blackcat2 Posted August 20, 2011 Report Share Posted August 20, 2011 Mine is a bit different, using the following revision (https://github.com/TrinityCore/TrinityCore/commit/03f3a2a6367742895620d8786477a27fcce016b9) I got the following error during compilation Error 1 fatal error C1189: #error : sizeof(void *) is neither sizeof(int) nor sizeof(long) nor sizeof(long long) D:\Trinity Project\Custom with patches\dep\mysqllite\include\my_global.h 947 libmysql Error 2 fatal error LNK1181: cannot open input file '..\..\..\dep\mysqllite\Release\libmysql.lib' authserver authserver Error 3 fatal error LNK1181: cannot open input file '..\..\..\dep\mysqllite\Release\libmysql.lib' worldserver worldserver Link to comment Share on other sites More sharing options...
Svannon Posted August 21, 2011 Report Share Posted August 21, 2011 Core is compiling again now. Link to comment Share on other sites More sharing options...
Xorfy Posted August 21, 2011 Report Share Posted August 21, 2011 Hi, when I try to compile lastest TrinityCore in Ubuntu 10.04 32 bits I get an error while executing make command: trinity@fyrox-desktop:~/build$ cmake ../TrinityCore/ -DPREFIX=/home/trinity/server -DWITH_WARNINGS=1 -- The C compiler identification is GNU -- The CXX compiler identification is GNU -- Check for working C compiler: /usr/bin/gcc -- Check for working C compiler: /usr/bin/gcc -- works -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Check for working CXX compiler: /usr/bin/c++ -- Check for working CXX compiler: /usr/bin/c++ -- works -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Detected 32-bit platform -- UNIX: Using default configuration directory -- UNIX: Using default library directory -- UNIX: Configuring uninstall target -- UNIX: Created uninstall target -- GCC: All warnings enabled -- Found ACE library: /usr/lib/libACE.so -- Found ACE headers: /usr/include -- Found OpenSSL: /usr/lib/libssl.so;/usr/lib/libcrypto.so -- Using mysql-config: /usr/bin/mysql_config -- Found MySQL library: /usr/lib/libmysqlclient_r.so -- Found MySQL headers: /usr/include/mysql -- Found Readline library: /usr/lib/libreadline.so -- Include dir is: /usr/include -- Found ZLIB: /usr/lib/libz.so -- Found BZip2: /usr/lib/libbz2.so -- Looking for BZ2_bzCompressInit in /usr/lib/libbz2.so -- Looking for BZ2_bzCompressInit in /usr/lib/libbz2.so - found * TrinityCore rev. hash : cb9985c054ff * TrinityCore rev. date : 2011-08-21 19:03:24 +0200 * TrinityCore buildtype : Release * Install core to : /home/trinity/server * Install libraries to : /home/trinity/server/lib * Install configs to : /home/trinity/server/etc * Build world/auth : Yes (default) * Build with scripts : Yes (default) * Build map/vmap tools : No (default) * Build core w/PCH : Yes (default) * Build scripts w/PCH : Yes (default) * Use SFMT for RNG : No (default) * Show all warnings : Yes * Use coreside debug : No (default) -- SCRIPT PREPARATIONS -> Prepared: Spells -> Prepared: Commands -> Prepared: Examples -> Prepared: Custom -> Prepared: World -> Prepared: Outdoor PVP Zones -> Prepared: Eastern Kingdoms -> Prepared: Kalimdor -> Prepared: Outland -> Prepared: Northrend -- SCRIPT PREPARATION COMPLETE -- Configuring done -- Generating done -- Build files have been written to: /home/trinity/build trinity@fyrox-desktop:~/build$ make -j 4 Scanning dependencies of target revision.h Scanning dependencies of target gsoap Scanning dependencies of target jemalloc Scanning dependencies of target g3dlib [ 1%] Building CXX object dep/gsoap/CMakeFiles/gsoap.dir/soapServer.cpp.o [ 1%] Building C object dep/jemalloc/CMakeFiles/jemalloc.dir/src/mutex.c.o [ 1%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/AABox.cpp.o [ 1%] Building C object dep/jemalloc/CMakeFiles/jemalloc.dir/src/chunk_dss.c.o [ 1%] Building C object dep/jemalloc/CMakeFiles/jemalloc.dir/src/tcache.c.o [ 1%] Building CXX object dep/gsoap/CMakeFiles/gsoap.dir/stdsoap2.cpp.o [ 1%] Building C object dep/jemalloc/CMakeFiles/jemalloc.dir/src/prof.c.o [ 1%] Building C object dep/jemalloc/CMakeFiles/jemalloc.dir/src/chunk_swap.c.o [ 2%] Building C object