antiantianti Posted September 25, 2016 Report Share Posted September 25, 2016 (edited) Hey it can't find the CMAKE_C_COMPILER even tho I've installed Community 2015 with V#/++ and Common Tools or w/e it was Edit: Screenshot of (maybe) the Source of the Problem http://imgur.com/a/vrF8x Edited September 25, 2016 by antiantianti Link to comment Share on other sites More sharing options...
Tacx Posted September 30, 2016 Report Share Posted September 30, 2016 Hey, I'm new since boost and i cant get it work on Ubuntu 16.04 even though i have boost installed. CMake Error at cmake/macros/FindBoost.cmake:1185 (message): Unable to find the requested Boost libraries. Boost version: 1.58.0 Boost include path: /usr/include Could not find the following Boost libraries: boost_system boost_filesystem boost_thread boost_program_options boost_iostreams No Boost libraries were found. You may need to set BOOST_LIBRARYDIR to the directory containing Boost libraries or BOOST_ROOT to the location of Boost. If you still have problems search on forum for TCE00020. Call Stack (most recent call first): dep/boost/CMakeLists.txt:29 (find_package) CMake Error at /usr/share/cmake-3.5/Modules/FindPackageHandleStandardArgs.cmake:148 (message): Could NOT find ZLIB (missing: ZLIB_LIBRARY) (found version "1.2.8") Call Stack (most recent call first): /usr/share/cmake-3.5/Modules/FindPackageHandleStandardArgs.cmake:388 (_FPHSA_FAILURE_MESSAGE) /usr/share/cmake-3.5/Modules/FindZLIB.cmake:124 (FIND_PACKAGE_HANDLE_STANDARD_ARGS) dep/zlib/CMakeLists.txt:13 (find_package) -- Configuring incomplete, errors occurred! Link to comment Share on other sites More sharing options...
ottconnect Posted September 30, 2016 Report Share Posted September 30, 2016 (edited) my suggestion would be to re-install boost apt-get install libboost-dev libboost-thread-dev libboost-system-dev libboost-filesystem-dev libboost-program-options-dev libboost-iostreams-dev Edited September 30, 2016 by ottconnect didn't read the comment Link to comment Share on other sites More sharing options...
Tacx Posted September 30, 2016 Report Share Posted September 30, 2016 7 hours ago, ottconnect said: my suggestion would be to re-install boost apt-get install libboost-dev libboost-thread-dev libboost-system-dev libboost-filesystem-dev libboost-program-options-dev libboost-iostreams-dev The problem is that the latest version that ubuntu 16.04 offers is 1.58 and i tried to manually install 1.60 but it does not work... But the results now are different... If anyone can help with compiling on ubuntu server please contact me -- Detected 64-bit platform -- UNIX: Using default configuration directory -- UNIX: Using default library directory -- UNIX: Configuring uninstall target -- UNIX: Created uninstall target -- UNIX: Detected compiler: /usr/bin/cc -- Using mysql-config: /usr/bin/mysql_config -- Found MySQL library: /usr/lib/x86_64-linux-gnu/libmysqlclient.so -- Found MySQL headers: /usr/include/mysql -- Found MySQL executable: /usr/bin/mysql -- Found git binary : /usr/bin/git * TrinityCore revision : 62b166ebb794 2016-09-30 01:00:52 +0200 (3.3.5 branch) * TrinityCore buildtype : Release * Install core to : /opt/server * Install libraries to : /opt/server/lib * Install configs to : /opt/server/etc * Build world/auth : Yes (default) * Build with scripts : Yes (static) * Build map/vmap tools : No (default) * Build core w/PCH : Yes (default) * Build scripts w/PCH : Yes (default) * Show all warnings : Yes * Use coreside debug : No (default) * Show source tree : Yes (hierarchical) * Use GIT revision hash : Yes (default) -- Boost version: 1.58.0 -- Found the following Boost libraries: -- system -- filesystem -- thread -- program_options -- iostreams CMake Error at /usr/share/cmake-3.5/Modules/FindPackageHandleStandardArgs.cmake:148 (message): Could NOT find ZLIB (missing: ZLIB_LIBRARY) (found version "1.2.8") Call Stack (most recent call first): /usr/share/cmake-3.5/Modules/FindPackageHandleStandardArgs.cmake:388 (_FPHSA_FAILURE_MESSAGE) /usr/share/cmake-3.5/Modules/FindZLIB.cmake:124 (FIND_PACKAGE_HANDLE_STANDARD_ARGS) dep/zlib/CMakeLists.txt:13 (find_package) -- Configuring incomplete, errors occurred! Link to comment Share on other sites More sharing options...
Kyle18uk Posted October 1, 2016 Report Share Posted October 1, 2016 Hello i have recently updated my trinity core server by pulling the latest 3.3.5 branch and when going back through to re-compile i have gotten the following error In file included from /home/wow/TrinityCore/src/server/database/Database/QueryResult.h:23:0, from /home/wow/TrinityCore/src/server/database/Database/SQLOperation.h:21, from /home/wow/TrinityCore/src/server/database/Database/AdhocStatement.h:22, from /home/wow/TrinityCore/src/server/database/PrecompiledHeaders/databasePCH.h:2, from /home/wow/TrinityCore/src/server/database/PrecompiledHeaders/databasePCH.cpp:1: /home/wow/TrinityCore/src/server/database/Database/Field.h:24:19: fatal error: mysql.h: No such file or directory #include <mysql.h> ^ compilation terminated. make[2]: *** [src/server/database/CMakeFiles/databasePCH.cpp_dephelp.dir/PrecompiledHeaders/databasePCH.cpp.o] Error 1 make[1]: *** [src/server/database/CMakeFiles/databasePCH.cpp_dephelp.dir/all] Error 2 make: *** [all] Error 2 if anyone could help that would be great Link to comment Share on other sites More sharing options...
Nay Posted October 1, 2016 Report Share Posted October 1, 2016 @Kyle18uk Correct the MYSQL_LIBRARY and MYSQL_INCLUDE variables in CMake so that the point to your mysql installation Link to comment Share on other sites More sharing options...
fvicaria Posted October 6, 2016 Report Share Posted October 6, 2016 (edited) Hi guys, I know this may sound strange but after I synchronized yesterday I seem to be unable to compile it successfully. It keeps giving me a single error and I tried pretty much everything I can think of. It must me some compiler setting I am missing. It's on the very last line of Player.h (branch 3.3.5) (VS 2015 x64) If I comment that single line out all compiles fine. If I leave it I get this: I am going absolutely crazy here. Can anyone shed some light please? Thanks a lot! Edited October 6, 2016 by fvicaria Link to comment Share on other sites More sharing options...
Stryker Posted October 7, 2016 Report Share Posted October 7, 2016 I compiled 3.3.5 branch just fine yesterday without issues, do you have any custom code/patches? Link to comment Share on other sites More sharing options...
