Jump to content
TrinityCore

Recommended Posts

Hey,

I'm new since boost and i cant get it work on Ubuntu 16.04 even though i have boost installed.

	CMake Error at cmake/macros/FindBoost.cmake:1185 (message):
  Unable to find the requested Boost libraries.
	  Boost version: 1.58.0
	  Boost include path: /usr/include
	  Could not find the following Boost libraries:
	          boost_system
          boost_filesystem
          boost_thread
          boost_program_options
          boost_iostreams
	  No Boost libraries were found.  You may need to set BOOST_LIBRARYDIR to the
  directory containing Boost libraries or BOOST_ROOT to the location of
  Boost.  If you still have problems search on forum for TCE00020.
Call Stack (most recent call first):
  dep/boost/CMakeLists.txt:29 (find_package)
	
CMake Error at /usr/share/cmake-3.5/Modules/FindPackageHandleStandardArgs.cmake:148 (message):
  Could NOT find ZLIB (missing: ZLIB_LIBRARY) (found version "1.2.8")
Call Stack (most recent call first):
  /usr/share/cmake-3.5/Modules/FindPackageHandleStandardArgs.cmake:388 (_FPHSA_FAILURE_MESSAGE)
  /usr/share/cmake-3.5/Modules/FindZLIB.cmake:124 (FIND_PACKAGE_HANDLE_STANDARD_ARGS)
  dep/zlib/CMakeLists.txt:13 (find_package)
	
-- Configuring incomplete, errors occurred!
 
	

Share this post


Link to post
Share on other sites

my suggestion would be to re-install boost

 

 
apt-get install libboost-dev libboost-thread-dev libboost-system-dev libboost-filesystem-dev libboost-program-options-dev libboost-iostreams-dev
 
Edited by ottconnect
didn't read the comment

Share this post


Link to post
Share on other sites
7 hours ago, ottconnect said:

my suggestion would be to re-install boost

 

 
apt-get install libboost-dev libboost-thread-dev libboost-system-dev libboost-filesystem-dev libboost-program-options-dev libboost-iostreams-dev
 

The problem is that the latest version that ubuntu 16.04 offers is 1.58 and i tried to manually install 1.60 but it does not work... But the results now are different...

If anyone can help with compiling on ubuntu server please contact me :)

	-- Detected 64-bit platform
-- UNIX: Using default configuration directory
-- UNIX: Using default library directory
-- UNIX: Configuring uninstall target
-- UNIX: Created uninstall target
-- UNIX: Detected compiler: /usr/bin/cc
-- Using mysql-config: /usr/bin/mysql_config
-- Found MySQL library: /usr/lib/x86_64-linux-gnu/libmysqlclient.so
-- Found MySQL headers: /usr/include/mysql
-- Found MySQL executable: /usr/bin/mysql
-- Found git binary : /usr/bin/git
	* TrinityCore revision   : 62b166ebb794 2016-09-30 01:00:52 +0200 (3.3.5 branch)
* TrinityCore buildtype  : Release
	* Install core to        : /opt/server
* Install libraries to   : /opt/server/lib
* Install configs to     : /opt/server/etc
	* Build world/auth       : Yes (default)
* Build with scripts     : Yes (static)
* Build map/vmap tools   : No  (default)
* Build core w/PCH       : Yes (default)
* Build scripts w/PCH    : Yes (default)
* Show all warnings      : Yes
* Use coreside debug     : No  (default)
* Show source tree       : Yes (hierarchical)
* Use GIT revision hash  : Yes (default)
	-- Boost version: 1.58.0
-- Found the following Boost libraries:
--   system
--   filesystem
--   thread
--   program_options
--   iostreams
CMake Error at /usr/share/cmake-3.5/Modules/FindPackageHandleStandardArgs.cmake:148 (message):
  Could NOT find ZLIB (missing: ZLIB_LIBRARY) (found version "1.2.8")
Call Stack (most recent call first):
  /usr/share/cmake-3.5/Modules/FindPackageHandleStandardArgs.cmake:388 (_FPHSA_FAILURE_MESSAGE)
  /usr/share/cmake-3.5/Modules/FindZLIB.cmake:124 (FIND_PACKAGE_HANDLE_STANDARD_ARGS)
  dep/zlib/CMakeLists.txt:13 (find_package)
	
-- Configuring incomplete, errors occurred!

Share this post


Link to post
Share on other sites

Hello i have recently updated my trinity core server by pulling the latest 3.3.5 branch and when going back through to re-compile i have gotten the following error

In file included from /home/wow/TrinityCore/src/server/database/Database/QueryResult.h:23:0,
                 from /home/wow/TrinityCore/src/server/database/Database/SQLOperation.h:21,
                 from /home/wow/TrinityCore/src/server/database/Database/AdhocStatement.h:22,
                 from /home/wow/TrinityCore/src/server/database/PrecompiledHeaders/databasePCH.h:2,
                 from /home/wow/TrinityCore/src/server/database/PrecompiledHeaders/databasePCH.cpp:1:
/home/wow/TrinityCore/src/server/database/Database/Field.h:24:19: fatal error: mysql.h: No such file or directory
 #include <mysql.h>
                   ^
compilation terminated.
make[2]: *** [src/server/database/CMakeFiles/databasePCH.cpp_dephelp.dir/PrecompiledHeaders/databasePCH.cpp.o] Error 1
make[1]: *** [src/server/database/CMakeFiles/databasePCH.cpp_dephelp.dir/all] Error 2
make: *** [all] Error 2

 

if anyone could help that would be great  

Share this post


Link to post
Share on other sites

@Kyle18uk Correct the MYSQL_LIBRARY and MYSQL_INCLUDE variables in CMake so that the point to your mysql installation

Share this post


Link to post
Share on other sites

Hi guys,

I know this may sound strange but after I synchronized yesterday I seem to be unable to compile it successfully.

It keeps giving me a single error and I tried pretty much everything I can think of. It must me some compiler setting I am missing.

It's on the very last line of Player.h (branch 3.3.5) (VS 2015 x64)

EovfTU5.png

If I comment that single line out all compiles fine. 

If I leave it I get this:

UGAZ9rv.png

I am going absolutely crazy here.

Can anyone shed some light please?

Thanks a lot!

 

 

 

Edited by fvicaria

Share this post


Link to post
Share on other sites

Windows 10 pro 32bit

download all programes:

Boost 1.60.0
MySQL ≥ 5.6
OpenSSL = 1.0.x 
CMake ≥ 3.7.0
MS Visual Studio (Community) ≥ 14 (2015 update 3) 

followed this guide https://trinitycore.atlassian.net/wiki/display/tc/Windows+Core+Installation 

No errors in cmake.

The C compiler identification is MSVC 19.0.24215.1
The CXX compiler identification is MSVC 19.0.24215.1
Check for working C compiler: C:/Program Files/Microsoft Visual Studio 14.0/VC/bin/cl.exe
Check for working C compiler: C:/Program Files/Microsoft Visual Studio 14.0/VC/bin/cl.exe -- works
Detecting C compiler ABI info
Detecting C compiler ABI info - done
Check for working CXX compiler: C:/Program Files/Microsoft Visual Studio 14.0/VC/bin/cl.exe
Check for working CXX compiler: C:/Program Files/Microsoft Visual Studio 14.0/VC/bin/cl.exe -- works
Detecting CXX compiler ABI info
Detecting CXX compiler ABI info - done
Detecting CXX compile features
Detecting CXX compile features - done
Detected 32-bit platform
MSVC: Enabled large address awareness
MSVC: Enabled SSE2 support
MSVC: Disabled Safe Exception Handlers for debug builds
MSVC: Enabled increased number of sections in object files
MSVC: Overloaded standard names
MSVC: Disabled NON-SECURE warnings
MSVC: Disabled POSIX warnings
MSVC: Disabled generic compiletime warnings
Found MySQL library: C:/Program Files/MySQL/MySQL Server 5.6/lib/libmysql.lib
Found MySQL headers: C:/Program Files/MySQL/MySQL Server 5.6/include
Found MySQL executable: C:/Program Files/MySQL/MySQL Server 5.6/bin/mysql.exe
Found git binary : C:/Program Files/Git/cmd/git.exe

* TrinityCore revision : 50016bf9964e 2016-10-08 06:07:31 +0200 (6.x branch)

* Install core to : C:/Program Files/TrinityCore

* Build world/auth : Yes (default)
* Build with scripts : Yes (static)
* Build map/vmap tools : No (default)
* Build core w/PCH : Yes (default)
* Build scripts w/PCH : Yes (default)
* Show compile-warnings : No (default)
* Use coreside debug : No (default)
* Show source tree : Yes (hierarchical)
* Use GIT revision hash : Yes (default)

Looking for pthread.h
Looking for pthread.h - not found
Found Threads: TRUE 
Boost version: 1.60.0
Found the following Boost libraries:
system
filesystem
thread
program_options
iostreams
Performing Test boost_filesystem_copy_links_without_NO_SCOPED_ENUM
Performing Test boost_filesystem_copy_links_without_NO_SCOPED_ENUM - Success
Looking for open
Looking for open - found
Found OpenSSL library: optimized;C:/OpenSSL-Win32/lib/VC/ssleay32MD.lib;C:/OpenSSL-Win32/lib/VC/libeay32MD.lib;debug;C:/OpenSSL-Win32/lib/VC/ssleay32MDd.lib;C:/OpenSSL-Win32/lib/VC/libeay32MDd.lib
Found OpenSSL headers: C:/OpenSSL-Win32/include

* Script configuration (static):
|
+- worldserver
| +- Commands
| +- Custom
| +- EasternKingdoms
| +- Events
| +- Kalimdor
| +- Maelstrom
| +- Northrend
| +- OutdoorPvP
| +- Outland
| +- Pet
| +- Spells
| +- World
|

