MrSmite Posted February 24, 2013 Report Share Posted February 24, 2013 I have been following the wiki.. Except the wiki isn't a choose your own adventure and you clearly skipped the part about downloading MySQL Server Community Edition. This is not the same as mysqllite. Link to comment Share on other sites More sharing options...
Reck Posted February 24, 2013 Report Share Posted February 24, 2013 Unfortunently that didn't help. I'm still receiveing that error. Link to comment Share on other sites More sharing options...
Reck Posted February 24, 2013 Report Share Posted February 24, 2013 I did download that.. Link to comment Share on other sites More sharing options...
Jameyboor Posted February 24, 2013 Report Share Posted February 24, 2013 I've had those lib errors aswell, they are pretty straight forward.. the lib's just aren't there where they should be.. choose to only build mysqllite and check where the lib get's saved, then check if the other projects actually look in that folder to find the lib. Link to comment Share on other sites More sharing options...
MrSmite Posted February 24, 2013 Report Share Posted February 24, 2013 I did download that.. If you installed both then it is probably confusing CMake and you need to set the LIBs manually: Open CMake and set your build / source directories Click File -> Delete Cache and answer Yes Click Tools -> Configure Choose Specify Native Compilers and click Next Browse to "cl.exe" for both the C and C++ compiler Click Finish When it's done configuring, go to step 10 Uncheck USE_MYSQL_SOURCES and click Configure again Check the Advanced option Look for MYSQL_INCLUDE_DIR and point this to C:/Program Files/MySQL/5.5/include or wherever you installed MySQL Community Edition Look for MYSQL_LIBRARY and point this to C:/Program Files/MySQL/5.5/lib/libmysql.lib or wherever you installed MySQL Community Edition Click Configure Click Generate You're done! 1 Link to comment Share on other sites More sharing options...
Paradox Posted February 24, 2013 Report Share Posted February 24, 2013 So, you removed .net 4.5 and updated VS to sp1 and that didn't fix it? we are not M$ help and support, and this thread should be closed telling you to go ask on m$ site... Link to comment Share on other sites More sharing options...
Reck Posted February 25, 2013 Report Share Posted February 25, 2013 Apparently a service pack were missing. Works now. Thanks for helping though Link to comment Share on other sites More sharing options...
Reck Posted February 25, 2013 Report Share Posted February 25, 2013 I don't know what m$ is, however I were missing a service pack. It works now Link to comment Share on other sites More sharing options...
Paradox Posted February 25, 2013 Report Share Posted February 25, 2013 microsoft, duh Link to comment Share on other sites More sharing options...
Ferrin Posted February 25, 2013 Report Share Posted February 25, 2013 Ok, I've been building this core for years and now im having the same issue... Even when i manually pointed this to the mysql includes and lib it still errored out on me. I'm using VS2008. Link to comment Share on other sites More sharing options...
Reck Posted February 25, 2013 Report Share Posted February 25, 2013 Yea, I figured that. I just don't get what the $ means. Link to comment Share on other sites More sharing options...
Reck Posted February 25, 2013 Report Share Posted February 25, 2013 Do you have the visual studio service pack installed? If not, try downloading it. http://www.microsoft.com/en-us/download/details.aspx?id=10986 Link to comment Share on other sites More sharing options...
MrSmite Posted February 25, 2013 Report Share Posted February 25, 2013 Yea, I figured that. I just don't get what the $ means. The $ is a jab at how Microsoft is "just in it for money" rather than actually making a bug-free, user friendly product. So you insult them by using M$ instead of MS. Link to comment Share on other sites More sharing options...
Ferrin Posted February 25, 2013 Report Share Posted February 25, 2013 Yes i do. But... Ok, so here's the deal. I already had Service pack 1 installed, but as anyone knows.. That doesn't mean anything as crap magically just gets corrupt in windows. (big shocker there) So instead of doing a complete reinstall, i just tried to reinstall the Service pack and it seemed to resolve everything just fine. If you're getting this error, then just reinstall the Service pack. Even if you think everything "should" work. Link to comment Share on other sites More sharing options...
Paradox Posted February 25, 2013 Report Share Posted February 25, 2013 microsoft is all about the money, in the US, $ is the symbol for dollars, and, also looks like an S... Edit: Note to self: refresh the page before replying... Link to comment Share on other sites More sharing options...
Reck Posted February 26, 2013 Report Share Posted February 26, 2013 I am aware of that, Paradox. What I meant was that I didn't know what the $ part of m$ meant. Link to comment Share on other sites More sharing options...
