will be connecting from out side of it. there is only one column of data in the realmlist table so how and what would i do to add the local ip and external ip's to the table.
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