deviss Posted January 5, 2012 Report Share Posted January 5, 2012 I am using mysql 5.5.19 and i have tried to compile trinity core as usually. When everything is done, the auth, worldserver won't start if i'll be using the libmysql.dll inside the mysql folder. Seems the libmysql.dll that comes out inside th bin\release folder is a 5.5.9 version and not 5.5.19. Anyone is aware of this and why doesn't use the mysql 5.5.19 library when i compile the trinity core? Link to comment Share on other sites More sharing options...
Nay Posted January 5, 2012 Report Share Posted January 5, 2012 When configuring the build with CMake, disable USE_MYSQL_SOURCES Link to comment Share on other sites More sharing options...
deviss Posted January 5, 2012 Report Share Posted January 5, 2012 (edited) i ve thinked on that but this wouldn't cause any future problems? It is safe to go ahead with other mysql res than tc uses right? Edited January 5, 2012 by deviss Link to comment Share on other sites More sharing options...
Nay Posted January 5, 2012 Report Share Posted January 5, 2012 No, it shouldn't cause any issue. Link to comment Share on other sites More sharing options...
deviss Posted January 5, 2012 Report Share Posted January 5, 2012 thanks for support. all the best Link to comment Share on other sites More sharing options...
Aokromes Posted January 5, 2012 Report Share Posted January 5, 2012 --- Canned message startIt appears the issue in the original post was solved, so this thread shall be closed. Should you encounter any other difficulties, please open a new thread.--- Canned message end --- Link to comment Share on other sites More sharing options...
avatarscape Posted January 7, 2012 Report Share Posted January 7, 2012 Hi, Has anyone yet actually compiled TC2 on OSX lion? It's te uint64 error thingy thats being annoying; Link to comment Share on other sites More sharing options...
need2 Posted January 7, 2012 Report Share Posted January 7, 2012 Lack of logs and information for the fail. Link to comment Share on other sites More sharing options...
Schuetrumpf2 Posted January 10, 2012 Report Share Posted January 10, 2012 So I was recently given core access to a server. My problem is I cannot test compile the TrinityCore to make sure my modifications will compile and that they will work. I am running Mac OS X 10.7 Lion. I read in the tutorial on the TrinityCore wiki and it says that Trinity is not fully compatible with Mac and that a .diff patch must be installed. It failed on all the files to patch because files had been moved around in one of the Trinity updates. I managed to open the patch and change the file paths and now it works. On all but 1 file and that one file is causing over 200 compile errors. Here is the section of code that modifies the CMakeLists.txt file. diff -r cbe929b901f8 src/genrev/CMakeLists.txt --- a/src/genrev/CMakeLists.txt Wed Aug 25 23:21:53 2010 +0300 +++ b/src/genrev/CMakeLists.txt Thu Aug 26 02:14:42 2010 +0200 @@ -21,6 +21,12 @@ COMMAND ${CMAKE_BINARY_DIR}/bin/$(ConfigurationName)/genrev -m $(ConfigurationName) ${CMAKE_SOURCE_DIR} WORKING_DIRECTORY ${CMAKE_BINARY_DIR} ) +elseif( CMAKE_GENERATOR MATCHES "Xcode" ) + add_custom_command(TARGET genrev + POST_BUILD + COMMAND ${CMAKE_BINARY_DIR}/src/genrev/$(CONFIGURATION)/genrev -m ${CMAKE_BUILD_TYPE} ${CMAKE_SOURCE_DIR} + WORKING_DIRECTORY ${CMAKE_BINARY_DIR} + ) else() add_custom_command(TARGET genrev POST_BUILD I ran "patch -p1 < ../tc_osx_g3d_included.diff" in Terminal, using the core folder as the working directory, and here is the output I get: patching file src/genrev/CMakeLists.txt Hunk #1 FAILED at 21. 1 out of 1 hunk FAILED -- saving rejects to file src/genrev/CMakeLists.txt.rej Anyone have any ideas? Only post if you actually have something useful to say. Please do not make any mac hate posts. They are completely unnecessary. Link to comment Share on other sites More sharing options...
avatarscape Posted January 13, 2012 Report Share Posted January 13, 2012 (edited) Same problem. Worst thing is lion wasnt worth it lol... Its a clash with Security.framework in lion. Works fine on snow leopard and lower... Edited January 13, 2012 by avatarscape Link to comment Share on other sites More sharing options...
Schuetrumpf2 Posted January 14, 2012 Report Share Posted January 14, 2012 (edited) Its a clash with Security.framework in lion. Is there a way to manually patch it. I know basically nothing about CMakeLists or diff files. I just know that they work, so I don't argue. I just smile and nod when it comes to those things. lol. I know enough however to be able to find certain sections so I can at least appear to know what I am talking about. Edited January 14, 2012 by Schuetrumpf2 Link to comment Share on other sites More sharing options...
avatarscape Posted January 18, 2012 Report Share Posted January 18, 2012 How'd you fix it? replace all unit64 to blubberwhale or something or what? Link to comment Share on other sites More sharing options...
avatarscape Posted January 19, 2012 Report Share Posted January 19, 2012 Idk how to fix this. The patch doesn't address the lion problem, only a problem which has now been fixed. It's surprising the team haven't done this. I may fire a shot at it myself... Link to comment Share on other sites More sharing options...
faramir118 Posted January 20, 2012 Report Share Posted January 20, 2012 (edited) I couldn't find a config-macos-lion.h that worked, so had to fix the configure script OSX Lion fix for ACE here (also other mangos issues) - since TC's ACE is a bit different, you will have to adapt it Edited January 20, 2012 by faramir118 Link to comment Share on other sites More sharing options...
Zoidmann Posted January 20, 2012 Report Share Posted January 20, 2012 This is more of a work-around, but you could use something like VirtualBox and simply install a small local virtual server running Linux perhaps. This would give some overhead and all that, but if your Mac is pretty new with a nice amount of RAM (and since you are running Lion it should be), it might be acceptable. I seem to remember VirtualBox being free and working pretty well - then grabbing an iso with Debian/Ubuntu or whatever you prefer will give you a nice build environment. A minimum server install without all the desktop-stuff will not waste a lot of resources. I use a virtual machine for my own server but YMMV and all that. Link to comment Share on other sites More sharing options...
