kaytotes Posted October 9, 2015 Report Share Posted October 9, 2015 I'm trying to build TrinityCore with Visual Studio Community 2013 on a Windows 10 x64 machine.Cmake runs fine but when I reach the point of actually building I get errors in worldserver and authserver, 204 of them."C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(1371): error RC2177: constant too big"Any advice? Link to comment Share on other sites More sharing options...
F03SD Posted October 9, 2015 Report Share Posted October 9, 2015 I'm trying to build TrinityCore with Visual Studio Community 2013 on a Windows 10 x64 machine.Cmake runs fine but when I reach the point of actually building I get errors in worldserver and authserver, 204 of them."C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(1371): error RC2177: constant too big"Any advice?You have reached the limit of your hardware to represent integers directly. Link to comment Share on other sites More sharing options...
kaytotes Posted October 9, 2015 Report Share Posted October 9, 2015 I'm trying to build TrinityCore with Visual Studio Community 2013 on a Windows 10 x64 machine.Cmake runs fine but when I reach the point of actually building I get errors in worldserver and authserver, 204 of them."C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(1371): error RC2177: constant too big"Any advice?You have reached the limit of your hardware to represent integers directly.How peculiar, it's a relatively new machine.8gb of DDR3 1600mhz RamIntel i5 4670kWindows 10 x64AMD R9 280x Is there nothing I can do? If it makes a difference I was compiling with 64bit libs. Link to comment Share on other sites More sharing options...
Reck Posted October 9, 2015 Report Share Posted October 9, 2015 I keep getting these errors when trying to compile 6.2.2 on my debian installation:In file included from /usr/include/boost/graph/named_function_params.hpp:17:0, from /usr/include/boost/graph/dijkstra_shortest_paths.hpp:20, from /home/trinitywod/TrinityCore/src/server/game/Entities/Taxi/TaxiPathGraph.cpp:25: /usr/include/boost/utility/result_of.hpp: In instantiation of ‘struct boost::detail::result_of_nested_result<const TaxiPathGraph::GetCompleteNodeRoute(const TaxiNodesEntry*, const TaxiNodesEntry*, const Player*, std::vector<unsigned int>&)::<lambda(const TaxiPathGraph::EdgeCost&)>, const TaxiPathGraph::GetCompleteNodeRoute(const TaxiNodesEntry*, const TaxiNodesEntry*, const Player*, std::vector<unsigned int>&)::<lambda(const TaxiPathGraph::EdgeCost&)>(TaxiPathGraph::EdgeCost&)>’: /usr/include/boost/utility/result_of.hpp:193:8: required from ‘struct boost::detail::tr1_result_of_impl<const TaxiPathGraph::GetCompleteNodeRoute(const TaxiNodesEntry*, const TaxiNodesEntry*, const Player*, std::vector<unsigned int>&)::<lambda(const TaxiPathGraph::EdgeCost&)>, const TaxiPathGraph::GetCompleteNodeRoute(const TaxiNodesEntry*, const TaxiNodesEntry*, const Player*, std::vector<unsigned int>&)::<lambda(const TaxiPathGraph::EdgeCost&)>(TaxiPathGraph::EdgeCost&), false>’ /usr/include/boost/utility/detail/result_of_iterate.hpp:27:8: required from ‘struct boost::tr1_result_of<const TaxiPathGraph::GetCompleteNodeRoute(const TaxiNodesEntry*, const TaxiNodesEntry*, const Player*, std::vector<unsigned int>&)::<lambda(const TaxiPathGraph::EdgeCost&)>(TaxiPathGraph::EdgeCost&)>’ /usr/include/boost/utility/detail/result_of_iterate.hpp:159:8: required from ‘struct boost::result_of<const TaxiPathGraph::GetCompleteNodeRoute(const TaxiNodesEntry*, const TaxiNodesEntry*, const Player*, std::vector<unsigned int>&)::<lambda(const