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In mysql_stmt_prepare() id: 53, sql: "SELECT name, permission, help FROM command"
Unknown column 'permission' in 'field list'
 
I cant execute "2013_12_01_02_world_command"  
/* SQL Error (1054): Unknown column 'permission' in 'where clause' */

Im using the latest database
Edited by kimitehnewb
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--- Canned message start ---

Read http://www.trinitycore.org/f/topic/1518-trouble-with-your-trinity-install-readme-1st-faqs/

Also please Look in upper right hand corner of the forum, there is a button labeled search field, feel free to search for your issues first before posting, most questions like this one have already been answered.

If you still cannot find the answers you seek feel free to make a post and tell us the steps you took to resolve this issue and we will do our best to help you.

--- Canned message end ---

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Hello ppl i got some error's in my worldserver.

I put all the sql files.

 

Core: https://github.com/TrinityCore/TrinityCore/tree/4.3.4

Sql: http://www.trinitycore.org/f/files/download/9-tdb-full-434/

Sql updates: https://github.com/TrinityCore/TrinityCore_4.3.4_DB_Alpha

 

I think the whole lesson I complied properly: http://collab.kpsn.org/pages/viewpage.action?pageId=1704351

 

 

My error's

 

 

Using configuration file /home/wow/server2/etc/worldserver.conf.

Using SSL version: OpenSSL 1.0.1e 11 Feb 2013 (library: OpenSSL 1.0.1e 11 Feb 2013)
Using ACE version: 6.0.3
TrinityCore rev. 5da508c0a0e2 2013-12-04 14:43:35 -0330 (master branch) (Unix, Release) (worldserver-daemon)
<Ctrl-C> to stop.
 
 ______                       __
/__  _       __          __/ __
/_/ / _ __ /_    ___ /_ , _  __  __
    /`'__/ /' _ `/ / / /
    / / / _ _
      _ _   _ _ _ _ __/`____
      /_//_/   /_//_//_//_//__/ `/___/>
                                 C O R E  /___/
http://TrinityCore.org                    /__/
 
DatabasePool world NOT opened. There were errors opening the MySQL connections. Check your SQLDriverLogFile for specific errors.
Cannot connect to world database 127.0.0.1;3306;root;daniell;world
 

 

In mysql_stmt_prepare() id: 53, sql: "SELECT name, permission, help FROM command"

Unknown column 'permission' in 'field list'
In mysql_stmt_prepare() id: 54, sql: "SELECT difficulty_entry_1, difficulty_entry_2, difficulty_entry_3, KillCredit1, KillCredit2, modelid1, modelid2, modelid3, modelid4, name, subname, IconName, gossip_menu_id, minlevel, maxlevel, exp, faction_A, faction_H, npcflag, speed_walk, speed_run, scale, rank, mindmg, maxdmg, dmgschool, attackpower, dmg_multiplier, baseattacktime, rangeattacktime, unit_class, unit_flags, unit_flags2, dynamicflags, family, trainer_type, trainer_spell, trainer_class, trainer_race, minrangedmg, maxrangedmg, rangedattackpower, type, type_flags, lootid, pickpocketloot, skinloot, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, spell1, spell2, spell3, spell4, spell5, spell6, spell7, spell8, PetSpellDataId, VehicleId, mingold, maxgold, AIName, MovementType, InhabitType, HoverHeight, Health_mod, Mana_mod, Armor_mod, RacialLeader, questItem1, questItem2, questItem3, questItem4, questItem5, questItem6, movementId, RegenHealth, mechanic_immune_mask, flags_extra, ScriptName FROM creature_template WHERE entry = ?"
Unknown column 'trainer_spell' in 'field list'

 

Please help, I'm trying a few days and do not know what to do anymore. I have read thousands of topics not already know.

 

Thank you in advance!

 

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I got more than just one problem with settiung up the databse for my server.

 

Server Specs:

 

Debian 7

Openssl 1.0.1e

ACE 6.0.3

TC rev b76d141ce0d7

SQLYog

 

I already read http://www.trinitycore.org/f/topic/1518-trouble-with-your-trinity-install-readme-1st-faqs/

And now I tried to update the world db with the help of http://www.trinitycore.org/f/topic/43-windowslinux-combine-sql-updates/

 

Im using TDB_full_335.52_2013_07_17.sql

 

Before that I already tried for about 5 hours to get it running, but i got the errors mentioned in the 1. post of the 1. thread.