LatinP Posted February 7, 2012 Report Share Posted February 7, 2012 (edited) Hi! I've just installed visual studio 2010 professional and I seem to be having problems compiling the core. Ironically my problems are no with cmake which are the typical problems I read about when I searched. I've followed the how to win guide carefully making changes only where x64 apply, but I still can't get this to compile. Here is my output from the compiler. Any help would be greatly appreciated! 1>------ Build started: Project: ZERO_CHECK, Configuration: Release x64 ------ 1>Build started 2/7/2012 9:22:02 AM. 1>InitializeBuildStatus: 1> Creating "x64\Release\ZERO_CHECK\ZERO_CHECK.unsuccessfulbuild" because "AlwaysCreate" was specified. 1>CustomBuild: 1> Checking Build System 1> CMake does not need to re-run because G:/Repo/CMake/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because G:/Repo/CMake/dep/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because G:/Repo/CMake/dep/acelite/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because G:/Repo/CMake/dep/acelite/ace/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because G:/Repo/CMake/dep/mysqllite/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because G:/Repo/CMake/dep/bzip2/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because G:/Repo/CMake/dep/zlib/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because G:/Repo/CMake/dep/g3dlite/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because G:/Repo/CMake/dep/gsoap/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because G:/Repo/CMake/dep/libmpq/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because G:/Repo/CMake/src/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because G:/Repo/CMake/src/genrev/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because G:/Repo/CMake/src/server/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because G:/Repo/CMake/src/server/shared/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because G:/Repo/CMake/src/server/game/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because G:/Repo/CMake/src/server/collision/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because G:/Repo/CMake/src/server/authserver/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because G:/Repo/CMake/src/server/scripts/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because G:/Repo/CMake/src/server/worldserver/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because G:/Repo/CMake/src/tools/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because G:/Repo/CMake/src/tools/map_extractor/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because G:/Repo/CMake/src/tools/vmap3_assembler/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because G:/Repo/CMake/src/tools/vmap3_extractor/CMakeFiles/generate.stamp is up-to-date. 1>FinalizeBuildStatus: 1> Deleting file "x64\Release\ZERO_CHECK\ZERO_CHECK.unsuccessfulbuild". 1> Touching "x64\Release\ZERO_CHECK\ZERO_CHECK.lastbuildstate". 1> 1>Build succeeded. 1> 1>Time Elapsed 00:00:00.18 2>------ Build started: Project: ace, Configuration: Release x64 ------ 3>------ Build started: Project: revision.h, Configuration: Release x64 ------ 4>------ Build started: Project: zlib, Configuration: Release x64 ------ 2>Build started 2/7/2012 9:22:03 AM. 3>Build started 2/7/2012 9:22:03 AM. 3>InitializeBuildStatus: 3> Creating "x64\Release\revision.h\revision.h.unsuccessfulbuild" because "AlwaysCreate" was specified. 2>PrepareForBuild: 2> Creating directory "G:\Repo\CMake\bin\Release\". 2>InitializeBuildStatus: 2> Creating "ace.dir\Release\ace.unsuccessfulbuild" because "AlwaysCreate" was specified. 4>Build started 2/7/2012 9:22:03 AM. 4>PrepareForBuild: 4> Creating directory "G:\Repo\CMake\dep\zlib\Release\". 4>InitializeBuildStatus: 4> Creating "zlib.dir\Release\zlib.unsuccessfulbuild" because "AlwaysCreate" was specified. 4>CustomBuild: 2>CustomBuild: 2> Building Custom Rule G:/Repo/Trinity/dep/acelite/ace/CMakeLists.txt 4> Building Custom Rule G:/Repo/Trinity/dep/zlib/CMakeLists.txt 4> CMake does not need to re-run because G:\Repo\CMake\dep\zlib\CMakeFiles\generate.stamp is up-to-date. 2> CMake does not need to re-run because G:\Repo\CMake\dep\acelite\ace\CMakeFiles\generate.stamp is up-to-date. 4>ClCompile: 4> adler32.c 4>g:\repo\trinity\dep\zlib\zconf.h(364): fatal error C1083: Cannot open include file: 'sys/types.h': No such file or directory 4> compress.c 4>g:\repo\trinity\dep\zlib\zconf.h(364): fatal error C1083: Cannot open include file: 'sys/types.h': No such file or directory 4> crc32.c 4>g:\repo\trinity\dep\zlib\zconf.h(364): fatal error C1083: Cannot open include file: 'sys/types.h': No such file or directory 4> deflate.c 4>g:\repo\trinity\dep\zlib\zconf.h(364): fatal error C1083: Cannot open include file: 'sys/types.h': No such file or directory 4> example.c 4>g:\repo\trinity\dep\zlib\zconf.h(364): fatal error C1083: Cannot open include file: 'sys/types.h': No such file or directory 2>ClCompile: 2> WinAcePCH.cpp 4> infback.c 4>g:\repo\trinity\dep\zlib\zconf.h(364): fatal error C1083: Cannot open include file: 'sys/types.h': No such file or directory 2>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 4> inffast.c 4>g:\repo\trinity\dep\zlib\zconf.h(364): fatal error C1083: Cannot open include file: 'sys/types.h': No such file or directory 4> inflate.c 4>g:\repo\trinity\dep\zlib\zconf.h(364): fatal error C1083: Cannot open include file: 'sys/types.h': No such file or directory 4> inftrees.c 4>g:\repo\trinity\dep\zlib\zconf.h(364): fatal error C1083: Cannot open include file: 'sys/types.h': No such file or directory 4> trees.c 2> 2>Build FAILED. 2> 2>Time Elapsed 00:00:00.48 4>g:\repo\trinity\dep\zlib\zconf.h(364): fatal error C1083: Cannot open include file: 'sys/types.h': No such file or directory 4> uncompr.c 4>g:\repo\trinity\dep\zlib\zconf.h(364): fatal error C1083: Cannot open include file: 'sys/types.h': No such file or directory 4> zutil.c 4>g:\repo\trinity\dep\zlib\zconf.h(364): fatal error C1083: Cannot open include file: 'sys/types.h': No such file or directory 4> Generating Code... 4> 4>Build FAILED. 