OMGhixD Posted February 28, 2013 Report Share Posted February 28, 2013 Hello! theese are the errors im getting from compiling, the latest source A.K.A Rev51 Error 1 error C1083: Cannot open include file: 'sys/socket.h': No such file or directory C:UsersRobertDesktopsourcedepg3dliteincludeG3DSystem.h 22 1 collision Error 2 error C1083: Cannot open include file: 'sys/socket.h': No such file or directory C:UsersRobertDesktopsourcedepg3dliteincludeG3DSystem.h 22 1 game Error 3 error C1083: Cannot open include file: 'sys/socket.h': No such file or directory C:UsersRobertDesktopsourcedepg3dliteincludeG3DSystem.h 22 1 scripts Error 4 error C1083: Cannot open include file: 'sys/socket.h': No such file or directory (C:UsersRobertDesktopsourcedepg3dlitesourceBox.cpp) C:UsersRobertDesktopsourcedepg3dliteincludeG3DSystem.h 22 1 g3dlib Error 5 error C1083: Cannot open include file: 'sys/socket.h': No such file or directory (C:UsersRobertDesktopsourcedepg3dlitesourceCapsule.cpp) C:UsersRobertDesktopsourcedepg3dliteincludeG3DSystem.h 22 1 g3dlib Error 6 error C1083: Cannot open include file: 'sys/socket.h': No such file or directory (C:UsersRobertDesktopsourcedepg3dlitesourceBinaryInput.cpp) C:UsersRobertDesktopsourcedepg3dliteincludeG3DSystem.h 22 1 g3dlib Error 7 error C1083: Cannot open include file: 'sys/socket.h': No such file or directory (C:UsersRobertDesktopsourcedepg3dlitesourceBinaryOutput.cpp) C:UsersRobertDesktopsourcedepg3dliteincludeG3DSystem.h 22 1 g3dlib Error 8 error C1083: Cannot open include file: 'sys/socket.h': No such file or directory (C:UsersRobertDesktopsourcedepg3dlitesourceAny.cpp) C:UsersRobertDesktopsourcedepg3dliteincludeG3DSystem.h 22 1 g3dlib Error 9 error C1083: Cannot open include file: 'sys/socket.h': No such file or directory (C:UsersRobertDesktopsourcedepg3dlitesourceAABox.cpp) C:UsersRobertDesktopsourcedepg3dliteincludeG3DSystem.h 22 1 g3dlib Error 10 error C1083: Cannot open include file: 'sys/socket.h': No such file or directory (C:UsersRobertDesktopsourcedepg3dlitesourceCollisionDetection.cpp) C:UsersRobertDesktopsourcedepg3dliteincludeG3DSystem.h 22 1 g3dlib Error 11 error C1083: Cannot open include file: 'sys/socket.h': No such file or directory (C:UsersRobertDesktopsourcedepg3dlitesourceCoordinateFrame.cpp) C:UsersRobertDesktopsourcedepg3dliteincludeG3DSystem.h 22 1 g3dlib Error 12 error C1083: Cannot open include file: 'sys/socket.h': No such file or directory (C:UsersRobertDesktopsourcedepg3dlitesourceFileSystem.cpp) C:UsersRobertDesktopsourcedepg3dliteincludeG3DSystem.h 22 1 g3dlib Error 13 error C1083: Cannot open include file: 'sys/socket.h': No such file or directory (C:UsersRobertDesktopsourcedepg3dlitesourceCylinder.cpp) C:UsersRobertDesktopsourcedepg3dliteincludeG3DSystem.h 22 1 g3dlib Error 14 error C1083: Cannot open include file: 'sys/socket.h': No such file or directory (C:UsersRobertDesktopsourcedepg3dlitesourcefileutils.cpp) C:UsersRobertDesktopsourcedepg3dliteincludeG3DSystem.h 22 1 g3dlib Error 15 error C1083: Cannot open include file: 'sys/socket.h': No such file or directory (C:UsersRobertDesktopsourcedepg3dlitesourceformat.cpp) C:UsersRobertDesktopsourcedepg3dliteincludeG3DSystem.h 22 1 g3dlib Error 16 error C1083: Cannot open include file: 'sys/socket.h': No such file or directory (C:UsersRobertDesktopsourcedepg3dlitesourceLine.cpp) C:UsersRobertDesktopsourcedepg3dliteincludeG3DSystem.h 22 1 g3dlib Error 17 error C1083: Cannot open include file: 'sys/socket.h': No such file or directory (C:UsersRobertDesktopsourcedepg3dlitesourceLineSegment.cpp) C:UsersRobertDesktopsourcedepg3dliteincludeG3DSystem.h 22 1 g3dlib Error 18 error C1083: Cannot open include file: 'sys/socket.h': No such file or directory (C:UsersRobertDesktopsourcedepg3dlitesourceLog.cpp) C:UsersRobertDesktopsourcedepg3dliteincludeG3DSystem.h 22 1 g3dlib Error 19 error C1083: Cannot open include file: 'sys/socket.h': No such file or directory (C:UsersRobertDesktopsourcedepg3dlitesourceMatrix3.cpp) C:UsersRobertDesktopsourcedepg3dliteincludeG3DSystem.h 22 1 g3dlib Error 20 error C1083: Cannot open include file: 'sys/socket.h': No such file or directory (C:UsersRobertDesktopsourcedepg3dlitesourceMatrix4.cpp) C:UsersRobertDesktopsourcedepg3dliteincludeG3DSystem.h 