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RedSonja

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Everything posted by RedSonja

  1. I have more of a question that a bug per se. I keep getting things like this ERROR Page text (Id: 3469) has not existing next page (Id: 3470) And am just wondering why in the 335 there is VerifiedBuilds of 14007 and17538? Also Since they are causing these errors could they just be deleted since those builds do not relate to 335, as far as I know? As I said it is more a question so if someone could let me know I would appreciate it. Thanks in advance.
  2. No one has this or just no idea as to why it is doing this?
  3. I have recently updated and on revision 257ae44 October 28th, 2018. Win10 I am getting the console spammed to the point of crashing and wondering how I can stop this, it never had this before I updated This is just a small example of them. There is also an Sql Error in there about charracter_aura not sure what is going on with that either. Hope you can help. 2018-12-01_08:57:36 WARN [sql.sql] GameObject 21147 (SpawnID 5339) is not spawned by default, but tries to use a non-hack spawn system. This will not work. Defaulting to compatibility mode. 2018-12-01_08:57:36 WARN [sql.sql] GameObject 21147 (SpawnID 5341) is not spawned by default, but tries to use a non-hack spawn system. This will not work. Defaulting to compatibility mode. 2018-12-01_08:57:36 WARN [sql.sql] GameObject 21146 (SpawnID 5345) is not spawned by default, but tries to use a non-hack spawn system. This will not work. Defaulting to compatibility mode. 2018-12-01_08:57:36 WARN [sql.sql] GameObject 21146 (SpawnID 5349) is not spawned by default, but tries to use a non-hack spawn system. This will not work. Defaulting to compatibility mode. 2018-12-01_08:57:36 WARN [sql.sql] GameObject 21146 (SpawnID 5350) is not spawned by default, but tries to use a non-hack spawn system. This will not work. Defaulting to compatibility mode. 2018-12-01_08:57:36 WARN [sql.sql] GameObject 21146 (SpawnID 5357) is not spawned by default, but tries to use a non-hack spawn system. This will not work. Defaulting to compatibility mode. 2018-12-01_08:57:36 WARN [sql.sql] GameObject 21146 (SpawnID 5373) is not spawned by default, but tries to use a non-hack spawn system. This will not work. Defaulting to compatibility mode. 2018-12-01_08:57:36 WARN [sql.sql] GameObject 21145 (SpawnID 5395) is not spawned by default, but tries to use a non-hack spawn system. This will not work. Defaulting to compatibility mode. 2018-12-01_08:57:36 WARN [sql.sql] GameObject 21145 (SpawnID 5397) is not spawned by default, but tries to use a non-hack spawn system. This will not work. Defaulting to compatibility mode. 2018-12-01_09:02:14 WARN [sql.sql] GameObject 194352 (SpawnID 67923) is not spawned by default, but tries to use a non-hack spawn system. This will not work. Defaulting to compatibility mode. 2018-12-01_09:05:27 WARN [sql.sql] GameObject 7510 (SpawnID 30276) is not spawned by default, but tries to use a non-hack spawn system. This will not work. Defaulting to compatibility mode. 2018-12-01_09:05:27 WARN [sql.sql] GameObject 7510 (SpawnID 42936) is not spawned by default, but tries to use a non-hack spawn system. This will not work. Defaulting to compatibility mode. 2018-12-01_09:05:27 WARN [sql.sql] GameObject 7510 (SpawnID 67984) is not spawned by default, but tries to use a non-hack spawn system. This will not work. Defaulting to compatibility mode. 2018-12-01_09:14:01 WARN [sql.sql] GameObject 184713 (SpawnID 28288) is not spawned by default, but tries to use a non-hack spawn system. This will not work. Defaulting to compatibility mode. 2018-12-01_09:22:28 WARN [sql.sql] GameObject 194352 (SpawnID 67923) is not spawned by default, but tries to use a non-hack spawn system. This will not work. Defaulting to compatibility mode. 2018-12-01_10:04:42 WARN [sql.sql] Transaction aborted. 40 queries not executed. 2018-12-01_10:04:42 ERROR [sql.sql] SQL(p): INSERT INTO character_aura (guid, casterGuid, itemGuid, spell, effectMask, recalculateMask, stackCount, amount0, amount1, amount2, base_amount0, base_amount1, base_amount2, maxDuration, remainTime, remainCharges, critChance, applyResilience) VALUES (15296, 15296, 0, 63531, 6, 6, 1, 0, 0, 3, 0, -1, -1, -1, -1, 0, 0, 0) [ERROR]: [1062] Duplicate entry '15296-15296-0-63531-6' for key 'PRIMARY' 2018-12-01_10:07:39 WARN [sql.sql] GameObject 162024 (SpawnID 6552) is not spawned by default, but tries to use a non-hack spawn system. This will not work. Defaulting to compatibility mode. 2018-12-01_10:24:36 WARN [sql.sql] GameObject 21148 (SpawnID 5122) is not spawned by default, but tries to use a non-hack spawn system. This will not work. Defaulting to compatibility mode. 2018-12-01_10:24:36 WARN [sql.sql] GameObject 21148 (SpawnID 5126) is not spawned by default, but tries to use a non-hack spawn system. This will not work. Defaulting to compatibility mode. 2018-12-01_10:24:36 WARN [sql.sql] GameObject 21146 (SpawnID 5367) is not spawned by default, but tries to use a non-hack spawn system. This will not work. Defaulting to compatibility mode. 2018-12-01_10:24:36 WARN [sql.sql] GameObject 21145 (SpawnID 5402) is not spawned by default, but tries to use a non-hack spawn system. This will not work. Defaulting to compatibility mode. 2018-12-01_10:24:36 WARN [sql.sql] GameObject 21148 (SpawnID 5111) is not spawned by default, but tries to use a non-hack spawn system. This will not work. Defaulting to compatibility mode. There is a lot more of these. Please let me know what I can do to stop this I appreciate any help you can offer. Some of the GameObjects are from the last event.