4> 4>Time Elapsed 00:00:00.53 5>------ Build started: Project: shared, Configuration: Release x64 ------ 5>Build started 2/7/2012 9:22:03 AM. 5>PrepareForBuild: 5> Creating directory "G:\Repo\CMake\src\server\shared\Release\". 5>InitializeBuildStatus: 5> Creating "shared.dir\Release\shared.unsuccessfulbuild" because "AlwaysCreate" was specified. 5>CustomBuild: 5> Building Custom Rule G:/Repo/Trinity/src/server/shared/CMakeLists.txt 5> CMake does not need to re-run because G:\Repo\CMake\src\server\shared\CMakeFiles\generate.stamp is up-to-date. 6>------ Build started: Project: bzip2, Configuration: Release x64 ------ 6>Build started 2/7/2012 9:22:03 AM. 6>PrepareForBuild: 6> Creating directory "G:\Repo\CMake\dep\bzip2\Release\". 6>InitializeBuildStatus: 6> Creating "bzip2.dir\Release\bzip2.unsuccessfulbuild" because "AlwaysCreate" was specified. 5>ClCompile: 5> sharedPCH.cpp 5>g:\repo\trinity\src\server\shared\Define.h(22): fatal error C1083: Cannot open include file: 'sys/types.h': No such file or directory 5> 5>Build FAILED. 5> 5>Time Elapsed 00:00:00.26 6>CustomBuild: 6> Building Custom Rule G:/Repo/Trinity/dep/bzip2/CMakeLists.txt 6> CMake does not need to re-run because G:\Repo\CMake\dep\bzip2\CMakeFiles\generate.stamp is up-to-date. 6>ClCompile: 6> blocksort.c 7>------ Build started: Project: mpq, Configuration: Release x64 ------ 6>g:\repo\trinity\dep\bzip2\bzlib_private.h(25): fatal error C1083: Cannot open include file: 'stdlib.h': No such file or directory 6> bzlib.c 6>g:\repo\trinity\dep\bzip2\bzlib_private.h(25): fatal error C1083: Cannot open include file: 'stdlib.h': No such file or directory 6> compress.c 6>g:\repo\trinity\dep\bzip2\bzlib_private.h(25): fatal error C1083: Cannot open include file: 'stdlib.h': No such file or directory 7>Build started 2/7/2012 9:22:04 AM. 6> crctable.c 6>g:\repo\trinity\dep\bzip2\bzlib_private.h(25): fatal error C1083: Cannot open include file: 'stdlib.h': No such file or directory 6> decompress.c 7>PrepareForBuild: 7> Creating directory "G:\Repo\CMake\dep\libmpq\Release\". 7>InitializeBuildStatus: 7> Creating "mpq.dir\Release\mpq.unsuccessfulbuild" because "AlwaysCreate" was specified. 6>g:\repo\trinity\dep\bzip2\bzlib_private.h(25): fatal error C1083: Cannot open include file: 'stdlib.h': No such file or directory 6> huffman.c 6>g:\repo\trinity\dep\bzip2\bzlib_private.h(25): fatal error C1083: Cannot open include file: 'stdlib.h': No such file or directory 6> randtable.c 6>g:\repo\trinity\dep\bzip2\bzlib_private.h(25): fatal error C1083: Cannot open include file: 'stdlib.h': No such file or directory 6> Generating Code... 7>CustomBuild: 7> Building Custom Rule G:/Repo/Trinity/dep/libmpq/CMakeLists.txt 6> 6>Build FAILED. 6> 6>Time Elapsed 00:00:00.42 7> CMake does not need to re-run because G:\Repo\CMake\dep\libmpq\CMakeFiles\generate.stamp is up-to-date. 7>ClCompile: 7> common.c 7> explode.c 7> extract.c 7>G:\Repo\Trinity\dep\libmpq\libmpq\common.c(22): fatal error C1083: Cannot open include file: 'ctype.h': No such file or directory 7>G:\Repo\Trinity\dep\libmpq\libmpq\explode.c(27): fatal error C1083: Cannot open include file: 'string.h': No such file or directory 7>G:\Repo\Trinity\dep\libmpq\libmpq\extract.c(23): fatal error C1083: Cannot open include file: 'stdlib.h': No such file or directory 7> huffman.c 7> mpq.c 7> wave.c 7>G:/Repo/Trinity/dep/libmpq/win\stdint.h(43): fatal error C1083: Cannot open include file: 'limits.h': No such file or directory 7>G:\Repo\Trinity\dep\libmpq\libmpq\huffman.c(34): fatal error C1083: Cannot open include file: 'stdlib.h': No such file or directory 7>G:/Repo/Trinity/dep/libmpq/win\stdint.h(43): fatal error C1083: Cannot open include file: 'limits.h': No such file or directory 3>CustomBuild: 3> Building Custom Rule G:/Repo/Trinity/src/genrev/CMakeLists.txt 3> CMake does not need to re-run because G:\Repo\CMake\src\genrev\CMakeFiles\generate.stamp is up-to-date. 7> 7>Build FAILED. 7> 7>Time Elapsed 00:00:00.42 8>------ Build started: Project: collision, Configuration: Release x64 ------ 3>FinalizeBuildStatus: 3> Deleting file "x64\Release\revision.h\revision.h.unsuccessfulbuild". 3> Touching "x64\Release\revision.h\revision.h.lastbuildstate". 3> 3>Build succeeded. 3> 3>Time Elapsed 00:00:01.46 9>------ Build started: Project: libmysql, Configuration: Release x64 ------ 8>Build started 2/7/2012 9:22:04 AM. 10>------ Build started: Project: scripts, Configuration: Release x64 ------ 8>PrepareForBuild: 8> Creating directory "G:\Repo\CMake\src\server\collision\Release\". 8>InitializeBuildStatus: 8> Creating "collision.dir\Release\collision.unsuccessfulbuild" because "AlwaysCreate" was specified. 9>Build started 2/7/2012 9:22:04 AM. 10>Build started 2/7/2012 9:22:04 AM. 8>CustomBuild: 8> Building Custom Rule G:/Repo/Trinity/src/server/collision/CMakeLists.txt 10>PrepareForBuild: 9>InitializeBuildStatus: 9> Creating "libmysql.dir\Release\libmysql.unsuccessfulbuild" because "AlwaysCreate" was specified. 10> Creating directory "G:\Repo\CMake\src\server\scripts\Release\". 10>InitializeBuildStatus: 10> Creating "scripts.dir\Release\scripts.unsuccessfulbuild" because "AlwaysCreate" was specified. 8> CMake does not need to re-run because G:\Repo\CMake\src\server\collision\CMakeFiles\generate.stamp is up-to-date. 9>CustomBuild: 9> Building Custom Rule G:/Repo/Trinity/dep/mysqllite/CMakeLists.txt 10>CustomBuild: 10> Building Custom Rule G:/Repo/Trinity/src/server/scripts/CMakeLists.txt 9> CMake does not need to re-run because G:\Repo\CMake\dep\mysqllite\CMakeFiles\generate.stamp is up-to-date. 10> CMake does not need to re-run because G:\Repo\CMake\src\server\scripts\CMakeFiles\generate.stamp is up-to-date. 8>ClCompile: 8> collisionPCH.cpp 8>G:/Repo/Trinity/src/server/shared\Define.h(22): fatal error C1083: Cannot open include file: 'sys/types.h': No such file or directory 8> 8>Build FAILED. 8> 8>Time Elapsed 00:00:00.39 9>ClCompile: 9> get_password.c 9> libmysql.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> errmsg.c 10>ClCompile: 10> ScriptPCH.cpp 9> client.c 9> my_time.