TaxiPathGraph::EdgeCost&)>(TaxiPathGraph::EdgeCost&)>’ /usr/include/boost/property_map/transform_value_property_map.hpp:55:1: required by substitution of ‘template<class PM, class Func> boost::transform_value_property_map<Func, PM> boost::make_transform_value_property_map(const Func&, const PM&) [with PM = boost::adj_list_edge_property_map<boost::directed_tag, TaxiPathGraph::EdgeCost, TaxiPathGraph::EdgeCost&, long unsigned int, boost::property<boost::edge_weight_t, TaxiPathGraph::EdgeCost>, boost::edge_weight_t>; Func = TaxiPathGraph::GetCompleteNodeRoute(const TaxiNodesEntry*, const TaxiNodesEntry*, const Player*, std::vector<unsigned int>&)::<lambda(const TaxiPathGraph::EdgeCost&)>]’ /home/trinitywod/TrinityCore/src/server/game/Entities/Taxi/TaxiPathGraph.cpp:150:56: required from here /usr/include/boost/utility/result_of.hpp:189:8: error: no class template named ‘result’ in ‘const struct TaxiPathGraph::GetCompleteNodeRoute(const TaxiNodesEntry*, const TaxiNodesEntry*, const Player*, std::vector<unsigned int>&)::<lambda(const struct TaxiPathGraph::EdgeCost&)>’ compilation terminated due to -Wfatal-errors. make[2]: *** [src/server/game/CMakeFiles/game.dir/Entities/Taxi/TaxiPathGraph.cpp.o] Error 1 make[2]: *** Waiting for unfinished jobs.... Link to comment Share on other sites More sharing options...
Nay Posted October 9, 2015 Report Share Posted October 9, 2015 You'll need to update your Boost install. 1.49 is no longer enough. Link to comment Share on other sites More sharing options...
F03SD Posted October 10, 2015 Report Share Posted October 10, 2015 sudo apt-get update && apt-get upgrade Link to comment Share on other sites More sharing options...
Reck Posted October 10, 2015 Report Share Posted October 10, 2015 You'll need to update your Boost install. 1.49 is no longer enough.sudo apt-get update && apt-get upgradeapt-get update & apt-get upgrade doesn't go higher than version 1.49 of boost, and I tried installing 1.59 myself , but then I get this: http://pastebin.ca/3189030 Link to comment Share on other sites More sharing options...
Reck Posted October 10, 2015 Report Share Posted October 10, 2015 I tried again with Ubuntu 14.04, and it worked Link to comment Share on other sites More sharing options...
Percoles Posted October 10, 2015 Report Share Posted October 10, 2015 Edit authserver.vcxproj and worldserver.vcxprojAlter _WIN32_WINNT to any belowNT4 = 0x0400WIN2K = 0x0500WINXP = 0x0501WS03 = 0x0502WIN6 = 0x0600VISTA = 0x0600WS08 = 0x0600LONGHORN = 0x0600WIN7 = 0x0601WIN8 = 0x0602WINBLUE = 0x0603 Link to comment Share on other sites More sharing options...
Aokromes Posted October 11, 2015 Report Share Posted October 11, 2015 Downgrade/Update cmake to 3.3.2. Link to comment Share on other sites More sharing options...
kaytotes Posted October 11, 2015 Report Share Posted October 11, 2015 Edit authserver.vcxproj and worldserver.vcxprojAlter _WIN32_WINNT to any belowNT4 = 0x0400WIN2K = 0x0500WINXP = 0x0501WS03 = 0x0502WIN6 = 0x0600VISTA = 0x0600WS08 = 0x0600LONGHORN = 0x0600WIN7 = 0x0601WIN8 = 0x0602WINBLUE = 0x0603Opening those with VS Code I found 8 instances of _WIN32_WINNT in each file.Replaced all with 0x602 and built successfully.Auth Server and World Server built and running perfectly. Link to comment Share on other sites More sharing options...
Xardas123 Posted October 11, 2015 Report Share Posted October 11, 2015 (edited) Please, How do I edit authserver.vcxproj and worldserver.vcxproj???How do i open this files and where i find _WIN32_WINNT? Edited October 11, 2015 by Xardas123 Link to comment Share on other sites More sharing options...
