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So i guess it is pretty obvious about what am i going to ask =)
Problem is, previousle we could just sha1 username and password separated by colon and here is the sha_pass_hash.
The problem i am facing right now, is that according to https://github.com/TrinityCore/TrinityCore/blob/86b98686a95e23247ecb774fb23ecd5b8d94b97b/src/server/game/Accounts/BattlenetAccountMgr.cpp#L177 Trinity now uses SHA256, so the hashes do not match anymore. The thing is, password length in database is 40 symbols (exactly as many as in sha1 hash), but sha256 hash length is 64 characters long. I am confused...
I've tried to recreate whole "Cryptography" thing on PHP but, guess what, failed.
Can somebody explain me how the password is generated nowadays?
Thank you for your attention.
I have searched all over the forums and can't find anything that exactly matches this.
I can connect fine to the server using my windows client, but when I try to connect using my mac client it immediately bounces back stating "You have been disconnected from the server".
I have the correct IP address in the config.wtf (And realmlist in the DB) but still can't connect.
I of course can't apply the connection patcher, because the EXE isn't mac compatible.
Is there something else I need to do to connect with mac?
Here is my connection.log if it helps (NOTE that the ".logon.battle.net" I can't get rid of... there is no where config.wtf that has that).
3/14 13:10:21.966 Login program=WoW platform=Mc64 locale=enUS 3/14 13:10:22.097 Component WoW.Mc64.20886 3/14 13:10:22.097 Component WoW.base.20726 3/14 13:10:22.099 Battle.net is Component Bnet.Mc64.37165 3/14 13:10:22.099 LOGIN: state: LOGIN_STATE_CONNECTING result: LOGIN_OK 3/14 13:10:22.145 Failed to resolve “18.104.22.168”.logon.battle.net 3/14 13:10:22.145 LOGIN: state: LOGIN_STATE_FAILED result: DISCONNECTED 3/14 13:10:22.145 Login program=WoW platform=Mc64 locale=enUS 3/14 13:10:22.145 Component WoW.Mc64.20886 3/14 13:10:22.145 Component WoW.base.20726 3/14 13:10:22.154 Battle.net is Component Bnet.Mc64.37165 3/14 13:10:23.298 Client Disconnect due to reason:8 3/14 13:12:54.053 LOGIN: state: LOGIN_STATE_CONNECTING result: LOGIN_OK 3/14 13:12:54.073 Failed to resolve “192.168.1.130”.logon.battle.net 3/14 13:12:54.151 LOGIN: state: LOGIN_STATE_FAILED result: DISCONNECTED 3/14 13:12:54.151 Login program=WoW platform=Mc64 locale=enUS 3/14 13:12:54.173 Component WoW.Mc64.20886 3/14 13:12:54.173 Component WoW.base.20726 3/14 13:12:54.308 Battle.net is Component Bnet.Mc64.37165 3/14 13:12:54.309 Client Disconnect due to reason:8
(sorry for bad english)
i was trying out the 6.X Core and there was no Spawns in Dreanor.
So i want to Sniff them from Live and add them my Self. If i manage to get it to work i will share my Work.
I need some help.
Im complete new to sniffing/parsing. And the last time i was setting up a Privatserver is some years ago.
Some month ago i made my degree in Software dev. so i got "some" C# & SQL knowledge.
Im compiling the Core and Parser myself.
My sniffing attemps
I was walking around in Dreanor/Gorgrond for testing to get some spawns.
I got a 2MB .pkt Package and try to parse the creatures and i got some data out that looks not correct to me.
- The names of the creatures not working, looks like some utf-8 problem.
- The data dont look correct, and dont match the TDB tables. for example:
[...] modelid1=32784, modelid2=117440512, name='�', rank=1852130080, family=1851877746, type=1866932324 [...]
The parsed SQL is producing errors like this:
Out of range value for column 'modelid2' at row 1
Out of range value for column 'rank' at row 1
Out of range value for column 'family' at row 1
Can you help me getting this to work?