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 10>g:\repo\trinity\src\server\shared\Define.h(22): fatal error C1083: Cannot open include file: 'sys/types.h': No such file or directory 11>------ Build started: Project: gsoap, Configuration: Release x64 ------ 9> client_plugin.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> pack.c 9> password.c 9> dbug.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> array.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 11>Build started 2/7/2012 9:22:05 AM. 9> charset-def.c 9> charset.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> checksum.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 10> 9> default.c 10>Build FAILED. 10> 10>Time Elapsed 00:00:00.60 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> errors.c 9> hash.c 9> list.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> md5.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> mf_cache.c 9> mf_dirname.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> mf_fn_ext.c 9> mf_format.c 9> mf_getdate.c 11>PrepareForBuild: 11> Creating directory "G:\Repo\CMake\dep\gsoap\Release\". 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> mf_iocache.c 9> mf_iocache2.c 11>InitializeBuildStatus: 11> Creating "gsoap.dir\Release\gsoap.unsuccessfulbuild" because "AlwaysCreate" was specified. 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> mf_keycache.c 9> mf_keycaches.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> mf_loadpath.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> mf_pack.c 9> mf_path.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> mf_qsort.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> mf_qsort2.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> mf_radix.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> mf_same.c 9> mf_sort.c 9> mf_soundex.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> mf_arr_appstr.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 11>CustomBuild: 11> Building Custom Rule G:/Repo/Trinity/dep/gsoap/CMakeLists.txt 9> mf_tempdir.c 9> mf_tempfile.c 9> mf_unixpath.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 11> CMake does not need to re-run because G:\Repo\CMake\dep\gsoap\CMakeFiles\generate.stamp is up-to-date. 9> mf_wcomp.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> mulalloc.c 12>------ Build started: Project: game, Configuration: Release x64 ------ 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> my_access.c 9> my_aes.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> my_alloc.c 9> my_bit.c 12>Build started 2/7/2012 9:22:05 AM. 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 12>PrepareForBuild: 12> Creating directory "G:\Repo\CMake\src\server\game\Release\". 9> my_bitmap.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> my_chsize.c 12>InitializeBuildStatus: 12> Creating "game.dir\Release\game.unsuccessfulbuild" because "AlwaysCreate" was specified. 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> my_compress.c 9> my_copy.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> my_create.c 9> my_delete.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> my_div.c 9> my_error.c 9> my_file.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> my_fopen.c 9> my_fstream.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> my_gethostbyname.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> my_gethwaddr.c 9> my_getopt.c 9> my_getsystime.c 11>ClCompile: 11> soapC.cpp 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 11> soapServer.cpp 11> stdsoap2.cpp 9> my_getwd.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 11>g:\repo\trinity\dep\gsoap\stdsoap2.h(580): fatal error C1083: Cannot open include file: 'stdlib.h': No such file or directory 11>g:\repo\trinity\dep\gsoap\stdsoap2.h(580): fatal error C1083: Cannot open include file: 'stdlib.h': No such file or directory 11>g:\repo\trinity\dep\gsoap\stdsoap2.h(580): fatal error C1083: Cannot open include file: 'stdlib.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> my_handler.c 9> my_init.c 9> my_lib.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> my_lock.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> my_malloc.c 9> my_mess.c 9> my_mkdir.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> my_mmap.c 9> my_once.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> my_open.c 9> my_pread.c 9> my_pthread.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> my_quick.c 9> my_read.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> my_redel.c 11> 11>Build FAILED. 11> 11>Time Elapsed 00:00:00.95 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> my_rename.c 9> my_seek.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> my_sleep.c 9> my_static.c 9> my_symlink.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> my_symlink2.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> my_sync.c 9> my_thr_init.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> my_write.c 9> ptr_cmp.c 9> queues.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> stacktrace.c 9> rijndael.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> sha1.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> string.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> thr_alarm.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> thr_lock.c 9> thr_mutex.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> thr_rwlock.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> tree.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> typelib.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> base64.c 9> my_memmem.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> my_getpagesize.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> lf_alloc-pin.c 9> lf_dynarray.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> lf_hash.c 9> my_atomic.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> my_getncpus.c 9> my_rdtsc.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> my_winthread.