22 1 g3dlib Error 21 error C1083: Cannot open include file: 'sys/socket.h': No such file or directory (C:UsersRobertDesktopsourcedepg3dlitesourceMemoryManager.cpp) C:UsersRobertDesktopsourcedepg3dliteincludeG3DSystem.h 22 1 g3dlib Error 22 error C1083: Cannot open include file: 'sys/socket.h': No such file or directory (C:UsersRobertDesktopsourcedepg3dlitesourcePlane.cpp) C:UsersRobertDesktopsourcedepg3dliteincludeG3DSystem.h 22 1 g3dlib Error 23 error C1083: Cannot open include file: 'sys/socket.h': No such file or directory (C:UsersRobertDesktopsourcedepg3dlitesourcePhysicsFrame.cpp) C:UsersRobertDesktopsourcedepg3dliteincludeG3DSystem.h 22 1 g3dlib Error 24 error C1083: Cannot open include file: 'sys/socket.h': No such file or directory (C:UsersRobertDesktopsourcedepg3dlitesourceQuat.cpp) C:UsersRobertDesktopsourcedepg3dliteincludeG3DSystem.h 22 1 g3dlib Error 25 error C1083: Cannot open include file: 'sys/socket.h': No such file or directory (C:UsersRobertDesktopsourcedepg3dlitesourceRay.cpp) C:UsersRobertDesktopsourcedepg3dliteincludeG3DSystem.h 22 1 g3dlib Error 26 error C1083: Cannot open include file: 'sys/socket.h': No such file or directory (C:UsersRobertDesktopsourcedepg3dlitesourceRegistryUtil.cpp) C:UsersRobertDesktopsourcedepg3dliteincludeG3DSystem.h 22 1 g3dlib Error 27 error C1083: Cannot open include file: 'sys/socket.h': No such file or directory (C:UsersRobertDesktopsourcedepg3dlitesourceSphere.cpp) C:UsersRobertDesktopsourcedepg3dliteincludeG3DSystem.h 22 1 g3dlib Error 28 error C1083: Cannot open include file: 'sys/socket.h': No such file or directory (C:UsersRobertDesktopsourcedepg3dlitesourcestringutils.cpp) C:UsersRobertDesktopsourcedepg3dliteincludeG3DSystem.h 22 1 g3dlib Error 29 error C1083: Cannot open include file: 'sys/socket.h': No such file or directory (C:UsersRobertDesktopsourcedepg3dlitesourceSystem.cpp) C:UsersRobertDesktopsourcedepg3dliteincludeG3DSystem.h 22 1 g3dlib Error 30 error C1083: Cannot open include file: 'sys/socket.h': No such file or directory (C:UsersRobertDesktopsourcedepg3dlitesourceTextInput.cpp) C:UsersRobertDesktopsourcedepg3dliteincludeG3DSystem.h 22 1 g3dlib Error 31 error C1083: Cannot open include file: 'sys/socket.h': No such file or directory (C:UsersRobertDesktopsourcedepg3dlitesourceTriangle.cpp) C:UsersRobertDesktopsourcedepg3dliteincludeG3DSystem.h 22 1 g3dlib Error 32 error C1083: Cannot open include file: 'sys/socket.h': No such file or directory (C:UsersRobertDesktopsourcedepg3dlitesourceTextOutput.cpp) C:UsersRobertDesktopsourcedepg3dliteincludeG3DSystem.h 22 1 g3dlib Error 33 error C1083: Cannot open include file: 'sys/socket.h': No such file or directory (C:UsersRobertDesktopsourcedepg3dlitesourceVector2.cpp) C:UsersRobertDesktopsourcedepg3dliteincludeG3DSystem.h 22 1 g3dlib Error 34 error C1083: Cannot open include file: 'sys/socket.h': No such file or directory (C:UsersRobertDesktopsourcedepg3dlitesourceUprightFrame.cpp) C:UsersRobertDesktopsourcedepg3dliteincludeG3DSystem.h 22 1 g3dlib Error 35 error C1083: Cannot open include file: 'sys/socket.h': No such file or directory (C:UsersRobertDesktopsourcedepg3dlitesourceVector3.cpp) C:UsersRobertDesktopsourcedepg3dliteincludeG3DSystem.h 22 1 g3dlib Error 36 error C1083: Cannot open include file: 'sys/socket.h': No such file or directory (C:UsersRobertDesktopsourcedepg3dlitesourceVector4.cpp) C:UsersRobertDesktopsourcedepg3dliteincludeG3DSystem.h 22 1 g3dlib Error 37 error C1083: Cannot open include file: 'sys/socket.h': No such file or directory (C:UsersRobertDesktopsourcesrcserverworldserverCommandLineCliRunnable.cpp) C:UsersRobertDesktopsourcedepg3dliteincludeG3DSystem.h 22 1 worldserver Error 38 error C1083: Cannot open include file: 'sys/socket.h': No such file or directory (C:UsersRobertDesktopsourcesrcserverworldserverWorldThreadWorldRunnable.cpp) C:UsersRobertDesktopsourcedepg3dliteincludeG3DSystem.h 22 1 worldserver Hope someone got a answer for this sincerly OMGhixD Link to comment Share on other sites More sharing options...
baric Posted February 28, 2013 Report Share Posted February 28, 2013 Did you try reading the error message? It's pretty obvious. Link to comment Share on other sites More sharing options...