zekara Posted October 9, 2016 Report Share Posted October 9, 2016 (edited) Windows 10 pro 32bit download all programes: Boost 1.60.0MySQL ≥ 5.6OpenSSL = 1.0.x CMake ≥ 3.7.0MS Visual Studio (Community) ≥ 14 (2015 update 3) I followed this guide https://trinitycore.atlassian.net/wiki/display/tc/Windows+Core+Installation No errors in cmake.The C compiler identification is MSVC 19.0.24215.1The CXX compiler identification is MSVC 19.0.24215.1Check for working C compiler: C:/Program Files/Microsoft Visual Studio 14.0/VC/bin/cl.exeCheck for working C compiler: C:/Program Files/Microsoft Visual Studio 14.0/VC/bin/cl.exe -- worksDetecting C compiler ABI infoDetecting C compiler ABI info - doneCheck for working CXX compiler: C:/Program Files/Microsoft Visual Studio 14.0/VC/bin/cl.exeCheck for working CXX compiler: C:/Program Files/Microsoft Visual Studio 14.0/VC/bin/cl.exe -- worksDetecting CXX compiler ABI infoDetecting CXX compiler ABI info - doneDetecting CXX compile featuresDetecting CXX compile features - doneDetected 32-bit platformMSVC: Enabled large address awarenessMSVC: Enabled SSE2 supportMSVC: Disabled Safe Exception Handlers for debug buildsMSVC: Enabled increased number of sections in object filesMSVC: Overloaded standard namesMSVC: Disabled NON-SECURE warningsMSVC: Disabled POSIX warningsMSVC: Disabled generic compiletime warningsFound MySQL library: C:/Program Files/MySQL/MySQL Server 5.6/lib/libmysql.libFound MySQL headers: C:/Program Files/MySQL/MySQL Server 5.6/includeFound MySQL executable: C:/Program Files/MySQL/MySQL Server 5.6/bin/mysql.exeFound git binary : C:/Program Files/Git/cmd/git.exe* TrinityCore revision : 50016bf9964e 2016-10-08 06:07:31 +0200 (6.x branch)* Install core to : C:/Program Files/TrinityCore* Build world/auth : Yes (default)* Build with scripts : Yes (static)* Build map/vmap tools : No (default)* Build core w/PCH : Yes (default)* Build scripts w/PCH : Yes (default)* Show compile-warnings : No (default)* Use coreside debug : No (default)* Show source tree : Yes (hierarchical)* Use GIT revision hash : Yes (default)Looking for pthread.hLooking for pthread.h - not foundFound Threads: TRUE Boost version: 1.60.0Found the following Boost libraries:systemfilesystemthreadprogram_optionsiostreamsPerforming Test boost_filesystem_copy_links_without_NO_SCOPED_ENUMPerforming Test boost_filesystem_copy_links_without_NO_SCOPED_ENUM - SuccessLooking for openLooking for open - foundFound OpenSSL library: optimized;C:/OpenSSL-Win32/lib/VC/ssleay32MD.lib;C:/OpenSSL-Win32/lib/VC/libeay32MD.lib;debug;C:/OpenSSL-Win32/lib/VC/ssleay32MDd.lib;C:/OpenSSL-Win32/lib/VC/libeay32MDd.libFound OpenSSL headers: C:/OpenSSL-Win32/include* Script configuration (static):|+- worldserver| +- Commands| +- Custom| +- EasternKingdoms| +- Events| +- Kalimdor| +- Maelstrom| +- Northrend| +- OutdoorPvP| +- Outland| +- Pet| +- Spells| +- World|Configuring done Visual Studio 2015: 1>------ Build started: Project: ZERO_CHECK, Configuration: Release Win32 ------ 1> Checking Build System 1> CMake does not need to re-run because E:/Eastern-Kingdom/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because E:/Eastern-Kingdom/dep/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because E:/Eastern-Kingdom/dep/threads/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because E:/Eastern-Kingdom/dep/boost/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because E:/Eastern-Kingdom/dep/process/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because E:/Eastern-Kingdom/dep/zlib/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because E:/Eastern-Kingdom/dep/g3dlite/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because E:/Eastern-Kingdom/dep/recastnavigation/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because E:/Eastern-Kingdom/dep/recastnavigation/Detour/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because E:/Eastern-Kingdom/dep/recastnavigation/Recast/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because E:/Eastern-Kingdom/dep/cppformat/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because E:/Eastern-Kingdom/dep/SFMT/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because E:/Eastern-Kingdom/dep/utf8cpp/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because E:/Eastern-Kingdom/dep/valgrind/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because E:/Eastern-Kingdom/dep/openssl/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because E:/Eastern-Kingdom/dep/jemalloc/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because E:/Eastern-Kingdom/dep/mysql/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because E:/Eastern-Kingdom/dep/readline/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because E:/Eastern-Kingdom/dep/gsoap/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because E:/Eastern-Kingdom/dep/rapidjson/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because E:/Eastern-Kingdom/dep/efsw/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because E:/Eastern-Kingdom/dep/protobuf/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because E:/Eastern-Kingdom/dep/bzip2/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because E:/Eastern-Kingdom/dep/CascLib/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because E:/Eastern-Kingdom/src/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because E:/Eastern-Kingdom/src/genrev/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because E:/Eastern-Kingdom/src/common/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because E:/Eastern-Kingdom/src/server/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because E:/Eastern-Kingdom/src/server/database/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because E:/Eastern-Kingdom/src/server/proto/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because E:/Eastern-Kingdom/src/server/shared/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because E:/Eastern-Kingdom/src/server/bnetserver/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because E:/Eastern-Kingdom/src/server/game/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because E:/Eastern-Kingdom/src/server/scripts/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because E:/Eastern-Kingdom/src/server/worldserver/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because