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> my_wincond.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> my_winerr.c 9> my_winfile.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> my_windac.c 9> my_conio.c 9> bchange.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> bmove_upp.c 9> ctype-big5.c 9> ctype-bin.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> ctype-cp932.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> ctype-czech.c 9> ctype-euc_kr.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> ctype-extra.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> ctype-gb2312.c 9> ctype-gbk.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> ctype-latin1.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> ctype-mb.c 9> ctype-simple.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> ctype-tis620.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> ctype-uca.c 9> ctype-ucs2.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> ctype-utf8.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> ctype-win1250ch.c 9> ctype.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> decimal.c 13>------ Build started: Project: g3dlib, Configuration: Release x64 ------ 9> dtoa.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> int2str.c 9> is_prefix.c 9> llstr.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> longlong2str.c 13>Build started 2/7/2012 9:22:06 AM. 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> my_strtoll10.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> my_vsnprintf.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> str2int.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> str_alloc.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> strcend.c 9> strend.c 13>PrepareForBuild: 9> strfill.c 13> Creating directory "G:\Repo\CMake\dep\g3dlite\Release\". 13>InitializeBuildStatus: 13> Creating "g3dlib.dir\Release\g3dlib.unsuccessfulbuild" because "AlwaysCreate" was specified. 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> strmake.c 9> strmov.c 9> strnmov.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> strxmov.c 9> strxnmov.c 9> xml.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> my_strchr.c 9> strcont.c 9> strappend.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 13>CustomBuild: 13> Building Custom Rule G:/Repo/Trinity/dep/g3dlite/CMakeLists.txt 9> vio.c 13> CMake does not need to re-run because G:\Repo\CMake\dep\g3dlite\CMakeFiles\generate.stamp is up-to-date. 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> viosocket.c 9> viossl.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9> viosslfactories.c 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 9>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 12>CustomBuild: 12> Building Custom Rule G:/Repo/Trinity/src/server/game/CMakeLists.txt 12> CMake does not need to re-run because G:\Repo\CMake\src\server\game\CMakeFiles\generate.stamp is up-to-date. 13>ClCompile: 13> AABox.cpp 13> Any.cpp 13> BinaryFormat.cpp 13>G:/Repo/Trinity/dep/g3dlite/include\G3D/platform.h(73): fatal error C1083: Cannot open include file: 'intrin.h': No such file or directory 13> BinaryInput.cpp 13>G:/Repo/Trinity/dep/g3dlite/include\G3D/platform.h(73): fatal error C1083: Cannot open include file: 'intrin.h': No such file or directory 13>G:/Repo/Trinity/dep/g3dlite/include\G3D/platform.h(73): fatal error C1083: Cannot open include file: 'intrin.h': No such file or directory 13>G:/Repo/Trinity/dep/g3dlite/include\G3D/platform.h(73): fatal error C1083: Cannot open include file: 'intrin.h': No such file or directory 13> BinaryOutput.cpp 13> Box.cpp 13>G:/Repo/Trinity/dep/g3dlite/include\G3D/platform.h(73): fatal error C1083: Cannot open include file: 'intrin.h': No such file or directory 13> Capsule.cpp 13>G:/Repo/Trinity/dep/g3dlite/include\G3D/platform.h(73): fatal error C1083: Cannot open include file: 'intrin.h': No such file or directory 13> CollisionDetection.cpp 13>G:/Repo/Trinity/dep/g3dlite/include\G3D/platform.h(73): fatal error C1083: Cannot open include file: 'intrin.h': No such file or directory 12>ClCompile: 12> gamePCH.cpp 13> CoordinateFrame.cpp 13>G:/Repo/Trinity/dep/g3dlite/include\G3D/platform.h(73): fatal error C1083: Cannot open include file: 'intrin.h': No such file or directory 13>G:/Repo/Trinity/dep/g3dlite/include\G3D/platform.h(73): fatal error C1083: Cannot open include file: 'intrin.h': No such file or directory 13> Crypto.cpp 13> Cylinder.cpp 13> debugAssert.cpp 13>G:/Repo/Trinity/dep/g3dlite/include\G3D/platform.h(73): fatal error C1083: Cannot open include file: 'intrin.h': No such file or directory 13>G:/Repo/Trinity/dep/g3dlite/include\G3D/platform.h(73): fatal error C1083: Cannot open include file: 'intrin.h': No such file or directory 12>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 13> FileSystem.cpp 13> fileutils.cpp 13>G:/Repo/Trinity/dep/g3dlite/include\G3D/platform.h(73): fatal error C1083: Cannot open include file: 'intrin.h': No such file or directory 13>G:\Repo\Trinity\dep\g3dlite\source\fileutils.cpp(10): fatal error C1083: Cannot open include file: 'cstring': No such file or directory 13> format.cpp 13>G:/Repo/Trinity/dep/g3dlite/include\G3D/debugAssert.h(29): fatal error C1083: Cannot open include file: 'string': No such file or directory 13>G:/Repo/Trinity/dep/g3dlite/include\G3D/platform.h(73): fatal error C1083: Cannot open include file: 'intrin.h': No such file or directory 9> 9>Build FAILED. 9> 9>Time Elapsed 00:00:02.80 13> g3dfnmatch.cpp 13> g3dmath.cpp 13> Line.cpp 13>G:/Repo/Trinity/dep/g3dlite/include\G3D/platform.h(73): fatal error C1083: Cannot open include file: 'intrin.h': No such file or directory 13> LineSegment.cpp 13>G:/Repo/Trinity/dep/g3dlite/include\G3D/platform.h(73): fatal error C1083: Cannot open include file: 'intrin.h': No such file or directory 13>G:/Repo/Trinity/dep/g3dlite/include\G3D/platform.h(73): fatal error C1083: Cannot open include file: 'intrin.h': No such file or directory 13> Log.cpp 12> 12>Build FAILED. 