dep/jemalloc/CMakeFiles/jemalloc.dir/src/base.c.o [ 2%] Building C object dep/jemalloc/CMakeFiles/jemalloc.dir/src/ctl.c.o [ 2%] Built target revision.h [ 2%] [ 2%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/Any.cpp.o Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/BinaryFormat.cpp.o [ 2%] Building CXX object dep/gsoap/CMakeFiles/gsoap.dir/soapC.cpp.o [ 2%] Building C object dep/jemalloc/CMakeFiles/jemalloc.dir/src/extent.c.o [ 2%] Building C object dep/jemalloc/CMakeFiles/jemalloc.dir/src/mb.c.o [ 2%] Building C object dep/jemalloc/CMakeFiles/jemalloc.dir/src/huge.c.o [ 2%] Building C object dep/jemalloc/CMakeFiles/jemalloc.dir/src/chunk.c.o [ 2%] Building C object dep/jemalloc/CMakeFiles/jemalloc.dir/src/chunk_mmap.c.o [ 2%] Building C object dep/jemalloc/CMakeFiles/jemalloc.dir/src/ckh.c.o [ 3%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/BinaryInput.cpp.o [ 3%] Building C object dep/jemalloc/CMakeFiles/jemalloc.dir/src/jemalloc.c.o [ 4%] Building C object dep/jemalloc/CMakeFiles/jemalloc.dir/src/rtree.c.o [ 4%] Building C object dep/jemalloc/CMakeFiles/jemalloc.dir/src/stats.c.o Scanning dependencies of target shared_pch_dephelp [ 5%] Building CXX object src/server/shared/CMakeFiles/shared_pch_dephelp.dir/shared_pch_dephelp.cxx.o In file included from /home/trinity/TrinityCore/src/server/shared/Threading/LockedQueue.h:26, from /home/trinity/TrinityCore/src/server/shared/Common.h:88, from /home/trinity/TrinityCore/src/server/shared/PrecompiledHeaders/sharedPCH.h:3, from /home/trinity/build/src/server/shared/shared_pch_dephelp.cxx:1: /home/trinity/TrinityCore/src/server/shared/Debugging/Errors.h:24:29: error: ace/Stack_Trace.h: No existe el fichero o el directorio [ 5%] Building C object dep/jemalloc/CMakeFiles/jemalloc.dir/src/hash.c.o [ 5%] Building C object dep/jemalloc/CMakeFiles/jemalloc.dir/src/arena.c.o In file included from /home/trinity/TrinityCore/src/server/shared/Database/SQLOperation.h:24, from /home/trinity/TrinityCore/src/server/shared/PrecompiledHeaders/sharedPCH.h:6, from /home/trinity/build/src/server/shared/shared_pch_dephelp.cxx:1: /home/trinity/TrinityCore/src/server/shared/Database/QueryResult.h: In member function ‘const Field& ResultSet::operator[](uint32) const’: /home/trinity/TrinityCore/src/server/shared/Database/QueryResult.h:46: error: ‘ACE_Stack_Trace’ was not declared in this scope compilation terminated due to -Wfatal-errors. make[2]: *** [src/server/shared/CMakeFiles/shared_pch_dephelp.dir/shared_pch_dephelp.cxx.o] Error 1 make[1]: *** [src/server/shared/CMakeFiles/shared_pch_dephelp.dir/all] Error 2 make[1]: *** Se espera a que terminen otras tareas.... [ 5%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/BinaryOutput.cpp.o Linking C static library libjemalloc.a [ 5%] Built target jemalloc [ 5%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/Box.cpp.o [ 5%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/Capsule.cpp.o [ 5%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/CollisionDetection.cpp.o [ 5%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/CoordinateFrame.cpp.o [ 5%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/Crypto.cpp.o [ 5%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/Cylinder.cpp.o [ 6%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/debugAssert.cpp.o [ 6%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/FileSystem.cpp.o [ 6%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/fileutils.cpp.o Linking CXX static library libgsoap.a [ 6%] Built target gsoap [ 6%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/format.cpp.o [ 6%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/g3dfnmatch.cpp.o [ 6%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/g3dmath.cpp.o [ 6%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/Line.cpp.o [ 6%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/LineSegment.cpp.o [ 6%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/Log.cpp.o [ 7%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/Matrix3.cpp.o [ 7%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/Matrix4.cpp.o [ 