CDawg Posted March 28, 2017 Report Share Posted March 28, 2017 2 hours ago, Dormammu said: Should I be concerned? Will that screw up any building in VS after pulling latest? Thanks. Not really an issue for the game. just an issue with git on windows trying to find your linux vm or tools. git extensions uses linux basic commands to operate on a windows environment. Link to comment Share on other sites More sharing options...
CDawg Posted March 28, 2017 Report Share Posted March 28, 2017 1 hour ago, Dormammu said: For the record - I used everything perfectly 3 or 4 times before this popped up out of the blue. Obviously SOMETHING changed, but whereabouts/How do I go about fixing it? Did you try clicking repair and fixing that exact item? Try going to your windows control pane -> programs and features -> click git extensions and see if there is an add button. don't uninstall it, just see about an option to add the basic linux commands to your windows. The (sh) error is the shell script. It may be installed, just that git extensions can't find it. Personally I recommend going full Linux, then you wont have that issue 1 Link to comment Share on other sites More sharing options...
Drakos Posted March 28, 2017 Report Share Posted March 28, 2017 Hey, I've tried to compile twice so far but I'm getting build failed. Those are the logs if you can please help me out. Using VS 2015 update 3. CMakeOutput.log CMakeError.log Link to comment Share on other sites More sharing options...
Billy Posted March 28, 2017 Report Share Posted March 28, 2017 1 hour ago, Drakos said: Hey, I've tried to compile twice so far but I'm getting build failed. Those are the logs if you can please help me out. Using VS 2015 update 3. CMakeOutput.log CMakeError.log 'C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\CL.exe' try using the VS 15 2017 Win64. 1 Link to comment Share on other sites More sharing options...
Drakos Posted March 28, 2017 Report Share Posted March 28, 2017 Worked! Link to comment Share on other sites More sharing options...
Drakos Posted April 4, 2017 Report Share Posted April 4, 2017 Another issue I'm facing, I keep getting 20 succeed, 2 failed I've already put visual studio 14 2015 64bit, tried putting release and relwithdbinfo, same errors CMakeError.log CMakeOutput.log Link to comment Share on other sites More sharing options...
Drakos Posted April 4, 2017 Report Share Posted April 4, 2017 Tried re-compiling again, Wotlk with Visual studio 14 2015 win64 and Legion with Visual studio 15 2017 win64. Used relwithdebinfo for both, did clean and tried building after. I'm getting the errors attached. First two are for Wotlk and rest for Legion. I've also attached the items that have been created after the compile finished. Wotlk: http://prntscr.com/esi5j6 Legion: http://prntscr.com/esi5o8 I don't know if they are legit errors or if I should ignore them, any help is appreciated. CMakeOutput.log CMakeError.log CMakeOutput.log CMakeError.log Link to comment Share on other sites More sharing options...
Nay Posted April 4, 2017 Report Share Posted April 4, 2017 @Drakos What errors are you talking about? Paste the output of the compilation. Link to comment Share on other sites More sharing options...
Drakos Posted April 4, 2017 Report Share Posted April 4, 2017 C:\Users\Giannis\Desktop\Wotlk Core\CMakeFiles\CMakeTmp\CheckIncludeFile.c(1): fatal error C1083: Cannot open include file: 'pthread.h': No such file or directory [C:\Users\Giannis\Desktop\Wotlk Core\CMakeFiles\CMakeTmp\cmTC_a3a7f.vcxproj] Done Building Project "C:\Users\Giannis\Desktop\Wotlk Core\CMakeFiles\CMakeTmp\cmTC_a3a7f.vcxproj" (default targets) -- FAILED. C:\Users\Giannis\Desktop\Legion Core\CMakeFiles\CMakeTmp\CheckIncludeFile.c(1): fatal error C1083: Cannot open include file: 'pthread.h': No such file or directory [C:\Users\Giannis\Desktop\Legion Core\CMakeFiles\CMakeTmp\cmTC_fa89a.vcxproj] Done Building Project "C:\Users\Giannis\Desktop\Legion Core\CMakeFiles\CMakeTmp\cmTC_fa89a.vcxproj" (default targets) -- FAILED. Build FAILED. Apparently those are the errors I get on both cores. Link to comment Share on other sites More sharing options...
Nay Posted April 4, 2017 Report Share Posted April 4, 2017 Those errors do not matter, they are tests done by CMake internals. All that matters is in the Visual Studio compile log. Link to comment Share on other sites More sharing options...
Drakos Posted April 4, 2017 Report Share Posted April 4, 2017 Where is that located to post it? Link to comment Share on other sites More sharing options...
Nay Posted April 4, 2017 Report Share Posted April 4, 2017 When you run Visual Studio and compile... Link to comment Share on other sites More sharing options...
Drakos Posted April 4, 2017 Report Share Posted April 4, 2017 You want the whole output log, the last lines or what? Link to comment Share on other sites More sharing options...
Nay Posted April 4, 2017 Report Share Posted April 4, 2017 I don't want anything If you have errors during compile, you can post the errors. The ones in CMakeError.log should be ignored. Link to comment Share on other sites More sharing options...