E:/Eastern-Kingdom/src/tools/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because E:/Eastern-Kingdom/src/tools/connection_patcher/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because E:/Eastern-Kingdom/src/tools/map_extractor/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because E:/Eastern-Kingdom/src/tools/vmap4_assembler/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because E:/Eastern-Kingdom/src/tools/vmap4_extractor/CMakeFiles/generate.stamp is up-to-date. 1> CMake does not need to re-run because E:/Eastern-Kingdom/src/tools/mmaps_generator/CMakeFiles/generate.stamp is up-to-date. 2>------ Build started: Project: zlib, Configuration: Release Win32 ------ 3>------ Build started: Project: cppformat, Configuration: Release Win32 ------ 2> Building Custom Rule E:/TrinityCore/dep/zlib/CMakeLists.txt 2> CMake does not need to re-run because E:\Eastern-Kingdom\dep\zlib\CMakeFiles\generate.stamp is up-to-date. 3> Building Custom Rule E:/TrinityCore/dep/cppformat/CMakeLists.txt 3> CMake does not need to re-run because E:\Eastern-Kingdom\dep\cppformat\CMakeFiles\generate.stamp is up-to-date. 2> adler32.c 2> compress.c 2> crc32.c 2> deflate.c 2> infback.c 3> format.cc 3> posix.cc 2> inffast.c 2> inflate.c 2> inftrees.c 2> trees.c 2> uncompr.c 2> zutil.c 2> Generating Code... 2> zlib.vcxproj -> E:\Eastern-Kingdom\dep\zlib\Release\zlib.lib 4>------ Build started: Project: Detour, Configuration: Release Win32 ------ 4> Building Custom Rule E:/TrinityCore/dep/recastnavigation/Detour/CMakeLists.txt 4> CMake does not need to re-run because E:\Eastern-Kingdom\dep\recastnavigation\Detour\CMakeFiles\generate.stamp is up-to-date. 4> DetourAlloc.cpp 4> DetourCommon.cpp 4> DetourNavMesh.cpp 4> DetourNavMeshBuilder.cpp 4> DetourNavMeshQuery.cpp 4> DetourNode.cpp 4> Detour.vcxproj -> E:\Eastern-Kingdom\dep\recastnavigation\Detour\Release\Detour.lib 5>------ Build started: Project: g3dlib, Configuration: Release Win32 ------ 5> Building Custom Rule E:/TrinityCore/dep/g3dlite/CMakeLists.txt 5> CMake does not need to re-run because E:\Eastern-Kingdom\dep\g3dlite\CMakeFiles\generate.stamp is up-to-date. 5> AABox.cpp 5> Any.cpp 3> cppformat.vcxproj -> E:\Eastern-Kingdom\dep\cppformat\Release\cppformat.lib 6>------ Build started: Project: revision_data.h, Configuration: Release Win32 ------ 5> AnyTableReader.cpp 5> BinaryFormat.cpp 5> BinaryInput.cpp 5> BinaryOutput.cpp 5> Box.cpp 5> Capsule.cpp 5> CollisionDetection.cpp 5> CoordinateFrame.cpp 5> Crypto.cpp 5> Cylinder.cpp 5> debugAssert.cpp 5> FileSystem.cpp 5> fileutils.cpp 5> format.cpp 5> g3dfnmatch.cpp 5> g3dmath.cpp 5> GThread.cpp 5> Line.cpp 5> LineSegment.cpp 5> Log.cpp 5> Matrix3.cpp 5> Matrix4.cpp 5> MemoryManager.cpp 5> PhysicsFrame.cpp 5> Plane.cpp 7>------ Build started: Project: protobuf, Configuration: Release Win32 ------ 5> prompt.cpp 5> Quat.cpp 7> Building Custom Rule E:/TrinityCore/dep/protobuf/CMakeLists.txt 7> CMake does not need to re-run because E:\Eastern-Kingdom\dep\protobuf\CMakeFiles\generate.stamp is up-to-date. 5> Random.cpp 7> importer.cc 5> Ray.cpp 7> parser.cc 5> RegistryUtil.cpp 5> Sphere.cpp 5> stringutils.cpp 5> System.cpp 7> descriptor.cc 5> TextInput.cpp 7> descriptor.pb.cc 5> TextOutput.cpp 5> Triangle.cpp 5> uint128.cpp 7> descriptor_database.cc 5> UprightFrame.cpp 5> Vector2.cpp 5> Vector3.cpp 5> Vector4.cpp 7> dynamic_message.cc 7> extension_set.cc 7> extension_set_heavy.cc 7> generated_message_reflection.cc 7> generated_message_util.cc 7> coded_stream.cc 7> gzip_stream.cc 7> printer.cc 7> strtod.cc 7> tokenizer.cc 7> zero_copy_stream.cc 7> zero_copy_stream_impl.cc 7> zero_copy_stream_impl_lite.cc 7> message.cc 7> message_lite.cc 7> reflection_ops.cc 7> repeated_field.cc 7> service.cc 7> common.cc 7> once.cc 7> stringprintf.cc 7> structurally_valid.cc 7> strutil.cc 7> substitute.cc 7> text_format.cc 7> unknown_field_set.cc 7> wire_format.cc 7> wire_format_lite.cc 7> atomicops_internals_x86_msvc.cc 5> g3dlib.vcxproj -> E:\Eastern-Kingdom\dep\g3dlite\Release\g3dlib.lib 8>------ Build started: Project: common, Configuration: Release Win32 ------ 7> protobuf.vcxproj -> E:\Eastern-Kingdom\dep\protobuf\Release\protobuf.lib 9>------ Build started: Project: gsoap, Configuration: Release Win32 ------ 8> Building Custom Rule E:/TrinityCore/src/common/CMakeLists.txt 8> CMake does not need to re-run because E:\Eastern-Kingdom\src\common\CMakeFiles\generate.stamp is up-to-date. 9> Building Custom Rule E:/TrinityCore/dep/gsoap/CMakeLists.txt 9> CMake does not need to re-run because E:\Eastern-Kingdom\dep\gsoap\CMakeFiles\generate.stamp is up-to-date. 9> httpget.cpp 9> httppost.cpp 8> commonPCH.cpp 8> Banner.cpp 8> Common.cpp 8> GitRevision.cpp 8> BoundingIntervalHierarchy.cpp 9> soapC.cpp 9> soapServer.cpp 8> DynamicTree.cpp 9> stdsoap2.cpp 9> gsoap.vcxproj -> E:\Eastern-Kingdom\dep\gsoap\Release\gsoap.lib 10>------ Build started: Project: Recast, Configuration: Release Win32 ------ 10> Building Custom Rule E:/TrinityCore/dep/recastnavigation/Recast/CMakeLists.txt 10> CMake does not need to re-run because E:\Eastern-Kingdom\dep\recastnavigation\Recast\CMakeFiles\generate.stamp is up-to-date. 10> Recast.cpp 8> MMapFactory.cpp 10> RecastAlloc.cpp 10> RecastArea.cpp 10> RecastContour.cpp 10> RecastFilter.cpp 10> RecastLayers.cpp 10> RecastMesh.cpp 10> RecastMeshDetail.cpp 10> RecastRasterization.cpp 10> RecastRegion.cpp 10> Recast.vcxproj -> E:\Eastern-Kingdom\dep\recastnavigation\Recast\Release\Recast.lib 11>------ Build started: Project: bzip2, Configuration: Release Win32 ------ 11> Building Custom Rule E:/TrinityCore/dep/bzip2/CMakeLists.txt 11> CMake does not need to re-run because E:\Eastern-Kingdom\dep\bzip2\CMakeFiles\generate.stamp is up-to-date. 11> blocksort.c 11> bzlib.c 8> MMapManager.cpp 11> compress.c 11> crctable.c 11> decompress.c 11> huffman.c 11> randtable.c 11> Generating Code... 8> VMapFactory.cpp 8> VMapManager2.cpp 8> MapTree.cpp 11> bzip2.vcxproj -> E:\Eastern-Kingdom\dep\bzip2\Release\bzip2.lib 12>------ Build started: Project: casc, Configuration: Release Win32 ------ 8> TileAssembler.cpp 12> Building Custom Rule E:/TrinityCore/dep/CascLib/CMakeLists.txt 12> CMake does not need to re-run because E:\Eastern-Kingdom\dep\CascLib\CMakeFiles\generate.stamp is up-to-date. 12> Common.cpp 12> Directory.cpp 8> GameObjectModel.cpp 8> ModelInstance.cpp 8> WorldModel.cpp 12> DumpContext.cpp 