Configuring done

 

Visual Studio 2015:

1>------ Build started: Project: ZERO_CHECK, Configuration: Release Win32 ------
1>  Checking Build System
1>  CMake does not need to re-run because E:/Eastern-Kingdom/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because E:/Eastern-Kingdom/dep/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because E:/Eastern-Kingdom/dep/threads/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because E:/Eastern-Kingdom/dep/boost/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because E:/Eastern-Kingdom/dep/process/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because E:/Eastern-Kingdom/dep/zlib/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because E:/Eastern-Kingdom/dep/g3dlite/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because E:/Eastern-Kingdom/dep/recastnavigation/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because E:/Eastern-Kingdom/dep/recastnavigation/Detour/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because E:/Eastern-Kingdom/dep/recastnavigation/Recast/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because E:/Eastern-Kingdom/dep/cppformat/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because E:/Eastern-Kingdom/dep/SFMT/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because E:/Eastern-Kingdom/dep/utf8cpp/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because E:/Eastern-Kingdom/dep/valgrind/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because E:/Eastern-Kingdom/dep/openssl/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because E:/Eastern-Kingdom/dep/jemalloc/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because E:/Eastern-Kingdom/dep/mysql/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because E:/Eastern-Kingdom/dep/readline/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because E:/Eastern-Kingdom/dep/gsoap/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because E:/Eastern-Kingdom/dep/rapidjson/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because E:/Eastern-Kingdom/dep/efsw/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because E:/Eastern-Kingdom/dep/protobuf/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because E:/Eastern-Kingdom/dep/bzip2/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because E:/Eastern-Kingdom/dep/CascLib/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because E:/Eastern-Kingdom/src/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because E:/Eastern-Kingdom/src/genrev/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because E:/Eastern-Kingdom/src/common/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because E:/Eastern-Kingdom/src/server/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because E:/Eastern-Kingdom/src/server/database/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because E:/Eastern-Kingdom/src/server/proto/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because E:/Eastern-Kingdom/src/server/shared/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because E:/Eastern-Kingdom/src/server/bnetserver/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because E:/Eastern-Kingdom/src/server/game/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because E:/Eastern-Kingdom/src/server/scripts/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because E:/Eastern-Kingdom/src/server/worldserver/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because E:/Eastern-Kingdom/src/tools/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because E:/Eastern-Kingdom/src/tools/connection_patcher/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because E:/Eastern-Kingdom/src/tools/map_extractor/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because E:/Eastern-Kingdom/src/tools/vmap4_assembler/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because E:/Eastern-Kingdom/src/tools/vmap4_extractor/CMakeFiles/generate.stamp is up-to-date.
1>  CMake does not need to re-run because E:/Eastern-Kingdom/src/tools/mmaps_generator/CMakeFiles/generate.stamp is up-to-date.
2>------ Build started: Project: zlib, Configuration: Release Win32 ------
3>------ Build started: Project: cppformat, Configuration: Release Win32 ------
2>  Building Custom Rule E:/TrinityCore/dep/zlib/CMakeLists.txt
2>  CMake does not need to re-run because E:\Eastern-Kingdom\dep\zlib\CMakeFiles\generate.stamp is up-to-date.
3>  Building Custom Rule E:/TrinityCore/dep/cppformat/CMakeLists.txt
3>  CMake does not need to re-run because E:\Eastern-Kingdom\dep\cppformat\CMakeFiles\generate.stamp is up-to-date.
2>  adler32.c
2>  compress.c
2>  crc32.c
2>  deflate.c
2>  infback.c
3>  format.cc
3>  posix.cc
2>  inffast.c
2>  inflate.c
2>  inftrees.c
2>  trees.c
2>  uncompr.c
2>  zutil.c
2>  Generating Code...
2>  zlib.vcxproj -> E:\Eastern-Kingdom\dep\zlib\Release\zlib.lib
4>------ Build started: Project: Detour, Configuration: Release Win32 ------
4>  Building Custom Rule E:/TrinityCore/dep/recastnavigation/Detour/CMakeLists.txt
4>  CMake does not need to re-run because E:\Eastern-Kingdom\dep\recastnavigation\Detour\CMakeFiles\generate.stamp is up-to-date.
4>  DetourAlloc.cpp
4>  DetourCommon.cpp
4>  DetourNavMesh.cpp
4>  DetourNavMeshBuilder.cpp
4>  DetourNavMeshQuery.cpp
4>  DetourNode.cpp
4>  Detour.vcxproj -> E:\Eastern-Kingdom\dep\recastnavigation\Detour\Release\Detour.lib
5>------ Build started: Project: g3dlib, Configuration: Release Win32 ------
5>  Building Custom Rule E:/TrinityCore/dep/g3dlite/CMakeLists.txt
5>  CMake does not need to re-run because E:\Eastern-Kingdom\dep\g3dlite\CMakeFiles\generate.stamp is up-to-date.
5>  AABox.cpp
5>  Any.cpp
3>  cppformat.vcxproj -> E:\Eastern-Kingdom\dep\cppformat\Release\cppformat.lib
6>------ Build started: Project: revision_data.h, Configuration: Release Win32 ------
5>  AnyTableReader.cpp
5>  BinaryFormat.cpp
5>  BinaryInput.cpp
5>  BinaryOutput.cpp
5>  Box.cpp
5>  Capsule.cpp
5>  CollisionDetection.cpp
5>  CoordinateFrame.cpp
5>  Crypto.cpp
5>  Cylinder.cpp
5>  debugAssert.cpp
5>  FileSystem.cpp
5>  fileutils.cpp
5>  format.cpp
5>  g3dfnmatch.cpp
5>  g3dmath.cpp
5>  GThread.cpp
5>  Line.cpp
5>  LineSegment.cpp
5>  Log.cpp
5>  Matrix3.cpp
5>  Matrix4.cpp
5>  MemoryManager.cpp
5>  PhysicsFrame.cpp
5>  Plane.cpp
7>------ Build started: Project: protobuf, Configuration: Release Win32 ------
5>  prompt.cpp
5>  Quat.cpp
7>  Building Custom Rule E:/TrinityCore/dep/protobuf/CMakeLists.txt
7>  CMake does not need to re-run because E:\Eastern-Kingdom\dep\protobuf\CMakeFiles\generate.stamp is up-to-date.
5>  Random.cpp
7>  importer.cc
5>  Ray.cpp
7>  parser.cc
5>  RegistryUtil.cpp
5>  Sphere.cpp
5>  stringutils.cpp
5>  System.cpp
7>  descriptor.cc
5>  TextInput.cpp
7>  descriptor.pb.cc
5>  TextOutput.cpp
5>  Triangle.cpp
5>  uint128.cpp
7>  descriptor_database.cc
5>  UprightFrame.cpp
5>  Vector2.cpp
5>  Vector3.cpp
5>  Vector4.cpp
7>  dynamic_message.cc
7>  extension_set.cc
7>  extension_set_heavy.cc
7>  generated_message_reflection.cc
7>  generated_message_util.cc
7>  coded_stream.cc
7>  gzip_stream.cc
