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TrinityCore

MrSmite

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Everything posted by MrSmite

  1. @Paradox - Nice and clean. I always forget about the hosts file What I did was create a wtf for my LAN, localhost or "public" in the game folder and then I run a batch file to simply copy them into the 'realmlist.wtf'. It's not as simple as the hosts file but it also modifies the Config.wtf to switch between fullscreen (playing) or windowed (debugging) wow_launcher_LAN wow_launcher_Blizzard @Echo off cls setlocal SET wow_path=D:\Games\wow_wotlk SET cfg_path=D:\Games\wow_wotlk\Data\enUS SET wtf_path=D:\Games\wow_wotlk\WTF REM ### Create the proper realmlist.wtf if exist "%cfg_path%"\realmlist_orig.wtf ( TYPE "%cfg_path%"\realmlist_orig.wtf > "%cfg_path%"\realmlist.wtf ) else ( ECHO Cannot start: realmlist_orig.wtf does not exist ) REM ### Create the proper Config.wtf (for fullscreen/windowed, etc) if exist "%wtf_path%"\public_Config.wtf ( TYPE "%wtf_path%"\public_Config.wtf > "%wtf_path%"\Config.wtf ) else ( ECHO Cannot start: public_Config.wtf does not exist goto batch_exit ) REM Using /D allows us to define a working dir similar to the "Start In" box in a shortcut. ECHO ^>Starting World of Warcraft - public (Launcher.exe) ECHO. ECHO ^>Will automatically save settings and exit when game closes ECHO. ECHO ^>Note: Forces game to 75hz refresh rate START /D%wow_path% /WAIT %wow_path%\Launcher.exe :batch_exit REM Save any changes to the config (audio, video, etc.) TYPE "%wtf_path%"\Config.wtf > "%wtf_path%"\public_Config.wtf REM WoW is broken, it deletes the gxRefresh line at logout so we'll put it REM back after exiting the game... ECHO SET gxRefresh "75" >> "%wtf_path%"\public_Config.wtf endlocal
  2. You said your MySQL server is running but is it running on port 3306? Your error shows that you're trying to reach it on that port. Either switch the MySQL instance to that port or update your CONF / DB to use the port your server is running on.
  3. I think the problem with labels and prefixes is people tend not to use them or they use the wrong ones (sometimes on purpose just to generate traffic).
  4. Agreed. I have all the 4.x patches saved as well. Since Blizz decided to stop providing EXE patches like the 3.x ones, it's harder now to patch through the Cata. series of patches.
  5. Right, I can understand that for subforums. The problem is you really need a duplicate set of forums to separate out the 4.x stuff. As more and more 4.x stuff gets posted, it will muck up the 3.3.5a stuff. For example, if I search for "extract maps", I'll get results for both 3.3.5a and 4.x. If you had a "Help - 3.x" and "Help 4.x" forum then I can search the specific one and be sure to get the most appropriate results. Likewise, if I post a help request in the "Help - 3.x" forums then I hopefully wouldn't get an answer from someone running a 4.x server. So you could use something like this: Help and Support |---3.x |--solved issues |---4.x |--solved issues
  6. He can try this downloader: http://www.joystiq.c...-install-client I just ran it and selected "Wrath of the Lich King" from the dropdown and it did connect to blizzard's akamai deployment server to download this into my temp folder: InstallWoW.Start.IX86.WLK-1.MPQ He will need to run it under an account that has full access to "C:Program FilesCommon FilesBlizzard Entertainment" because it unpacks files there. Based on the XML file, it looks like it will stop at Litchking: <?xml version="1.0" encoding="utf-8"?> <product_defs> ProductCode WLK TrialCode 0 PromoCode 0 LocCode enUS </product_defs> The WotLK installer installs 3.0.1.8874 at which point he'd need to patch his client back up to 3.3.5a. Edit: I think he'll need to actually choose all three from the dropdown and point them to the same installation folder. When I selected WotLK and pointed it at an empty folder it said the download size was 6 GB which would be missing quite a bit.
  7. He'll have a hard time downloading the client, the launcher will update him to 5.x which is a Pandaria migration patch. If he downloads it off a torrent then he might get what he wants but then again he might not. What I find strange is there is no "Player" data for the error. If his client did in fact send the wrong packet, there should be a valid reference to the Player object to get account info. You didn't indicate in your OP but what version of the core are you running? Is this a 3.x or 4.x server? If this is a 3.x server, here is the function in question: Notice this: Player* _player = m_Session ? m_Session->GetPlayer() : NULL; For some reason this is returning NULL for your friend so it seems like he's disconnecting before this function even gets called.