7%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/MemoryManager.cpp.o [ 7%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/PhysicsFrame.cpp.o [ 7%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/Plane.cpp.o [ 7%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/prompt.cpp.o [ 7%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/Quat.cpp.o [ 7%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/Random.cpp.o [ 7%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/Ray.cpp.o [ 8%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/ReferenceCount.cpp.o [ 8%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/RegistryUtil.cpp.o [ 8%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/Sphere.cpp.o [ 8%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/stringutils.cpp.o [ 8%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/System.cpp.o [ 8%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/TextInput.cpp.o [ 8%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/TextOutput.cpp.o [ 8%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/Triangle.cpp.o [ 9%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/uint128.cpp.o [ 9%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/UprightFrame.cpp.o [ 9%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/Vector2.cpp.o [ 9%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/Vector3.cpp.o [ 9%] Building CXX object dep/g3dlite/CMakeFiles/g3dlib.dir/source/Vector4.cpp.o Linking CXX static library libg3dlib.a [ 9%] Built target g3dlib make: *** [all] Error 2 trinity@fyrox-desktop:~/build$ I've installed ACE and OpenSSL 1.0.0d. Any ideas? Thank in advance Link to comment Share on other sites More sharing options...
ClanCC Posted August 22, 2011 Report Share Posted August 22, 2011 1) There's no 'latest' trinitycore. give the actual git rev. 2) Read http://www.trinitycore.org/f/topic/4046-tired-of-asking-always-the-same-questions/ Link to comment Share on other sites More sharing options...
Aokromes Posted August 22, 2011 Report Share Posted August 22, 2011 apt-get remove libace-dev and install any ace from 5.7.8 to 6.0.3, also use openssl 0.9.8o. http://www.trinitycore.info/How-to:Linux Link to comment Share on other sites More sharing options...
tuxman Posted August 22, 2011 Report Share Posted August 22, 2011 (edited) Hello, I've got the same error with Ubuntu 11.04 because I needed more swap. You can get temporary swap with (you must be in Super-User) : sudo dd if=/dev/zero of=/tmp/swap bs=1M count=1026 sudo mkswap /tmp/swap sudo swapon /tmp/swap 1026 = temporary swap size in Mo. The temporary swap stay until a reboot. Edited August 22, 2011 by tuxman Link to comment Share on other sites More sharing options...
Aokromes Posted August 22, 2011 Report Share Posted August 22, 2011 /home/trinity/TrinityCore/src/server/shared/Debugging/Errors.h:24:29: error: ace/Stack_Trace.h: No existe el fichero o el directorio That means file not found, nothing to do with swap, instead missing file (older ace) Link to comment Share on other sites More sharing options...
Erik Kubica Posted September 1, 2011 Report Share Posted September 1, 2011 (edited) Hi i have problems with visual studo, vusial c++ antd other :-\.. License file error afet 5 reinstall. Is here any other way to compile the source? i think with netbeans, codeblocks ort something else. i am runing 64bit os, cmake configured after second click to Configure i get: Found Windows SDK v7.1: C:\Program Files\Microsoft SDKs\Windows\v7.1\ Check for working C compiler using: Visual Studio 10 Win64 and nothing happens. when i click to stop nothing happens.... Help please, Greetings Erik Kubica ------------If somebody have latest rev copiled please send me it to my email to avoid leechers... [email protected] --------- Edited September 1, 2011 by Erik Kubica Link to comment Share on other sites More sharing options...
Nay Posted September 1, 2011 Report Share Posted September 1, 2011 (I think) You can compile with any compiler that CMake allows. Start CMake and check the compiler list Link to comment Share on other sites More sharing options...