OMGhixD Posted February 28, 2013 Report Share Posted February 28, 2013 Okei...so i was able to fix this, by actually uninstalling GIT, and continueing compiling.... Link to comment Share on other sites More sharing options...
Nay Posted March 3, 2013 Report Share Posted March 3, 2013 Okei...so i was able to fix this, by actually uninstalling GIT, and continueing compiling....This has nothing to do with Git. What compiler are you using? MSVC is the only compiled supported on Windows. Link to comment Share on other sites More sharing options...
Ricky Posted March 3, 2013 Report Share Posted March 3, 2013 Hi, I'm having the same issue. Can you tell me where to add -DWIN32? Under C/C++ section? Link to comment Share on other sites More sharing options...
Nay Posted March 3, 2013 Report Share Posted March 3, 2013 Nowhere, Ricky. What compiler are you using? Link to comment Share on other sites More sharing options...
Ricky Posted March 3, 2013 Report Share Posted March 3, 2013 (edited) Hi, Nay. I'm using Visual Studio 10. I had no problems with Cmake. I already changed the "Configuration Manager" to Release and platform to Win32, as it says in this tutorial. http://collab.kpsn.org/display/tc/How-to_Win (Compiling the Source). Never had a problem compiling other core emulators. There is also the need of adding "-DWIN32" to the tools projects(mkdir bug). Edited March 6, 2013 by Ricky Link to comment Share on other sites More sharing options...
dizk Posted March 15, 2013 Report Share Posted March 15, 2013 Hello! Im having some problems compiling the last revision of TrinityCore on Linux (Archlinux). Running CMake gives: cmake ../TrinityCore/ -DPREFIX=/home/wowserv/server -DWITH_WARNINGS=1 -DTOOLS=1 -DUSE_COREPCH=0 -DUSE_SCRIPTPCH=0 -- The C compiler identification is GNU 4.7.2 -- The CXX compiler identification is GNU 4.7.2 -- Check for working C compiler: /usr/bin/cc -- Check for working C compiler: /usr/bin/cc -- works -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Check for working CXX compiler: /usr/bin/c++ -- Check for working CXX compiler: /usr/bin/c++ -- works -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Detected 64-bit platform -- UNIX: Using jemalloc -- UNIX: Using default configuration directory -- UNIX: Using default library directory -- UNIX: Configuring uninstall target -- UNIX: Created uninstall target -- Found ACE library: /usr/lib64/libACE.so -- Found ACE headers: /usr/include -- Found OpenSSL: /usr/lib64/libssl.so;/usr/lib64/libcrypto.so -- Using mysql-config: /usr/bin/mysql_config -- Found MySQL library: /usr/lib64/libmysqlclient_r.so -- Found MySQL headers: /usr/include/mysql -- Found Readline library: /usr/lib64/libreadline.so -- Include dir is: /usr/include -- Found ZLIB: /usr/lib64/libz.so (found version "1.2.7") -- Found BZip2: /usr/lib64/libbz2.so (found version "1.0.6") -- Looking for BZ2_bzCompressInit in /usr/lib64/libbz2.so -- Looking for BZ2_bzCompressInit in /usr/lib64/libbz2.so - found -- Found git binary : /usr/bin/git * TrinityCore revision : 3b9ab08029a2+ 2013-03-15 23:02:11 +0100 (master branch) * TrinityCore buildtype : Release * Install core to : /home/wowserv/server * Install libraries to : /home/wowserv/server/lib * Install configs to : /home/wowserv/server/etc * Build world/auth : Yes (default) * Build with scripts : Yes (default) * Build map/vmap tools : Yes * Build core w/PCH : No * Build scripts w/PCH : No * Show all warnings : Yes * Use coreside debug : No (default) * Use GIT revision hash : Yes -- SCRIPT PREPARATIONS -> Prepared: Spells -> Prepared: Commands -> Prepared: Examples -> Prepared: Custom -> Prepared: World -> Prepared: Outdoor PVP Zones -> Prepared: Eastern Kingdoms -> Prepared: Kalimdor -> Prepared: Outland -> Prepared: Northrend -> Prepared: Events -- SCRIPT PREPARATION COMPLETE -- Configuring done -- Generating