Now that I dumped all databases and executed the base files and the TDB full I ran the world updates.

But I get this error:

Query:
INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES
 -- Coldwind Tree
(@OGUID,    188539, 571, 1, 1, 4845.311, 722.2529, 169.1704, 5.585054, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+1,  188539, 571, 1, 1, 4845.701, 676.941, 164.153, 1.780234, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+2,  188539, 571, 1, 1, 4822.568, 667.1375, 166.1218, 5.235988, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+3,  188539, 571, 1, 1, 4839.788, 809.9525, 162.1743, 4.450591, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+4,  188539, 571, 1, 1, 4891.104, 799.2133, 168.9825, 4.76475, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+5,  188539, 571, 1, 1, 4809.472, 874.1573, 163.8867, 6.19592, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+6,  188539, 571, 1, 1, 4896.817, 854.5087, 175.6376, 5.881761, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+7,  188539, 571, 1, 1, 4871.93, 718.883, 165.3885, 1.518436, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+8,  188539, 571, 1, 1, 4890.049, 970.9612, 209.2152, 3.787367, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+9,  188539, 571, 1, 1, 4945.856, 839.2049, 190.6546, 3.490667, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+10, 188539, 571, 1, 1, 4819.289, 791.7388, 166.832, 4.537859, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+11, 188539, 571, 1, 1, 4928.494, 726.8925, 178.0483, 2.722713, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+12, 188539, 571, 1, 1, 4822.72, 801.2385, 166.1128, 5.98648, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+13, 188539, 571, 1, 1, 4890.223, 789.971, 166.3956, 5.445428, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+14, 188539, 571, 1, 1, 4878.446, 770.7858, 163.0117, 5.183629, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+15, 188539, 571, 1, 1, 4893.438, 709.8468, 164.7574, 5.811947, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+16, 188539, 571, 1, 1, 4938.004, 853.88, 188.1079, 4.049168, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+17, 188539, 571, 1, 1, 4928.94, 976.3659, 213.8083, 3.455756, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+18, 188539, 571, 1, 1, 4902.952, 997.422, 217.0715, 4.171338, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+19, 188539, 571, 1, 1, 4909.807, 998.5203, 217.5305, 4.625124, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+20, 188539, 571, 1, 1, 4900.104, 1009.844, 221.0865, 1.710422, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+21, 188539, 571, 1, 1, 5122.282, 1034.124, 227.2998, 2.303831, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+22, 188539, 571, 1, 1, 5135.159, 1036.437, 225.7432, 5.340709, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+23, 188539, 571, 1, 1, 5122.978, 1091.059, 226.1329, 1.989672, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+24, 188539, 571, 1, 1, 5113.761, 1088.344, 227.6372, 3.752462, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+25, 188539, 571, 1, 1, 5107.944, 1096.339, 225.5093, 3.665196, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+26, 188539, 571, 1, 1, 5152.663, 1080.674, 223.8049, 5.026549, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+27, 188539, 571, 1, 1, 5189.047, 1086.043, 220.8354, 4.223697, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+28, 188539, 571, 1, 1, 5179.044, 1072.715, 221.8447, 3.351047, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+29, 188539, 571, 1, 1, 5222.162, 1092.083, 219.5214, 3.909541, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+30, 188539, 571, 1, 1, 5251.857, 1078.996, 220.9522, 0.087266, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+31, 188539, 571, 1, 1, 4842.251, 665.0809, 163.0047, 2.600535, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+32, 188539, 571, 1, 1, 4850.285, 659.3837, 162.0293, 2.583081, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+33, 190353, 571, 1, 1, 4845.379, 722.2457, 169.3926, 2.548179, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+34, 190353, 571, 1, 1, 4822.594, 667.0778, 166.3232, 2.18166, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+35, 190353, 571, 1, 1, 4819.184, 791.6855, 167.0265, 0.9424766, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+36, 190353, 571, 1, 1, 4822.843, 801.2508, 166.3003, 2.932139, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+37, 190353, 571, 1, 1, 4878.438, 770.6991, 163.227, 1.623156, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+38, 190353, 571, 1, 1, 4891.163, 799.1904, 169.2256, 2.129301, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+39, 190353, 571, 1, 1, 4809.532, 874.2202, 164.0672, 3.38594, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+40, 190353, 571, 1, 1, 4896.821, 854.4781, 175.846, 2.286379, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+41, 190353, 571, 1, 1, 4872.037, 718.7377, 165.5899, 1.902409, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+42, 190353, 571, 1, 1, 4890.018, 970.9833, 209.4513, 0, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+43, 190353, 571, 1, 1, 4839.718, 809.8333, 162.3687, 1.221729, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+44, 190353, 571, 1, 1, 4928.391, 726.8994, 178.2229, 5.969027, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+45, 190353, 571, 1, 1, 4893.49, 709.8345, 164.9516, 2.687807, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+46, 190353, 571, 1, 1, 4890.262, 789.9007, 166.38, 1.902409, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+47, 190353, 571, 1, 1, 4937.972, 853.8556, 188.2954, 1.204277, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+48, 190353, 571, 1, 1, 4928.847, 976.4125, 213.9889, 0, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+49, 190353, 571, 1, 1, 4902.885, 997.4144, 217.2868, 0.8377575, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+50, 190353, 571, 1, 1, 4909.735, 998.4642, 217.7249, 1.291542, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+51, 190353, 571, 1, 1, 4900.08, 1009.665, 221.2879, 1.553341, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+52, 190353, 571, 1, 1, 5122.176, 1034.082, 227.4803, 0, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+54, 190353, 571, 1, 1, 5135.044, 1036.4, 225.8995, 0, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+55, 190353, 571, 1, 1, 5122.983, 1091.042, 226.3065, 1.605702, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+56, 190353, 571, 1, 1, 5113.695, 1088.284, 227.8359, 0.7155849, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+57, 190353, 571, 1, 1, 5107.816, 1096.331, 225.7246, 0.3316107, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+58, 190353, 571, 1, 1, 5152.607, 1080.622, 224.0202, 1.850049, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+59, 190353, 571, 1, 1, 5189.124, 1085.911, 221.0087, 1.274088, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+60, 190353, 571, 1, 1, 5179.001, 1072.72, 222.0274, 0, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+61, 190353, 571, 1, 1, 5222.177, 1092.026, 219.7277, 1.274088, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+62, 190353, 571, 1, 1, 5251.752, 1079.047, 221.1224, 0, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+63, 190353, 571, 1, 1, 4945.764, 839.31, 190.6546, 0, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+64, 190353, 571, 1, 1, 4845.712, 676.88, 164.3336, 1.692969, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+65, 190353, 571, 1, 1, 4842.208, 665.113, 163.1968, 5.742135, 0, 0, 0, 1, 120, 255, 1),
(@OGUID+66, 190353, 571, 1, 1, 4850.357, 659.3613, 162.2515, 2.565632, 0, 0, 0, 1, 120, 255, 1)