12> DynamicArray.cpp 8> BuiltInConfig.cpp 12> FileStream.cpp 12> ListFile.cpp 12> Map.cpp 12> RootHandler.cpp 8> Config.cpp 12> CascCommon.cpp 12> CascDecompress.cpp 12> CascDecrypt.cpp 12> CascDumpData.cpp 12> CascFiles.cpp 12> CascFindFile.cpp 12> CascOpenFile.cpp 12> CascOpenStorage.cpp 8> ARC4.cpp 8> BigNumber.cpp 12> CascReadFile.cpp 8> HmacHash.cpp 12> CascRootFile_Diablo3.cpp 8> OpenSSLCrypto.cpp 12> CascRootFile_Mndx.cpp 12> CascRootFile_Ovr.cpp 8> SHA1.cpp 8> SHA256.cpp 8> PacketCrypt.cpp 8> WorldPacketCrypt.cpp 12> CascRootFile_WoW6.cpp 8> DB2Meta.cpp 8> Appender.cpp 8> AppenderConsole.cpp 12> lookup3.c 8> AppenderFile.cpp 12> hash_memory.c 8> Log.cpp 12> md5.c 12> crypt_argchk.c 12> crypt_hash_descriptor.c 12> crypt_hash_is_valid.c 12> crypt_libc.c 12> casc.vcxproj -> E:\Eastern-Kingdom\dep\CascLib\Release\casc.lib 8> LogOperation.cpp 8> Logger.cpp 8> Metric.cpp 8> EventMap.cpp 8> EventProcessor.cpp 8> Random.cpp 8> StartProcess.cpp 8> TaskScheduler.cpp 8> Util.cpp 8> NOTE: Use of this header (bool_trait_def.hpp) is deprecated 8> NOTE: Use of this header (template_arity_spec.hpp) is deprecated 8> NOTE: Use of this header (template_arity_spec.hpp) is deprecated 8> Errors.cpp 8> common.vcxproj -> E:\Eastern-Kingdom\src\common\Release\common.lib 13>------ Build started: Project: database, Configuration: Release Win32 ------ 14>------ Build started: Project: proto, Configuration: Release Win32 ------ 13> Building Custom Rule E:/TrinityCore/src/server/database/CMakeLists.txt 13> CMake does not need to re-run because E:\Eastern-Kingdom\src\server\database\CMakeFiles\generate.stamp is up-to-date. 14> Building Custom Rule E:/TrinityCore/src/server/proto/CMakeLists.txt 14> CMake does not need to re-run because E:\Eastern-Kingdom\src\server\proto\CMakeFiles\generate.stamp is up-to-date. 13> databasePCH.cpp 14> protoPCH.cpp 14> account_service.pb.cc 14> account_types.pb.cc 14> attribute_types.pb.cc 14> authentication_service.pb.cc 13> AdhocStatement.cpp 13> DatabaseEnv.cpp 13> DatabaseLoader.cpp 13> DatabaseWorker.cpp 13> DatabaseWorkerPool.cpp 13> Field.cpp 13> MySQLConnection.cpp 13> PreparedStatement.cpp 13> QueryHolder.cpp 13> QueryResult.cpp 13> Transaction.cpp 13> CharacterDatabase.cpp 13> HotfixDatabase.cpp 13> LoginDatabase.cpp 13> WorldDatabase.cpp 13> AppenderDB.cpp 13> DBUpdater.cpp 13> UpdateFetcher.cpp 13> database.vcxproj -> E:\Eastern-Kingdom\src\server\database\Release\database.lib 15>------ Build started: Project: connection_patcher, Configuration: Release Win32 ------ 14> challenge_service.pb.cc 15> Building Custom Rule E:/TrinityCore/src/tools/connection_patcher/CMakeLists.txt 14> channel_service.pb.cc 15> CMake does not need to re-run because E:\Eastern-Kingdom\src\tools\connection_patcher\CMakeFiles\generate.stamp is up-to-date. 14> channel_types.pb.cc 15> Helper.cpp 15> Patcher.cpp 14> connection_service.pb.cc 14> content_handle_types.pb.cc 14> entity_types.pb.cc 14> friends_service.pb.cc 14> friends_types.pb.cc 14> game_utilities_service.pb.cc 14> game_utilities_types.pb.cc 14> invitation_types.pb.cc 14> notification_types.pb.cc 15> Program.cpp 14> presence_service.pb.cc 14> presence_types.pb.cc 14> profanity_filter_config.pb.cc 14> report_service.pb.cc 14> resource_service.pb.cc 14> role_types.pb.cc 14> rpc_config.pb.cc 14> rpc_types.pb.cc 14> user_manager_service.pb.cc 14> user_manager_types.pb.cc 14> field_options.pb.cc 14> method_options.pb.cc 14> service_options.pb.cc 14> Login.pb.cc 14> RealmList.pb.cc 15> connection_patcher.vcxproj -> E:\Eastern-Kingdom\bin\Release\connection_patcher.exe 16>------ Build started: Project: mapextractor, Configuration: Release Win32 ------ 16> Building Custom Rule E:/TrinityCore/src/tools/map_extractor/CMakeLists.txt 16> CMake does not need to re-run because E:\Eastern-Kingdom\src\tools\map_extractor\CMakeFiles\generate.stamp is up-to-date. 14> proto.vcxproj -> E:\Eastern-Kingdom\src\server\proto\Release\proto.lib 17>------ Build started: Project: shared, Configuration: Release Win32 ------ 16> DB2.cpp 16> System.cpp 16> loadlib.cpp 17> Building Custom Rule E:/TrinityCore/src/server/shared/CMakeLists.txt 17> CMake does not need to re-run because E:\Eastern-Kingdom\src\server\shared\CMakeFiles\generate.stamp is up-to-date. 17> sharedPCH.cpp 16> mapextractor.vcxproj -> E:\Eastern-Kingdom\bin\Release\mapextractor.exe 18>------ Build started: Project: mmaps_generator, Configuration: Release Win32 ------ 18> Building Custom Rule E:/TrinityCore/src/tools/mmaps_generator/CMakeLists.txt 18> CMake does not need to re-run because E:\Eastern-Kingdom\src\tools\mmaps_generator\CMakeFiles\generate.stamp is up-to-date. 18> IntermediateValues.cpp 18> MapBuilder.cpp 17> DB2StorageLoader.cpp 17> ProtobufJSON.cpp 18> PathGenerator.cpp 18> TerrainBuilder.cpp 17> ByteBuffer.cpp 17> Realm.cpp 17> RealmList.cpp 18> mmaps_generator.vcxproj -> E:\Eastern-Kingdom\bin\Release\mmaps_generator.exe 19>------ Build started: Project: vmap4assembler, Configuration: Release Win32 ------ 19> Building Custom Rule E:/TrinityCore/src/tools/vmap4_assembler/CMakeLists.txt 19> CMake does not need to re-run because E:\Eastern-Kingdom\src\tools\vmap4_assembler\CMakeFiles\generate.stamp is up-to-date. 19> VMapAssembler.cpp 19> vmap4assembler.vcxproj -> E:\Eastern-Kingdom\bin\Release\vmap4assembler.exe 20>------ Build started: Project: vmap4extractor, Configuration: Release Win32 ------ 17> shared.vcxproj -> E:\Eastern-Kingdom\src\server\shared\Release\shared.lib 20> Building Custom Rule E:/TrinityCore/src/tools/vmap4_extractor/CMakeLists.txt 20> CMake does not need to re-run because E:\Eastern-Kingdom\src\tools\vmap4_extractor\CMakeFiles\generate.stamp is up-to-date. 20> DB2.cpp 20> adtfile.cpp 20> gameobject_extract.cpp 20> model.cpp 20> mpqfile.cpp 20> vmapexport.cpp 20> wdtfile.cpp 21>------ Build started: Project: game, Configuration: Release Win32 ------ 20> wmo.cpp 21> Building Custom Rule E:/TrinityCore/src/server/game/CMakeLists.txt 21> CMake does not need to re-run because E:\Eastern-Kingdom\src\server\game\CMakeFiles\generate.stamp is up-to-date. 20> vmap4extractor.vcxproj -> E:\Eastern-Kingdom\bin\Release\vmap4extractor.exe 22>------ Build started: Project: scripts, Configuration: Release Win32 ------ 22> Building Custom Rule E:/TrinityCore/src/server/scripts/CMakeLists.txt 22> CMake does not need to re-run