  8. Since 4.x seems to becoming more active with testers and even development, perhaps it would be wise to create a separate 4.x forum with its own "Help & Support", "Code Development" and "Custom Code" subforums. This will not only help to keep things less confusing to 3.x users when trying to find help or browse / merge code but it would also allow for easy archiving of the 3.x material for reference when 4.x finally goes live.
  9. This isn't a realm ID issue or the player wouldn't even be able to connect at all. Is your friend using a hacked version of the client? Did they modify any of their MPQ files? If this happens only when a loading screen appears, it seems to me that something is broken on the client side. I remember when I was mucking around with trying to change the Draeni models into Night Elf models by editing the DBC files, I caused similar "malformed packet" issues when trying to /sit or /dance which not only disconnected me but crashed my client too.
  10. Interesting idea so long as the plugin is smart enough to not send notifications if the referenced person is already participating in the thread. That would cause double notifications, one for the "Follow this topic" and one for the "@". Also these notifications should be an on / off option as well as an e-mail / forum notification option in the user's profile. Most of the time I don't care if people are talking about me
  11. I didn't create a topic, I only tried to open them. I guess the permissions should be set at the forum level, not the topic level. Makes no sense to be able to open a forum if you can't read any of the topics in it.
  12. I can look at the forum and unread threads show bold color but every thread I open brings up a 404 message, even ones I've already read. Is the forum broken or are they restricted to an access level I don't have?
  13. This should probably be indicated on the wiki. Perhaps in red next to the "Mac OSX" link under the "how to" section on the homepage. At least that way people can decide wether they want to try it or not.
  14. @Kingpin That looks like a good template, putting the less used items in a dropdown.
  15. Interesting. I think if it were moved before "docs" and "tpaste" it would allow lower resolutions to shove those never-used buttons out of sight instead of a useful one I bumped my resolution up and it appeared but I usually only use the higher res. for movies and games, gives me a headache to read text.
  16. Since we can't personalize the toolbar at the top of the forums, would it be possible to move the 'Bugs & Patches' button out of the 'More' dropdown? I go there a lot and, call me lazy, but I don't like the extra click
  17. What does your worldserver log say? Usually this is an invalid maps/vmaps directory or a problem with MySQL.
  18. I wonder if there's a way to allow the "advanced editor" as the default for when you create new posts. As of now, the only way is to post and then edit.
  19. When creating a new post, if I try to use and t together (as in a directory name), it replaces it with a tab when I submit. I then have to edit the post, click "use full editor" and replace them. For some reason when you post a new topic the editor is different than the "full editor" available when you edit a post. Is there a way to stop the forum from treating things as escape characters? Note: Enclosing in code, quote or sql tags doesn't seem to help This is a code tag c: rinity This is an SQL tag c: rinity [/sql]
  20. I noticed in the "Solved" section that the canned message has broken HTML tags: Notice the "br" tags?
  21. Nope, when I first posted there was no way to check other than to receive a notification which clutters up the inbox.
  22. That is still considered a repack. It was compiled by someone outside the community and packaged and if there were any issues we wouldn't be able to help you since we really don't know if they changed anything. I already advised you not to use it. PS: Congrats on getting it working. If this is your first time, it will get easier. When I first came on the scene I nearly pulled my hair out trying to get it right.
  23. If you follow the wiki and still have problems then I'd suggest: Scrap everyting and start from scratch Start some screen recording software Follow the wiki while recording what you do Upload the video to YouTube Link to it here This might help if there's a barrier where you can't explain what you've done or we can't understand your explanation.
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