Loewyn Posted October 11, 2015 Report Share Posted October 11, 2015 I'm trying to build TrinityCore with Visual Studio Community 2013 on a Windows 10 x64 machine.Cmake runs fine but when I reach the point of actually building I get errors in worldserver and authserver, 204 of them."C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(1371): error RC2177: constant too big"Any advice?I have the same problem guys !Edit authserver.vcxproj and worldserver.vcxprojAlter _WIN32_WINNT to any belowNT4 = 0x0400WIN2K = 0x0500WINXP = 0x0501WS03 = 0x0502WIN6 = 0x0600VISTA = 0x0600WS08 = 0x0600LONGHORN = 0x0600WIN7 = 0x0601WIN8 = 0x0602WINBLUE = 0x0603Opening those with VS Code I found 8 instances of _WIN32_WINNT in each file.Replaced all with 0x602 and built successfully.Auth Server and World Server built and running perfectly. What did you do to resolved the problem ? I didn't anderstand, thx you for your reply ! Link to comment Share on other sites More sharing options...
Aokromes Posted October 11, 2015 Report Share Posted October 11, 2015 It's that hard to read Downgrade/Update cmake to 3.3.2.? Link to comment Share on other sites More sharing options...
superkitt Posted October 11, 2015 Report Share Posted October 11, 2015 1>------ Build started: Project: ZERO_CHECK, Configuration: Release x64 ------1> Checking Build System1> CMake does not need to re-run because D:/Server/important/Core binare/6.x/core/TrinityCore/objdir/CMakeFiles/generate.stamp is up-to-date.1> CMake does not need to re-run because D:/Server/important/Core binare/6.x/core/TrinityCore/objdir/dep/CMakeFiles/generate.stamp is up-to-date.1> CMake does not need to re-run because D:/Server/important/Core binare/6.x/core/TrinityCore/objdir/dep/bzip2/CMakeFiles/generate.stamp is up-to-date.1> CMake does not need to re-run because D:/Server/important/Core binare/6.x/core/TrinityCore/objdir/dep/zlib/CMakeFiles/generate.stamp is up-to-date.1> CMake does not need to re-run because D:/Server/important/Core binare/6.x/core/TrinityCore/objdir/dep/g3dlite/CMakeFiles/generate.stamp is up-to-date.1> CMake does not need to re-run because D:/Server/important/Core binare/6.x/core/TrinityCore/objdir/dep/recastnavigation/CMakeFiles/generate.stamp is up-to-date.1> CMake does not need to re-run because D:/Server/important/Core binare/6.x/core/TrinityCore/objdir/dep/recastnavigation/Detour/CMakeFiles/generate.stamp is up-to-date.1> CMake does not need to re-run because D:/Server/important/Core binare/6.x/core/TrinityCore/objdir/dep/recastnavigation/Recast/CMakeFiles/generate.stamp is up-to-date.1> CMake does not need to re-run because D:/Server/important/Core binare/6.x/core/TrinityCore/objdir/dep/cppformat/CMakeFiles/generate.stamp is up-to-date.1> CMake does not need to re-run because D:/Server/important/Core binare/6.x/core/TrinityCore/objdir/dep/gsoap/CMakeFiles/generate.stamp is up-to-date.1> CMake does not need to re-run because D:/Server/important/Core binare/6.x/core/TrinityCore/objdir/dep/zmqpp/CMakeFiles/generate.stamp is up-to-date.1> CMake does not need to re-run because D:/Server/important/Core binare/6.x/core/TrinityCore/objdir/dep/CascLib/CMakeFiles/generate.stamp is up-to-date.1> CMake does not need to re-run because D:/Server/important/Core binare/6.x/core/TrinityCore/objdir/src/CMakeFiles/generate.stamp is up-to-date.1> CMake does not need to re-run because D:/Server/important/Core binare/6.x/core/TrinityCore/objdir/src/genrev/CMakeFiles/generate.stamp is up-to-date.1> CMake does not need to re-run because D:/Server/important/Core binare/6.x/core/TrinityCore/objdir/src/common/CMakeFiles/generate.stamp is up-to-date.1> CMake does not need to re-run because D:/Server/important/Core binare/6.x/core/TrinityCore/objdir/src/server/CMakeFiles/generate.stamp is up-to-date.1> CMake does not need to re-run because D:/Server/important/Core