because E:\Eastern-Kingdom\src\server\scripts\CMakeFiles\generate.stamp is up-to-date. 21> gamePCH.cpp 22> ScriptPCH.cpp 22> ScriptLoader.cpp 21> CreatureAI.cpp 22> cs_account.cpp 21> CreatureAIRegistry.cpp 22> cs_achievement.cpp 22> cs_ahbot.cpp 22> cs_arena.cpp 22> cs_ban.cpp 22> cs_battlenet_account.cpp 22> cs_bf.cpp 22> cs_cast.cpp 22> cs_character.cpp 22> cs_cheat.cpp 22> cs_debug.cpp 22> cs_deserter.cpp 22> cs_disable.cpp 22> cs_event.cpp 22> cs_gm.cpp 22> cs_go.cpp 22> cs_gobject.cpp 22> cs_group.cpp 22> cs_guild.cpp 22> cs_honor.cpp 22> cs_instance.cpp 22> cs_learn.cpp 22> cs_lfg.cpp 22> cs_list.cpp 22> cs_lookup.cpp 22> cs_message.cpp 22> cs_misc.cpp 22> cs_mmaps.cpp 22> cs_modify.cpp 22> cs_npc.cpp 22> cs_pet.cpp 22> cs_quest.cpp 22> cs_rbac.cpp 22> cs_reload.cpp 22> cs_reset.cpp 22> cs_scene.cpp 22> cs_script_loader.cpp 22> cs_send.cpp 22> cs_server.cpp 22> cs_tele.cpp 22> cs_ticket.cpp 22> cs_titles.cpp 22> cs_wp.cpp 22> custom_script_loader.cpp 22> eastern_kingdoms_script_loader.cpp 22> zone_arathi_highlands.cpp 22> zone_blasted_lands.cpp 22> zone_burning_steppes.cpp 22> zone_duskwood.cpp 22> zone_eastern_plaguelands.cpp 22> zone_ghostlands.cpp 22> zone_hinterlands.cpp 22> zone_ironforge.cpp 22> zone_isle_of_queldanas.cpp 22> zone_loch_modan.cpp 22> zone_redridge_mountains.cpp 22> zone_silverpine_forest.cpp 22> zone_stormwind_city.cpp 22> zone_stranglethorn_vale.cpp 22> zone_swamp_of_sorrows.cpp 22> zone_tirisfal_glades.cpp 22> zone_tol_barad.cpp 22> zone_undercity.cpp 22> zone_western_plaguelands.cpp 22> zone_wetlands.cpp 22> alterac_valley.cpp 22> boss_balinda.cpp 22> boss_drekthar.cpp 22> boss_galvangar.cpp 22> boss_vanndar.cpp 22> boss_alizabal.cpp 22> boss_occuthar.cpp 22> boss_pit_lord_argaloth.cpp 22> instance_baradin_hold.cpp 22> blackrock_caverns.cpp 22> boss_ascendant_lord_obsidius.cpp 22> boss_beauty.cpp 22> boss_corla.cpp 22> boss_karsh_steelbender.cpp 22> boss_romogg_bonecrusher.cpp 22> instance_blackrock_caverns.cpp 22> blackrock_depths.cpp 22> boss_ambassador_flamelash.cpp 22> boss_emperor_dagran_thaurissan.cpp 22> boss_general_angerforge.cpp 22> boss_high_interrogator_gerstahn.cpp 22> boss_magmus.cpp 22> boss_moira_bronzebeard.cpp 22> boss_tomb_of_seven.cpp 22> instance_blackrock_depths.cpp 22> boss_drakkisath.cpp 22> boss_gizrul_the_slavener.cpp 22> boss_gyth.cpp 22> boss_halycon.cpp 22> boss_highlord_omokk.cpp 22> boss_lord_valthalak.cpp 22> boss_mother_smolderweb.cpp 22> boss_overlord_wyrmthalak.cpp 22> boss_pyroguard_emberseer.cpp 22> boss_quartermaster_zigris.cpp 22> boss_rend_blackhand.cpp 22> boss_shadow_hunter_voshgajin.cpp 22> boss_the_beast.cpp 22> boss_urok_doomhowl.cpp 22> boss_warmaster_voone.cpp 22> instance_blackrock_spire.cpp 22> boss_broodlord_lashlayer.cpp 22> boss_chromaggus.cpp 22> boss_ebonroc.cpp 22> boss_firemaw.cpp 22> boss_flamegor.cpp 22> boss_nefarian.cpp 22> boss_razorgore.cpp 22> boss_vaelastrasz.cpp 22> instance_blackwing_lair.cpp 22> boss_baron_geddon.cpp 22> boss_garr.cpp 22> boss_gehennas.cpp 22> boss_golemagg.cpp 22> boss_lucifron.cpp 22> boss_magmadar.cpp 22> boss_majordomo_executus.cpp 22> boss_ragnaros.cpp 22> boss_shazzrah.cpp 22> boss_sulfuron_harbinger.cpp 22> instance_molten_core.cpp 22> boss_mr_smite.cpp 22> deadmines.cpp 22> instance_deadmines.cpp 22> gnomeregan.cpp 22> instance_gnomeregan.cpp 22> boss_curator.cpp 22> boss_maiden_of_virtue.cpp 22> boss_midnight.cpp 22> boss_moroes.cpp 22> boss_netherspite.cpp 22> boss_nightbane.cpp 22> boss_prince_malchezaar.cpp 22> boss_shade_of_aran.cpp 22> boss_terestian_illhoof.cpp 22> bosses_opera.cpp 22> instance_karazhan.cpp 22> karazhan.cpp 22> boss_felblood_kaelthas.cpp 22> boss_priestess_delrissa.cpp 22> boss_selin_fireheart.cpp 22> boss_vexallus.cpp 22> instance_magisters_terrace.cpp 22> magisters_terrace.cpp 22> chapter1.cpp 22> chapter2.cpp 22> chapter5.cpp 22> zone_the_scarlet_enclave.cpp 22> boss_arcanist_doan.cpp 22> boss_azshir_the_sleepless.cpp 22> boss_bloodmage_thalnos.cpp 22> boss_headless_horseman.cpp 22> boss_herod.cpp 22> boss_high_inquisitor_fairbanks.cpp 22> boss_houndmaster_loksey.cpp 22> boss_interrogator_vishas.cpp 22> boss_mograine_and_whitemane.cpp 22> boss_scorn.cpp 22> instance_scarlet_monastery.cpp 22> boss_darkmaster_gandling.cpp 22> boss_death_knight_darkreaver.cpp 22> boss_doctor_theolen_krastinov.cpp 22> boss_illucia_barov.cpp 22> boss_instructor_malicia.cpp 22> boss_jandice_barov.cpp 22> boss_kirtonos_the_herald.cpp 22> boss_kormok.cpp 22> boss_lord_alexei_barov.cpp 22> boss_lorekeeper_polkelt.cpp 22> boss_ras_frostwhisper.cpp 22> boss_the_ravenian.cpp 22> boss_vectus.cpp 22> instance_scholomance.cpp 22> instance_shadowfang_keep.cpp 22> shadowfang_keep.cpp 22> boss_baron_rivendare.cpp 22> boss_baroness_anastari.cpp 22> boss_cannon_master_willey.cpp 22> boss_dathrohan_balnazzar.cpp 22> boss_magistrate_barthilas.cpp 22> boss_maleki_the_pallid.cpp 22> boss_nerubenkan.cpp 22> boss_order_of_silver_hand.cpp 22> boss_postmaster_malown.cpp 22> boss_ramstein_the_gorger.cpp 22> boss_timmy_the_cruel.cpp 22> instance_stratholme.cpp 22> stratholme.cpp 22> instance_sunken_temple.cpp 22> sunken_temple.cpp 22> boss_brutallus.cpp 22> boss_eredar_twins.cpp 22> boss_felmyst.cpp 22> boss_kalecgos.cpp 22> boss_kiljaeden.cpp 22> boss_muru.cpp 22> instance_sunwell_plateau.cpp 22> sunwell_plateau.cpp 22> instance_the_stockade.cpp 22> boss_archaedas.cpp 22> boss_ironaya.cpp 22> instance_uldaman.cpp 22> uldaman.cpp 22> boss_akilzon.cpp 22> boss_daakara.cpp 22> boss_halazzi.cpp 22> boss_hexlord.cpp 22> boss_janalai.cpp 22> boss_nalorakk.cpp 22> instance_zulaman.cpp 22> zulaman.cpp 22> boss_grilek.cpp 22> boss_hazzarah.cpp 22> boss_jindo_the_godbreaker.cpp 22> boss_kilnara.cpp 22> boss_mandokir.cpp 22> boss_renataki.cpp 22> boss_venoxis.cpp 22> boss_wushoolay.cpp 22> boss_zanzil.cpp 22> instance_zulgurub.cpp 22> childrens_week.cpp 22> events_script_loader.cpp 22> kalimdor_script_loader.cpp 22> zone_ashenvale.cpp 22> zone_azshara.cpp 22> zone_azuremyst_isle.cpp 22> zone_bloodmyst_isle.cpp 22> zone_darkshore.cpp 22> zone_desolace.cpp 22> zone_durotar.cpp 22> zone_dustwallow_marsh.cpp 22> zone_felwood.cpp 22> zone_feralas.cpp 22> zone_moonglade.cpp 22> zone_orgrimmar.cpp 22> zone_silithus.cpp 22> zone_stonetalon_mountains.cpp 22> zone_tanaris.cpp 22> zone_teldrassil.cpp 22> zone_the_barrens.cpp 22> zone_thousand_needles.cpp 22> zone_thunder_bluff.cpp 