Error occured at:2013-12-09 17:24:16
Line no.:4376
Error Code: 1062 - Duplicate entry '76732' for key 'PRIMARY'




Never got that before, can someone help me with this?

Edited by Destruent
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My server was a ways behind so I did trash of the sql and updated it and now when I lauch the world it get the following error.  From what In understand its looking for an directory that is not there.  Where can I get a copy of this directory to put in so I can make it work.  Or is this another problem.

 

Using configuration file worldserver.conf.
Using SSL version: OpenSSL 1.0.1e 11 Feb 2013 (library: OpenSSL 1.0.1e 11 Feb 2013)
Using ACE version: 6.1.4
TrinityCore rev. 353b82c48b65 2013-04-19 18:07:19 +0200 (master branch) (Win32, Release) (worldserver-daemon)
<Ctrl-C> to stop.

 ______                       __
/__  _       __          __/ __
/_/ / _ __ /_    ___ /_ , _  __  __
   /`'__/ /' _ `/ / / /
    / / / _ _
     _ _  _ _ _ _ __/`____
      /_//_/   /_//_//_//_//__/ `/___/>
                                 C O R E  /___/
http://TrinityCore.org                    /__/

In mysql_stmt_prepare() id: 58, sql: "SELECT c.country FROM ip2nationCountries c, ip2nation i WHERE i.ip < ? AND c.code = i.country ORDER BY i.ip DESC LIMIT 0,1"
Table 'world.ip2nationcountries' doesn't exist
DatabasePool world NOT opened. There were errors opening the MySQL connections. Check your SQLDriverLogFile for specific errors.
Cannot connect to world database 127.0.0.1;3306;root;Goldie&123;world

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My server was a ways behind so I did trash of the sql and updated it and now when I lauch the world it get the following error.  From what In understand its looking for an directory that is not there.  Where can I get a copy of this directory to put in so I can make it work.  Or is this another problem.

