Jump to content
TrinityCore

CDawg

Members
  • Posts

    1477
  • Joined

  • Last visited

  • Days Won

    85

Everything posted by CDawg

  1. @YacinoBen You can go to TC's repo. The title will show what exact version(s) are supported. https://github.com/TrinityCore/TrinityCore
  2. He tried using repacked vmaps, so my guess is that he is using a repacked core and got everything confused.
  3. Yeah, I saw that you were using Linux, but Debian. You need 1.58+ for Ubuntu 16+ or other newer distros of Linux OS. I read that CMake output and saw 1.55 boost
  4. The repack vmaps will always be outdated and should never be a comparison. Never ever use repack data with TC core. You will have to re-extract vmaps that you compiled.
  5. Wait what?? If I'm not on 1.61 minimum My Ubuntu and CentOS gets flooded with Boost errors.
  6. The problem is just that you have to update your Boost. Then you should be good to go You are using 1.55 which is an ancient version of boost. CMAKE OUTPUT: -- Boost version: 1.55.0 -- Found the following Boost libraries: -- system -- filesystem -- thread -- program_options -- iostreams -- Performing Test boost_filesystem_copy_links_without_NO_SCOPED_ENUM -- Performing Test boost_filesystem_copy_links_without_NO_SCOPED_ENUM - Failed
  7. Are you referring to https://trinitycore.atlassian.net/wiki/display/tc/playercreateinfo_spell_custom ? Also, what revision are you using? Assuming 3.3.5a did you check your conf and enable PlayerStart.AllSpells = 1 ? https://github.com/TrinityCore/TrinityCore/blob/3.3.5/src/server/worldserver/worldserver.conf.dist#L2855
  8. So here are the details. For the creature_template tags. (335a) https://trinitycore.atlassian.net/wiki/display/tc/creature_template#creature_template-unit_flags https://trinitycore.atlassian.net/wiki/display/tc/creature_template#creature_template-unit_flags2 However, I havnt found any issues to that specific quest. (Assuming it's a quest issue) Not sure if that quest triggers the NPCs to become invisible or the NPCs in that area are just bugged. If it's a quest issue, then it's possible that there is a trigger, rather than a db issue. Anyhow, I will try that quest when I get home. In the meantime, try searching if there are others that have identified that bug. If you can't find any issues open, please feel to create one (sounds like an easy fix) reference for my search: https://github.com/TrinityCore/TrinityCore/issues?utf8=✓&q=Wretched
  9. Yeah, this was a specific Linux issue. But your note should be helpful to Windows users that seem to be having a more of an issue with Windows detecting boost
  10. This would probably be better served in custom code and requests. What programming language are you using and do you have a snippet of what you are using or having an issue with?
  11. Actually, it can get goofy and you do have to set the path manually for Linux users. (similar to Windows) I did have to export BOOST_ROOT=$HOME/boost_1_63_0. (idk, maybe it was me when I upgraded my boost ) Fortunately for Linux users that CMake has a catch all process before compiling and finding out before you get half way into compiling your core and not spewing errors. I think there is a specific Boost version install that doesn't set within the registry correctly for Win users or If you install, reinstall, something gets goofy with Win users. Edit: Oh btw, when I remove the old boost directories, I get errors during the cmake process, even though it's looking at the newer version boost. An example: I have 3 directories boost_61/ boost_62/ and boost_63/, however when I remove 61 and 62 (old ones) cmake says it's using boost_63, but during the compile i still get 'cant find boost libraries' So I place them both back (61 and 62) and everything is fine. ¯\_(ツ)_/¯ It's quite frustrating.
  12. Do eeet!! We need something to make sniffing easier. When I get time, Iv'e been piecing together the player map. I usually get about 10-15mins a day, due to real life.
  13. It's giving an error linking to the version of boost that you are using. Unresolved Symbol Error: "Boost". In other words it's saying "I can't find what I'm looking for"
  14. I'm connecting with a 1000Mbps fiber link with an i7 on my home computer. So unless someone else can test in the US, it takes 18.3 seconds to finally load for me. ¯\_(ツ)_/¯ I'm not knocking the website, I just didn't know if you were hosting from your house as a beta page.
  15. my connection is timing out. You hosting that site on a Raspberry Pi?
  16. If you have multiple changes, you will want to isolate each PR. If you have multiple changes, it will all already be included at once in one giant PR (without isolating each change).
  17. Have you tried to contact the author of that patch? I could take a look at it, but I'mnot dabbling too much with 7.x
  18. https://github.com/TrinityCore/TrinityCore/issues
  19. @Astraithious It's recommend and ideal to have separate world and character databases. However, the real question is, what are you trying to accomplish by having multiple realms with one characters database? The other question is, if you log into another realm from the original, I'm assuming you are retrieving the same characters listed, or did you customize that? I did some core modifications where I wanted to see about using one characters database and seperate pvp/pve realms where the client will only see pve characters for one realm and another list for pvp. (it was a crossrealm project start). It worked, but like codeman8214 mentioned, it was a headache and a pain in the ass. I scrapped the project, once I got about 200+ players and trying to keep track on which realm. It made for very very easy realm transfers, but I had to bump the character limit from 10 to 20. Once players created more than 10 players, there were a shit ton of bugs.
  20. Just a heads up for those looking to build your next system/server and find a killer deal for a Intel i7 cpu. News that there are counterfiet i7 cpu's making circulation pretty much everywhere. Some experts estimate that there are thousands of these made and scamming people. If it's too good to be true, it just might be! https://www.extremetech.com/computing/85286-fake-intel-core-i7-cpu Cheers
  21. Kudos to replying back to the forums with the solution. Just to clarify, it's not an error, just a configuration due to the locale client that you are using.
  22. I don't have that problem with Linux
  23. Are the profile Locations supposed to be truncated together? For example: I deliberately placed a colon : and a space so the location is not truncated.
×
×
  • Create New...