Drakos Posted April 4, 2017 Report Share Posted April 4, 2017 Recompiled Wotlk, this is what comes up: http://prntscr.com/esj6f4 PS: Recompiled Legion too, got this http://prntscr.com/esjjoi Link to comment Share on other sites More sharing options...
Thalles Posted April 5, 2017 Report Share Posted April 5, 2017 (edited) quem pode me ajudar em este erro por favor? Who can help me in this error please? Edited April 5, 2017 by Thalles Link to comment Share on other sites More sharing options...
Aokromes Posted April 5, 2017 Report Share Posted April 5, 2017 2 hours ago, Thalles said: quem pode me ajudar em este erro por favor? Who can help me in this error please? you need VS 2015 or 2017. 1 Link to comment Share on other sites More sharing options...
Thalles Posted April 7, 2017 Report Share Posted April 7, 2017 Link to comment Share on other sites More sharing options...
CDawg Posted April 7, 2017 Report Share Posted April 7, 2017 Read it carefully: https://trinitycore.atlassian.net/wiki/display/tc/Windows+Core+Installation Your compiler can not be found. Link to comment Share on other sites More sharing options...
blyzzar Posted April 11, 2017 Report Share Posted April 11, 2017 please can someone help me i try compile a 3.3.5 server but i get thes error CMake Error at cmake/compiler/msvc/settings.cmake:7 (message): MSVC: TrinityCore requires version 19.0 (MSVC 2015) to build but found 18.0.31101.0 Call Stack (most recent call first): cmake/platform/win/settings.cmake:4 (include) cmake/macros/CheckPlatform.cmake:11 (include) CMakeLists.txt:58 (include) the thing is i have instaled all that needs to be instaled for a compile Please if someone can help me Thes is my skype Blyzzar.florin Link to comment Share on other sites More sharing options...
Nay Posted April 11, 2017 Report Share Posted April 11, 2017 @blyzzar you need at least Visual Studio 2015 Link to comment Share on other sites More sharing options...
blyzzar Posted April 11, 2017 Report Share Posted April 11, 2017 now i got thes The C compiler identification is unknown The CXX compiler identification is unknown CMake Error at CMakeLists.txt:15 (project): No CMAKE_C_COMPILER could be found. CMake Error at CMakeLists.txt:15 (project): No CMAKE_CXX_COMPILER could be found. Link to comment Share on other sites More sharing options...
Nay Posted April 11, 2017 Report Share Posted April 11, 2017 As explained in the wiki, you need to select the C++ compiler in Custom install options of Visual Studio Link to comment Share on other sites More sharing options...
Vrahn Posted April 13, 2017 Report Share Posted April 13, 2017 Hey I just have a quick question about dynamic linking. I've been fiddling with the guide to try and get it to work and I'm just not sure what is meant specifically by this part: To run the system without errors you need to run the worldserver outside of your build directory. Use the CMAKE_INSTALL_PREFIX to install TrinityCore to your preferred install location when using the hotswap system. Set the CMAKE_INSTALL_PREFIX to a location in your filesystem (not C:/ on windows since it's write protected in most cases). Use the cmake INSTALL project target in Visual Studio (or `make install on unix`), to install TrinityCore to the location specified by CMAKE_INSTALL_PREFIX . Start the worldserver from the location specified by the CMAKE_INSTALL_PREFIX. Starting the worldserver inside your build directory may work but this method is unsupported! Does this mean I should move all the files in the Release folder somewhere else or what specifically? Thanks a lot for any help! Link to comment Share on other sites More sharing options...
blyzzar Posted April 14, 2017 Report Share Posted April 14, 2017 Ok so i know on boost_root i can fix it frome variables but the openssl idk how to fix it i got thes error CMake Error at cmake/macros/FindBoost.cmake:1185 (message): Unable to find the requested Boost libraries. Boost version: 1.57.0 Boost include path: C:/local/boost_1_57_0 Detected version of Boost is too old. Requested version was 1.59 (or newer). Call Stack (most recent call first): dep/boost/CMakeLists.txt:44 (find_package) Performing Test boost_filesystem_copy_links_without_NO_SCOPED_ENUM Performing Test boost_filesystem_copy_links_without_NO_SCOPED_ENUM - Failed Looking for open Looking for open - found CMake Error at C:/Program Files/CMake/share/cmake-3.8/Modules/FindPackageHandleStandardArgs.cmake:137 (message): Could NOT find OpenSSL (missing: OPENSSL_LIBRARIES OPENSSL_INCLUDE_DIR) Call Stack (most recent call first): C:/Program Files/CMake/share/cmake-3.8/Modules/FindPackageHandleStandardArgs.cmake:377 (_FPHSA_FAILURE_MESSAGE) cmake/macros/FindOpenSSL.cmake:179 (find_package_handle_standard_args) dep/openssl/CMakeLists.txt:16 (find_package) Link to comment Share on other sites More sharing options...
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