done -- Build files have been written to: /home/wowserv/build When im trying to make (make -j 4) it gives me the following: [ 18%] Building CXX object src/server/game/CMakeFiles/game.dir/AI/CoreAI/ReactorAI.cpp.o [ 18%] Building CXX object src/server/scripts/CMakeFiles/scripts.dir/Spells/spell_mage.cpp.o [ 18%] Building CXX object src/server/game/CMakeFiles/game.dir/AI/CoreAI/GameObjectAI.cpp.o [ 19%] Building CXX object src/server/scripts/CMakeFiles/scripts.dir/Spells/spell_paladin.cpp.o [ 19%] Building CXX object src/server/game/CMakeFiles/game.dir/AI/CoreAI/TotemAI.cpp.o [ 19%] Building CXX object src/server/game/CMakeFiles/game.dir/AI/CoreAI/PetAI.cpp.o [ 19%] Building CXX object src/server/scripts/CMakeFiles/scripts.dir/Spells/spell_item.cpp.o [ 19%] Building CXX object src/server/game/CMakeFiles/game.dir/AI/CoreAI/GuardAI.cpp.o Scanning dependencies of target authserver [ 19%] Building CXX object src/server/authserver/CMakeFiles/authserver.dir/Authentication/AuthCodes.cpp.o [ 19%] Building CXX object src/server/authserver/CMakeFiles/authserver.dir/Realms/RealmList.cpp.o [ 19%] Building CXX object src/server/scripts/CMakeFiles/scripts.dir/Spells/spell_holiday.cpp.o [ 19%] Building CXX object src/server/authserver/CMakeFiles/authserver.dir/Server/RealmSocket.cpp.o [ 19%] Building CXX object src/server/game/CMakeFiles/game.dir/AI/CoreAI/CombatAI.cpp.o [ 20%] Building CXX object src/server/authserver/CMakeFiles/authserver.dir/Server/AuthSocket.cpp.o [ 20%] Building CXX object src/server/scripts/CMakeFiles/scripts.dir/Spells/spell_pet.cpp.o [ 20%] Building CXX object src/server/scripts/CMakeFiles/scripts.dir/Commands/cs_account.cpp.o [ 21%] Building CXX object src/server/game/CMakeFiles/game.dir/AI/CoreAI/UnitAI.cpp.o [ 21%] Building CXX object src/server/authserver/CMakeFiles/authserver.dir/Main.cpp.o /home/wowserv/TrinityCore/src/server/authserver/Main.cpp: In function ‘int main(int, char**)’: /home/wowserv/TrinityCore/src/server/authserver/Main.cpp:106:61: error: expected ‘)’ before ‘_BUILD_DIRECTIVE’ make[2]: *** [src/server/authserver/CMakeFiles/authserver.dir/Main.cpp.o] Error 1 make[1]: *** [src/server/authserver/CMakeFiles/authserver.dir/all] Error 2 make[1]: *** Waiting for unfinished jobs.... [ 21%] Building CXX object src/server/scripts/CMakeFiles/scripts.dir/Commands/cs_achievement.cpp.o [ 21%] Building CXX object src/server/scripts/CMakeFiles/scripts.dir/Commands/cs_ban.cpp.o [ 21%] Building CXX object src/server/scripts/CMakeFiles/scripts.dir/Commands/cs_bf.cpp.o [ 21%] Building CXX object src/server/game/CMakeFiles/game.dir/AI/CoreAI/PassiveAI.cpp.o [ 21%] Building CXX object src/server/game/CMakeFiles/game.dir/AI/CreatureAI.cpp.o [ 21%] Building CXX object src/server/scripts/CMakeFiles/scripts.dir/Commands/cs_cast.cpp.o [ 22%] Building CXX object src/server/scripts/CMakeFiles/scripts.dir/Commands/cs_character.cpp.o [ 22%] Building CXX object src/server/game/CMakeFiles/game.dir/AuctionHouse/AuctionHouseMgr.cpp.o [ 22%] Building CXX object src/server/game/CMakeFiles/game.dir/Battlefield/Battlefield.cpp.o [ 22%] Building CXX object src/server/scripts/CMakeFiles/scripts.dir/Commands/cs_cheat.cpp.o [ 22%] Building CXX object src/server/scripts/CMakeFiles/scripts.dir/Commands/cs_debug.cpp.o [ 22%] Building CXX object src/server/scripts/CMakeFiles/scripts.dir/Commands/cs_deserter.cpp.o [ 22%] Building CXX object src/server/scripts/CMakeFiles/scripts.dir/Commands/cs_disable.cpp.o [ 22%] Building CXX object src/server/game/CMakeFiles/game.dir/Battlefield/Zones/BattlefieldWG.cpp.o [ 22%] Building CXX object src/server/game/CMakeFiles/game.dir/Battlefield/BattlefieldMgr.cpp.o [ 22%] Building CXX object src/server/game/CMakeFiles/game.dir/Battlegrounds/BattlegroundMgr.cpp.o [ 22%] Building CXX object src/server/scripts/CMakeFiles/scripts.dir/Commands/cs_event.cpp.o [ 22%] Building