[CPP] Custom Boss in custom instance sometimes crashes the Server on pull
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Lenzork,
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By xgamerninjax
Hello all, first time posting here and it's really got me scratching my head.
I've compiled everything on my own computer, and then transferred everything to a host computer so the server can stay live. The server was running fine for a month or so and then suddenly it just crashes when it hits "Loading C++ scripts", exiting saying "caught signal 22"
I tried setting up the host computer from scratch and transferred everything over fresh and it's still happening for some reason. (Note, I can run the server perfectly on my personal pc where I compiled it.)
Any help would be greatly appreciated, thanks!
3d7e3a40e2b3+_worldserver.exe_[1-4_15-19-45].dmp 3d7e3a40e2b3+_worldserver.exe_[1-4_15-19-45].txt
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By Deer_Hunter
Hello all,
I just updated from the latest Git
Trinity Core REV. ac6baa547376 + 2020-02-21 3.3.5 Branch.
I'm getting this error after crash.
Problem signature:
Problem Event Name: APPCRASH
Application Name: worldserver.exe
Application Version: 0.0.0.0
Application Timestamp: 5e50a462
Fault Module Name: StackHash_f12f
Fault Module Version: 6.3.9600.19629
Fault Module Timestamp: 5e2fdc0d
Exception Code: c0000374
Exception Offset: PCH_9E_FROM_ntdll+0x0000000000090D0A
OS Version: 6.3.9600.2.0.0.272.7
Locale ID: 1033
Additional Information 1: f12f
Additional Information 2: f12f0934d3e965f73c68e60f20f2cd40
Additional Information 3: 7595
Additional Information 4: 7595e4d8d703db9dcd3d2f6ea540e357
the exception code says its a Heap error, I'm not sure how to troubleshoot this.
Thanks
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By Elvis
when i excute worldserver.exe after config and import the database, the app crash and print the error log: ERROR 1054 (42S22) at line 21: Unknown column 'OptionID' in 'field list'.
my configuration is like this:
when i create the database, "my create_mysql.sql" is as follows:
GRANT USAGE ON * . * TO 'root'@'localhost' IDENTIFIED BY '123456' WITH MAX_QUERIES_PER_HOUR 0 MAX_CONNECTIONS_PER_HOUR 0 MAX_UPDATES_PER_HOUR 0 ;
CREATE DATABASE `world` DEFAULT CHARACTER SET utf8 COLLATE utf8_general_ci;
CREATE DATABASE `characters` DEFAULT CHARACTER SET utf8 COLLATE utf8_general_ci;
CREATE DATABASE `auth` DEFAULT CHARACTER SET utf8 COLLATE utf8_general_ci;
GRANT ALL PRIVILEGES ON `world` . * TO 'root'@'localhost' WITH GRANT OPTION;
GRANT ALL PRIVILEGES ON `characters` . * TO 'root'@'localhost' WITH GRANT OPTION;
GRANT ALL PRIVILEGES ON `auth` . * TO 'root'@'localhost' WITH GRANT OPTION;
the authserver.conf is as follows:
LoginDatabaseInfo = "127.0.0.1;3306;root;123456;auth"
the worldserver.conf is as follows:
LoginDatabaseInfo = "127.0.0.1;3306;root;123456;auth"
WorldDatabaseInfo = "127.0.0.1;3306;root;123456;world"
CharacterDatabaseInfo = "127.0.0.1;3306;root;123456;characters"
in the code, the red word 'root' is 'trinity' originally, the red word '123456' is also 'trinity' originally.
and after i excute the worldserver.exe, the app print error log ang crash.
the results of worldserver.exe and authserver.exe is shown in the picture.
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By labaouici
Hello, when I try to start my realm I got this
Loading Warden Action Overrides...
Deleting expired bans...
Calculate next daily quest reset time...
Calculate next weekly quest reset time...
Calculate next monthly quest reset time...
Calculate random battleground reset time...
Calculate guild limitation(s) reset time...
World initialized in 0 minutes 15 seconds
TC>TC>Couldn't bind to 127.0.0.1:7878
/home/Lici/ElunaTrinityWotlk/src/server/shared/Networking/SocketMgr.h:35 in ~SocketMgr ASSERTION FAILED:
!_threads && !_acceptor && !_threadCount StopNetwork must be called prior to SocketMgr destruction
Segmentation fault
But I don't know why, I just change a line in ObjectMgr.cpp : itemTemplate.ItemStat.ItemStatValue = int32(fields[29 + i*2].GetInt16());
to itemTemplate.ItemStat.ItemStatValue = int32(fields[29 + i*2].GetInt32());
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By blkht
The worldserver crashes whenever I create a character. Seems like there is an issue with mysql, but I have no idea what the issue is. Anybody knows what`s happening here?
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