22> zone_ungoro_crater.cpp 22> zone_winterspring.cpp 22> blackfathom_deeps.cpp 22> boss_aku_mai.cpp 22> boss_gelihast.cpp 22> boss_kelris.cpp 22> instance_blackfathom_deeps.cpp 22> boss_anetheron.cpp 22> boss_archimonde.cpp 22> boss_azgalor.cpp 22> boss_kazrogal.cpp 22> boss_rage_winterchill.cpp 22> hyjal.cpp 22> hyjalAI.cpp 22> hyjal_trash.cpp 22> instance_hyjal.cpp 22> boss_chrono_lord_epoch.cpp 22> boss_infinite_corruptor.cpp 22> boss_mal_ganis.cpp 22> boss_meathook.cpp 22> boss_salramm_the_fleshcrafter.cpp 22> culling_of_stratholme.cpp 22> instance_culling_of_stratholme.cpp 22> boss_captain_skarloc.cpp 22> boss_epoch_hunter.cpp 22> boss_leutenant_drake.cpp 22> instance_old_hillsbrad.cpp 22> old_hillsbrad.cpp 22> boss_aeonus.cpp 22> boss_chrono_lord_deja.cpp 22> boss_temporus.cpp 22> instance_the_black_morass.cpp 22> the_black_morass.cpp 22> instance_dire_maul.cpp 22> boss_alysrazor.cpp 22> instance_firelands.cpp 22> boss_anraphet.cpp 22> boss_earthrager_ptah.cpp 22> boss_temple_guardian_anhuur.cpp 22> instance_halls_of_origination.cpp 22> boss_celebras_the_cursed.cpp 22> boss_landslide.cpp 22> boss_noxxion.cpp 22> boss_princess_theradras.cpp 22> instance_maraudon.cpp 22> boss_onyxia.cpp 22> instance_onyxias_lair.cpp 22> instance_ragefire_chasm.cpp 22> boss_amnennar_the_coldbringer.cpp 22> boss_glutton.cpp 22> boss_mordresh_fire_eye.cpp 22> boss_tuten_kash.cpp 22> instance_razorfen_downs.cpp 22> razorfen_downs.cpp 22> instance_razorfen_kraul.cpp 22> razorfen_kraul.cpp 22> boss_ayamiss.cpp 22> boss_buru.cpp 22> boss_kurinnaxx.cpp 22> boss_moam.cpp 22> boss_ossirian.cpp 22> boss_rajaxx.cpp 22> instance_ruins_of_ahnqiraj.cpp 22> boss_bug_trio.cpp 22> boss_cthun.cpp 22> boss_fankriss.cpp 22> boss_huhuran.cpp 22> boss_ouro.cpp 22> boss_sartura.cpp 22> boss_skeram.cpp 22> boss_twinemperors.cpp 22> boss_viscidus.cpp 22> instance_temple_of_ahnqiraj.cpp 22> mob_anubisath_sentinel.cpp 22> instance_wailing_caverns.cpp 22> wailing_caverns.cpp 22> boss_zum_rah.cpp 22> instance_zulfarrak.cpp 22> zulfarrak.cpp 22> kezan.cpp 22> maelstrom_script_loader.cpp 22> boss_corborus.cpp 22> boss_high_priestess_azil.cpp 22> boss_ozruk.cpp 22> boss_slabhide.cpp 22> instance_stonecore.cpp 22> stonecore.cpp 22> isle_of_conquest.cpp 22> northrend_script_loader.cpp 22> zone_borean_tundra.cpp 22> zone_crystalsong_forest.cpp 22> zone_dalaran.cpp 22> zone_dragonblight.cpp 22> zone_grizzly_hills.cpp 22> zone_howling_fjord.cpp 22> zone_icecrown.cpp 22> zone_sholazar_basin.cpp 22> zone_storm_peaks.cpp 22> zone_wintergrasp.cpp 22> zone_zuldrak.cpp 22> boss_amanitar.cpp 22> boss_elder_nadox.cpp 22> boss_herald_volazj.cpp 22> boss_jedoga_shadowseeker.cpp 22> boss_prince_taldaram.cpp 22> instance_ahnkahet.cpp 22> boss_anubarak.cpp 22> boss_hadronox.cpp 22> boss_krikthir_the_gatewatcher.cpp 22> instance_azjol_nerub.cpp 22> boss_sartharion.cpp 22> instance_obsidian_sanctum.cpp 22> obsidian_sanctum.cpp 22> boss_baltharus_the_warborn.cpp 22> boss_general_zarithrian.cpp 22> boss_halion.cpp 22> boss_saviana_ragefire.cpp 22> instance_ruby_sanctum.cpp 22> ruby_sanctum.cpp 22> boss_argent_challenge.cpp 22> boss_black_knight.cpp 22> boss_grand_champions.cpp 22> instance_trial_of_the_champion.cpp 22> trial_of_the_champion.cpp 22> boss_anubarak_trial.cpp 22> boss_faction_champions.cpp 22> boss_lord_jaraxxus.cpp 22> boss_northrend_beasts.cpp 22> boss_twin_valkyr.cpp 22> instance_trial_of_the_crusader.cpp 22> trial_of_the_crusader.cpp 22> boss_king_dred.cpp 22> boss_novos.cpp 22> boss_tharon_ja.cpp 22> boss_trollgore.cpp 22> instance_drak_tharon_keep.cpp 22> boss_bronjahm.cpp 22> boss_devourer_of_souls.cpp 22> forge_of_souls.cpp 22> instance_forge_of_souls.cpp 22> boss_falric.cpp 22> boss_marwyn.cpp 22> halls_of_reflection.cpp 22> instance_halls_of_reflection.cpp 22> boss_forgemaster_garfrost.cpp 22> boss_krickandick.cpp 22> boss_scourgelord_tyrannus.cpp 22> instance_pit_of_saron.cpp 22> pit_of_saron.cpp 22> boss_drakkari_colossus.cpp 22> boss_eck.cpp 22> boss_gal_darah.cpp 22> boss_moorabi.cpp 22> boss_slad_ran.cpp 22> instance_gundrak.cpp 22> boss_blood_prince_council.cpp 22> boss_blood_queen_lana_thel.cpp 22> boss_deathbringer_saurfang.cpp 22> boss_festergut.cpp 22> boss_icecrown_gunship_battle.cpp 22> boss_lady_deathwhisper.cpp 22> boss_lord_marrowgar.cpp 22> boss_professor_putricide.cpp 22> boss_rotface.cpp 22> boss_sindragosa.cpp 22> boss_the_lich_king.cpp 22> boss_valithria_dreamwalker.cpp 22> icecrown_citadel.cpp 22> icecrown_citadel_teleport.cpp 22> instance_icecrown_citadel.cpp 22> boss_anubrekhan.cpp 22> boss_faerlina.cpp 22> boss_four_horsemen.cpp 22> boss_gluth.cpp 22> boss_gothik.cpp 22> boss_grobbulus.cpp 22> boss_heigan.cpp 22> boss_kelthuzad.cpp 22> boss_loatheb.cpp 22> boss_maexxna.cpp 22> boss_noth.cpp 22> boss_patchwerk.cpp 22> boss_razuvious.cpp 22> boss_sapphiron.cpp 22> boss_thaddius.cpp 22> instance_naxxramas.cpp 22> boss_malygos.cpp 22> instance_eye_of_eternity.cpp 22> boss_anomalus.cpp 22> boss_keristrasza.cpp 22> boss_magus_telestra.cpp 22> boss_nexus_commanders.cpp 22> boss_ormorok.cpp 22> instance_nexus.cpp 22> boss_drakos.cpp 22> boss_eregos.cpp 22> boss_urom.cpp 22> boss_varos.cpp 22> instance_oculus.cpp 22> oculus.cpp 22> boss_bjarngrim.cpp 22> boss_ionar.cpp 22> boss_loken.cpp 22> boss_volkhan.cpp 22> instance_halls_of_lightning.cpp 22> boss_krystallus.cpp 22> boss_maiden_of_grief.cpp 22> boss_sjonnir.cpp 22> halls_of_stone.cpp 22> instance_halls_of_stone.cpp 22> boss_algalon_the_observer.cpp 22> boss_assembly_of_iron.cpp 22> boss_auriaya.cpp 22> boss_flame_leviathan.cpp 22> boss_freya.cpp 22> boss_general_vezax.cpp 22> boss_hodir.cpp 22> boss_ignis.cpp 22> boss_kologarn.cpp 22> boss_mimiron.cpp 22> boss_razorscale.cpp 22> boss_thorim.cpp 22> boss_xt002.cpp 22> boss_yogg_saron.cpp 22> instance_ulduar.cpp 22> boss_ingvar_the_plunderer.cpp 22> boss_keleseth.cpp 22> boss_skarvald_dalronn.cpp 22> instance_utgarde_keep.cpp 22> utgarde_keep.cpp 22> boss_palehoof.cpp 22> boss_skadi.cpp 22> boss_svala.cpp 22> boss_ymiron.cpp 22> instance_utgarde_pinnacle.cpp 22> boss_archavon.cpp 22> boss_emalon.cpp 22> boss_koralon.cpp 22> boss_toravon.cpp 22> instance_vault_of_archavon.cpp 22> boss_cyanigosa.cpp 22> boss_erekem.cpp 22> boss_ichoron.cpp 22> boss_lavanthor.cpp 22> boss_moragg.cpp 22> boss_xevozz.cpp 22> boss_zuramat.cpp 22> instance_violet_hold.cpp 22> violet_hold.cpp 