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Billy last won the day on March 28 2017

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  1. Billy

    Compile or cmake problems

    Ran into this yesterday after doing a 'git pull orgin 3.3.5' on Debian 'STRETCH' x64. [ 0%] Built target Detour [ 1%] Built target Recast [ 2%] Built target fmt [ 6%] Built target g3dlib [ 6%] Built target gsoap [ 9%] Built target jemalloc [ 9%] Built target revision_data.h Scanning dependencies of target common [ 9%] Building CXX object src/common/CMakeFiles/common.dir/GitRevision.cpp.o [ 10%] Linking CXX static library libcommon.a [ 14%] Built target common [ 16%] Built target database Scanning dependencies of target shared [ 16%] Building CXX object src/server/shared/CMakeFiles/shared.dir/enuminfo_SharedDefines.cpp.o [ 16%] Linking CXX static library libshared.a [ 17%] Built target shared make[2]: *** No rule to make target '../dep/smart_enum/smart_enum.hpp', needed by 'src/server/game/cotire/game_CXX_prefix.hxx.pch'. Stop. CMakeFiles/Makefile2:1197: recipe for target 'src/server/game/CMakeFiles/game.dir/all' failed make[1]: *** [src/server/game/CMakeFiles/game.dir/all] Error 2 make[1]: *** Waiting for unfinished jobs.... [ 17%] Linking CXX executable authserver make[2]: *** No rule to make target '../dep/smart_enum/smart_enum.hpp', needed by 'src/server/scripts/cotire/scripts_CXX_prefix.hxx.pch'. Stop. CMakeFiles/Makefile2:1417: recipe for target 'src/server/scripts/CMakeFiles/scripts.dir/all' failed make[1]: *** [src/server/scripts/CMakeFiles/scripts.dir/all] Error 2 [ 18%] Built target authserver Makefile:127: recipe for target 'all' failed make: *** [all] Error 2 It happened yesterday and this morning after pulling again. Code error or me screwing up?
  2. Did a complete new pull from the repo, and all is good.
  3. Sweet! Everything worked smooth as silk this morning when I compiled and loaded up new sql statements. Aokromes, if you would, you can close this topic now as the problems seems to have gone bye-bye now. Thanks for the assist dane!
  4. That's exactly what I did. Deleted all 3 tables and pulled fresh source code to recompile and even changed out OS back to debian stretch. Will have to wait until my next source pull to see if it works ok now.
  5. Well tried to use git bisect, didn't find anything. So .pdumped characters, and rebuilt the databases, and am currently recompiling this morning to see if it happens again. Did notice a lot of sql's in the pull this morning, so will see if this corrected it or not. Nope. Damn, had fingers crossed too. LOL!
  6. Thanks dane! Wasn't sure if it might have been something to do with the auto updating of the SQL. I only get these messages when I've updated the server and run worldserver which adds the SQL updates automatically. I'll dig farther into it using your suggestion of git bisect.
  7. I just pulled an update this morning and done the compile works, but when I started the worldserver up I got these messages immediately after the server booted up. Anybody know what this might mean?
  8. You are correct! Was just doing some duckduckgo on my problem and it has something to do with my paths, but as you stated ./authserver and ./worldserver in the bin folder worked like a champ. Thanks for the help every one and the linux commands as well. Close this please, Aokromes.
  9. I'm getting this on CMAKE: "CXX target worldserver cotired without unity build." Good or bad?
  10. Well, I'm starting to think it may be something to do with debian. I rebooted and logged into the user account Trinity to redo all this with. I then started by pulling a fresh new pull from the repo using "git clone -b 3.3.5 git://github.com/TrinityCore/TrinityCore.git" And followed the rest of the steps 1 at a time. I did the cmake configuration and generation, then used 'make' and when it was finished hit the return key for the 'make install' part. Tried to run servers and still get the "bash: worldserver: command not found" error. [email protected]:~/server/bin$ worldserver bash: worldserver: command not found [email protected]:~/server/bin$ dir authserver mmaps_generator vmap4extractor mapextractor vmap4assembler worldserver [email protected]:~/server/bin$ The funny thing though, is I can still run the servers. I see them listed as running on the System Monitor, and can log in with my client straight to my character.
  11. Same result. I can get them running when I use the Files window and navigate to the /trinity/server/bin folder and double click on them. I'll try re-pulling from repo and go through the process once again. *Going to play with the CMAKE switches. I used the default according to the wiki, but I also noticed -DSERVERS=1 not set.
  12. I tried that, but it comes back with: [email protected]:~/server/bin$ authserver bash: authserver: command not found
  13. Is there a particular way to start world and auth servers for 3.3.5a on Linux so that you can execute commands like adduser in the command line or something? On winblows 7 there was a dos box that started up when starting up the servers, and I could add users and use other commands in the worldserver's dos box. TrinityCore rev. a10870571558 2018-09-03 22:06:51 +0200 (3.3.5 branch) (Unix, RelWithDebInfo, Static) (worldserver-daemon)
  14. Billy

    Ubuntu 18.04 LTS question

    What ever. Anyway moving on, is it possible to pull from github to a neutral server machine using winblows to store the info, and then point cmake on debian to that machine to configure the files for compiling on the debian machine?
  15. Billy

    Ubuntu 18.04 LTS question

    Well, that's just great. Debian doesn't support Opera web browser, which mean they want you to use something that google can track you with. Screw that.