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Hello TrinityCore members,
I wanted to mess around with 6.2.4a build 21742,
I've downloaded/compiled the trinitycore TrinityCore-6.2.4-21742 from github
I've got connection_patcher.exe among other files in my release build
I've got client with same patch TrinityCore-6.2.4-21742
I patched the client(all successful) with patcher i've got from compiling source.
When i run WoW_Patched.exe i get error message https://imgur.com/a/ZZQI3J9
can anyone help me i'd appreciate it a lot!
So i guess it is pretty obvious about what am i going to ask =)
Problem is, previousle we could just sha1 username and password separated by colon and here is the sha_pass_hash.
The problem i am facing right now, is that according to https://github.com/TrinityCore/TrinityCore/blob/86b98686a95e23247ecb774fb23ecd5b8d94b97b/src/server/game/Accounts/BattlenetAccountMgr.cpp#L177 Trinity now uses SHA256, so the hashes do not match anymore. The thing is, password length in database is 40 symbols (exactly as many as in sha1 hash), but sha256 hash length is 64 characters long. I am confused...
I've tried to recreate whole "Cryptography" thing on PHP but, guess what, failed.
Can somebody explain me how the password is generated nowadays?
Thank you for your attention.
I have searched all over the forums and can't find anything that exactly matches this.
I can connect fine to the server using my windows client, but when I try to connect using my mac client it immediately bounces back stating "You have been disconnected from the server".
I have the correct IP address in the config.wtf (And realmlist in the DB) but still can't connect.
I of course can't apply the connection patcher, because the EXE isn't mac compatible.
Is there something else I need to do to connect with mac?
Here is my connection.log if it helps (NOTE that the ".logon.battle.net" I can't get rid of... there is no where config.wtf that has that).
3/14 13:10:21.966 Login program=WoW platform=Mc64 locale=enUS 3/14 13:10:22.097 Component WoW.Mc64.20886 3/14 13:10:22.097 Component WoW.base.20726 3/14 13:10:22.099 Battle.net is Component Bnet.Mc64.37165 3/14 13:10:22.099 LOGIN: state: LOGIN_STATE_CONNECTING result: LOGIN_OK 3/14 13:10:22.145 Failed to resolve “18.104.22.168”.logon.battle.net 3/14 13:10:22.145 LOGIN: state: LOGIN_STATE_FAILED result: DISCONNECTED 3/14 13:10:22.145 Login program=WoW platform=Mc64 locale=enUS 3/14 13:10:22.145 Component WoW.Mc64.20886 3/14 13:10:22.145 Component WoW.base.20726 3/14 13:10:22.154 Battle.net is Component Bnet.Mc64.37165 3/14 13:10:23.298 Client Disconnect due to reason:8 3/14 13:12:54.053 LOGIN: state: LOGIN_STATE_CONNECTING result: LOGIN_OK 3/14 13:12:54.073 Failed to resolve “192.168.1.130”.logon.battle.net 3/14 13:12:54.151 LOGIN: state: LOGIN_STATE_FAILED result: DISCONNECTED 3/14 13:12:54.151 Login program=WoW platform=Mc64 locale=enUS 3/14 13:12:54.173 Component WoW.Mc64.20886 3/14 13:12:54.173 Component WoW.base.20726 3/14 13:12:54.308 Battle.net is Component Bnet.Mc64.37165 3/14 13:12:54.309 Client Disconnect due to reason:8
hello can someone help me please i need a tool with the source that can parse and update values in navicat db from these packets http://pastebin.com/xVixYuLQ but not having any luck hex 04C2 from 22nd packet, byte is 1218 model the next byte is scale 37 =55, next byte is level 02 ,next byte from paste bin packet is 42 faction 66 these values change in the packets so need it to update the values ,so need a tool with source that can do this i have attached a pic to show the reversed data out come in navicat db