TrinityCore

# fix a Quest With SmartAI

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hello

anyone know how create a  smart script for this quest

i mean first part of this Quest

Meet  Durotan  at Orunai Village

i just created gossip_meun_option for this creature

``````REPLACE INTO `gossip_menu_option` (`menu_id`, `id`, `option_icon`, `option_text`, `OptionBroadcastTextID`, `option_id`, `npc_option_npcflag`, `action_menu_id`, `action_poi_id`, `box_coded`, `box_money`, `box_text`, `BoxBroadcastTextID`) VALUES
(50000, 1, 0, 'Meet Durotan', 0, 1, 1, 81733, 0, 0, 0, ' ', 0);

``````

but right now how to Set SmarAI for this ?

i set it this but now work

DELETE FROM `smart_scripts` WHERE `entryorguid`=81733 AND `id`=0 AND `source_type`=0 LIMIT 1;
(81733,0,0,0,48,0,100,0,0,0,0,0,72,0,0,0,0,0,0,21,0,0,0,0.0,0.0,0.0,0.0,"Que Obj Completion");

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anyone want to asnwer my question?

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Did you set AIName to 'SmartAI' in creature_template?

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yes i did

REPLACE INTO `creature_template` (`entry`, `difficulty_entry_1`, `difficulty_entry_2`, `difficulty_entry_3`, `KillCredit1`, `KillCredit2`, `modelid1`, `modelid2`, `modelid3`, `modelid4`, `name`, `femaleName`, `subname`, `IconName`, `gossip_menu_id`, `minlevel`, `maxlevel`, `exp`, `exp_unk`, `faction`, `npcflag`, `speed_walk`, `speed_run`, `scale`, `rank`, `dmgschool`, `BaseAttackTime`, `RangeAttackTime`, `BaseVariance`, `RangeVariance`, `unit_class`, `unit_flags`, `unit_flags2`, `dynamicflags`, `family`, `trainer_type`, `trainer_class`, `trainer_race`, `type`, `type_flags`, `type_flags2`, `lootid`, `pickpocketloot`, `skinloot`, `resistance1`, `resistance2`, `resistance3`, `resistance4`, `resistance5`, `resistance6`, `spell1`, `spell2`, `spell3`, `spell4`, `spell5`, `spell6`, `spell7`, `spell8`, `VehicleId`, `mingold`, `maxgold`, `AIName`, `MovementType`, `InhabitType`, `HoverHeight`, `HealthModifier`, `HealthModifierExtra`, `ManaModifier`, `ManaModifierExtra`, `ArmorModifier`, `DamageModifier`, `ExperienceModifier`, `RacialLeader`, `movementId`, `RegenHealth`, `mechanic_immune_mask`, `flags_extra`, `ScriptName`, `VerifiedBuild`) VALUES
(81733, 0, 0, 0, 0, 0, 51837, 0, 0, 0, 'Durotan', '', '', '', 50000, 110, 110, 0, 0, 1214, 1, 1, 1.14286, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 7, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'SmartAI', 0, 3, 1, 300, 1, 250, 1, 1, 1, 1, 0, 0, 1, 0, 0, '', 20173);

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we don't replace into creature template. nor delete+insert unless it does not exist.

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right now i cant understand whats wrong and not work

its true about replace i will change my mod

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