7>  printer.cc
7>  strtod.cc
7>  tokenizer.cc
7>  zero_copy_stream.cc
7>  zero_copy_stream_impl.cc
7>  zero_copy_stream_impl_lite.cc
7>  message.cc
7>  message_lite.cc
7>  reflection_ops.cc
7>  repeated_field.cc
7>  service.cc
7>  common.cc
7>  once.cc
7>  stringprintf.cc
7>  structurally_valid.cc
7>  strutil.cc
7>  substitute.cc
7>  text_format.cc
7>  unknown_field_set.cc
7>  wire_format.cc
7>  wire_format_lite.cc
7>  atomicops_internals_x86_msvc.cc
5>  g3dlib.vcxproj -> E:\Eastern-Kingdom\dep\g3dlite\Release\g3dlib.lib
8>------ Build started: Project: common, Configuration: Release Win32 ------
7>  protobuf.vcxproj -> E:\Eastern-Kingdom\dep\protobuf\Release\protobuf.lib
9>------ Build started: Project: gsoap, Configuration: Release Win32 ------
8>  Building Custom Rule E:/TrinityCore/src/common/CMakeLists.txt
8>  CMake does not need to re-run because E:\Eastern-Kingdom\src\common\CMakeFiles\generate.stamp is up-to-date.
9>  Building Custom Rule E:/TrinityCore/dep/gsoap/CMakeLists.txt
9>  CMake does not need to re-run because E:\Eastern-Kingdom\dep\gsoap\CMakeFiles\generate.stamp is up-to-date.
9>  httpget.cpp
9>  httppost.cpp
8>  commonPCH.cpp
8>  Banner.cpp
8>  Common.cpp
8>  GitRevision.cpp
8>  BoundingIntervalHierarchy.cpp
9>  soapC.cpp
9>  soapServer.cpp
8>  DynamicTree.cpp
9>  stdsoap2.cpp
9>  gsoap.vcxproj -> E:\Eastern-Kingdom\dep\gsoap\Release\gsoap.lib
10>------ Build started: Project: Recast, Configuration: Release Win32 ------
10>  Building Custom Rule E:/TrinityCore/dep/recastnavigation/Recast/CMakeLists.txt
10>  CMake does not need to re-run because E:\Eastern-Kingdom\dep\recastnavigation\Recast\CMakeFiles\generate.stamp is up-to-date.
10>  Recast.cpp
8>  MMapFactory.cpp
10>  RecastAlloc.cpp
10>  RecastArea.cpp
10>  RecastContour.cpp
10>  RecastFilter.cpp
10>  RecastLayers.cpp
10>  RecastMesh.cpp
10>  RecastMeshDetail.cpp
10>  RecastRasterization.cpp
10>  RecastRegion.cpp
10>  Recast.vcxproj -> E:\Eastern-Kingdom\dep\recastnavigation\Recast\Release\Recast.lib
11>------ Build started: Project: bzip2, Configuration: Release Win32 ------
11>  Building Custom Rule E:/TrinityCore/dep/bzip2/CMakeLists.txt
11>  CMake does not need to re-run because E:\Eastern-Kingdom\dep\bzip2\CMakeFiles\generate.stamp is up-to-date.
11>  blocksort.c
11>  bzlib.c
8>  MMapManager.cpp
11>  compress.c
11>  crctable.c
11>  decompress.c
11>  huffman.c
11>  randtable.c
11>  Generating Code...
8>  VMapFactory.cpp
8>  VMapManager2.cpp
8>  MapTree.cpp
11>  bzip2.vcxproj -> E:\Eastern-Kingdom\dep\bzip2\Release\bzip2.lib
12>------ Build started: Project: casc, Configuration: Release Win32 ------
8>  TileAssembler.cpp
12>  Building Custom Rule E:/TrinityCore/dep/CascLib/CMakeLists.txt
12>  CMake does not need to re-run because E:\Eastern-Kingdom\dep\CascLib\CMakeFiles\generate.stamp is up-to-date.
12>  Common.cpp
12>  Directory.cpp
8>  GameObjectModel.cpp
8>  ModelInstance.cpp
8>  WorldModel.cpp
12>  DumpContext.cpp
12>  DynamicArray.cpp
8>  BuiltInConfig.cpp
12>  FileStream.cpp
12>  ListFile.cpp
12>  Map.cpp
12>  RootHandler.cpp
8>  Config.cpp
12>  CascCommon.cpp
12>  CascDecompress.cpp
12>  CascDecrypt.cpp
12>  CascDumpData.cpp
12>  CascFiles.cpp
12>  CascFindFile.cpp
12>  CascOpenFile.cpp
12>  CascOpenStorage.cpp
8>  ARC4.cpp
8>  BigNumber.cpp
12>  CascReadFile.cpp
8>  HmacHash.cpp
12>  CascRootFile_Diablo3.cpp
8>  OpenSSLCrypto.cpp
12>  CascRootFile_Mndx.cpp
12>  CascRootFile_Ovr.cpp
8>  SHA1.cpp
8>  SHA256.cpp
8>  PacketCrypt.cpp
8>  WorldPacketCrypt.cpp
12>  CascRootFile_WoW6.cpp
8>  DB2Meta.cpp
8>  Appender.cpp
8>  AppenderConsole.cpp
12>  lookup3.c
8>  AppenderFile.cpp
12>  hash_memory.c
8>  Log.cpp
12>  md5.c
12>  crypt_argchk.c
12>  crypt_hash_descriptor.c
12>  crypt_hash_is_valid.c
12>  crypt_libc.c
12>  casc.vcxproj -> E:\Eastern-Kingdom\dep\CascLib\Release\casc.lib
8>  LogOperation.cpp
8>  Logger.cpp
8>  Metric.cpp
8>  EventMap.cpp
8>  EventProcessor.cpp
8>  Random.cpp
8>  StartProcess.cpp
8>  TaskScheduler.cpp
8>  Util.cpp
8>  NOTE: Use of this header (bool_trait_def.hpp) is deprecated
8>  NOTE: Use of this header (template_arity_spec.hpp) is deprecated
8>  NOTE: Use of this header (template_arity_spec.hpp) is deprecated
8>  Errors.cpp
8>  common.vcxproj -> E:\Eastern-Kingdom\src\common\Release\common.lib
13>------ Build started: Project: database, Configuration: Release Win32 ------
14>------ Build started: Project: proto, Configuration: Release Win32 ------
13>  Building Custom Rule E:/TrinityCore/src/server/database/CMakeLists.txt
13>  CMake does not need to re-run because E:\Eastern-Kingdom\src\server\database\CMakeFiles\generate.stamp is up-to-date.
14>  Building Custom Rule E:/TrinityCore/src/server/proto/CMakeLists.txt
14>  CMake does not need to re-run because E:\Eastern-Kingdom\src\server\proto\CMakeFiles\generate.stamp is up-to-date.
13>  databasePCH.cpp
14>  protoPCH.cpp
14>  account_service.pb.cc
14>  account_types.pb.cc
14>  attribute_types.pb.cc
14>  authentication_service.pb.cc
13>  AdhocStatement.cpp
13>  DatabaseEnv.cpp
13>  DatabaseLoader.cpp
13>  DatabaseWorker.cpp
13>  DatabaseWorkerPool.cpp
13>  Field.cpp
13>  MySQLConnection.cpp
13>  PreparedStatement.cpp
13>  QueryHolder.cpp
13>  QueryResult.cpp
13>  Transaction.cpp
13>  CharacterDatabase.cpp
13>  HotfixDatabase.cpp
13>  LoginDatabase.cpp
13>  WorldDatabase.cpp
13>  AppenderDB.cpp
13>  DBUpdater.cpp
13>  UpdateFetcher.cpp
13>  database.vcxproj -> E:\Eastern-Kingdom\src\server\database\Release\database.lib
15>------ Build started: Project: connection_patcher, Configuration: Release Win32 ------
14>  challenge_service.pb.cc
15>  Building Custom Rule E:/TrinityCore/src/tools/connection_patcher/CMakeLists.txt
14>  channel_service.pb.cc
15>  CMake does not need to re-run because E:\Eastern-Kingdom\src\tools\connection_patcher\CMakeFiles\generate.stamp is up-to-date.
14>  channel_types.pb.cc
15>  Helper.cpp
15>  Patcher.cpp
14>  connection_service.pb.cc
14>  content_handle_types.pb.cc
14>  entity_types.pb.cc
14>  friends_service.pb.cc
14>  friends_types.pb.cc
14>  game_utilities_service.pb.cc
14>  game_utilities_types.pb.cc
14>  invitation_types.pb.cc
14>  notification_types.pb.cc
15>  Program.cpp
14>  presence_service.pb.cc
14>  presence_types.pb.cc
14>  profanity_filter_config.pb.cc
14>  report_service.pb.cc
14>  resource_service.pb.cc
14>  role_types.pb.cc
14>  rpc_config.pb.cc
14>  rpc_types.pb.cc
14>  user_manager_service.pb.cc
14>  user_manager_types.pb.cc
14>  field_options.pb.cc
14>  method_options.pb.cc
14>  service_options.pb.cc
14>  Login.pb.cc
14>  RealmList.pb.cc
15>  connection_patcher.vcxproj -> E:\Eastern-Kingdom\bin\Release\connection_patcher.exe
16>------ Build started: Project: mapextractor, Configuration: Release Win32 ------
16>  Building Custom Rule E:/TrinityCore/src/tools/map_extractor/CMakeLists.txt
16>  CMake does not need to re-run because E:\Eastern-Kingdom\src\tools\map_extractor\CMakeFiles\generate.stamp is up-to-date.
14>  proto.vcxproj -> E:\Eastern-Kingdom\src\server\proto\Release\proto.lib
17>------ Build started: Project: shared, Configuration: Release Win32 ------
