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TrinityCore

Aokromes

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Everything posted by Aokromes

  1. your client and server mysql libraries must be the same version.
  2. You obviously need 3.3.5a tools to extract 3.3.5a client, and 6.x tools to extract 6.x client.
  3. IMHO he must call the isp, if for everyone else works, it's clear it's something you can't fix.
  4. You need boost 1.59 for windows.
  5. pull the source again, compile with tools, and run those tools again.
  6. --- Canned message start --- It appears the issue in the original post was solved, so this thread shall be closed. Should you encounter any other difficulties, please open a new thread. --- Canned message end ---
  7. I told you what you need to do, upgrade your OS, and that thing don't belongs here.
  8. You can't use gcc 4.8.9 to compile tc, upgrade your OS.
  9. before they where to much veins. now you must move to find new veins.
  10. I think we need a tool to allow scripters and db devs to research sniffs in a better and easier way. The tool needs to be multiplatform and license must be AGPL. The idea is you load the parsed sniff into the tool, (it needs to open huge txt files, over 1 GB on size) then: - 1st dropdown will allow the dev to select what he wants to research (for example: creature, gameobject, vehicle, npc_text, poi, waypoints...) - 2nd dropdown will list the IDs of the creatures/gameobjects/vehicles you have selected (allows multiple selections). - 3rd dropdown will list the GUIDs of the creatures/gameobjects of the ID(s) you have selected (allows multiple selections). When you select the GUID(s) under the dropdowns, you will get the coords for a creature/gameobject or creature using the npc_text or the quest of a poi. And under that, on the left, you will have the timing(s) where sniffer found the selected object. When selecting it on the right, we will see the actions performed by the object at that time. In case of waypoints allow to load maps and draw the route of the creature.
  11. From where you got -DPREFIX thing?
  12. when mysql guys fixes their issues.
  13. New client render, still no npcs models:
  14. TrinityCore rev. b253b694ed2e 2016-06-03 15:40:30 +0200 (3.3.5 branch) (Win64, Release) (worldserver-daemon) DBUpdater: Given update include directory "G:/Project_Files/Git_Files/Wow/TrinityCore/sql/old/6.x/auth" isn't existing, skipped! you are mixing versions.
  15. You have imported https://github.com/TrinityCore/TrinityCore/blob/6.x/sql/create/create_mysql.sql or https://github.com/TrinityCore/TrinityCore/blob/3.3.5/sql/create/create_mysql.sql ?
  16. Works for me on 3.3.5a on Debian 8.5
  17. I told you on previous thread it don't detects all hack tools, that's the reason passive anticheat exists.
  18. TrinityCore rev. 321d35417d39+ 2016-06-01 19:41:35 +0200 (3.3.5 branch) (Win64, Release) (worldserver-daemon) Using configuration file E:/Trinity/Build6x/bin/Release/worldserver.conf. you are mixing binaries/repositories.
  19. passive anticheat exist to detect what warden can't, but it can have much more false positives so you need o verify that the person on notification is really using cheat.
  20. --- Canned message start --- It appears the issue in the original post was solved, so this thread shall be closed. Should you encounter any other difficulties, please open a new thread. --- Canned message end ---
  21. works for me (TM) be sure your QuestHelper don't have a directory called QuestHelper inside.
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