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Billy last won the day on March 28 2017

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  1. OS: Debian Bullseye (11) 3.3.5a I am trying to locate the server files on a drive that I mount through fstab rather than on my root drive 'File System'. Edit: Nevermind, done another get clone and it seems to have worked itself out.
  2. Been trying to get to the "How to Compile" pages, and keep getting a connection timed out.
  3. Placed several items in the AH today with the 24 hour setting to check with, restarted both world and auth servers, and the items placed in AH were no longer there, nor was there any mail for items sold or returned. TrinityCore rev. 59682bbd9b33 2019-02-09 21:06:09 +0100 (3.3.5 branch) (Unix, RelWithDebInfo, Static) (worldserver-daemon)
  4. Having problems with cmake under mariadb. I keep getting this error: CMake Error at cmake/macros/FindMySQL.cmake:237 (message): Could not find the MySQL libraries! Please install the development libraries and headers So if it's calling for MySQL libraries that means there has to be libraries under mariadb for MySQL, right? Got it fixed. Was missing the libmariadbclient-dev. Once installed worked like a champ.
  5. Ran into this yesterday after doing a 'git pull orgin 3.3.5' on Debian 'STRETCH' x64. [ 0%] Built target Detour [ 1%] Built target Recast [ 2%] Built target fmt [ 6%] Built target g3dlib [ 6%] Built target gsoap [ 9%] Built target jemalloc [ 9%] Built target revision_data.h Scanning dependencies of target common [ 9%] Building CXX object src/common/CMakeFiles/common.dir/GitRevision.cpp.o [ 10%] Linking CXX static library libcommon.a [ 14%] Built target common [ 16%] Built target database Scanning dependencies of target shared [ 16%] Building CXX object src/server/shared/CMakeFiles/shared.dir/enuminfo_SharedDefines.cpp.o [ 16%] Linking CXX static library libshared.a [ 17%] Built target shared make[2]: *** No rule to make target '../dep/smart_enum/smart_enum.hpp', needed by 'src/server/game/cotire/game_CXX_prefix.hxx.pch'. Stop. CMakeFiles/Makefile2:1197: recipe for target 'src/server/game/CMakeFiles/game.dir/all' failed make[1]: *** [src/server/game/CMakeFiles/game.dir/all] Error 2 make[1]: *** Waiting for unfinished jobs.... [ 17%] Linking CXX executable authserver make[2]: *** No rule to make target '../dep/smart_enum/smart_enum.hpp', needed by 'src/server/scripts/cotire/scripts_CXX_prefix.hxx.pch'. Stop. CMakeFiles/Makefile2:1417: recipe for target 'src/server/scripts/CMakeFiles/scripts.dir/all' failed make[1]: *** [src/server/scripts/CMakeFiles/scripts.dir/all] Error 2 [ 18%] Built target authserver Makefile:127: recipe for target 'all' failed make: *** [all] Error 2 It happened yesterday and this morning after pulling again. Code error or me screwing up?
  6. Did a complete new pull from the repo, and all is good.
  7. Sweet! Everything worked smooth as silk this morning when I compiled and loaded up new sql statements. Aokromes, if you would, you can close this topic now as the problems seems to have gone bye-bye now. Thanks for the assist dane!
  8. That's exactly what I did. Deleted all 3 tables and pulled fresh source code to recompile and even changed out OS back to debian stretch. Will have to wait until my next source pull to see if it works ok now.
  9. Well tried to use git bisect, didn't find anything. So .pdumped characters, and rebuilt the databases, and am currently recompiling this morning to see if it happens again. Did notice a lot of sql's in the pull this morning, so will see if this corrected it or not. Nope. Damn, had fingers crossed too. LOL!
  10. Thanks dane! Wasn't sure if it might have been something to do with the auto updating of the SQL. I only get these messages when I've updated the server and run worldserver which adds the SQL updates automatically. I'll dig farther into it using your suggestion of git bisect.
  11. I just pulled an update this morning and done the compile works, but when I started the worldserver up I got these messages immediately after the server booted up. Anybody know what this might mean?
  12. You are correct! Was just doing some duckduckgo on my problem and it has something to do with my paths, but as you stated ./authserver and ./worldserver in the bin folder worked like a champ. Thanks for the help every one and the linux commands as well. Close this please, Aokromes.
  13. I'm getting this on CMAKE: "CXX target worldserver cotired without unity build." Good or bad?
  14. Well, I'm starting to think it may be something to do with debian. I rebooted and logged into the user account Trinity to redo all this with. I then started by pulling a fresh new pull from the repo using "git clone -b 3.3.5 git://github.com/TrinityCore/TrinityCore.git" And followed the rest of the steps 1 at a time. I did the cmake configuration and generation, then used 'make' and when it was finished hit the return key for the 'make install' part. Tried to run servers and still get the "bash: worldserver: command not found" error. trinity@debian:~/server/bin$ worldserver bash: worldserver: command not found trinity@debian:~/server/bin$ dir authserver mmaps_generator vmap4extractor mapextractor vmap4assembler worldserver trinity@debian:~/server/bin$ The funny thing though, is I can still run the servers. I see them listed as running on the System Monitor, and can log in with my client straight to my character.
  15. Same result. I can get them running when I use the Files window and navigate to the /trinity/server/bin folder and double click on them. I'll try re-pulling from repo and go through the process once again. *Going to play with the CMAKE switches. I used the default according to the wiki, but I also noticed -DSERVERS=1 not set.
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