16>  DB2.cpp
16>  System.cpp
16>  loadlib.cpp
17>  Building Custom Rule E:/TrinityCore/src/server/shared/CMakeLists.txt
17>  CMake does not need to re-run because E:\Eastern-Kingdom\src\server\shared\CMakeFiles\generate.stamp is up-to-date.
17>  sharedPCH.cpp
16>  mapextractor.vcxproj -> E:\Eastern-Kingdom\bin\Release\mapextractor.exe
18>------ Build started: Project: mmaps_generator, Configuration: Release Win32 ------
18>  Building Custom Rule E:/TrinityCore/src/tools/mmaps_generator/CMakeLists.txt
18>  CMake does not need to re-run because E:\Eastern-Kingdom\src\tools\mmaps_generator\CMakeFiles\generate.stamp is up-to-date.
18>  IntermediateValues.cpp
18>  MapBuilder.cpp
17>  DB2StorageLoader.cpp
17>  ProtobufJSON.cpp
18>  PathGenerator.cpp
18>  TerrainBuilder.cpp
17>  ByteBuffer.cpp
17>  Realm.cpp
17>  RealmList.cpp
18>  mmaps_generator.vcxproj -> E:\Eastern-Kingdom\bin\Release\mmaps_generator.exe
19>------ Build started: Project: vmap4assembler, Configuration: Release Win32 ------
19>  Building Custom Rule E:/TrinityCore/src/tools/vmap4_assembler/CMakeLists.txt
19>  CMake does not need to re-run because E:\Eastern-Kingdom\src\tools\vmap4_assembler\CMakeFiles\generate.stamp is up-to-date.
19>  VMapAssembler.cpp
19>  vmap4assembler.vcxproj -> E:\Eastern-Kingdom\bin\Release\vmap4assembler.exe
20>------ Build started: Project: vmap4extractor, Configuration: Release Win32 ------
17>  shared.vcxproj -> E:\Eastern-Kingdom\src\server\shared\Release\shared.lib
20>  Building Custom Rule E:/TrinityCore/src/tools/vmap4_extractor/CMakeLists.txt
20>  CMake does not need to re-run because E:\Eastern-Kingdom\src\tools\vmap4_extractor\CMakeFiles\generate.stamp is up-to-date.
20>  DB2.cpp
20>  adtfile.cpp
20>  gameobject_extract.cpp
20>  model.cpp
20>  mpqfile.cpp
20>  vmapexport.cpp
20>  wdtfile.cpp
21>------ Build started: Project: game, Configuration: Release Win32 ------
20>  wmo.cpp
21>  Building Custom Rule E:/TrinityCore/src/server/game/CMakeLists.txt
21>  CMake does not need to re-run because E:\Eastern-Kingdom\src\server\game\CMakeFiles\generate.stamp is up-to-date.
20>  vmap4extractor.vcxproj -> E:\Eastern-Kingdom\bin\Release\vmap4extractor.exe
22>------ Build started: Project: scripts, Configuration: Release Win32 ------
22>  Building Custom Rule E:/TrinityCore/src/server/scripts/CMakeLists.txt
22>  CMake does not need to re-run because E:\Eastern-Kingdom\src\server\scripts\CMakeFiles\generate.stamp is up-to-date.
21>  gamePCH.cpp
22>  ScriptPCH.cpp
22>  ScriptLoader.cpp
21>  CreatureAI.cpp
22>  cs_account.cpp
21>  CreatureAIRegistry.cpp
22>  cs_achievement.cpp
22>  cs_ahbot.cpp
22>  cs_arena.cpp
22>  cs_ban.cpp
22>  cs_battlenet_account.cpp
22>  cs_bf.cpp
22>  cs_cast.cpp
22>  cs_character.cpp
22>  cs_cheat.cpp
22>  cs_debug.cpp
22>  cs_deserter.cpp
22>  cs_disable.cpp
22>  cs_event.cpp
22>  cs_gm.cpp
22>  cs_go.cpp
22>  cs_gobject.cpp
22>  cs_group.cpp
22>  cs_guild.cpp
22>  cs_honor.cpp
22>  cs_instance.cpp
22>  cs_learn.cpp
22>  cs_lfg.cpp
22>  cs_list.cpp
22>  cs_lookup.cpp
22>  cs_message.cpp
22>  cs_misc.cpp
22>  cs_mmaps.cpp
22>  cs_modify.cpp
22>  cs_npc.cpp
22>  cs_pet.cpp
22>  cs_quest.cpp
22>  cs_rbac.cpp
22>  cs_reload.cpp
22>  cs_reset.cpp
22>  cs_scene.cpp
22>  cs_script_loader.cpp
22>  cs_send.cpp
22>  cs_server.cpp
22>  cs_tele.cpp
22>  cs_ticket.cpp
22>  cs_titles.cpp
22>  cs_wp.cpp
22>  custom_script_loader.cpp
22>  eastern_kingdoms_script_loader.cpp
22>  zone_arathi_highlands.cpp
22>  zone_blasted_lands.cpp
22>  zone_burning_steppes.cpp
22>  zone_duskwood.cpp
22>  zone_eastern_plaguelands.cpp
22>  zone_ghostlands.cpp
22>  zone_hinterlands.cpp
22>  zone_ironforge.cpp
22>  zone_isle_of_queldanas.cpp
22>  zone_loch_modan.cpp
22>  zone_redridge_mountains.cpp
22>  zone_silverpine_forest.cpp
22>  zone_stormwind_city.cpp
22>  zone_stranglethorn_vale.cpp
22>  zone_swamp_of_sorrows.cpp
22>  zone_tirisfal_glades.cpp
22>  zone_tol_barad.cpp
22>  zone_undercity.cpp
22>  zone_western_plaguelands.cpp
22>  zone_wetlands.cpp
22>  alterac_valley.cpp
22>  boss_balinda.cpp
22>  boss_drekthar.cpp
22>  boss_galvangar.cpp
22>  boss_vanndar.cpp
22>  boss_alizabal.cpp
22>  boss_occuthar.cpp
22>  boss_pit_lord_argaloth.cpp
22>  instance_baradin_hold.cpp
22>  blackrock_caverns.cpp
22>  boss_ascendant_lord_obsidius.cpp
22>  boss_beauty.cpp
22>  boss_corla.cpp
22>  boss_karsh_steelbender.cpp
22>  boss_romogg_bonecrusher.cpp
22>  instance_blackrock_caverns.cpp
22>  blackrock_depths.cpp
22>  boss_ambassador_flamelash.cpp
22>  boss_emperor_dagran_thaurissan.cpp
22>  boss_general_angerforge.cpp
22>  boss_high_interrogator_gerstahn.cpp
22>  boss_magmus.cpp
22>  boss_moira_bronzebeard.cpp
22>  boss_tomb_of_seven.cpp
22>  instance_blackrock_depths.cpp
22>  boss_drakkisath.cpp
22>  boss_gizrul_the_slavener.cpp
22>  boss_gyth.cpp
22>  boss_halycon.cpp
22>  boss_highlord_omokk.cpp
22>  boss_lord_valthalak.cpp
22>  boss_mother_smolderweb.cpp
22>  boss_overlord_wyrmthalak.cpp
22>  boss_pyroguard_emberseer.cpp
22>  boss_quartermaster_zigris.cpp
22>  boss_rend_blackhand.cpp
22>  boss_shadow_hunter_voshgajin.cpp
22>  boss_the_beast.cpp
22>  boss_urok_doomhowl.cpp
22>  boss_warmaster_voone.cpp
22>  instance_blackrock_spire.cpp
22>  boss_broodlord_lashlayer.cpp
22>  boss_chromaggus.cpp
22>  boss_ebonroc.cpp
22>  boss_firemaw.cpp
22>  boss_flamegor.cpp
22>  boss_nefarian.cpp
22>  boss_razorgore.cpp
22>  boss_vaelastrasz.cpp
22>  instance_blackwing_lair.cpp
22>  boss_baron_geddon.cpp
22>  boss_garr.cpp
22>  boss_gehennas.cpp
22>  boss_golemagg.cpp
22>  boss_lucifron.cpp
22>  boss_magmadar.cpp
22>  boss_majordomo_executus.cpp
22>  boss_ragnaros.cpp
22>  boss_shazzrah.cpp
22>  boss_sulfuron_harbinger.cpp
22>  instance_molten_core.cpp
22>  boss_mr_smite.cpp
22>  deadmines.cpp
22>  instance_deadmines.cpp
22>  gnomeregan.cpp
22>  instance_gnomeregan.cpp
22>  boss_curator.cpp
22>  boss_maiden_of_virtue.cpp
22>  boss_midnight.cpp
22>  boss_moroes.cpp
22>  boss_netherspite.cpp
22>  boss_nightbane.cpp
22>  boss_prince_malchezaar.cpp
22>  boss_shade_of_aran.cpp
22>  boss_terestian_illhoof.cpp
22>  bosses_opera.cpp
22>  instance_karazhan.cpp
22>  karazhan.cpp
22>  boss_felblood_kaelthas.cpp
22>  boss_priestess_delrissa.cpp
22>  boss_selin_fireheart.cpp
22>  boss_vexallus.cpp
22>  instance_magisters_terrace.cpp
22>  magisters_terrace.cpp
22>  chapter1.cpp
22>  chapter2.cpp
22>  chapter5.cpp
22>  zone_the_scarlet_enclave.cpp
22>  boss_arcanist_doan.cpp
22>  boss_azshir_the_sleepless.cpp
22>  boss_bloodmage_thalnos.cpp
22>  boss_headless_horseman.cpp
22>  boss_herod.cpp
22>  boss_high_inquisitor_fairbanks.cpp
22>  boss_houndmaster_loksey.cpp
22>  boss_interrogator_vishas.cpp
22>  boss_mograine_and_whitemane.cpp
22>  boss_scorn.cpp
22>  instance_scarlet_monastery.cpp
22>  boss_darkmaster_gandling.cpp
22>  boss_death_knight_darkreaver.cpp
22>  boss_doctor_theolen_krastinov.cpp
22>  boss_illucia_barov.cpp
22>  boss_instructor_malicia.cpp
22>  boss_jandice_barov.cpp
22>  boss_kirtonos_the_herald.cpp
22>  boss_kormok.cpp
22>  boss_lord_alexei_barov.cpp
22>  boss_lorekeeper_polkelt.cpp