12> 12>Time Elapsed 00:00:01.82 13>G:/Repo/Trinity/dep/g3dlite/include\G3D/platform.h(73): fatal error C1083: Cannot open include file: 'intrin.h': No such file or directory 13>G:/Repo/Trinity/dep/g3dlite/include\G3D/platform.h(73): fatal error C1083: Cannot open include file: 'intrin.h': No such file or directory 13> Matrix3.cpp 13> Matrix4.cpp 13> MemoryManager.cpp 13>G:/Repo/Trinity/dep/g3dlite/include\G3D/platform.h(73): fatal error C1083: Cannot open include file: 'intrin.h': No such file or directory 13>G:/Repo/Trinity/dep/g3dlite/include\G3D/platform.h(73): fatal error C1083: Cannot open include file: 'intrin.h': No such file or directory 13>G:/Repo/Trinity/dep/g3dlite/include\G3D/platform.h(73): fatal error C1083: Cannot open include file: 'intrin.h': No such file or directory 13> PhysicsFrame.cpp 14>------ Build started: Project: authserver, Configuration: Release x64 ------ 13> Plane.cpp 13> prompt.cpp 13>G:/Repo/Trinity/dep/g3dlite/include\G3D/platform.h(73): fatal error C1083: Cannot open include file: 'intrin.h': No such file or directory 13>G:/Repo/Trinity/dep/g3dlite/include\G3D/platform.h(73): fatal error C1083: Cannot open include file: 'intrin.h': No such file or directory 13> Quat.cpp 13>g:\repo\trinity\dep\g3dlite\include\g3d\platform.h(73): fatal error C1083: Cannot open include file: 'intrin.h': No such file or directory 13> Random.cpp 13> Ray.cpp 13>G:/Repo/Trinity/dep/g3dlite/include\G3D/platform.h(73): fatal error C1083: Cannot open include file: 'intrin.h': No such file or directory 13>G:/Repo/Trinity/dep/g3dlite/include\G3D/platform.h(73): fatal error C1083: Cannot open include file: 'intrin.h': No such file or directory 13> ReferenceCount.cpp 13> RegistryUtil.cpp 13>G:/Repo/Trinity/dep/g3dlite/include\G3D/platform.h(73): fatal error C1083: Cannot open include file: 'intrin.h': No such file or directory 13>G:/Repo/Trinity/dep/g3dlite/include\G3D/platform.h(73): fatal error C1083: Cannot open include file: 'intrin.h': No such file or directory 13>G:/Repo/Trinity/dep/g3dlite/include\G3D/platform.h(73): fatal error C1083: Cannot open include file: 'intrin.h': No such file or directory 13> Sphere.cpp 15>------ Build started: Project: vmap3extractor, Configuration: Release x64 ------ 13> stringutils.cpp 13> System.cpp 13>G:/Repo/Trinity/dep/g3dlite/include\G3D/platform.h(73): fatal error C1083: Cannot open include file: 'intrin.h': No such file or directory 13> TextInput.cpp 15>Build started 2/7/2012 9:22:07 AM. 13>G:/Repo/Trinity/dep/g3dlite/include\G3D/platform.h(73): fatal error C1083: Cannot open include file: 'intrin.h': No such file or directory 13>G:/Repo/Trinity/dep/g3dlite/include\G3D/platform.h(73): fatal error C1083: Cannot open include file: 'intrin.h': No such file or directory 13> TextOutput.cpp 13> Triangle.cpp 13>G:/Repo/Trinity/dep/g3dlite/include\G3D/platform.h(73): fatal error C1083: Cannot open include file: 'intrin.h': No such file or directory 13> uint128.cpp 13>G:/Repo/Trinity/dep/g3dlite/include\G3D/platform.h(73): fatal error C1083: Cannot open include file: 'intrin.h': No such file or directory 13>G:/Repo/Trinity/dep/g3dlite/include\G3D/platform.h(73): fatal error C1083: Cannot open include file: 'intrin.h': No such file or directory 13> UprightFrame.cpp 13>G:/Repo/Trinity/dep/g3dlite/include\G3D/platform.h(73): fatal error C1083: Cannot open include file: 'intrin.h': No such file or directory 13> Vector2.cpp 14>Build started 2/7/2012 9:22:07 AM. 13>G:/Repo/Trinity/dep/g3dlite/include\G3D/platform.h(73): fatal error C1083: Cannot open include file: 'intrin.h': No such file or directory 13> Vector3.cpp 13>G:/Repo/Trinity/dep/g3dlite/include\G3D/platform.h(73): fatal error C1083: Cannot open include file: 'intrin.h': No such file or directory 13> Vector4.cpp 13>G:\Repo\Trinity\dep\g3dlite\source\Vector4.cpp(10): fatal error C1083: Cannot open include file: 'stdlib.h': No such file or directory 13>G:\Repo\Trinity\dep\g3dlite\source\Vector3.cpp(14): fatal error C1083: Cannot open include file: 'limits': No such file or directory 14>InitializeBuildStatus: 14> Creating "authserver.dir\Release\authserver.unsuccessfulbuild" because "AlwaysCreate" was specified. 15>InitializeBuildStatus: 15> Creating "vmap3extractor.dir\Release\vmap3extractor.unsuccessfulbuild" because "AlwaysCreate" was specified. 13> 13>Build FAILED. 13> 13>Time Elapsed 00:00:01.24 15>CustomBuild: 15> Building Custom Rule G:/Repo/Trinity/src/tools/vmap3_extractor/CMakeLists.txt 14>CustomBuild: 14> Building Custom Rule G:/Repo/Trinity/src/server/authserver/CMakeLists.txt 15> CMake does not need to re-run because G:\Repo\CMake\src\tools\vmap3_extractor\CMakeFiles\generate.stamp is up-to-date. 14> CMake does not need to re-run because G:\Repo\CMake\src\server\authserver\CMakeFiles\generate.stamp is up-to-date. 15>cl : Command line warning D9002: ignoring unknown option '-ggdb' 14>ClCompile: 15>cl : Command line warning D9002: ignoring unknown option '-O3' 14> authPCH.cpp 15>cl : Command line warning D9002: ignoring unknown option '-ggdb' 15>cl : Command line warning D9002: ignoring unknown option '-O3' 15> adtfile.cpp 14>G:/Repo/Trinity/src/server/shared\Configuration/Config.h(22): fatal error C1083: Cannot open include file: 'string': No such file or directory 15>g:\repo\trinity\src\tools\vmap3_extractor\loadlib/loadlib.h(53): warning C4820: 'FileLoader' : '4' bytes padding added after data member 'FileLoader::data_size' 15>g:\repo\trinity\src\tools\vmap3_extractor\loadlib/loadlib.h(58): warning C4265: 'FileLoader' : class has virtual functions, but destructor is not virtual 15> instances of this class may not be destructed correctly 15>G:/Repo/Trinity/dep/libmpq/win\stdint.h(43): fatal error C1083: Cannot open include file: 'limits.h': No such file or directory 15>cl : Command line warning D9002: ignoring unknown option '-ggdb' 15>cl : Command line warning D9002: ignoring unknown option '-O3' 15> dbcfile.cpp 15> model.cpp 15>g:\repo\trinity\src\tools\vmap3_extractor\dbcfile.h(22): fatal error C1083: Cannot open include file: 'cassert': No such file or directory 