CXX object src/server/game/CMakeFiles/game.dir/Battlegrounds/Zones/BattlegroundNA.cpp.o [ 22%] Building CXX object src/server/scripts/CMakeFiles/scripts.dir/Commands/cs_gm.cpp.o [ 22%] Building CXX object src/server/scripts/CMakeFiles/scripts.dir/Commands/cs_go.cpp.o [ 23%] Building CXX object src/server/game/CMakeFiles/game.dir/Battlegrounds/Zones/BattlegroundRV.cpp.o [ 23%] Building CXX object src/server/game/CMakeFiles/game.dir/Battlegrounds/Zones/BattlegroundAB.cpp.o [ 23%] Building CXX object src/server/game/CMakeFiles/game.dir/Battlegrounds/Zones/BattlegroundDS.cpp.o [ 23%] Building CXX object src/server/scripts/CMakeFiles/scripts.dir/Commands/cs_gobject.cpp.o [ 23%] Building CXX object src/server/game/CMakeFiles/game.dir/Battlegrounds/Zones/BattlegroundEY.cpp.o [ 23%] Building CXX object src/server/game/CMakeFiles/game.dir/Battlegrounds/Zones/BattlegroundWS.cpp.o [ 23%] Building CXX object src/server/scripts/CMakeFiles/scripts.dir/Commands/cs_guild.cpp.o [ 23%] Building CXX object src/server/game/CMakeFiles/game.dir/Battlegrounds/Zones/BattlegroundBE.cpp.o [ 23%] Building CXX object src/server/game/CMakeFiles/game.dir/Battlegrounds/Zones/BattlegroundAV.cpp.o [ 24%] Building CXX object src/server/scripts/CMakeFiles/scripts.dir/Commands/cs_honor.cpp.o [ 24%] Building CXX object src/server/scripts/CMakeFiles/scripts.dir/Commands/cs_instance.cpp.o [ 24%] Building CXX object src/server/scripts/CMakeFiles/scripts.dir/Commands/cs_learn.cpp.o [ 24%] Building CXX object src/server/game/CMakeFiles/game.dir/Battlegrounds/Zones/BattlegroundIC.cpp.o [ 24%] Building CXX object src/server/game/CMakeFiles/game.dir/Battlegrounds/Zones/BattlegroundSA.cpp.o [ 24%] Building CXX object src/server/scripts/CMakeFiles/scripts.dir/Commands/cs_lfg.cpp.o [ 24%] Building CXX object src/server/scripts/CMakeFiles/scripts.dir/Commands/cs_list.cpp.o [ 24%] Building CXX object src/server/scripts/CMakeFiles/scripts.dir/Commands/cs_lookup.cpp.o [ 24%] Building CXX object src/server/scripts/CMakeFiles/scripts.dir/Commands/cs_message.cpp.o [ 25%] Building CXX object src/server/game/CMakeFiles/game.dir/Battlegrounds/Zones/BattlegroundRL.cpp.o [ 25%] Building CXX object src/server/game/CMakeFiles/game.dir/Battlegrounds/Battleground.cpp.o /home/wowserv/TrinityCore/src/server/scripts/Commands/cs_message.cpp: In static member function ‘static bool message_commandscript::HandleWhispersCommand(ChatHandler*, const char*)’: /home/wowserv/TrinityCore/src/server/scripts/Commands/cs_message.cpp:216:81: error: cannot pass objects of non-trivially-copyable type ‘std::string {aka class std::basic_string<char>}’ through ‘...’ /home/wowserv/TrinityCore/src/server/scripts/Commands/cs_message.cpp:221:73: error: cannot pass objects of non-trivially-copyable type ‘std::string {aka class std::basic_string<char>}’ through ‘...’ make[2]: *** [src/server/scripts/CMakeFiles/scripts.dir/Commands/cs_message.cpp.o] Error 1 make[2]: *** Waiting for unfinished jobs.... [ 25%] Building CXX object src/server/game/CMakeFiles/game.dir/Battlegrounds/ArenaTeam.cpp.o [ 25%] Building CXX object src/server/game/CMakeFiles/game.dir/Battlegrounds/BattlegroundQueue.cpp.o make[1]: *** [src/server/scripts/CMakeFiles/scripts.dir/all] Error 2 [ 25%] Building CXX object src/server/game/CMakeFiles/game.dir/Battlegrounds/ArenaTeamMgr.cpp.o [ 25%] Building CXX object src/server/game/CMakeFiles/game.dir/Calendar/CalendarMgr.cpp.o [ 25%] Building CXX object src/server/game/CMakeFiles/game.dir/Chat/Channels/ChannelMgr.cpp.o [ 25%] Building CXX object src/server/game/CMakeFiles/game.dir/Chat/Channels/Channel.cpp.o [ 25%] Building CXX object src/server/game/CMakeFiles/game.dir/Chat/ChatLink.cpp.o [ 25%] Building CXX object src/server/game/CMakeFiles/game.dir/Chat/Chat.cpp.o [ 26%] Building CXX object src/server/game/CMakeFiles/game.dir/Combat/HostileRefManager.cpp.o [ 26%] Building CXX object src/server/game/CMakeFiles/game.dir/Combat/ThreatManager.cpp.o [ 26%] Building CXX object src/server/game/CMakeFiles/game.dir/Conditions/DisableMgr.cpp.o [ 26%] Building CXX object src/server/game/CMakeFiles/game.dir/Conditions/ConditionMgr.cpp.o [ 26%] Building CXX object src/server/game/CMakeFiles/game.dir/DataStores/DBCStores.cpp.o [ 26%] Building CXX object src/server/game/CMakeFiles/game.dir/DungeonFinding/LFGScripts.cpp.o [ 26%] Building CXX object src/server/game/CMakeFiles/game.dir/DungeonFinding/LFGQueue.cpp.o [ 26%] Building CXX object src/server/game/CMakeFiles/game.dir/DungeonFinding/LFGGroupData.cpp.o [ 26%] Building CXX object src/server/game/CMakeFiles/game.dir/DungeonFinding/LFGPlayerData.cpp.o [ 27%] Building CXX object src/server/game/CMakeFiles/game.dir/DungeonFinding/LFGMgr.cpp.o [ 27%] Building CXX object src/server/game/CMakeFiles/game.dir/DungeonFinding/LFG.cpp.o [ 27%] Building CXX object src/server/game/CMakeFiles/game.dir/Entities/Player/SocialMgr.cpp.o [ 27%] Building CXX object src/server/game/CMakeFiles/game.dir/Entities/Player/Player.cpp.o [ 27%] Building CXX object src/server/game/CMakeFiles/game.dir/Entities/Transport/Transport.cpp.o [ 27%] Building CXX object src/server/game/CMakeFiles/game.dir/Entities/Totem/Totem.cpp.o [ 27%] Building CXX object src/server/game/CMakeFiles/game.dir/Entities/Unit/Unit.cpp.o [ 27%] Building CXX object src/server/game/CMakeFiles/game.dir/Entities/Unit/StatSystem.cpp.o [ 27%] Building CXX object src/server/game/CMakeFiles/game.dir/Entities/Pet/Pet.cpp.o [ 28%] Building CXX object src/server/game/CMakeFiles/game.dir/Entities/Vehicle/Vehicle.cpp.o [ 28%] Building CXX object src/server/game/CMakeFiles/game.dir/Entities/Object/Object.cpp.o [ 28%] Building CXX object src/server/game/CMakeFiles/game.dir/Entities/Object/ObjectPosSelector.cpp.o [ 28%] Building CXX object src/server/game/CMakeFiles/game.dir/Entities/Object/Updates/UpdateData.cpp.o [ 28%] Building CXX object src/server/game/CMakeFiles/game.dir/Entities/Object/Updates/UpdateFieldFlags.cpp.o [ 28%] Building CXX object src/server/game/CMakeFiles/game.dir/Entities/DynamicObject/DynamicObject.cpp.o [ 28%] Building CXX object src/server/game/CMakeFiles/game.dir/Entities/Item/Container/Bag.cpp.o [ 28%] Building CXX object src/server/game/CMakeFiles/game.dir/Entities/Item/ItemEnchantmentMgr.cpp.o [ 28%] Building CXX object src/server/game/CMakeFiles/game.dir/Entities/Item/Item.cpp.o [ 28%] Building CXX object src/server/game/CMakeFiles/game.dir/Entities/Creature/CreatureGroups.cpp.o [ 29%] Building CXX object src/server/game/CMakeFiles/game.dir/Entities/Creature/TemporarySummon.cpp.o [ 29%] Building CXX object src/server/game/CMakeFiles/game.dir/Entities/Creature/GossipDef.cpp.o [ 29%] Building CXX object src/server/game/CMakeFiles/game.dir/Entities/Creature/Creature.cpp.o [ 29%] Building CXX object src/server/game/CMakeFiles/game.dir/Entities/Corpse/Corpse.cpp.o [ 29%] Building CXX object src/server/game/CMakeFiles/game.dir/Entities/GameObject/GameObject.cpp.o [ 29%] Building CXX object src/server/game/CMakeFiles/game.dir/Events/GameEventMgr.cpp.o [ 29%] Building CXX object src/server/game/CMakeFiles/game.dir/Globals/ObjectMgr.cpp.o [ 29%] Building CXX object src/server/game/CMakeFiles/game.dir/Globals/ObjectAccessor.cpp.o [ 29%] Building CXX object src/server/game/CMakeFiles/game.dir/Grids/GridStates.cpp.o [ 30%] Building CXX object src/server/game/CMakeFiles/game.dir/Grids/Notifiers/GridNotifiers.cpp.o [ 30%] Building CXX object src/server/game/CMakeFiles/game.dir/Grids/ObjectGridLoader.cpp.o [ 30%] Building CXX object src/server/game/CMakeFiles/game.dir/Groups/GroupReference.cpp.o [ 30%] Building CXX object src/server/game/CMakeFiles/game.dir/Groups/Group.cpp.o [ 30%] Building CXX object src/server/game/CMakeFiles/game.dir/Groups/GroupMgr.cpp.o [ 30%] Building CXX object src/server/game/CMakeFiles/game.dir/Guilds/GuildMgr.cpp.o [ 30%] Building CXX object src/server/game/CMakeFiles/game.dir/Guilds/Guild.cpp.o [ 30%] Building CXX object src/server/game/CMakeFiles/game.dir/Handlers/SpellHandler.cpp.o [ 30%] Building CXX object src/server/game/CMakeFiles/game.dir/Handlers/TaxiHandler.cpp.o [ 31%] Building CXX object src/server/game/CMakeFiles/game.dir/Handlers/MovementHandler.cpp.o [ 31%] Building CXX object src/server/game/CMakeFiles/game.dir/Handlers/GroupHandler.cpp.o [ 31%] Building CXX object src/server/game/CMakeFiles/game.dir/Handlers/BattlefieldHandler.cpp.o [ 31%] Building CXX object src/server/game/CMakeFiles/game.dir/Handlers/ItemHandler.cpp.o [ 31%] Building CXX object src/server/game/CMakeFiles/game.dir/Handlers/GuildHandler.cpp.o [ 31%] Building CXX object src/server/game/CMakeFiles/game.dir/Handlers/MiscHandler.cpp.o [ 31%] Building CXX object src/server/game/CMakeFiles/game.dir/Handlers/SkillHandler.cpp.o [ 31%] Building CXX object src/server/game/CMakeFiles/game.dir/Handlers/CharacterHandler.cpp.o [ 31%] Building CXX object src/server/game/CMakeFiles/game.dir/Handlers/TradeHandler.cpp.o [ 31%] Building CXX object src/server/game/CMakeFiles/game.dir/Handlers/ArenaTeamHandler.cpp.o /home/wowserv/TrinityCore/src/server/game/Handlers/CharacterHandler.cpp: In member function ‘void WorldSession::HandlePlayerLogin(LoginQueryHolder*)’: /home/wowserv/TrinityCore/src/server/game/Handlers/CharacterHandler.cpp:863:33: error: expected ‘)’ before ‘_BUILD_DIRECTIVE’ [ 32%] Building CXX object src/server/game/CMakeFiles/game.dir/Handlers/VoiceChatHandler.cpp.o make[2]: *** [src/server/game/CMakeFiles/game.dir/Handlers/CharacterHandler.cpp.o] Error 1 make[2]: *** Waiting for unfinished jobs.... make[1]: *** [src/server/game/CMakeFiles/game.dir/all] Error 2 make: *** [all] Error 2 No errors before the first one. 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maestro Posted March 15, 2013 Report Share Posted March 15, 2013 totally agree compiling under Ubuntu server 12.04 [ 28%] Building CXX object src/server/scripts/CMakeFiles/scripts.dir/Commands/cs_lookup.cpp.o [ 28%] Building CXX object src/server/scripts/CMakeFiles/scripts.dir/Commands/cs_message.cpp.o /home/trinity/TrinityCore/src/server/scripts/Commands/cs_message.cpp: In static member function ‘static bool message_commandscript::HandleWhispersCommand(ChatHandler*, const char*)’: /home/trinity/TrinityCore/src/server/scripts/Commands/cs_message.cpp:216:81: error: cannot pass objects of non-trivially-copyable type ‘std::string {aka struct std::basic_string<char>}’ through ‘...’ /home/trinity/TrinityCore/src/server/scripts/Commands/cs_message.cpp:221:73: error: cannot pass objects of non-trivially-copyable type ‘std::string {aka struct std::basic_string<char>}’ through ‘...’ make[2]: *** [src/server/scripts/CMakeFiles/scripts.dir/Commands/cs_message.cpp.o] Error 1 make[2]: *** Waiting for unfinished jobs.... [ 28%] Building CXX object src/server/game/CMakeFiles/game.dir/Grids/GridStates.cpp.o [ 28%] Building CXX object src/server/game/CMakeFiles/game.dir/Grids/Notifiers/GridNotifiers.cpp.o [ 28%] Building CXX object src/server/game/CMakeFiles/game.dir/Grids/ObjectGridLoader.cpp.o [ 28%] Building CXX object src/server/game/CMakeFiles/game.dir/Groups/Group.cpp.o [ 28%] Building CXX object src/server/game/CMakeFiles/game.dir/Groups/GroupMgr.cpp.o [ 29%] Building CXX object src/server/game/CMakeFiles/game.dir/Groups/GroupReference.cpp.o make[1]: *** [src/server/scripts/CMakeFiles/scripts.dir/all] Error 2 make[1]: *** Waiting for unfinished jobs.... on rev: https://github.com/TrinityCore/TrinityCore/commit/3b9ab08029a224fe0f1548eb8187c4186f4ea29b Link to comment Share on other sites More sharing options...
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