 

Using configuration file worldserver.conf.

Using SSL version: OpenSSL 1.0.1e 11 Feb 2013 (library: OpenSSL 1.0.1e 11 Feb 2013)

Using ACE version: 6.1.4

TrinityCore rev. 353b82c48b65 2013-04-19 18:07:19 +0200 (master branch) (Win32, Release) (worldserver-daemon)

<Ctrl-C> to stop.

 ______                       __

/__  _       __          __/ __

/_/ / _ __ /_    ___ /_ , _  __  __

   /`'__/ /' _ `/ / / /

    / / / _ _

     _ _  _ _ _ _ __/`____

      /_//_/   /_//_//_//_//__/ `/___/>

                                 C O R E  /___/

http://TrinityCore.org                    /__/

In mysql_stmt_prepare() id: 58, sql: "SELECT c.country FROM ip2nationCountries c, ip2nation i WHERE i.ip < ? AND c.code = i.country ORDER BY i.ip DESC LIMIT 0,1"

Table 'world.ip2nationcountries' doesn't exist

DatabasePool world NOT opened. There were errors opening the MySQL connections. Check your SQLDriverLogFile for specific errors.

Cannot connect to world database 127.0.0.1;3306;root;Goldie&123;world

 

Your core is WAY outdated. Pull the source from GIT again and do a fresh compile.

 

The newer SQL updates are for the newer Revisions of the core.

 

Compile a new GIT Clone and it will fix that.

  • Upvote 1
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I did an all new complie of the server an went though all the directions again and I am still getting this.

 

Using configuration file worldserver.conf.
Using SSL version: OpenSSL 1.0.1e 11 Feb 2013 (library: OpenSSL 1.0.1e 11 Feb 2013)
Using ACE version: 6.1.4
TrinityCore rev. 3cee0b7dc780 2013-12-12 04:20:31 -0800 (master branch) (Win32, Release) (worldserver-daemon)
<Ctrl-C> to stop.

 ______                       __
/__  _       __          __/ __
/_/ / _ __ /_    ___ /_ , _  __  __
   /`'__/ /' _ `/ / / /
    / / / _ _
     _ _  _ _ _ _ __/`____
      /_//_/   /_//_//_//_//__/ `/___/>
                                 C O R E  /___/
http://TrinityCore.org                    /__/

DatabasePool world NOT opened. There were errors opening the MySQL connections. Check your SQLDriverLogFile for specific errors.
Cannot connect to world database 127.0.0.1;3306;root;Goldie&123;world

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The address and password and all is correct the Auth launches with no errors.  When I launch the World it just closes and the info above  is the info from the Server.txt file it makes.

 

In the worldserver.conf this is they only line you have to alter right?

 

LoginDatabaseInfo     = "127.0.0.1;3306;root;Goldie&123;auth"
WorldDatabaseInfo     = "127.0.0.1;3306;root;Goldie&123;world"
CharacterDatabaseInfo = "127.0.0.1;3306;root;Goldie&123;characters"

 

I am using the newest version of the Sql avaible from the downloads section.  I did the full sql for the world.

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I missed them I'm giving that a shot now.


Ok that allowed it to work now im just getting "Your database structure is not up to date. Please make sure you've executed all queries in the sql/updates folders." so I had to have missed one is there any trick to do all the updates at once instead of each individualy.  I am using MySQL Worbench

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I use a batch file like this: (if you don't want it to delete the sql files after adding them, remove the echo y|del %1 line, or add a ; in front of it.)

 

Also, be careful if you don't delete the sql files, it may be hard to tell if there were any that didn't get added, such as when a dev forgets to put the word "world" in the filename, although, since updates are now in their own folders, you could change set files=*world*.sql to set files=*.sql the only problem with that is, the misnamed ones would be out of order and could cause a problem.