22> OutdoorPvPHP.cpp 22> OutdoorPvPNA.cpp 22> OutdoorPvPSI.cpp 22> OutdoorPvPScriptLoader.cpp 22> OutdoorPvPTF.cpp 22> OutdoorPvPZM.cpp 22> boss_doomlord_kazzak.cpp 22> boss_doomwalker.cpp 22> outland_script_loader.cpp 22> zone_blades_edge_mountains.cpp 22> zone_hellfire_peninsula.cpp 22> zone_nagrand.cpp 22> zone_netherstorm.cpp 22> zone_shadowmoon_valley.cpp 22> zone_shattrath_city.cpp 22> zone_terokkar_forest.cpp 22> zone_zangarmarsh.cpp 22> boss_exarch_maladaar.cpp 22> boss_shirrak_the_dead_watcher.cpp 22> instance_auchenai_crypts.cpp 22> boss_nexusprince_shaffar.cpp 22> boss_pandemonius.cpp 22> instance_mana_tombs.cpp 22> boss_anzu.cpp 22> boss_darkweaver_syth.cpp 22> boss_talon_king_ikiss.cpp 22> instance_sethekk_halls.cpp 22> boss_ambassador_hellmaw.cpp 22> boss_blackheart_the_inciter.cpp 22> boss_grandmaster_vorpil.cpp 22> boss_murmur.cpp 22> instance_shadow_labyrinth.cpp 22> black_temple.cpp 22> boss_gurtogg_bloodboil.cpp 22> boss_illidan.cpp 22> boss_mother_shahraz.cpp 22> boss_reliquary_of_souls.cpp 22> boss_shade_of_akama.cpp 22> boss_supremus.cpp 22> boss_teron_gorefiend.cpp 22> boss_warlord_najentus.cpp 22> illidari_council.cpp 22> instance_black_temple.cpp 22> boss_fathomlord_karathress.cpp 22> boss_hydross_the_unstable.cpp 22> boss_lady_vashj.cpp 22> boss_leotheras_the_blind.cpp 22> boss_lurker_below.cpp 22> boss_morogrim_tidewalker.cpp 22> instance_serpent_shrine.cpp 22> boss_hydromancer_thespia.cpp 22> boss_mekgineer_steamrigger.cpp 22> boss_warlord_kalithresh.cpp 22> instance_steam_vault.cpp 22> boss_ahune.cpp 22> boss_mennu_the_betrayer.cpp 22> boss_quagmirran.cpp 22> boss_rokmar_the_crackler.cpp 22> instance_the_slave_pens.cpp 22> boss_hungarfen.cpp 22> boss_the_black_stalker.cpp 22> instance_the_underbog.cpp 22> boss_gruul.cpp 22> boss_high_king_maulgar.cpp 22> instance_gruuls_lair.cpp 22> boss_broggok.cpp 22> boss_kelidan_the_breaker.cpp 22> boss_the_maker.cpp 22> instance_blood_furnace.cpp 22> boss_omor_the_unscarred.cpp 22> boss_vazruden_the_herald.cpp 22> boss_watchkeeper_gargolmar.cpp 22> instance_hellfire_ramparts.cpp 22> boss_magtheridon.cpp 22> instance_magtheridons_lair.cpp 22> boss_nethekurse.cpp 22> boss_warbringer_omrogg.cpp 22> boss_warchief_kargath_bladefist.cpp 22> instance_shattered_halls.cpp 22> shattered_halls.cpp 22> boss_alar.cpp 22> boss_astromancer.cpp 22> boss_kaelthas.cpp 22> boss_void_reaver.cpp 22> instance_the_eye.cpp 22> the_eye.cpp 22> boss_gatewatcher_gyrokill.cpp 22> boss_gatewatcher_ironhand.cpp 22> boss_mechano_lord_capacitus.cpp 22> boss_nethermancer_sepethrea.cpp 22> boss_pathaleon_the_calculator.cpp 22> instance_mechanar.cpp 22> arcatraz.cpp 22> boss_dalliah_the_doomsayer.cpp 22> boss_harbinger_skyriss.cpp 22> boss_wrath_scryer_soccothrates.cpp 22> boss_zereketh_the_unbound.cpp 22> instance_arcatraz.cpp 22> boss_commander_sarannis.cpp 22> boss_high_botanist_freywinn.cpp 22> boss_laj.cpp 22> boss_thorngrin_the_tender.cpp 22> boss_warp_splinter.cpp 22> instance_the_botanica.cpp 22> pet_dk.cpp 22> pet_generic.cpp 22> pet_hunter.cpp 22> pet_mage.cpp 22> pet_priest.cpp 22> pet_script_loader.cpp 22> pet_shaman.cpp 22> spell_dh.cpp 22> spell_dk.cpp 22> spell_druid.cpp 22> spell_generic.cpp 22> spell_holiday.cpp 22> spell_hunter.cpp 22> spell_item.cpp 22> spell_mage.cpp 22> spell_monk.cpp 22> spell_paladin.cpp 22> spell_pet.cpp 22> spell_priest.cpp 22> spell_quest.cpp 22> spell_rogue.cpp 22> spell_script_loader.cpp 22> spell_shaman.cpp 22> spell_warlock.cpp 22> spell_warrior.cpp 22> achievement_scripts.cpp 22> action_ip_logger.cpp 22> areatrigger_scripts.cpp 22> boss_emerald_dragons.cpp 22> chat_log.cpp 22> duel_reset.cpp 22> go_scripts.cpp 22> guards.cpp 22> item_scripts.cpp 22> mob_generic_creature.cpp 22> npc_innkeeper.cpp 22> npc_professions.cpp 22> npcs_special.cpp 22> scene_scripts.cpp 22> world_script_loader.cpp 22> scripts.vcxproj -> E:\Eastern-Kingdom\src\server\scripts\Release\scripts.lib 23>------ Build started: Project: bnetserver, Configuration: Release Win32 ------ 23> Building Custom Rule E:/TrinityCore/src/server/bnetserver/CMakeLists.txt 23> CMake does not need to re-run because E:\Eastern-Kingdom\src\server\bnetserver\CMakeFiles\generate.stamp is up-to-date. 23> bnetPCH.cpp 21>cl : Command line error D8040: error creating or communicating with child process 24>------ Build started: Project: worldserver, Configuration: Release Win32 ------ 23> Main.cpp 23> LoginRESTService.cpp 23> Session.cpp 24> Building Custom Rule E:/TrinityCore/src/server/worldserver/CMakeLists.txt 24> CMake does not need to re-run because E:\Eastern-Kingdom\src\server\worldserver\CMakeFiles\generate.stamp is up-to-date. 23> SessionManager.cpp 23> SslContext.cpp 23> AccountService.cpp 24> worldPCH.cpp 23> AuthenticationService.cpp 23> ConnectionService.cpp 23> GameUtilitiesService.cpp 23> ServiceDispatcher.cpp 23> WheatyExceptionReport.cpp 23> ServiceWin32.cpp 24> Main.cpp 24> CliRunnable.cpp 23> bnetserver.vcxproj -> E:\Eastern-Kingdom\bin\Release\bnetserver.exe 24> RASession.cpp 24> TCSoap.cpp 24> WheatyExceptionReport.cpp 24> ServiceWin32.cpp 24>LINK : fatal error LNK1181: cannot open input file '..\game\Release\game.lib' 25>------ Build started: Project: ALL_BUILD, Configuration: Release Win32 ------ 25> Building Custom Rule E:/TrinityCore/CMakeLists.txt 25> CMake does not need to re-run because E:\Eastern-Kingdom\CMakeFiles\generate.stamp is up-to-date. ========== Build: 23 succeeded, 2 failed, 0 up-to-date, 0 skipped ========== error vs 2015.txt Edited October 9, 2016 by zekara Link to comment Share on other sites More sharing options...
Rochet2 Posted October 9, 2016 Report Share Posted October 9, 2016 I have VS 2015 update 3 and it is higher version than yours. And TC requires update 3. Your: MSVC 19.0.24215.1 Mine: MSVC 19.0.25431.01 Maybe you need to update your VS to get rid of the bug? Link to comment Share on other sites More sharing options...
zekara Posted October 9, 2016 Report Share Posted October 9, 2016 (edited) Yesterday I update vs 2015 KB3165756 Edited October 9, 2016 by zekara Link to comment Share on other sites More sharing options...
Divinrose Posted October 13, 2016 Report Share Posted October 13, 2016 Hi! I have some problems with cmake. I tried installing again visual studio 2015, cmake, but the problem continues. Link to comment Share on other sites More sharing options...