binare/6.x/core/TrinityCore/objdir/src/server/database/CMakeFiles/generate.stamp is up-to-date.1> CMake does not need to re-run because D:/Server/important/Core binare/6.x/core/TrinityCore/objdir/src/server/shared/CMakeFiles/generate.stamp is up-to-date.1> CMake does not need to re-run because D:/Server/important/Core binare/6.x/core/TrinityCore/objdir/src/server/game/CMakeFiles/generate.stamp is up-to-date.1> CMake does not need to re-run because D:/Server/important/Core binare/6.x/core/TrinityCore/objdir/src/server/ipc/CMakeFiles/generate.stamp is up-to-date.1> CMake does not need to re-run because D:/Server/important/Core binare/6.x/core/TrinityCore/objdir/src/server/bnetserver/CMakeFiles/generate.stamp is up-to-date.1> CMake does not need to re-run because D:/Server/important/Core binare/6.x/core/TrinityCore/objdir/src/server/scripts/CMakeFiles/generate.stamp is up-to-date.1> CMake does not need to re-run because D:/Server/important/Core binare/6.x/core/TrinityCore/objdir/src/server/worldserver/CMakeFiles/generate.stamp is up-to-date.1> CMake does not need to re-run because D:/Server/important/Core binare/6.x/core/TrinityCore/objdir/src/tools/CMakeFiles/generate.stamp is up-to-date.1> CMake does not need to re-run because D:/Server/important/Core binare/6.x/core/TrinityCore/objdir/src/tools/connection_patcher/CMakeFiles/generate.stamp is up-to-date.1> CMake does not need to re-run because D:/Server/important/Core binare/6.x/core/TrinityCore/objdir/src/tools/map_extractor/CMakeFiles/generate.stamp is up-to-date.1> CMake does not need to re-run because D:/Server/important/Core binare/6.x/core/TrinityCore/objdir/src/tools/vmap4_assembler/CMakeFiles/generate.stamp is up-to-date.1> CMake does not need to re-run because D:/Server/important/Core binare/6.x/core/TrinityCore/objdir/src/tools/vmap4_extractor/CMakeFiles/generate.stamp is up-to-date.1> CMake does not need to re-run because D:/Server/important/Core binare/6.x/core/TrinityCore/objdir/src/tools/mmaps_generator/CMakeFiles/generate.stamp is up-to-date.2>------ Build started: Project: revision_data.h, Configuration: Release x64 ------3>------ Build started: Project: zlib, Configuration: Release x64 ------4>------ Build started: Project: bzip2, Configuration: Release x64 ------5>------ Build started: Project: casc, Configuration: Release x64 ------2> Building Custom Rule D:/Server/important/Core binare/6.x/core/TrinityCore/src/genrev/CMakeLists.txt2> CMake does not need to re-run because D:\Server\important\Core binare\6.x\core\TrinityCore\objdir\src\genrev\CMakeFiles\generate.stamp is up-to-date.4> Building Custom Rule D:/Server/important/Core binare/6.x/core/TrinityCore/dep/bzip2/CMakeLists.txt3> Building Custom Rule D:/Server/important/Core binare/6.x/core/TrinityCore/dep/zlib/CMakeLists.txt4> CMake does not need to re-run because D:\Server\important\Core binare\6.x\core\TrinityCore\objdir\dep\bzip2\CMakeFiles\generate.stamp is up-to-date.3> CMake does not need to re-run because D:\Server\important\Core binare\6.x\core\TrinityCore\objdir\dep\zlib\CMakeFiles\generate.stamp is up-to-date.5> Building Custom Rule D:/Server/important/Core binare/6.x/core/TrinityCore/dep/CascLib/CMakeLists.txt5> CMake does not need to re-run because D:\Server\important\Core binare\6.x\core\TrinityCore\objdir\dep\CascLib\CMakeFiles\generate.stamp is up-to-date.4> blocksort.c3> adler32.c3> compress.c3> crc32.c5> Common.cpp5> Directory.cpp5> FileStream.cpp5> ListFile.cpp3> deflate.c3> infback.c4> bzlib.c3> inffast.c3> inflate.c5> Map.cpp3> inftrees.c5> CascBuildCfg.cpp4> compress.c3> trees.c5> CascCommon.cpp5> CascDecompress.cpp3> uncompr.c3> zutil.c3> Generating Code...5> CascDumpData.cpp5> CascFindFile.cpp4> crctable.c5> CascMndxRoot.cpp6>------ Build started: Project: common, Configuration: Release x64 ------4> decompress.c5> CascOpenFile.cpp5> CascOpenStorage.cpp5> CascReadFile.cpp4> huffman.c6> Building