@echo off
setlocal
set files=*world*.sql
set output=merged_world.sql
echo. > %output%
for %%A in (%files%) DO call :MERGE %%A %output%
goto end

:MERGE
if '%1'=='%output%' goto EOF
echo -- %1 >> %2
type %1 >> %2
echo. >> %2
echo y|del %1
goto EOF
:END
:EOF
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Ok so I managed to do them all by hand before I seen your post <_<  I have it a few small problems though im not sure what caused.  I used the create folder that came with the GET to create all the tables.  Then for the world I went to the downloads section on the website and got the TDB_full_335%2e52_2013)07_17 zip file.  I used the TDB_full_335%2e52_2013)07_17 fill to fill in the world then I went back to the GET location and into the updates folder then world.  I did every one of these other then the ones listed below that are for some reason having the problem listed.

 

2013_11_02_04_world_sai.sql   Error Code: 1048. Column 'entry' cannot be null
2013_11_03_00_world_sai.sql   Error Code: 1048. Column 'entryorguid' cannot be null

2013_11_03_31_world_misc.sql   Error Code: 1048. Column 'SourceEntry' cannot be null

2013_11_03_33_world_misc.sql   Error Code: 1146. Table 'world.creature_ai_scripts' doesn't exist
2013_11_03_42_world_creature.sql  Error Code: 1048. Column 'entry' cannot be null2

013_11_04_08_world_sai.sql Error Code: 1062. Duplicate entry '13-7-30098-0-0-31-0-3-17253-0' for key 'PRIMARY'

The server is running now but not sure if these will cause any major problems.

 

Thanks so much for all the help every one.
 

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I just did a complete new build of the core with the GET system and now I am working on setting up the database to the newest stuff.  In the provided files for the system I used the create_mysql.sql to create the directorys.  I then went to the base folder and ran the auth_databse.sql to add all its contents.  Now I am in the updates / auth folder trying to put the updates in when I run them I get the fallowing error. 

 

Error Code: 1146. Table 'auth.rbac_role_permissions' doesn't exist

Is there any where I can get this tables data so I can make the updates work?

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      On Windows before anything you should check these
      - Before debugging or making crashlogs etc. with Visual Studio you must compile the core in "Debug" instead of "Release". You can select this in "Build>Configuration Manager" or at the top of Visual Studio window http://i.imgur.com/5oHd59j.png
      - You also need to move the new pdb files generate by compiling in debug mode on Visual Studio from the compile output folder (bin) to your server folder - these files contain information needed for debugging.
      - It is assumed that Solution Explorer is open. Open it by selecting "View>Solution Explorer" in Visual Studio http://i.imgur.com/hkW6Gk0.png
      -- You may want to click on the Home icon to reset the view on Solution Explorer http://i.imgur.com/N8UPwDh.png
      - You can place breakpoints in Visual Studio editor by right clicking a line of code and selecting "Breakpoint>Insert Breakpoint" http://i.imgur.com/L2TxBVG.png
      - At the top of the window you should see controls for stepping and continuing when you have started to debug.
      - Here is a video showing the basic Visual Studio functionality https://www.youtube.com/watch?v=Ijdk4z8-2OI
      Fastest way to debug on windows. This is the easiest way to start up debugging a script.
      - Start the authserver and worldserver normally
      - Open TrinityCore.sln in Visual Studio. This is what you usually open when you want to compile the core
      - In Visual Studio at the top select "Debug>Attach to process...>worldserver.exe" and click "Attach" http://i.imgur.com/jDEI2Hq.png
      - You are now debugging
       