Nay Posted October 15, 2016 Report Share Posted October 15, 2016 The errors are in the small section at the bottom of the window you screenshotted. Scroll up. Link to comment Share on other sites More sharing options...
Marikos Posted October 20, 2016 Report Share Posted October 20, 2016 Hello, i wanted to start compiling core but... cmake ../ -DCMAKE_INSTALL_PREFIX=/home/$USER/server -DTOOLS=1 -DWITH_WARNINGS=1 CMake Error: The following variables are used in this project, but they are set to NOTFOUND. Please set them or make sure they are set and tested correctly in the CMake files: /home/shonline/TrinityCore/dep/boost/Boost_INCLUDE_DIR used as include directory in directory /home/shonline/TrinityCore/src/common used as include directory in directory /home/shonline/TrinityCore/src/common used as include directory in directory /home/shonline/TrinityCore/src/common used as include directory in directory /home/shonline/TrinityCore/src/server/database used as include directory in directory /home/shonline/TrinityCore/src/server/database used as include directory in directory /home/shonline/TrinityCore/src/server/database used as include directory in directory /home/shonline/TrinityCore/src/server/shared used as include directory in directory /home/shonline/TrinityCore/src/server/shared used as include directory in directory /home/shonline/TrinityCore/src/server/shared used as include directory in directory /home/shonline/TrinityCore/src/server/game used as include directory in directory /home/shonline/TrinityCore/src/server/game used as include directory in directory /home/shonline/TrinityCore/src/server/game used as include directory in directory /home/shonline/TrinityCore/src/server/authserver Someone know what to do, now? used as include directory in directory /home/shonline/TrinityCore/src/server/authserver used as include directory in directory /home/shonline/TrinityCore/src/server/authserver used as include directory in directory /home/shonline/TrinityCore/src/server/scripts used as include directory in directory /home/shonline/TrinityCore/src/server/scripts used as include directory in directory /home/shonline/TrinityCore/src/server/scripts used as include directory in directory /home/shonline/TrinityCore/src/server/worldserver used as include directory in directory /home/shonline/TrinityCore/src/server/worldserver used as include directory in directory /home/shonline/TrinityCore/src/server/worldserver -- Configuring incomplete, errors occurred! See also "/home/shonline/TrinityCore/build/CMakeFiles/CMakeOutput.log". See also "/home/shonline/TrinityCore/build/CMakeFiles/CMakeError.log". Link to comment Share on other sites More sharing options...
Doukas Posted October 23, 2016 Report Share Posted October 23, 2016 (edited) Hi. I am compiling the server on Microsoft Visual Studio 2015, generating the solution using CMake. The project is correctly set up to generate a 64-bit release, and the following variables work: MYSQL_EXECUTABLE = C:/WoW/MariaDB/bin MYSQL_INCLUDEDIR = C:/WoW/MariaDB/include/mysql MYSQL_LIBRARY = C:/WoW/MariaDB/lib Everything builds correctly except at the end when I get the following: 17>LINK : fatal error LNK1181: cannot open input file 'C:\WoW\MariaDB\lib.obj' As suggested here, I have appended "C:\WoW\MariaDB\lib" to "Additional Library Directories". However, because it's looking for "lib.obj" rather than anything with a reasonable name, I've no idea how to fix it. Boost was correctly compiled on my system. MariaDB is 64-bit, as is the release. There are no spaces in the path to it. Any help would be greatly appreciated. Edited October 23, 2016 by Doukas Link to comment Share on other sites More sharing options...
Nay Posted October 27, 2016 Report Share Posted October 27, 2016 On 10/23/2016 at 6:10 PM, Doukas said: MYSQL_LIBRARY = C:/WoW/MariaDB/lib MYSQL_LIBRARY has to be a .lib file, possibly C:/WoW/MariaDB/lib/libmysql.lib Link to comment Share on other sites More sharing options...
Skizooo Posted October 28, 2016 Report Share Posted October 28, 2016 Hello guys, I got a weird error after the last trinity core commits from two days ago until now:D: Incorrect DataDir value in worldserver.conf or ALL required *.db2 files (203) not found by path: ./dbc/enUS/ Link to comment Share on other sites More sharing options...
Aokromes Posted October 28, 2016 Report Share Posted October 28, 2016 7 hours ago, Skizooo said: Hello guys, I got a weird error after the last trinity core commits from two days ago until now:D: Incorrect DataDir value in worldserver.conf or ALL required *.db2 files (203) not found by path: ./dbc/enUS/ master branch updated to wow 7.1, update. Link to comment Share on other sites More sharing options...
Skizooo Posted October 28, 2016 Report Share Posted October 28, 2016 2 hours ago, Aokromes said: master branch updated to wow 7.1, update. Ok, then I will use tools extractors again Link to comment Share on other sites More sharing options...
deqth Posted October 29, 2016 Report Share Posted October 29, 2016 hi, I Already opened an issue few hours ago : https://github.com/TrinityCore/TrinityCore/issues/18156 I'm on linux : debian 8.4 jessie 64, Mysql : 5.5.52 On the last trinity commit : https://github.com/TrinityCore/TrinityCore/commit/6076f9312a9925e5d6930cfcb5204df29447d143 Already extract all the DB2 from the official : 7.1.0 (22908) cmake in debug mod already done and this is the crash log : http://pastebin.com/fxhr84DZ I'm lost ! if someone can help me ! thank you ! Link to comment Share on other sites More sharing options...
Delassar Posted October 30, 2016 Report Share Posted October 30, 2016 I have installed 7.0.1 and compiled it succesfully yesterday. But I got the no locales error when I try to extract maps from client. It seems the wow client doesn´t have locale data under data folder, I downloaded it from blizzard about 1 month ago and I am able to connect to official server without problems. I know this forum is not related to client issues, but is there something I need to do at my client side to get the locales folder under Data directory. Btw, I installed another language and restarted the client and I see locales folder just under wow/utils. Thanks Link to comment Share on other sites More sharing options...
Treaxer Posted November 2, 2016 Report Share Posted November 2, 2016 Hello everyone, First, I want to clarify that I have read and "found" the problem that I have when i tried to execute "worldserver" for the first time, which is the following one: I can't run Trinitycore, i get Used MySQL library version (x.x.xx) does not match the version used to compile TrinityCore (x.x.xy)On windows copy the dlls from your build directory to where you are running core. <- Already triedOn linux you must recompile your core (you may need to delete build directory). I have tried to do what the guide marks, but even like that the same problem continues going out for me, since (in my case) the Mysql library is in the version 5.6.17 where as TrinityCore's version is 5.6.34. I could not have found the corresponding library (at least, not x64 bits version) Thank you in advance and I sorry if my doubt is a bit stupid Link to comment Share on other sites More sharing options...
Rochet2 Posted November 3, 2016 Report Share Posted November 3, 2016 in cmake tick the advanced checkbox and see where the mysql lib file is taken from. In the same folder should be the correct DLL you need. 1 Link to comment Share on other sites More sharing options...
Treaxer Posted November 4, 2016 Report Share Posted November 4, 2016 (edited) I have just realized this change but when i execute "worldserver" it is opened and closes to the instant. It is possible to read very rapidly that there has been a mistake on having executed, that it was not possible to open. Anyway, thanks for the help Edited November 4, 2016 by Treaxer Link to comment Share on other sites More sharing options...
Frøøzen Posted November 4, 2016 Report Share Posted November 4, 2016 Hello ! I have a problem to compile my sources. Here's the error log : LINK : fatal error LNK1181: cannot open input file 'C:\MySQL\lib_64\debug.obj' LINK : fatal error LNK1181: cannot open input file '..\database\Release\database.lib' LINK : fatal error LNK1181: cannot open input file '..\shared\Release\shared.lib' LINK : fatal error LNK1181: cannot open input file '..\shared\Release\shared.lib' LINK : fatal error LNK1181: cannot open input file '..\game\Release\game.lib' CMake Config : . Config : Visual Studio Entreprise 2015 CMake 3.6.3 (32bits) Boost 1.60.0 (64bits / 32bits) OpenSSL 1.0.2j (64bits / 32bits) WampServer 64 Bits 3.0.6 MySQL 5.7.14 Link to comment Share on other sites More sharing options...
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