Erik Kubica Posted September 1, 2011 Report Share Posted September 1, 2011 ok after 2 hours of tryying to set up minGW with code blocks i success fully done the cmake steps. i needed o rewrite user enviroment, place complimer to other folder and more... why things cannot be so easy like on linux-------------- Build: all in TrinityCore --------------- Using makefile: Makefile Scanning dependencies of target ace [ 0%] Building CXX object dep/acelite/ace/CMakeFiles/ace.dir/PrecompiledHeaders/WinAcePCH.cpp.obj g++.exe: /MP: No such file or directory make.exe[2]: *** [dep/acelite/ace/CMakeFiles/ace.dir/PrecompiledHeaders/WinAcePCH.cpp.obj] Error 1 make.exe[1]: *** [dep/acelite/ace/CMakeFiles/ace.dir/all] Error 2 make.exe: *** [all] Error 2 Process terminated with status 2 (0 minutes, 9 seconds) 0 errors, 0 warnings Link to comment Share on other sites More sharing options...
Erik Kubica Posted September 1, 2011 Report Share Posted September 1, 2011 windows reinstalled c++ installed, now I am building the solution. line 450 and no errors. topic can be closed Link to comment Share on other sites More sharing options...
Athena Posted September 1, 2011 Report Share Posted September 1, 2011 --- Canned message startIt appears the issue in the original post was solved, so this thread shall be closed. Should you encounter any other difficulties, please open a new thread.--- Canned message end --- Link to comment Share on other sites More sharing options...
Gwenumar Posted September 3, 2011 Report Share Posted September 3, 2011 (edited) Just pulled source... Still not getting anywhere. Third post, threads keep getting closed early on. See build log: Build.rar Edited September 3, 2011 by Gwenumar Link to comment Share on other sites More sharing options...
Athena Posted September 3, 2011 Report Share Posted September 3, 2011 cl : Command line warning D9002: ignoring unknown option '-ggdb' cl : Command line warning D9002: ignoring unknown option '-O3' Hum... something really wrong here. Do you have all required dependency's installed? Check my signature! And follow the wiki step-by-step. LINK : fatal error LNK1181: cannot open input file '..\..\..\dep\mysqllite\Release\libmysql.lib' Are you sure you have Mysql library's installed? c:\users\prometheus\desktop\wow server\source\trinitycore-335a\src\tools\vmap3_extractor\loadlib/loadlib.h(53): warning C4820: 'FileLoader' : '4' bytes padding added after data member 'FileLoader::data_size Almost all errors are from building extractors... have you tryed to compile without them? Link to comment Share on other sites More sharing options...
Gwenumar Posted September 3, 2011 Report Share Posted September 3, 2011 (edited) Well I just re-installed MySQL and I followed the wiki to the letter. I'm going to try a reboot. SQL installed, rebooted, Compiled without extractors and still no world server, and now no auth server. Edited September 3, 2011 by Gwenumar Link to comment Share on other sites More sharing options...
Discover- Posted September 3, 2011 Report Share Posted September 3, 2011 Well I just re-installed MySQL and I followed the wiki to the letter. I'm going to try a reboot. SQL installed, rebooted, Compiled without extractors and still no world server, and now no auth server. Did you run a clean compile? Link to comment Share on other sites More sharing options...
Gwenumar Posted September 3, 2011 Report Share Posted September 3, 2011 I did this: CMake -> Configure -> Configure -> Generate. VC++ 2010 -> Release(x64) -> Clean All -> Build All 15 Succeeded, 19 Failed, 0 Skipped. then I tried it without the extractors, same result. Link to comment Share on other sites More sharing options...
Gwenumar Posted September 5, 2011 Report Share Posted September 5, 2011 Latest pull and SQL updates have me on the straight and narrow. Thanks guys for the quick rev work! This ticket can be closed now. Link to comment Share on other sites More sharing options...