      The second slower way of debugging on windows. This is useful for debugging something that occurs in the startup of the server.
      - Open TrinityCore.sln in Visual Studio. This is what you usually open when you want to compile the core
      - In solution explorer right click on worldserver and select "Set as StartUp Project" http://i.imgur.com/wvMzeRA.png
      - In solution explorer right click on worldserver and select "Properties" http://i.imgur.com/rTNEF9O.png
      -- In Properties you should go to "Configuration Properties>Debugging" and edit "Working Directory" to point to the server folder. For me this is the default compile folder so I use "$(OutDir)" http://i.imgur.com/aRI29fB.png
      - Start the authserver normally
      - Start the worldserver by selecting "Debug>Start Debugging". The server will start with debugging attached from the beginning http://i.imgur.com/cg1KJNw.png
      - You are now debugging
      Crashlogs on windows. Once you have a way to reproduce a crash you can get a crashlog that can help you resolve it.
      - After compiling the core in "Debug" instead of "Release" start up the worldserver and authserver
      - Reproduce the crash you have
      - In the server folder there is now a folder called Crashes that contains txt and dmp files. http://i.imgur.com/9eQIdql.png
      - You can open the txt files in text editors http://i.imgur.com/EH6R17E.png
      -- At the top of a txt file there is some information about your system and below it there is the Call Stack and below that there are Variables of each part of the call stack
      -- The Call Stack will tell you at the top what was the last function call before crashing and what function calls led to that function call.
      -- Next to the function names there is the file that the function is defined in and the line number the code was executing in that function.
      -- In the Variables section you can inspect variables that were present at each function call.
      -- Based on this information you are often able to see what crashed or get a better view of what you need to inspect more in your code.
      - The dmp file can be opened in Visual Studio
      -- Open TrinityCore.sln in Visual Studio. This is what you usually open when you want to compile the core
      -- Drag and drop the dmp file to Visual Studio
      -- In the window that opens click to "Debug with Native Only" http://i.imgur.com/OgyU2kM.png
      -- In the window popup click "Break" http://i.imgur.com/4jDzqRn.png
      -- You are now in a state like you would have hit a break point in the code or a crash while debugging. You can inspect the call stack and the variables.
      Edit and continue on windows. When debugging this allows you to change the code and without restarting the server apply those changes so they actually work ingame.
      - Open TrinityCore.sln in Visual Studio. This is what you usually open when you want to compile the core
      - In solution explorer right click on worldserver and select "Properties" http://i.imgur.com/rTNEF9O.png
      -- In Properties select "Configuration Properties>Linker>General" and set "Enable Incremental Linking" to "Yes". http://i.imgur.com/caQqwN5.png
      -- In Properties select "Configuration Properties>Linker>Advanced" and set "Image Has Safe Exception Handlers" to "No". http://i.imgur.com/FYzN8Ks.png
      -- In Properties select "Configuration Properties>C/C++>General" and set "Debug Information Format" to "Program Database for Edit And Continue". http://i.imgur.com/pxQ6I8N.png
      - At the top of the window select "Tools>Options". In the Options select "Debugging>General" and in there select "Enable Edit and Continue", "Enable Native Edit and Continue" and "Require source files to exactly match the original version".
      - Compile the server for the changes to take effect.
      - Set up "The second slower way of debugging" (I did not test edit and continue on other configurations)
      - Start the authserver normally
      - Start the worldserver by selecting "Debug>Start Debugging".
      - Try edit a cpp file a little and save it.
      - At top of Visual Studio window select "Debug>Apply Code Changes" and wait until the changes are applied. Warning: it can take considerable amount of time for the changes to be applied. http://i.imgur.com/77pb58E.png
      - If you have issues, be sure to check the error messages in Output. You can view it by selecting "View>Output" http://i.imgur.com/4cIznW9.png
      - This guide was written based on https://msdn.microsoft.com/en-us/library/esaeyddf.aspx and https://blogs.msdn.microsoft.com/vcblog/2015/07/22/c-edit-and-continue-in-visual-studio-2015/
      Linux:
      First we need to compile the server in debug mode.
      - Compile the server with the cmake flag -DCMAKE_BUILD_TYPE=Debug

      Debugging on linux. You can debug on linux by using GDB.
      - Here is a good video about it: https://www.youtube.com/watch?v=sCtY--xRUyI
      - Basically you
      -- Start the authserver
      -- Start the worldserver by using "gdb ./worldserver"
      -- Enter breakpoints by using break command on gdb
      -- Use the run command on gdb to start the server
      -- You are now debugging
      - You may also be interested in using VScode or some other more visual debuggers. https://www.youtube.com/watch?v=B0xTgyCwsAo
      Crashlogs on linux. Once you have a way to reproduce a crash you can get a crashlog that can help you resolve it.
      - Take crashreport.gdb from /contrib/debugger from source folder and place it to your server folder
      - Start the authserver
      - Start the worldserver by using "gdb -x crashreport.gdb ./worldserver"
      - Reproduce your crash
      - There should be a backtrace.log in your server folder that contains information about the crash like the callstack and variables in each function call in the call stack
      - This guide was written based on https://github.com/TrinityCore/TrinityCore/blob/master/contrib/debugger/README
      Running valgrind on linux. This helps you find memory errors like invalid reads and writes and memory leaks.
      - Here is a good video about it: https://www.youtube.com/watch?v=fvTsFjDuag8
      - Basically you
      -- Start the authserver
      -- Start the worldserver by using "valgrind ./worldserver"
      -- Run your code that you want to analyze and close the server
      -- The console or an output log should contain the valgrind log
    • By reyne
      Hey there!