15>g:\repo\trinity\src\tools\vmap3_extractor\loadlib/loadlib.h(53): warning C4820: 'FileLoader' : '4' bytes padding added after data member 'FileLoader::data_size' 15>g:\repo\trinity\src\tools\vmap3_extractor\loadlib/loadlib.h(58): warning C4265: 'FileLoader' : class has virtual functions, but destructor is not virtual 15> instances of this class may not be destructed correctly 15>g:\repo\trinity\src\tools\vmap3_extractor\vec3d.h(4): fatal error C1083: Cannot open include file: 'iostream': No such file or directory 15> mpq_libmpq.cpp 16>------ Build started: Project: vmap3assembler, Configuration: Release x64 ------ 15>g:\repo\trinity\src\tools\vmap3_extractor\loadlib/loadlib.h(53): warning C4820: 'FileLoader' : '4' bytes padding added after data member 'FileLoader::data_size' 15>g:\repo\trinity\src\tools\vmap3_extractor\loadlib/loadlib.h(58): warning C4265: 'FileLoader' : class has virtual functions, but destructor is not virtual 15> instances of this class may not be destructed correctly 15>G:/Repo/Trinity/dep/libmpq/win\stdint.h(43): fatal error C1083: Cannot open include file: 'limits.h': No such file or directory 16>Build started 2/7/2012 9:22:08 AM. 15> vmapexport.cpp 15>cl : Command line warning D9002: ignoring unknown option '-ggdb' 15>cl : Command line warning D9002: ignoring unknown option '-O3' 15> wdtfile.cpp 15>G:\Repo\Trinity\src\tools\vmap3_extractor\vmapexport.cpp(2): fatal error C1083: Cannot open include file: 'cstdio': No such file or directory 15>g:\repo\trinity\src\tools\vmap3_extractor\loadlib/loadlib.h(53): warning C4820: 'FileLoader' : '4' bytes padding added after data member 'FileLoader::data_size' 15>g:\repo\trinity\src\tools\vmap3_extractor\loadlib/loadlib.h(58): warning C4265: 'FileLoader' : class has virtual functions, but destructor is not virtual 15> instances of this class may not be destructed correctly 15>G:/Repo/Trinity/dep/libmpq/win\stdint.h(43): fatal error C1083: Cannot open include file: 'limits.h': No such file or directory 15> wmo.cpp 15>g:\repo\trinity\src\tools\vmap3_extractor\wmo.h(6): fatal error C1083: Cannot open include file: 'string': No such file or directory 14> 14>Build FAILED. 14> 14>Time Elapsed 00:00:00.56 16>InitializeBuildStatus: 16> Creating "vmap3assembler.dir\Release\vmap3assembler.unsuccessfulbuild" because "AlwaysCreate" was specified. 15> 15>Build FAILED. 15> 15>Time Elapsed 00:00:00.68 17>------ Build started: Project: worldserver, Configuration: Release x64 ------ 16>CustomBuild: 16> Building Custom Rule G:/Repo/Trinity/src/tools/vmap3_assembler/CMakeLists.txt 17>Build started 2/7/2012 9:22:08 AM. 16> CMake does not need to re-run because G:\Repo\CMake\src\tools\vmap3_assembler\CMakeFiles\generate.stamp is up-to-date. 17>InitializeBuildStatus: 17> Creating "worldserver.dir\Release\worldserver.unsuccessfulbuild" because "AlwaysCreate" was specified. 16>ClCompile: 16> VMapAssembler.cpp 16>G:\Repo\Trinity\src\tools\vmap3_assembler\VMapAssembler.cpp(1): fatal error C1083: Cannot open include file: 'string': No such file or directory 17>CustomBuild: 17> Building Custom Rule G:/Repo/Trinity/src/server/worldserver/CMakeLists.txt 17> CMake does not need to re-run because G:\Repo\CMake\src\server\worldserver\CMakeFiles\generate.stamp is up-to-date. 16> 16>Build FAILED. 16> 16>Time Elapsed 00:00:00.31 18>------ Build started: Project: mapextractor, Configuration: Release x64 ------ 18>Build started 2/7/2012 9:22:08 AM. 18>InitializeBuildStatus: 18> Creating "mapextractor.dir\Release\mapextractor.unsuccessfulbuild" because "AlwaysCreate" was specified. 17>ClCompile: 17> worldPCH.cpp 18>CustomBuild: 18> Building Custom Rule G:/Repo/Trinity/src/tools/map_extractor/CMakeLists.txt 18> CMake does not need to re-run because G:\Repo\CMake\src\tools\map_extractor\CMakeFiles\generate.stamp is up-to-date. 17>C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\include\windows.h(151): fatal error C1083: Cannot open include file: 'excpt.h': No such file or directory 17> 17>Build FAILED. 17> 17>Time Elapsed 00:00:00.34 18>ClCompile: 18> adt.cpp 18> dbcfile.cpp 18> loadlib.cpp 18>g:\repo\trinity\src\tools\map_extractor\dbcfile.h(3): fatal error C1083: Cannot open include file: 'cassert': No such file or directory 18> mpq_libmpq.cpp 18>g:\repo\trinity\src\tools\map_extractor\mpq_libmpq04.h(2): warning C4005: '_CRT_SECURE_NO_WARNINGS' : macro redefinition 18> command-line arguments : see previous definition of '_CRT_SECURE_NO_WARNINGS' 18>G:/Repo/Trinity/dep/libmpq/win\stdint.h(43): fatal error C1083: Cannot open include file: 'limits.h': No such file or directory 18> System.cpp 18> wdt.cpp 18>g:\repo\trinity\src\tools\map_extractor\mpq_libmpq04.h(2): warning C4005: '_CRT_SECURE_NO_WARNINGS' : macro redefinition 18> command-line arguments : see previous definition of '_CRT_SECURE_NO_WARNINGS' 18>G:\Repo\Trinity\src\tools\map_extractor\System.cpp(3): fatal error C1083: Cannot open include file: 'stdio.h': No such file or directory 18>G:/Repo/Trinity/dep/libmpq/win\stdint.h(43): fatal error C1083: Cannot open include file: 'limits.h': No such file or directory 18> 18>Build FAILED. 18> 18>Time Elapsed 00:00:00.38 19>------ Build started: Project: ALL_BUILD, Configuration: Release x64 ------ 19>Build started 2/7/2012 9:22:09 AM. 19>InitializeBuildStatus: 19> Creating "x64\Release\ALL_BUILD\ALL_BUILD.unsuccessfulbuild" because "AlwaysCreate" was specified. 19>CustomBuild: 19> Build all projects 19> Building Custom Rule G:/Repo/Trinity/CMakeLists.txt 19> CMake does not need to re-run because G:\Repo\CMake\CMakeFiles\generate.stamp is up-to-date. 19>FinalizeBuildStatus: 19> Deleting file "x64\Release\ALL_BUILD\ALL_BUILD.unsuccessfulbuild". 19> Touching "x64\Release\ALL_BUILD\ALL_BUILD.lastbuildstate". 19> 19>Build succeeded. 19> 19>Time Elapsed 00:00:00.16 20>------ Skipped Build: Project: INSTALL, Configuration: Release x64 ------ 20>Project not selected to build for this solution configuration ========== Build: 3 succeeded, 16 failed, 0 up-to-date, 1 skipped ========== Edited February 7, 2012 by LatinP Link to comment Share on other sites More sharing options...
