-- EDIT BY Aokromes --
If you get "unknown column" "missing table" "Duplicate column" errors:
use mysql --default-character-set=utf8 to avoid import failures because timeout/mysql gone away/etc
1) Clone desired branch.
2) Import sql/create/create_mysql.sql
3) start core
4) leave core to update databases.
Our Wiki: http://collab.kpsn.org/display/tc/TrinityCore+Home
Hello, today I was trying to install the database with the master branch, but when I go to start worldserver.exe I get error saying "The application was unable to start correctly (0xc000007b). click OK to close the application." I also tried to run as administrator. What might be the problem?
Hi guys. I'm getting this error on my linux machine when I try to start my authserver.
/root/ElunaTrinityWotlk/src/server/database/Database/DatabaseWorkerPool.cpp:32 in DatabaseWorkerPool FATAL ERROR:
Used MySQL library version (5.7.16) does not match the version used to compile TrinityCore (5.7.15). Search on forum for TCE00011.
Segmentation fault (core dumped)
I looked at the official TrinityCore solution. On Windows I know it's a dll thing, but on Linux apparently you have to recompile your core. So I updated mysql and re-pulled the source and then rebuilt and recompiled. Still the same issue. I believe it must be because when it compiles it somehow uses the 5.7.15 lib, but I don't know how to change that. I'm running really far behind schedule due to this issue so any help would be greatly appreciated.
I would like to know for example the mechanics such as the warlock aura called Dark Bargain. How from the event absob in the script ccp is triggered an reduce 50% of the damage taken, until before send final damage to the client. It is that I would like to know all the aura workflow in the core.
Hi TrinityCore community
I am a computer scientist (just got my degree) and I want to learn a bit about Warcraft programming for fun.
I got the 3.5.5 core as a VS project, I can build and run the worldserver, and I can successfully start the game from there. I was hoping someone here could give me some tips/guidance as to how I should go about learning to program the core and how to contribute most effectively to the community. My biggest concern is the workflow between editing, building, and running. It seems like it would be a very slow process to rebuild the core every time you need to jump into the game to check something.