      I've followed a few threads here about map extraction, and am still having issues. Originally, I was having the issue described here.
      After following the advice given in that thread (creating characters of both BC races and running around for a bit), I am no longer getting that error, however now I get the following error while trying to extract maps:

      `Error loading World\Maps\Expansion01\Expansion01_42_6.adt`

      This repeats for every line in Expansion01, and then the extractor crashes.

      I'm not sure where else to go from here.

      Thanks for your help

      Edit: I've created an 85 on an i85 server and flown all around Outland now, same issue.
    • By Uee
      I recently found the Trinity Cataclsym Preservation Project and thought I will try it out.
      I am already running 3.3.5a and Master - both server run great
      Pulled 4.3.4 down using Git and built it same way as others:
      boost_1_73_0 cmake 3.17.2 Mysql 5.7.30 VS Community 2019 Built fine - no issue. Used 'Extractor.bat' to run all the map extractors - worked great!
      Noticed there was extra file 'connection_patcher.exe`, ran that - worked great! Now have "wow_patched" and use this to launch client
      MySQL runs in standalone mode, -initialize, added base sql files, imported, auth and character sql files
      Configured both the .conf files and passwords, IPs etc are all in place.
      Note: When loading the exe and built conf file, bnetserver complain about these items missing, so I add them:
      Updates.AutoSetup = 1 Updates.EnableDatabases = 0 LoginDatabase.SynchThreads = 1 Load up Mysql - loads fine
      Load up bnetserver and appears to load ok - last few lines look like this:
      Connected to MySQL database at 127.0.0.1
      DatabasePool 'auth' opened successfully. 2 total connections running.
      Started auth database connection pool.
      Listening on connections from worldservers on port 1118...
      Load up worldserver and it adds the FULL world and hotfixes, then applied all updates (confirmed archived in SQL) - last few lines look like this:
      Calculate next monthly quest reset time...
      Calculate random battleground reset time...
      Calculate guild limitation(s) reset time...
      Calculate next currency reset time...
      World initialized in 0 minutes 13 seconds
      TrinityCore rev. d0c7bbab40bc 2020-05-06 00:01:21 +0200 (master branch) (Win64, RelWithDebInfo, Static) (worldserver-daemon) ready...
       
      There are no db errors in logs.
      Config.wtf contain portal, realmlist as remote server and patchlist as localhost.
      When I try to connecting using "user@local" and password I get immediately disconnected.
      What I did noticed different is that the bnetserver doesnt add "Added realm "Battle for Azeroth" at 192.168.10.213:8085." (From my Master log) 
      3.3.5a also have this line as last line in authserver - but 4.3.4 is not giving me this one.
      Realmlist table is accurate with right information.
      Anyone know why bnetserver is not starting me realm?
       
    • By Deer_Hunter
      Hello all,
      I just updated from the latest Git 
      Trinity Core REV. ac6baa547376 + 2020-02-21  3.3.5 Branch.
      I'm getting this error after crash.
      Problem signature:
        Problem Event Name:    APPCRASH
        Application Name:    worldserver.exe
        Application Version:    0.0.0.0
        Application Timestamp:    5e50a462
        Fault Module Name:    StackHash_f12f
        Fault Module Version:    6.3.9600.19629
        Fault Module Timestamp:    5e2fdc0d
        Exception Code:    c0000374
        Exception Offset:    PCH_9E_FROM_ntdll+0x0000000000090D0A
        OS Version:    6.3.9600.2.0.0.272.7
        Locale ID:    1033
        Additional Information 1:    f12f
        Additional Information 2:    f12f0934d3e965f73c68e60f20f2cd40
        Additional Information 3:    7595
        Additional Information 4:    7595e4d8d703db9dcd3d2f6ea540e357
      the exception code says its a Heap error,  I'm not sure how to troubleshoot this.
      Thanks
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