Custom Rule D:/Server/important/Core binare/6.x/core/TrinityCore/src/common/CMakeLists.txt6> CMake does not need to re-run because D:\Server\important\Core binare\6.x\core\TrinityCore\objdir\src\common\CMakeFiles\generate.stamp is up-to-date.4> randtable.c5> lookup3.c5> hash_memory.c5> md5.c5> crypt_argchk.c5> crypt_hash_descriptor.c5> crypt_hash_is_valid.c5> crypt_libc.c4> Generating Code...5> casc.vcxproj -> D:\Server\important\Core binare\6.x\core\TrinityCore\objdir\dep\CascLib\Release\casc.lib7>------ Build started: Project: database, Configuration: Release x64 ------7> Building Custom Rule D:/Server/important/Core binare/6.x/core/TrinityCore/src/server/database/CMakeLists.txt7> CMake does not need to re-run because D:\Server\important\Core binare\6.x\core\TrinityCore\objdir\src\server\database\CMakeFiles\generate.stamp is up-to-date.7> databasePCH.cpp6> commonPCH.cpp3> zlib.vcxproj -> D:\Server\important\Core binare\6.x\core\TrinityCore\objdir\dep\zlib\Release\zlib.lib6> Common.cpp6> BoundingIntervalHierarchy.cpp6> DynamicTree.cpp6> MMapFactory.cpp8>------ Build started: Project: Detour, Configuration: Release x64 ------6> MMapManager.cpp6> VMapFactory.cpp8> Building Custom Rule D:/Server/important/Core binare/6.x/core/TrinityCore/dep/recastnavigation/Detour/CMakeLists.txt8> CMake does not need to re-run because D:\Server\important\Core binare\6.x\core\TrinityCore\objdir\dep\recastnavigation\Detour\CMakeFiles\generate.stamp is up-to-date.6> VMapManager2.cpp6> MapTree.cpp6> TileAssembler.cpp8> DetourAlloc.cpp8> DetourCommon.cpp8> DetourNavMesh.cpp8> DetourNavMeshBuilder.cpp8> DetourNavMeshQuery.cpp8> DetourNode.cpp6> GameObjectModel.cpp6> ModelInstance.cpp6> WorldModel.cpp6> EventMap.cpp6> EventProcessor.cpp8> Detour.vcxproj -> D:\Server\important\Core binare\6.x\core\TrinityCore\objdir\dep\recastnavigation\Detour\Release\Detour.lib6> TaskScheduler.cpp6> Util.cpp6> Errors.cpp6> Config.cpp6> Appender.cpp9>------ Build started: Project: Recast, Configuration: Release x64 ------6> AppenderConsole.cpp6> AppenderFile.cpp9> Building Custom Rule D:/Server/important/Core binare/6.x/core/TrinityCore/dep/recastnavigation/Recast/CMakeLists.txt9> CMake does not need to re-run because D:\Server\important\Core binare\6.x\core\TrinityCore\objdir\dep\recastnavigation\Recast\CMakeFiles\generate.stamp is up-to-date.9> Recast.cpp9> RecastAlloc.cpp9> RecastArea.cpp9> RecastContour.cpp6> Log.cpp9> RecastFilter.cpp6> Logger.cpp9> RecastLayers.cpp9> RecastMesh.cpp9> RecastMeshDetail.cpp9> RecastRasterization.cpp6> LogOperation.cpp6> ARC4.cpp6> PacketCrypt.cpp6> WorldPacketCrypt.cpp9> RecastRegion.cpp6> BigNumber.cpp6> HmacHash.cpp6> OpenSSLCrypto.cpp6> SHA1.cpp6> SHA256.cpp6> GitRevision.cpp9> Recast.vcxproj -> D:\Server\important\Core binare\6.x\core\TrinityCore\objdir\dep\recastnavigation\Recast\Release\Recast.lib4> bzip2.vcxproj -> D:\Server\important\Core binare\6.x\core\TrinityCore\objdir\dep\bzip2\Release\bzip2.lib10>------ Build started: Project: format, Configuration: Release x64 ------10> Building Custom Rule D:/Server/important/Core binare/6.x/core/TrinityCore/dep/cppformat/CMakeLists.txt10> CMake does not need to re-run because D:\Server\important\Core binare\6.x\core\TrinityCore\objdir\dep\cppformat\CMakeFiles\generate.stamp is up-to-date.7> AdhocStatement.cpp7> DatabaseLoader.cpp7> DatabaseWorker.cpp11>------ Build started: Project: g3dlib, Configuration: Release x64 ------7> Field.cpp7> CharacterDatabase.cpp7> HotfixDatabase.cpp7> LoginDatabase.cpp7> WorldDatabase.cpp11> Building Custom Rule D:/Server/important/Core binare/6.x/core/TrinityCore/dep/g3dlite/CMakeLists.txt11> CMake does not need to re-run because D:\Server\important\Core binare\6.x\core\TrinityCore\objdir\dep\g3dlite\CMakeFiles\generate.stamp is