Athena Posted September 5, 2011 Report Share Posted September 5, 2011 --- Canned message startIt appears the issue in the original post was solved, so this thread shall be closed. Should you encounter any other difficulties, please open a new thread.--- Canned message end --- Link to comment Share on other sites More sharing options...
epicblood Posted September 19, 2011 Report Share Posted September 19, 2011 hey, I am running Mac OSX Snow Leopard 10.6.8 I am trying to use trinitcore Hash "872c2d4d6386+" I was following the wiki to the letter, and tried applying the patch which gave me Patching file cmake/compiler/xcode/settings.cmake Hunk #1 succceeded at 1 with fuzz 2. patching file cmake/platform/osx/settings.cmake patching file dep/g3dlite/include/G3D/platform.h patch unexpectedly ends in the middle of line patch: **** unexpected end of file in patch I am using this patch diff -r 1ca0c2d9d6ca cmake/compiler/xcode/settings.cmake --- a/cmake/compiler/xcode/settings.cmake Sun Oct 17 03:09:01 2010 +0200 +++ b/cmake/compiler/xcode/settings.cmake Tue Oct 19 02:18:07 2010 +0200 @@ -1,3 +1,2 @@ # Set build-directive (used in core to tell which buildtype we used) add_definitions(-D_BUILD_DIRECTIVE="$(CONFIGURATION)") - diff -r 1ca0c2d9d6ca cmake/platform/osx/settings.cmake --- a/cmake/platform/osx/settings.cmake Sun Oct 17 03:09:01 2010 +0200 +++ b/cmake/platform/osx/settings.cmake Tue Oct 19 02:18:07 2010 +0200 @@ -27,3 +27,5 @@ "${CMAKE_COMMAND}" -P "${CMAKE_BINARY_DIR}/cmake_uninstall.cmake" ) message(STATUS "OSX: Created uninstall target") + +include(${CMAKE_SOURCE_DIR}/cmake/compiler/xcode/settings.cmake) diff -r cbe929b901f8 dep/g3dlite/include/G3D/platform.h --- a/dep/g3dlite/include/G3D/platform.h Wed Aug 25 23:21:53 2010 +0300 +++ b/dep/g3dlite/include/G3D/platform.h Thu Aug 26 02:14:42 2010 +0200 @@ -51,7 +51,7 @@ #elif defined(__linux__) #define G3D_LINUX #elif defined(__APPLE__) - #define G3D_OSX + #define G3D_LINUX so I decided that the error didn't seem too bad so i figured it might still compile (I know stupid but it was 3 am) but alas, Xcode gives me 46 warnings and 1 error BoundingIntervalHierarchy.cpp '*' was not declared in this scope 'isnan' was not declared in this scope Link to comment Share on other sites More sharing options...
epicblood Posted September 21, 2011 Report Share Posted September 21, 2011 anyone? Link to comment Share on other sites More sharing options...
blackcat2 Posted September 21, 2011 Report Share Posted September 21, 2011 What patch are you trying to apply? Link to comment Share on other sites More sharing options...
epicblood Posted September 21, 2011 Report Share Posted September 21, 2011 What patch are you trying to apply? I have tried both the patches provided in the wiki the latest of which I posted in the topic diff -r 1ca0c2d9d6ca cmake/compiler/xcode/settings.cmake --- a/cmake/compiler/xcode/settings.cmake Sun Oct 17 03:09:01 2010 +0200 +++ b/cmake/compiler/xcode/settings.cmake Tue Oct 19 02:18:07 2010 +0200 @@ -1,3 +1,2 @@ # Set build-directive (used in core to tell which buildtype we used) add_definitions(-D_BUILD_DIRECTIVE="$(CONFIGURATION)") - diff -r 1ca0c2d9d6ca cmake/platform/osx/settings.cmake --- a/cmake/platform/osx/settings.cmake Sun Oct 17 03:09:01 2010 +0200 +++ b/cmake/platform/osx/settings.cmake Tue Oct 19 02:18:07 2010 +0200 @@ -27,3 +27,5 @@ "${CMAKE_COMMAND}" -P "${CMAKE_BINARY_DIR}/cmake_uninstall.cmake" ) message(STATUS "OSX: Created uninstall target") + +include(${CMAKE_SOURCE_DIR}/cmake/compiler/xcode/settings.cmake) diff -r cbe929b901f8 dep/g3dlite/include/G3D/platform.h --- a/dep/g3dlite/include/G3D/platform.h Wed Aug 25 23:21:53 2010 +0300 +++ b/dep/g3dlite/include/G3D/platform.h Thu Aug 26 02:14:42 2010 +0200 @@ -51,7 +51,7 @@ #elif defined(__linux__) #define G3D_LINUX #elif defined(__APPLE__) - #define G3D_OSX + #define G3D_LINUX Link to comment Share on other sites More sharing options...
epicblood Posted September 21, 2011 Report Share Posted September 21, 2011 does no one know how to do this Link to comment Share on other sites More sharing options...