  4. So has Kingpin said anything about it yet? Or is the wiki being completely redone like several years back? Or is it on the way out???
  5. I am just wondering if it is possible to have 2 versions of OpenSSL and Boost running at the same time. I have an older version of TC and would like to keep it, but I also would like to have a clean TC to tip. This would mean running Boost_1_60_0 and Boost_1_66_0 and the same type of thing with OpenSSL. Is it possible to change the name of Boost for example to Boost1_1_66_0 and have that work?
  6. What are the chances that MySQL server 5.7 will be included anytime soon? I am just wondering.
  7. The same thing happened to me over and over. Are you pulling your libmysql.dll from your MySQL/lib folder?
  8. I finally got it to work, I must have uninstalled and reinstalled MySQL Server 20 times. Thanks for the help. I do appreciate it.
  9. Ok all clean and fresh clone to be safe, rev. 258368a Now I get this. I posted all 3 logs. I have never had this many problems with doing this before, really confused as to what to do next. Have always been able to create dbs and now this, suggestions please. Thank you in advance.
  10. Ok last question then, does the full sql have to be in the same folder with the repo sqls? And thank you so much for clearing this up for me a lot has changed since I updated last.
  11. So you no longer have to run the TDB_Full_335.61_2016_04_11.sql first and then let it run?
  12. I am running Win10 Revision pulled today 4a07ca for 335 Fresh New Dbs As you can see it ran the updates fine for Auth and Char dbs. But the World will not run, no matter how many times I redo it. Would appreciate it if someone could let me know what I did wrong please. The only things I put in were the fullworldsql like your suppose to and the base for auth and char. Then I have the configs setup to run the updates. Compile went fine no problems there, so I can't figure how why this will not run. I know it should. Server.log
  13. Ok not sure what is going on. for 4.3.4 I have totally different. DBC = 333 Maps = 2816 Vmaps i keep getting error exit with errors, and no vmaps in folder at all Have not run MMaps I did cmake w/tools for the maps extracters and used them in the client folder then ran the wow.exe, like it says. ran the mapextracter.exe then the mkevmaps_simple.bat Is there something I missed? I never had this trouble with 3.3.5.
  14. another question, how many maps, vmaps and dbc items are there suppose to be in each one? seems my vmaps are missing parts.
  15. Could the Wiki possibly be updated to reflect what files from TC repo that need to be used in order to have a working repo? Could you possibly let me know what files will be needed, as I re-did the whole thing again last nite and get the same error again, so I am thinking like your saying Aokromes there must be missing files. I just need to know what ones are required for it to work properly please. Thank you in advance.
  16. That was what I thought at first to, so I re-downloaded the 434 db. I followed the how to and then cloned the 434 branch. Funny thing is when the auth server console is up it says, TrinityCore rev. a5a6799b4e46. Yet the clone was done today on rev. adc463b46b. The compile went fine, No I had not uncommented the #Logger.sql.driver=3,Console Server. I have now done that and still getting nothing. I am going to dump the whole thing and try again in a day or two. Thank you for your help, I will let you know if I get it to work or not either way. OMG I found it,and feel stupid, when I did the clone it was one the 434 page, but it cloned the master. Will fix and let you know. This could be what happened to RoleBackTime too.
  17. The SQLDriverLogfile says absolutely nothing at all. As for the 12340, I even dumped the db and redid it 3 times came out the same each time. Ports are open not sure what is wrong. Will mess with it more tomorrow.
  18. I am getting the same thing, OS is Win7, I tried with firewall off and Antivirus off to, and got the same error. I do have a question about something with this, why does the "realmlist build still say 12340" should it not say 15575 for 4.3.4?
  19. I can't get on the wiki today either KP you still working on it? I am getting some confluence error type / cluster....
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