LatinP Posted February 7, 2012 Report Share Posted February 7, 2012 Can anyone help?? I've been searching not only the site but the entire internet for a solution and I'm not coming up with anything. Link to comment Share on other sites More sharing options...
Kline Posted February 7, 2012 Report Share Posted February 7, 2012 (edited) I use Linux, but a quick Google found this: http://social.msdn.microsoft.com/Forums/da-DK/vcgeneral/thread/df97a541-c630-4797-b6a0-baf768b733bb Try re-installing your Visual Studio. Otherwise that link has directions on how to manually configure your include paths to find the appropriate system headers. NOTE: That link also states if you build from the command line (make.exe directly) you still need to ensure your paths are set in your environment variables properly. Edited February 7, 2012 by Kline Link to comment Share on other sites More sharing options...
LatinP Posted February 7, 2012 Report Share Posted February 7, 2012 (edited) Thanks for the reply, honestly I'm not good with compilers at all I went to tools > options but where do I change the option it says that vc++ directories are now available via a user option. - Thanks! EDIT: Just re-installed VS 2010 all together it does nothing exact same problem. Edited February 7, 2012 by LatinP Link to comment Share on other sites More sharing options...
deathly Posted February 8, 2012 Report Share Posted February 8, 2012 hi i have 2 error in compile trinitycore in windows. 13> Creating library H:/new Trinity/build/src/server/worldserver/Release/worldserver.lib and object H:/new Trinity/build/src/server/worldserver/Release/worldserver.exp 13>game.lib(ScriptLoader.obj) : error LNK2019: unresolved external symbol "void __cdecl AddSC_cs_miscc(void)" (?AddSC_cs_miscc@@YAXXZ) referenced in function "void __cdecl AddCustomScripts(void)" (?AddCustomScripts@@YAXXZ) 13>game.lib(ScriptLoader.obj) : error LNK2019: unresolved external symbol "void __cdecl AddSC_Pet_Master(void)" (?AddSC_Pet_Master@@YAXXZ) referenced in function "void __cdecl AddCustomScripts(void)" (?AddCustomScripts@@YAXXZ) 13>H:\new Trinity\build\bin\Release\worldserver.exe : fatal error LNK1120: 2 unresolved externals pls help me .im a Beginner in compile pls help me i want add this custom scripts.(pet_master and .dev) download here Link to comment Share on other sites More sharing options...
eilo Posted February 8, 2012 Report Share Posted February 8, 2012 Delete cmake cache and rerun cmake config/build for your version of visualstudio(10 in my case) and system(64 in my case), isnt even founding the native libraries like type.h. I was able to solve this problem once i had a couple of days ago, when i was managing to restore and old core, and back again to the new one. Regards Eilo Link to comment Share on other sites More sharing options...
LatinP Posted February 9, 2012 Report Share Posted February 9, 2012 I ended up fixing this, problem with VS service pack 1, uninstalling one more time and re-installing without the service pack let me compile finally. Apparently another user on a non-server related forum had a similar issue with another open source project. The problem only seems to happen with VS Pro and SP1 which is weird, but whatever. Big thanks to everyone who replied, appreciate it! Link to comment Share on other sites More sharing options...
MrSmite Posted February 10, 2012 Report Share Posted February 10, 2012 I ended up fixing this, problem with VS service pack 1, uninstalling one more time and re-installing without the service pack let me compile finally. Apparently another user on a non-server related forum had a similar issue with another open source project. The problem only seems to happen with VS Pro and SP1 which is weird, but whatever. Big thanks to everyone who replied, appreciate it! Must be VS 2010 pro then. I use VS 2009 Pro with SP1 and have no problems. Link to comment Share on other sites More sharing options...
Gin88 Posted February 10, 2012 Report Share Posted February 10, 2012 I get this error when I try to compile the core with tools (vmap extractor) on ubuntu 11.10. I've checked zlib and libbz are installed on my OS. ../../../dep/libmpq/libmpq.a(extract.c.o): In function `libmpq__decompress_bzip2': extract.c:(.text+0x7d): undefined reference to `BZ2_bzDecompressInit' extract.c:(.text+0xa4): undefined reference to `BZ2_bzDecompress' extract.c:(.text+0xb5): undefined reference to `BZ2_bzDecompressEnd' ../../../dep/libmpq/libmpq.a(extract.c.o): In function `libmpq__decompress_zlib': extract.c:(.text+0x1e6): undefined reference to `inflateInit_' extract.c:(.text+0x201): undefined reference to `inflate' extract.c:(.text+0x213): undefined reference to `inflateEnd' Link to comment Share on other sites More sharing options...
Brian Posted February 10, 2012 Report Share Posted February 10, 2012 You didn't install bzip2-devel. You need the development headers, not just the bzip2 runtime... -- Brian EDIT: you will prob. run into the same issue with zlib, if you didn't install zlib-devel Link to comment Share on other sites More sharing options...
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