Chazy Chaz Posted September 22, 2011 Report Share Posted September 22, 2011 Hi, what compiler for windows is best for the current version of TC? vc2008? or vc2010? anyways i want generate solution for 64 bit version, i already installed all tools, vcsetup (2008 version), vcredist_x64 (2008 too), openssl64... When i run cmake and configure with compiler "Visual Studio 9 2008 Win64" i get errors: Error in configuration process, project files my be invalid. I followed the howto from wiki page, and used the search buttom but i dont found how to configure for 64 bits Check for working C compiler using: Visual Studio 9 2008 Win64 Check for working C compiler using: Visual Studio 9 2008 Win64 -- broken CMake Error at C:/Program Files (x86)/CMake 2.8/share/cmake-2.8/Modules/CMakeTestCCompiler.cmake:52 (MESSAGE): The C compiler "cl" is not able to compile a simple test program. It fails with the following output: Change Dir: C:/Users/Casa/Desktop/TrinityCore/CMakeFiles/CMakeTmp Run Build Command:C:\PROGRA~2\MICROS~2.0\Common7\IDE\VCExpress.exe CMAKE_TRY_COMPILE.sln /build Debug /project cmTryCompileExec Microsoft ® Visual C++ Express Edition, versión 9.0.21022.8. © Microsoft Corp 2007. Reservados todos los derechos. El proyecto consta en su totalidad de configuraciones que necesitan soporte para plataformas que no est n instaladas en este equipo. El proyecto no se puede cargar. El proyecto consta en su totalidad de configuraciones que necesitan soporte para plataformas que no est n instaladas en este equipo. El proyecto no se puede cargar. Proyecto no v lido Utilice: vcexpress [archivosoluci¢n | archivoproyecto | cualquierarchivo.ext] [switches] El primer argumento para devenv es normalmente un archivo de soluci¢n o de proyecto. Tambi�n puede utilizar cualquier otro archivo como primer argumento si desea que el archivo se abra autom ticamente en un editor. Cuando especifica un archivo de proyecto, el IDE busca un archivo .sln con el mismo nombre base que el archivo de proyecto en el directorio primario del archivo de proyecto. Si no existe el archivo .sln, el IDE busca un £nico archivo .sln que haga referencia al proyecto. Si no existe ese archivo .sln £nico, el IDE crea una soluci¢n sin guardar con un nombre de archivo .sln predeterminado que tenga el mismo nombre base que el archivo de proyecto. Sintaxis de la l¡nea de comandos: devenv archivosoluci¢n.sln /build [ configuraci¢nsoluci¢n ] [ /project nombreproyectooarchivo [ /projectconfig nombre ] ] Modificadores de la l¡nea de comandos disponibles: /Log Registra la actividad del IDE en el archivo especificado de resoluci¢n de problemas. /ResetSettings Restaura la configuraci¢n predeterminada del IDE y, opcionalmente, restablece el archivo de VSSettings especificado. /SafeMode Inicia el IDE en modo seguro y carga el n£mero m¡nimo de ventanas. Modificadores espec¡ficos del producto: /debugexe Abrir el archivo ejecutable especificado que se va a depurar. El resto de la l¡nea de comandos se pasa a este archivo ejecutable como sus argumentos. /useenv Utilizar las variables de entorno PATH, INCLUDE, LIBPATH y LIB en lugar de las rutas de acceso IDE para compilaciones de VC++. Para asociar el depurador desde la l¡nea de comandos, utilice: VsJITDebugger.exe -p <pid> CMake will not be able to correctly generate this project. Call Stack (most recent call first): CMakeLists.txt:12 (project) Configuring incomplete, errors occurred! cmake needs any configuration for run with openssl64 bits?? need i any more aplication?? http://imageshack.us.../capturasn.jpg/ maybe needs to configure the sdk aplication? Link to comment Share on other sites More sharing options...
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