up-to-date.7> MySQLConnection.cpp7> PreparedStatement.cpp7> QueryHolder.cpp11> AABox.cpp11> Any.cpp11> AnyTableReader.cpp11> BinaryFormat.cpp10> format.cc10> posix.cc7> QueryResult.cpp7> Transaction.cpp7> AppenderDB.cpp7> DBUpdater.cpp7> UpdateFetcher.cpp11> BinaryInput.cpp11> BinaryOutput.cpp11> Box.cpp11> Capsule.cpp11> CollisionDetection.cpp11> CoordinateFrame.cpp11> Crypto.cpp10> format.vcxproj -> D:\Server\important\Core binare\6.x\core\TrinityCore\objdir\dep\cppformat\Release\format.lib12>------ Build started: Project: game, Configuration: Release x64 ------11> Cylinder.cpp11> debugAssert.cpp11> FileSystem.cpp11> fileutils.cpp11> format.cpp6> common.vcxproj -> D:\Server\important\Core binare\6.x\core\TrinityCore\objdir\src\common\Release\common.lib13>------ Build started: Project: gsoap, Configuration: Release x64 ------11> g3dfnmatch.cpp11> g3dmath.cpp11> GThread.cpp13> Building Custom Rule D:/Server/important/Core binare/6.x/core/TrinityCore/dep/gsoap/CMakeLists.txt11> Line.cpp11> LineSegment.cpp13> CMake does not need to re-run because D:\Server\important\Core binare\6.x\core\TrinityCore\objdir\dep\gsoap\CMakeFiles\generate.stamp is up-to-date.11> Log.cpp11> Matrix3.cpp11> Matrix4.cpp13> soapC.cpp13> soapServer.cpp13> stdsoap2.cpp11> MemoryManager.cpp11> PhysicsFrame.cpp11> Plane.cpp11> prompt.cpp11> Quat.cpp11> Random.cpp11> Ray.cpp11> RegistryUtil.cpp11> Sphere.cpp11> stringutils.cpp11> System.cpp11> TextInput.cpp13> gsoap.vcxproj -> D:\Server\important\Core binare\6.x\core\TrinityCore\objdir\dep\gsoap\Release\gsoap.lib11> TextOutput.cpp11> Triangle.cpp14>------ Build started: Project: ipc, Configuration: Release x64 ------11> uint128.cpp14> Building Custom Rule D:/Server/important/Core binare/6.x/core/TrinityCore/src/server/ipc/CMakeLists.txt11> UprightFrame.cpp14> CMake does not need to re-run because D:\Server\important\Core binare\6.x\core\TrinityCore\objdir\src\server\ipc\CMakeFiles\generate.stamp is up-to-date.11> Vector2.cpp11> Vector3.cpp14> Commands.cpp14> ZmqContext.cpp14> ZmqListener.cpp14> ZmqMux.cpp11> Vector4.cpp14> ZMQTask.cpp14> ZmqWorker.cpp7> database.vcxproj -> D:\Server\important\Core binare\6.x\core\TrinityCore\objdir\src\server\database\Release\database.lib14> ipc.vcxproj -> D:\Server\important\Core binare\6.x\core\TrinityCore\objdir\src\server\ipc\Release\ipc.lib15>------ Build started: Project: scripts, Configuration: Release x64 ------16>------ Build started: Project: shared, Configuration: Release x64 ------15> Building Custom Rule D:/Server/important/Core binare/6.x/core/TrinityCore/src/server/scripts/CMakeLists.txt16> Building Custom Rule D:/Server/important/Core binare/6.x/core/TrinityCore/src/server/shared/CMakeLists.txt15> CMake does not need to re-run because D:\Server\important\Core binare\6.x\core\TrinityCore\objdir\src\server\scripts\CMakeFiles\generate.stamp is up-to-date.16> CMake does not need to re-run because D:\Server\important\Core binare\6.x\core\TrinityCore\objdir\src\server\shared\CMakeFiles\generate.stamp is up-to-date.16> sharedPCH.cpp11> g3dlib.vcxproj -> D:\Server\important\Core binare\6.x\core\TrinityCore\objdir\dep\g3dlite\Release\g3dlib.lib17>------ Build started: Project: zmqpp, Configuration: Release x64 ------17> Building Custom Rule D:/Server/important/Core binare/6.x/core/TrinityCore/dep/zmqpp/CMakeLists.txt17> CMake does not need to re-run because D:\Server\important\Core binare\6.x\core\TrinityCore\objdir\dep\zmqpp\CMakeFiles\generate.stamp is up-to-date.15> ScriptPCH.cpp17> context.cpp17> frame.cpp17> message.cpp17> poller.cpp17> socket.cpp17> zmqpp.cpp17> zmqpp.vcxproj -> D:\Server\important\Core binare\6.x\core\TrinityCore\objdir\dep\zmqpp\Release\zmqpp.lib18>------ Build started: Project: connection_patcher, Configuration: Release x64 ------16> DB2StorageLoader.cpp16> DBCFileLoader.cpp16> ByteBuffer.cpp16> Realm.cpp16> ServiceWin32.cpp18> Building