22>  boss_ras_frostwhisper.cpp
22>  boss_the_ravenian.cpp
22>  boss_vectus.cpp
22>  instance_scholomance.cpp
22>  instance_shadowfang_keep.cpp
22>  shadowfang_keep.cpp
22>  boss_baron_rivendare.cpp
22>  boss_baroness_anastari.cpp
22>  boss_cannon_master_willey.cpp
22>  boss_dathrohan_balnazzar.cpp
22>  boss_magistrate_barthilas.cpp
22>  boss_maleki_the_pallid.cpp
22>  boss_nerubenkan.cpp
22>  boss_order_of_silver_hand.cpp
22>  boss_postmaster_malown.cpp
22>  boss_ramstein_the_gorger.cpp
22>  boss_timmy_the_cruel.cpp
22>  instance_stratholme.cpp
22>  stratholme.cpp
22>  instance_sunken_temple.cpp
22>  sunken_temple.cpp
22>  boss_brutallus.cpp
22>  boss_eredar_twins.cpp
22>  boss_felmyst.cpp
22>  boss_kalecgos.cpp
22>  boss_kiljaeden.cpp
22>  boss_muru.cpp
22>  instance_sunwell_plateau.cpp
22>  sunwell_plateau.cpp
22>  instance_the_stockade.cpp
22>  boss_archaedas.cpp
22>  boss_ironaya.cpp
22>  instance_uldaman.cpp
22>  uldaman.cpp
22>  boss_akilzon.cpp
22>  boss_daakara.cpp
22>  boss_halazzi.cpp
22>  boss_hexlord.cpp
22>  boss_janalai.cpp
22>  boss_nalorakk.cpp
22>  instance_zulaman.cpp
22>  zulaman.cpp
22>  boss_grilek.cpp
22>  boss_hazzarah.cpp
22>  boss_jindo_the_godbreaker.cpp
22>  boss_kilnara.cpp
22>  boss_mandokir.cpp
22>  boss_renataki.cpp
22>  boss_venoxis.cpp
22>  boss_wushoolay.cpp
22>  boss_zanzil.cpp
22>  instance_zulgurub.cpp
22>  childrens_week.cpp
22>  events_script_loader.cpp
22>  kalimdor_script_loader.cpp
22>  zone_ashenvale.cpp
22>  zone_azshara.cpp
22>  zone_azuremyst_isle.cpp
22>  zone_bloodmyst_isle.cpp
22>  zone_darkshore.cpp
22>  zone_desolace.cpp
22>  zone_durotar.cpp
22>  zone_dustwallow_marsh.cpp
22>  zone_felwood.cpp
22>  zone_feralas.cpp
22>  zone_moonglade.cpp
22>  zone_orgrimmar.cpp
22>  zone_silithus.cpp
22>  zone_stonetalon_mountains.cpp
22>  zone_tanaris.cpp
22>  zone_teldrassil.cpp
22>  zone_the_barrens.cpp
22>  zone_thousand_needles.cpp
22>  zone_thunder_bluff.cpp
22>  zone_ungoro_crater.cpp
22>  zone_winterspring.cpp
22>  blackfathom_deeps.cpp
22>  boss_aku_mai.cpp
22>  boss_gelihast.cpp
22>  boss_kelris.cpp
22>  instance_blackfathom_deeps.cpp
22>  boss_anetheron.cpp
22>  boss_archimonde.cpp
22>  boss_azgalor.cpp
22>  boss_kazrogal.cpp
22>  boss_rage_winterchill.cpp
22>  hyjal.cpp
22>  hyjalAI.cpp
22>  hyjal_trash.cpp
22>  instance_hyjal.cpp
22>  boss_chrono_lord_epoch.cpp
22>  boss_infinite_corruptor.cpp
22>  boss_mal_ganis.cpp
22>  boss_meathook.cpp
22>  boss_salramm_the_fleshcrafter.cpp
22>  culling_of_stratholme.cpp
22>  instance_culling_of_stratholme.cpp
22>  boss_captain_skarloc.cpp
22>  boss_epoch_hunter.cpp
22>  boss_leutenant_drake.cpp
22>  instance_old_hillsbrad.cpp
22>  old_hillsbrad.cpp
22>  boss_aeonus.cpp
22>  boss_chrono_lord_deja.cpp
22>  boss_temporus.cpp
22>  instance_the_black_morass.cpp
22>  the_black_morass.cpp
22>  instance_dire_maul.cpp
22>  boss_alysrazor.cpp
22>  instance_firelands.cpp
22>  boss_anraphet.cpp
22>  boss_earthrager_ptah.cpp
22>  boss_temple_guardian_anhuur.cpp
22>  instance_halls_of_origination.cpp
22>  boss_celebras_the_cursed.cpp
22>  boss_landslide.cpp
22>  boss_noxxion.cpp
22>  boss_princess_theradras.cpp
22>  instance_maraudon.cpp
22>  boss_onyxia.cpp
22>  instance_onyxias_lair.cpp
22>  instance_ragefire_chasm.cpp
22>  boss_amnennar_the_coldbringer.cpp
22>  boss_glutton.cpp
22>  boss_mordresh_fire_eye.cpp
22>  boss_tuten_kash.cpp
22>  instance_razorfen_downs.cpp
22>  razorfen_downs.cpp
22>  instance_razorfen_kraul.cpp
22>  razorfen_kraul.cpp
22>  boss_ayamiss.cpp
22>  boss_buru.cpp
22>  boss_kurinnaxx.cpp
22>  boss_moam.cpp
22>  boss_ossirian.cpp
22>  boss_rajaxx.cpp
22>  instance_ruins_of_ahnqiraj.cpp
22>  boss_bug_trio.cpp
22>  boss_cthun.cpp
22>  boss_fankriss.cpp
22>  boss_huhuran.cpp
22>  boss_ouro.cpp
22>  boss_sartura.cpp
22>  boss_skeram.cpp
22>  boss_twinemperors.cpp
22>  boss_viscidus.cpp
22>  instance_temple_of_ahnqiraj.cpp
22>  mob_anubisath_sentinel.cpp
22>  instance_wailing_caverns.cpp
22>  wailing_caverns.cpp
22>  boss_zum_rah.cpp
22>  instance_zulfarrak.cpp
22>  zulfarrak.cpp
22>  kezan.cpp
22>  maelstrom_script_loader.cpp
22>  boss_corborus.cpp
22>  boss_high_priestess_azil.cpp
22>  boss_ozruk.cpp
22>  boss_slabhide.cpp
22>  instance_stonecore.cpp
22>  stonecore.cpp
22>  isle_of_conquest.cpp
22>  northrend_script_loader.cpp
22>  zone_borean_tundra.cpp
22>  zone_crystalsong_forest.cpp
22>  zone_dalaran.cpp
22>  zone_dragonblight.cpp
22>  zone_grizzly_hills.cpp
22>  zone_howling_fjord.cpp
22>  zone_icecrown.cpp
22>  zone_sholazar_basin.cpp
22>  zone_storm_peaks.cpp
22>  zone_wintergrasp.cpp
22>  zone_zuldrak.cpp
22>  boss_amanitar.cpp
22>  boss_elder_nadox.cpp
22>  boss_herald_volazj.cpp
22>  boss_jedoga_shadowseeker.cpp
22>  boss_prince_taldaram.cpp
22>  instance_ahnkahet.cpp
22>  boss_anubarak.cpp
22>  boss_hadronox.cpp
22>  boss_krikthir_the_gatewatcher.cpp
22>  instance_azjol_nerub.cpp
22>  boss_sartharion.cpp
22>  instance_obsidian_sanctum.cpp
22>  obsidian_sanctum.cpp
22>  boss_baltharus_the_warborn.cpp
22>  boss_general_zarithrian.cpp
22>  boss_halion.cpp
22>  boss_saviana_ragefire.cpp
22>  instance_ruby_sanctum.cpp
22>  ruby_sanctum.cpp
22>  boss_argent_challenge.cpp
22>  boss_black_knight.cpp
22>  boss_grand_champions.cpp
22>  instance_trial_of_the_champion.cpp
22>  trial_of_the_champion.cpp
22>  boss_anubarak_trial.cpp
22>  boss_faction_champions.cpp
22>  boss_lord_jaraxxus.cpp
22>  boss_northrend_beasts.cpp
22>  boss_twin_valkyr.cpp
22>  instance_trial_of_the_crusader.cpp
22>  trial_of_the_crusader.cpp
22>  boss_king_dred.cpp
22>  boss_novos.cpp
22>  boss_tharon_ja.cpp
22>  boss_trollgore.cpp
22>  instance_drak_tharon_keep.cpp
22>  boss_bronjahm.cpp
22>  boss_devourer_of_souls.cpp
22>  forge_of_souls.cpp
22>  instance_forge_of_souls.cpp
22>  boss_falric.cpp
22>  boss_marwyn.cpp
22>  halls_of_reflection.cpp
22>  instance_halls_of_reflection.cpp
22>  boss_forgemaster_garfrost.cpp
22>  boss_krickandick.cpp
22>  boss_scourgelord_tyrannus.cpp
22>  instance_pit_of_saron.cpp
22>  pit_of_saron.cpp
22>  boss_drakkari_colossus.cpp
22>  boss_eck.cpp
22>  boss_gal_darah.cpp
22>  boss_moorabi.cpp
22>  boss_slad_ran.cpp
22>  instance_gundrak.cpp
22>  boss_blood_prince_council.cpp
22>  boss_blood_queen_lana_thel.cpp
22>  boss_deathbringer_saurfang.cpp
22>  boss_festergut.cpp
22>  boss_icecrown_gunship_battle.cpp
22>  boss_lady_deathwhisper.cpp
22>  boss_lord_marrowgar.cpp
22>  boss_professor_putricide.cpp
22>  boss_rotface.cpp
22>  boss_sindragosa.cpp
22>  boss_the_lich_king.cpp
22>  boss_valithria_dreamwalker.cpp
22>  icecrown_citadel.cpp
22>  icecrown_citadel_teleport.cpp
22>  instance_icecrown_citadel.cpp
22>  boss_anubrekhan.cpp
22>  boss_faerlina.cpp
22>  boss_four_horsemen.cpp
22>  boss_gluth.cpp
22>  boss_gothik.cpp
22>  boss_grobbulus.cpp
22>  boss_heigan.cpp
22>  boss_kelthuzad.cpp
22>  boss_loatheb.cpp
22>  boss_maexxna.cpp
22>  boss_noth.cpp
22>  boss_patchwerk.cpp
22>  boss_razuvious.cpp
22>  boss_sapphiron.cpp
22>  boss_thaddius.cpp
22>  instance_naxxramas.cpp
22>  boss_malygos.cpp
22>  instance_eye_of_eternity.cpp
22>  boss_anomalus.cpp
22>  boss_keristrasza.cpp
