=====[ English ]=====
First of all I'm sorry if my english is not good, it's the use of Mr Google translation
That's after years I restart in a WoW private server.
I thank everyone who gives their time to help TrinityCore evolve.
I appeal to the community because I can not find the dbc-cameras-vmaps-maps-mmaps-gt files of master 184.108.40.206478.
I have the official version of the game in 8.2.5 and going through Arctium I do not have the data to extract all that, or else I get it wrong.
Would anyone be kind enough to share all these extracted files please?
Thank you very much and have a good day / night
=====[ Français ]=====
Avant tout je suis désolé si mon anglais n'est pas bon, c'est l'utilisation de Monsieur Google traduction
Voilà après des années je me relance dans un serveur privé WoW.
Je remercie tout ceux qui donnent de leur temps pour faire évoluer TrinityCore.
Je fais appel à la communauté, car je n'arrive pas à trouver les fichiers dbc-cameras-vmaps-maps-mmaps-gt de la version master 220.127.116.11478.
J'ai la version officielle du jeu en 8.2.5 et en passant par Arctium je n'ai pas les données pour extraire tout cela, ou alors je m'y prends mal.
Est-ce que quelqu'un aurait la bonté de partager tous ces fichiers extraits s'il vous plait ?
Merci beaucoup et bonne journée/nuit
Hey, I've been trying to compile from github the core from 6.2.3/6.2.4, I'm well aware its stopped developing. I cannot get it to configure properly in CMake, nor can I obviously build it.
I'd be willing to pay for help and get this working and running. I want to develop my own server on my freetime as a learning project and for entertainment. I can't find any core for WoD, sadly.. Very hard, would appreciate any quick help
So i guess it is pretty obvious about what am i going to ask =)
Problem is, previousle we could just sha1 username and password separated by colon and here is the sha_pass_hash.
The problem i am facing right now, is that according to https://github.com/TrinityCore/TrinityCore/blob/86b98686a95e23247ecb774fb23ecd5b8d94b97b/src/server/game/Accounts/BattlenetAccountMgr.cpp#L177 Trinity now uses SHA256, so the hashes do not match anymore. The thing is, password length in database is 40 symbols (exactly as many as in sha1 hash), but sha256 hash length is 64 characters long. I am confused...
I've tried to recreate whole "Cryptography" thing on PHP but, guess what, failed.
Can somebody explain me how the password is generated nowadays?
Thank you for your attention.
I'm using the last build of TrinityCore for WoD, currently using latest TDB release, I noticed that there are no spawns in Draenor, I would like to konw how could I solve it? is the TDB not populated with Draenor mobs/npc spawns?