22>  boss_magus_telestra.cpp
22>  boss_nexus_commanders.cpp
22>  boss_ormorok.cpp
22>  instance_nexus.cpp
22>  boss_drakos.cpp
22>  boss_eregos.cpp
22>  boss_urom.cpp
22>  boss_varos.cpp
22>  instance_oculus.cpp
22>  oculus.cpp
22>  boss_bjarngrim.cpp
22>  boss_ionar.cpp
22>  boss_loken.cpp
22>  boss_volkhan.cpp
22>  instance_halls_of_lightning.cpp
22>  boss_krystallus.cpp
22>  boss_maiden_of_grief.cpp
22>  boss_sjonnir.cpp
22>  halls_of_stone.cpp
22>  instance_halls_of_stone.cpp
22>  boss_algalon_the_observer.cpp
22>  boss_assembly_of_iron.cpp
22>  boss_auriaya.cpp
22>  boss_flame_leviathan.cpp
22>  boss_freya.cpp
22>  boss_general_vezax.cpp
22>  boss_hodir.cpp
22>  boss_ignis.cpp
22>  boss_kologarn.cpp
22>  boss_mimiron.cpp
22>  boss_razorscale.cpp
22>  boss_thorim.cpp
22>  boss_xt002.cpp
22>  boss_yogg_saron.cpp
22>  instance_ulduar.cpp
22>  boss_ingvar_the_plunderer.cpp
22>  boss_keleseth.cpp
22>  boss_skarvald_dalronn.cpp
22>  instance_utgarde_keep.cpp
22>  utgarde_keep.cpp
22>  boss_palehoof.cpp
22>  boss_skadi.cpp
22>  boss_svala.cpp
22>  boss_ymiron.cpp
22>  instance_utgarde_pinnacle.cpp
22>  boss_archavon.cpp
22>  boss_emalon.cpp
22>  boss_koralon.cpp
22>  boss_toravon.cpp
22>  instance_vault_of_archavon.cpp
22>  boss_cyanigosa.cpp
22>  boss_erekem.cpp
22>  boss_ichoron.cpp
22>  boss_lavanthor.cpp
22>  boss_moragg.cpp
22>  boss_xevozz.cpp
22>  boss_zuramat.cpp
22>  instance_violet_hold.cpp
22>  violet_hold.cpp
22>  OutdoorPvPHP.cpp
22>  OutdoorPvPNA.cpp
22>  OutdoorPvPSI.cpp
22>  OutdoorPvPScriptLoader.cpp
22>  OutdoorPvPTF.cpp
22>  OutdoorPvPZM.cpp
22>  boss_doomlord_kazzak.cpp
22>  boss_doomwalker.cpp
22>  outland_script_loader.cpp
22>  zone_blades_edge_mountains.cpp
22>  zone_hellfire_peninsula.cpp
22>  zone_nagrand.cpp
22>  zone_netherstorm.cpp
22>  zone_shadowmoon_valley.cpp
22>  zone_shattrath_city.cpp
22>  zone_terokkar_forest.cpp
22>  zone_zangarmarsh.cpp
22>  boss_exarch_maladaar.cpp
22>  boss_shirrak_the_dead_watcher.cpp
22>  instance_auchenai_crypts.cpp
22>  boss_nexusprince_shaffar.cpp
22>  boss_pandemonius.cpp
22>  instance_mana_tombs.cpp
22>  boss_anzu.cpp
22>  boss_darkweaver_syth.cpp
22>  boss_talon_king_ikiss.cpp
22>  instance_sethekk_halls.cpp
22>  boss_ambassador_hellmaw.cpp
22>  boss_blackheart_the_inciter.cpp
22>  boss_grandmaster_vorpil.cpp
22>  boss_murmur.cpp
22>  instance_shadow_labyrinth.cpp
22>  black_temple.cpp
22>  boss_gurtogg_bloodboil.cpp
22>  boss_illidan.cpp
22>  boss_mother_shahraz.cpp
22>  boss_reliquary_of_souls.cpp
22>  boss_shade_of_akama.cpp
22>  boss_supremus.cpp
22>  boss_teron_gorefiend.cpp
22>  boss_warlord_najentus.cpp
22>  illidari_council.cpp
22>  instance_black_temple.cpp
22>  boss_fathomlord_karathress.cpp
22>  boss_hydross_the_unstable.cpp
22>  boss_lady_vashj.cpp
22>  boss_leotheras_the_blind.cpp
22>  boss_lurker_below.cpp
22>  boss_morogrim_tidewalker.cpp
22>  instance_serpent_shrine.cpp
22>  boss_hydromancer_thespia.cpp
22>  boss_mekgineer_steamrigger.cpp
22>  boss_warlord_kalithresh.cpp
22>  instance_steam_vault.cpp
22>  boss_ahune.cpp
22>  boss_mennu_the_betrayer.cpp
22>  boss_quagmirran.cpp
22>  boss_rokmar_the_crackler.cpp
22>  instance_the_slave_pens.cpp
22>  boss_hungarfen.cpp
22>  boss_the_black_stalker.cpp
22>  instance_the_underbog.cpp
22>  boss_gruul.cpp
22>  boss_high_king_maulgar.cpp
22>  instance_gruuls_lair.cpp
22>  boss_broggok.cpp
22>  boss_kelidan_the_breaker.cpp
22>  boss_the_maker.cpp
22>  instance_blood_furnace.cpp
22>  boss_omor_the_unscarred.cpp
22>  boss_vazruden_the_herald.cpp
22>  boss_watchkeeper_gargolmar.cpp
22>  instance_hellfire_ramparts.cpp
22>  boss_magtheridon.cpp
22>  instance_magtheridons_lair.cpp
22>  boss_nethekurse.cpp
22>  boss_warbringer_omrogg.cpp
22>  boss_warchief_kargath_bladefist.cpp
22>  instance_shattered_halls.cpp
22>  shattered_halls.cpp
22>  boss_alar.cpp
22>  boss_astromancer.cpp
22>  boss_kaelthas.cpp
22>  boss_void_reaver.cpp
22>  instance_the_eye.cpp
22>  the_eye.cpp
22>  boss_gatewatcher_gyrokill.cpp
22>  boss_gatewatcher_ironhand.cpp
22>  boss_mechano_lord_capacitus.cpp
22>  boss_nethermancer_sepethrea.cpp
22>  boss_pathaleon_the_calculator.cpp
22>  instance_mechanar.cpp
22>  arcatraz.cpp
22>  boss_dalliah_the_doomsayer.cpp
22>  boss_harbinger_skyriss.cpp
22>  boss_wrath_scryer_soccothrates.cpp
22>  boss_zereketh_the_unbound.cpp
22>  instance_arcatraz.cpp
22>  boss_commander_sarannis.cpp
22>  boss_high_botanist_freywinn.cpp
22>  boss_laj.cpp
22>  boss_thorngrin_the_tender.cpp
22>  boss_warp_splinter.cpp
22>  instance_the_botanica.cpp
22>  pet_dk.cpp
22>  pet_generic.cpp
22>  pet_hunter.cpp
22>  pet_mage.cpp
22>  pet_priest.cpp
22>  pet_script_loader.cpp
22>  pet_shaman.cpp
22>  spell_dh.cpp
22>  spell_dk.cpp
22>  spell_druid.cpp
22>  spell_generic.cpp
22>  spell_holiday.cpp
22>  spell_hunter.cpp
22>  spell_item.cpp
22>  spell_mage.cpp
22>  spell_monk.cpp
22>  spell_paladin.cpp
22>  spell_pet.cpp
22>  spell_priest.cpp
22>  spell_quest.cpp
22>  spell_rogue.cpp
22>  spell_script_loader.cpp
22>  spell_shaman.cpp
22>  spell_warlock.cpp
22>  spell_warrior.cpp
22>  achievement_scripts.cpp
22>  action_ip_logger.cpp
22>  areatrigger_scripts.cpp
22>  boss_emerald_dragons.cpp
22>  chat_log.cpp
22>  duel_reset.cpp
22>  go_scripts.cpp
22>  guards.cpp
22>  item_scripts.cpp
22>  mob_generic_creature.cpp
22>  npc_innkeeper.cpp
22>  npc_professions.cpp
22>  npcs_special.cpp
22>  scene_scripts.cpp
22>  world_script_loader.cpp
22>  scripts.vcxproj -> E:\Eastern-Kingdom\src\server\scripts\Release\scripts.lib
23>------ Build started: Project: bnetserver, Configuration: Release Win32 ------
23>  Building Custom Rule E:/TrinityCore/src/server/bnetserver/CMakeLists.txt
23>  CMake does not need to re-run because E:\Eastern-Kingdom\src\server\bnetserver\CMakeFiles\generate.stamp is up-to-date.
23>  bnetPCH.cpp
21>cl : Command line error D8040: error creating or communicating with child process
24>------ Build started: Project: worldserver, Configuration: Release Win32 ------
23>  Main.cpp
23>  LoginRESTService.cpp
23>  Session.cpp
24>  Building Custom Rule E:/TrinityCore/src/server/worldserver/CMakeLists.txt
24>  CMake does not need to re-run because E:\Eastern-Kingdom\src\server\worldserver\CMakeFiles\generate.stamp is up-to-date.
23>  SessionManager.cpp
23>  SslContext.cpp
23>  AccountService.cpp
24>  worldPCH.cpp
23>  AuthenticationService.cpp
23>  ConnectionService.cpp
23>  GameUtilitiesService.cpp
23>  ServiceDispatcher.cpp
23>  WheatyExceptionReport.cpp
23>  ServiceWin32.cpp
24>  Main.cpp
24>  CliRunnable.cpp
23>  bnetserver.vcxproj -> E:\Eastern-Kingdom\bin\Release\bnetserver.exe
24>  RASession.cpp
24>  TCSoap.cpp
24>  WheatyExceptionReport.cpp
24>  ServiceWin32.cpp
24>LINK : fatal error LNK1181: cannot open input file '..\game\Release\game.lib'
25>------ Build started: Project: ALL_BUILD, Configuration: Release Win32 ------
25>  Building Custom Rule E:/TrinityCore/CMakeLists.txt
25>  CMake does not need to re-run because E:\Eastern-Kingdom\CMakeFiles\generate.stamp is up-to-date.
========== Build: 23 succeeded, 2 failed, 0 up-to-date, 0 skipped ==========
 

error vs 2015.txt

Edited by zekara

Share this post


Link to post
Share on other sites

I have VS 2015 update 3 and it is higher version than yours. And TC requires update 3.
Your: MSVC 19.0.24215.1 Mine: MSVC 19.0.25431.01

Maybe you need to update your VS to get rid of the bug?

Share this post


Link to post
Share on other sites

The errors are in the small section at the bottom of the window you screenshotted. Scroll up.

Share this post


Link to post
Share on other sites

Hello, i wanted to start compiling core but...

cmake ../ -DCMAKE_INSTALL_PREFIX=/home/$USER/server -DTOOLS=1 -DWITH_WARNINGS=1

 

CMake Error: The following variables are used in this project, but they are set to NOTFOUND.
Please set them or make sure they are set and tested correctly in the CMake files:
/home/shonline/TrinityCore/dep/boost/Boost_INCLUDE_DIR
   used as include directory in directory /home/shonline/TrinityCore/src/common
   used as include directory in directory /home/shonline/TrinityCore/src/common
   used as include directory in directory /home/shonline/TrinityCore/src/common
   used as include directory in directory /home/shonline/TrinityCore/src/server/database
   used as include directory in directory /home/shonline/TrinityCore/src/server/database
   used as include directory in directory /home/shonline/TrinityCore/src/server/database
   used as include directory in directory /home/shonline/TrinityCore/src/server/shared
   used as include directory in directory /home/shonline/TrinityCore/src/server/shared
   used as include directory in directory /home/shonline/TrinityCore/src/server/shared
   used as include directory in directory /home/shonline/TrinityCore/src/server/game
   used as include directory in directory /home/shonline/TrinityCore/src/server/game
   used as include directory in directory /home/shonline/TrinityCore/src/server/game
   used as include directory in directory /home/shonline/TrinityCore/src/server/authserver

 

 

Someone know what to do, now?
   used as include directory in directory /home/shonline/TrinityCore/src/server/authserver
   used as include directory in directory /home/shonline/TrinityCore/src/server/authserver
   used as include directory in directory /home/shonline/TrinityCore/src/server/scripts
   used as include directory in directory /home/shonline/TrinityCore/src/server/scripts
   used as include directory in directory /home/shonline/TrinityCore/src/server/scripts
   used as include directory in directory /home/shonline/TrinityCore/src/server/worldserver
   used as include directory in directory /home/shonline/TrinityCore/src/server/worldserver
   used as include directory in directory /home/shonline/TrinityCore/src/server/worldserver

-- Configuring incomplete, errors occurred!
See also "/home/shonline/TrinityCore/build/CMakeFiles/CMakeOutput.log".
See also "/home/shonline/TrinityCore/build/CMakeFiles/CMakeError.log".
 

Share this post


Link to post
Share on other sites

Hi.

I am compiling the server on Microsoft Visual Studio 2015, generating the solution using CMake. The project is correctly set up to generate a 64-bit release, and the following variables work:

  • MYSQL_EXECUTABLE = C:/WoW/MariaDB/bin
  • MYSQL_INCLUDEDIR = C:/WoW/MariaDB/include/mysql
  • MYSQL_LIBRARY = C:/WoW/MariaDB/lib

Everything builds correctly except at the end when I get the following:

  • 17>LINK : fatal error LNK1181: cannot open input file 'C:\WoW\MariaDB\lib.obj'

As suggested here, I have appended "C:\WoW\MariaDB\lib" to "Additional Library Directories". However, because it's looking for "lib.obj" rather than anything with a reasonable name, I've no idea how to fix it.

  • Boost was correctly compiled on my system.
  • MariaDB is 64-bit, as is the release. There are no spaces in the path to it.

Any help would be greatly appreciated.

Edited by Doukas

Share this post


Link to post
Share on other sites
On 10/23/2016 at 6:10 PM, Doukas said:
  • MYSQL_LIBRARY = C:/WoW/MariaDB/lib

 

 

MYSQL_LIBRARY has to be a .lib file, possibly C:/WoW/MariaDB/lib/libmysql.lib

Share this post


Link to post
Share on other sites

Hello guys, I got a weird error after the last trinity core commits from two days ago until now:D:

Incorrect DataDir value in worldserver.conf or ALL required *.db2 files (203) not found by path: ./dbc/enUS/

Share this post


Link to post
Share on other sites
7 hours ago, Skizooo said:

Hello guys, I got a weird error after the last trinity core commits from two days ago until now:D:

Incorrect DataDir value in worldserver.conf or ALL required *.db2 files (203) not found by path: ./dbc/enUS/

master branch updated to wow 7.1, update.

Share this post


Link to post
Share on other sites

hi, 

I Already opened an issue few hours ago : https://github.com/TrinityCore/TrinityCore/issues/18156

I'm on linux : debian 8.4 jessie 64, 
Mysql : 5.5.52
On the last trinity commit : https://github.com/TrinityCore/TrinityCore/commit/6076f9312a9925e5d6930cfcb5204df29447d143
Already extract all the DB2 from the official : 7.1.0 (22908)

cmake in debug mod already done and this is the crash log : http://pastebin.com/fxhr84DZ

I'm lost ! if someone can help me ! thank you !

Share this post


Link to post
Share on other sites

I have installed 7.0.1 and compiled it succesfully yesterday. But I got the no locales error when I try to extract maps from client. It seems the wow client doesn´t have   locale data under data folder, I downloaded it from blizzard about 1 month ago and I am able to connect to official server without problems. I know this forum is not related to client issues, but is there something I need to do at my client side to get the locales folder under Data directory.

Btw, I installed another language and restarted the client and I see locales folder just under wow/utils.

Thanks 

 

tree.png

Share this post


Link to post
Share on other sites

Hello everyone,

First, I want to clarify that I have read and "found" the problem that I have when i tried to execute "worldserver" for the first time, which is the following one:

TCE00011 I can't run Trinitycore, i get Used MySQL library version (x.x.xx) does not match the version used to compile TrinityCore (x.x.xy)
On windows copy the dlls from your build directory to where you are running core. <- Already tried
On linux you must recompile your core (you may need to delete build directory).

I have tried to do what the guide marks, but even like that the same problem continues going out for me, since (in my case) the Mysql library is in the version 5.6.17 where as TrinityCore's version is 5.6.34. I could not have found the corresponding library (at least, not x64 bits version)

Thank you in advance and I sorry if my doubt is a bit stupid ;)

Share this post


Link to post
Share on other sites

in cmake tick the advanced checkbox and see where the mysql lib file is taken from. In the same folder should be the correct DLL you need.

  • Upvote 1

Share this post


Link to post
Share on other sites

I have just realized this change but when i execute "worldserver" it is opened and closes to the instant. It is possible to read very rapidly that there has been a mistake on having executed, that it was not possible to open.

Anyway, thanks for the help :)

Edited by Treaxer

Share this post


Link to post
Share on other sites

Hello !

I have a problem to compile my sources.

Here's the error log :

  • LINK : fatal error LNK1181: cannot open input file 'C:\MySQL\lib_64\debug.obj'
  • LINK : fatal error LNK1181: cannot open input file '..\database\Release\database.lib'
  • LINK : fatal error LNK1181: cannot open input file '..\shared\Release\shared.lib'
  • LINK : fatal error LNK1181: cannot open input file '..\shared\Release\shared.lib'
  • LINK : fatal error LNK1181: cannot open input file '..\game\Release\game.lib'

CMake Config :

.CMakeConfig.png

Config :

  • Visual Studio Entreprise 2015
  • CMake 3.6.3 (32bits)
  • Boost 1.60.0 (64bits / 32bits)
  • OpenSSL 1.0.2j (64bits / 32bits)
  • WampServer 64 Bits 3.0.6
    • MySQL 5.7.14

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By 939h
      Hi,

      The chat channel Lookup for group is not available when a player isn't in a city. I tried to modify the worldserver.conf file with:
      #
      #    Channel.RestrictedLfg
      #        Description: Restrict LookupForGroup channel to characters registered in the LFG tool.
      #        Default:     1 - (Enabled, Allow join to channel only if registered in LFG)
      #                     0 - (Disabled, Allow join to channel in any time)
      Channel.RestrictedLfg = 0

      I restarted the server but it didn't help.

      Thanks
    • By meeek
      Hey, I've been trying to compile from github the core from 6.2.3/6.2.4, I'm well aware its stopped developing. I cannot get it to configure properly in CMake, nor can I obviously build it.
       
      I'd be willing to pay for help and get this working and running. I want to develop my own server on my freetime as a learning project and for entertainment. I can't find any core for WoD, sadly.. Very hard, would appreciate any quick help
       
    • By Probie_Wan_Kenobi
      I believe everything I have done up to this point has been correct. When I go to launch worldserver.exe a console window opens up for a second and closes right away and nothing else seems to have happened. I skipped a head a little in the instructions to see what is left and step 5 seems skippable since I am running this only for this computer and step 6 has me launch to a log in screen which I can not get to. I tried going to the faq but the page was not loading properly so I am forced to post here.
    • By Wark
      I'd just like to get a little insight to why so much of the current Trinitycore code doesn't match up to a few years ago.
      Now I know I'm not a pro at coding on Trinitycore and I understand that the core is open sourced but these just seem so significant and doesn't seem right to remove this stuff.
       
      Let me give an example. Lets say I'm watching this tutorial to get a little information about classes and methods that I can use when making a script. (I've also been using the Trinitycore Code Documentation as reference as well but it also seems to show the same issues)
      Although the tutorial is a little out of date, I don't see why OnGossipSelect doesn't exist anywhere in CreatureScript and that when I try to link the script to the core code it spits out this error.
      object of abstract class type "GossipTeleporter" is not allowed:
      pure virtual function "CreatureScript::GetAI" has no overrider
      The DEFINES of "ADD_GOSSIP_ITEM" and many more don't exist either.
       
      Am I missing something? All I want to know is if the core is mean't to be this way and if not should I download an older version of the core before I put to much working into my current core.
      (I downloaded my core right from the Trinitycore website tutorial)
       
      I'm currently trying to write a simple gossipteleporter that will let you talk to an npc and teleport to the given location. It's very hard to do this when so many things just don't exist within my core.
       
      EXTRA: I pasted this into a new custom script just to see if I would get errors and I got a lot of different errors: http://pastebin.com/raw/G62e0t49
      This was obtained from here: http://www.ac-web.org/forums/showthread.php?129885-Request-Teleporter-NPC-for-TrinityCore
      By no means am I looking to copy the code from the two links above, I was using them as a test to see if my core accepted them.
       
      Thanks,
      Wark
    • By Cantte
      Well ... today I was about to compile the trinity core version for WoW 4.3.4 of this repository "https://gitlab.com/trinitycore/TrinityCore_434". Download them and when you use the cmake, I generate the solution correctly. When I began to compile this went well until I got to the last step, when I was 90% practically.
      This was the error:
      Main.obj: error LNK2019: external symbol SSLeay_version unresolved referred to in the function "public: void __cdecl <lambda_4a2d53ce610f18dba0b4b4d6532c13a7> :: operator () (void) const" (?? R <lambda_4a2d53ce610f18dba0b4b4d6532c13a7> @@ QEBAXXZ)
      25> scripts.lib (cs_server.obj): error LNK2001: external symbol SSLeay_version unresolved
      25> gsoap.lib (stdsoap2.obj): error LNK2019: unresolved sk_num external symbol referenced in the tcp_connect function
      25> gsoap.lib (stdsoap2.obj): error LNK2019: unresolved sk_value external symbol referenced in the tcp_connect function
      25> gsoap.lib (stdsoap2.obj): error LNK2019: unresolved sk_pop_free external symbol referenced in the tcp_connect function
      25> gsoap.lib (stdsoap2.obj): error LNK2019: outer symbol OPENSSL_add_all_algorithms_noconf unresolved referenced in the soap_ssl_init function
      25> gsoap.lib (stdsoap2.obj): error LNK2019: external symbol SSL_load_error_strings unresolved referenced in the soap_ssl_init function
      25> gsoap.lib (stdsoap2.obj): error LNK2019: unresolved external SSLv23_method symbol referenced in the ssl_auth_init function
      25> gsoap.lib (stdsoap2.obj): error LNK2019: external symbol SSL_library_init unresolved referenced in the soap_ssl_init function
      25> gsoap.lib (stdsoap2.obj): error LNK2019: external symbol SSL_state unresolved referenced in the tcp_connect function
      25> common.lib (OpenSSLCrypto.obj): error LNK2019: external symbol CRYPTO_num_locks unresolved referred to in the function "void __cdecl OpenSSLCrypto :: threadsCleanup (void)" (? ThreadsCleanup @ OpenSSLCrypto @@ YAXXZ)
      25> common.lib (OpenSSLCrypto.obj): error LNK2019: external symbol CRYPTO_set_locking_callback unresolved referred to in the function "void __cdecl OpenSSLCrypto :: threadsCleanup (void)" (? ThreadsCleanup @ OpenSSLCrypto @@ YAXXZ)
      25> common.lib (OpenSSLCrypto.obj): error LNK2019: external symbol CRYPTO_THREADID_set_numeric unresolved referred to in the function "void __cdecl threadIdCallback (struct crypto_threadid_st *)" (? ThreadIdCallback @@ YAXPEAUcrypto_threadid_st @@@ Z)
      25> common.lib (OpenSSLCrypto.obj): error LNK2019: external symbol CRYPTO_THREADID_set_callback unresolved referenced in the function "void __cdecl OpenSSLCrypto :: threadsCleanup (void)" (? ThreadsCleanup @ OpenSSLCrypto @@ YAXXZ)
      25> common.lib (ARC4.obj): error LNK2019: external symbol EVP_CIPHER_CTX_init unresolved referred to in the function "public: __cdecl ARC4 :: ARC4 (unsigned int)" (?? 0ARC4 @@ QEAA @ I @ Z)
      25> common.lib (HmacHash.obj): error LNK2019: unresolved HMAC_CTX_init external symbol referenced in the "struct hmac_ctx_st * __cdecl HMAC_CTX_new (void)" function (? HMAC_CTX_new @@ YAPEAUhmac_ctx_st @@ XZ)
      25> common.lib (HmacHash.obj): error LNK2019: unresolved HMAC_CTX_cleanup external symbol referenced in the "void __cdecl HMAC_CTX_free (struct hmac_ctx_st *)" function (? HMAC_CTX_free @@ YAXPEAUhmac_ctx_st @@@ Z)
      25> E: \ Server-Wow \ TrinityCore_434-4.3.4 \ Build \ bin \ RelWithDebInfo \ worldserver.exe: fatal error LNK1120: 16 external unresolved
      25> Compilation of the "worldserver.vcxproj" project completed - ERROR.
      26> ------ Compile operation started: project: ALL_BUILD, configuration: RelWithDebInfo x64 ------
      26> Building Custom Rule E: /Server-Wow/TrinityCore_434-4.3.4/CMakeLists.txt
      26> CMake does not need to re-run because E: /Server-Wow/TrinityCore_434-4.3.4/Build/CMakeFiles/generate.stamp is up-to-date.
      ========== Compile: 23 correct, 3 incorrect, 0 updated, 0 omitted ==========
       
      And this is the original error in Spanish (since I use the compiler in Spanish)
       
      Main.obj : error LNK2019: símbolo externo SSLeay_version sin resolver al que se hace referencia en la función "public: void __cdecl <lambda_4a2d53ce610f18dba0b4b4d6532c13a7>::operator()(void)const " (??R<lambda_4a2d53ce610f18dba0b4b4d6532c13a7>@@QEBAXXZ)
      25>scripts.lib(cs_server.obj) : error LNK2001: símbolo externo SSLeay_version sin resolver
      25>gsoap.lib(stdsoap2.obj) : error LNK2019: símbolo externo sk_num sin resolver al que se hace referencia en la función tcp_connect
      25>gsoap.lib(stdsoap2.obj) : error LNK2019: símbolo externo sk_value sin resolver al que se hace referencia en la función tcp_connect
      25>gsoap.lib(stdsoap2.obj) : error LNK2019: símbolo externo sk_pop_free sin resolver al que se hace referencia en la función tcp_connect
      25>gsoap.lib(stdsoap2.obj) : error LNK2019: símbolo externo OPENSSL_add_all_algorithms_noconf sin resolver al que se hace referencia en la función soap_ssl_init
      25>gsoap.lib(stdsoap2.obj) : error LNK2019: símbolo externo SSL_load_error_strings sin resolver al que se hace referencia en la función soap_ssl_init
      25>gsoap.lib(stdsoap2.obj) : error LNK2019: símbolo externo SSLv23_method sin resolver al que se hace referencia en la función ssl_auth_init
      25>gsoap.lib(stdsoap2.obj) : error LNK2019: símbolo externo SSL_library_init sin resolver al que se hace referencia en la función soap_ssl_init
      25>gsoap.lib(stdsoap2.obj) : error LNK2019: símbolo externo SSL_state sin resolver al que se hace referencia en la función tcp_connect
      25>common.lib(OpenSSLCrypto.obj) : error LNK2019: símbolo externo CRYPTO_num_locks sin resolver al que se hace referencia en la función "void __cdecl OpenSSLCrypto::threadsCleanup(void)" ([email protected]@@YAXXZ)
      25>common.lib(OpenSSLCrypto.obj) : error LNK2019: símbolo externo CRYPTO_set_locking_callback sin resolver al que se hace referencia en la función "void __cdecl OpenSSLCrypto::threadsCleanup(void)" ([email protected]@@YAXXZ)
      25>common.lib(OpenSSLCrypto.obj) : error LNK2019: símbolo externo CRYPTO_THREADID_set_numeric sin resolver al que se hace referencia en la función "void __cdecl threadIdCallback(struct crypto_threadid_st *)" ([email protected]@[email protected]@@Z)
      25>common.lib(OpenSSLCrypto.obj) : error LNK2019: símbolo externo CRYPTO_THREADID_set_callback sin resolver al que se hace referencia en la función "void __cdecl OpenSSLCrypto::threadsCleanup(void)" ([email protected]@@YAXXZ)
      25>common.lib(ARC4.obj) : error LNK2019: símbolo externo EVP_CIPHER_CTX_init sin resolver al que se hace referencia en la función "public: __cdecl ARC4::ARC4(unsigned int)" ([email protected]@[email protected]@Z)
      25>common.lib(HmacHash.obj) : error LNK2019: símbolo externo HMAC_CTX_init sin resolver al que se hace referencia en la función "struct hmac_ctx_st * __cdecl HMAC_CTX_new(void)" ([email protected]@[email protected]@XZ)
      25>common.lib(HmacHash.obj) : error LNK2019: símbolo externo HMAC_CTX_cleanup sin resolver al que se hace referencia en la función "void __cdecl HMAC_CTX_free(struct hmac_ctx_st *)" ([email protected]@[email protected]@@Z)
      25>E:\Server-Wow\TrinityCore_434-4.3.4\Build\bin\RelWithDebInfo\worldserver.exe : fatal error LNK1120: 16 externos sin resolver
      25>Compilación del proyecto "worldserver.vcxproj" terminada -- ERROR.
      26>------ Operación Compilar iniciada: proyecto: ALL_BUILD, configuración: RelWithDebInfo x64 ------
      26>Building Custom Rule E:/Server-Wow/TrinityCore_434-4.3.4/CMakeLists.txt
      26>CMake does not need to re-run because E:/Server-Wow/TrinityCore_434-4.3.4/Build/CMakeFiles/generate.stamp is up-to-date.
      ========== Compilar: 23 correctos, 3 incorrectos, 0 actualizados, 0 omitidos ==========
       
       
      Thanks.
×