Custom Rule D:/Server/important/Core binare/6.x/core/TrinityCore/src/tools/connection_patcher/CMakeLists.txt18> CMake does not need to re-run because D:\Server\important\Core binare\6.x\core\TrinityCore\objdir\src\tools\connection_patcher\CMakeFiles\generate.stamp is up-to-date.18> Helper.cpp18> Patcher.cpp18> Program.cpp16> shared.vcxproj -> D:\Server\important\Core binare\6.x\core\TrinityCore\objdir\src\server\shared\Release\shared.lib19>------ Build started: Project: bnetserver, Configuration: Release x64 ------19> Building Custom Rule D:/Server/important/Core binare/6.x/core/TrinityCore/src/server/bnetserver/CMakeLists.txt19> CMake does not need to re-run because D:\Server\important\Core binare\6.x\core\TrinityCore\objdir\src\server\bnetserver\CMakeFiles\generate.stamp is up-to-date.19> bnetPCH.cpp18> connection_patcher.vcxproj -> D:\Server\important\Core binare\6.x\core\TrinityCore\objdir\bin\Release\connection_patcher.exe20>------ Build started: Project: mapextractor, Configuration: Release x64 ------19> AuthCodes.cpp19> BattlenetPacketCrypt.cpp19> RealmList.cpp19> WorldListener.cpp19> ComponentManager.cpp19> ModuleManager.cpp19> Session.cpp19> SessionManager.cpp19> AuthenticationPackets.cpp19> BitStream.cpp19> CachePackets.cpp19> ConnectionPackets.cpp19> FriendsPackets.cpp19> PacketManager.cpp19> PacketsBase.cpp19> PacketsCommon.cpp19> WoWRealmPackets.cpp19> Main.cpp19> WheatyExceptionReport.cpp19>C:\Program Files (x86)\Windows Kits\8.1\Include\shared\sdkddkver.h(224): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(72): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(223): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(284): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(291): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(368): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(399): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(423): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(468): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(475): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(479): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(492): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(500): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(515): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(522): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(577): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(580): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(585): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(589): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(591): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(593): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(600): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(609): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(624): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(631): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(653): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(660): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(664): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(682): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(690): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(693): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(698): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(698): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(702): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(707): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(714): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(738): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(743): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(747): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(752): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(756): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(763): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(769): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(773): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(786): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(798): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(842): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(855): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(858): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(861): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(879): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(926): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(934): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(1009): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(1017): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(1036): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(1042): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(1046): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(1050): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(1054): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(1057): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(1078): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(1101): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(1105): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(1109): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(1111): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(1170): error RC2177: constant too big19> 19>C:\Program Files (x86)\Windows Kits\8.1\Include\um\winuser.rh(1175): error RC2177: constant too big19> Link to comment Share on other sites More sharing options...
Carbenium Posted October 11, 2015 Report Share Posted October 11, 2015 Link to comment Share on other sites More sharing options...
Xardas123 Posted October 12, 2015 Report Share Posted October 12, 2015 It's that hard to read Downgrade/Update cmake to 3.3.2.?Sory, i haven't see this.I downgrade Cmake to version 3.3.2 and everything already is ok. Thx! Link to comment Share on other sites More sharing options...
superkitt Posted October 15, 2015 Report Share Posted October 15, 2015 tks man Link to comment Share on other sites More sharing options...
Carbenium Posted October 19, 2015 Report Share Posted October 19, 2015 --- Canned message start --- It appears the issue in the original post was solved, so this thread shall be closed. Should you encounter any other difficulties, please open a new thread. --- Canned message end --- Link to comment Share on other sites More sharing options...
Gafemo Posted October 22, 2015 Report Share Posted October 22, 2015 Hi, i have this problem now Link to comment Share on other sites More sharing options...
Nay Posted October 22, 2015 Report Share Posted October 22, 2015 +Gafemo: that's not a recent TrinityCore project, get it from https://github.com/TrinityCore/TrinityCore Link to comment Share on other sites More sharing options...
Darknivor Posted October 31, 2015 Report Share Posted October 31, 2015 Hello,I'm testing right now configure a server under debian. I followed the tutorial to the letter and I finally could compile.But I think I missed something, I end up with a big mistake that reviews boost and some bookstores.The machine is on a Debian 7.5 Wheezy 64 BitsHere is the error that appears: If you have a solution, I would thank you kindly give me the command. (I am a beginner) Thank you for any help Darknivor Link to comment Share on other sites More sharing options...
Shauren Posted October 31, 2015 Report Share Posted October 31, 2015 Boost 1.51 or newer is required. Easiest way would be to upgrade to debian 8. Link to comment Share on other sites More sharing options...
Lynx Posted October 31, 2015 Report Share Posted October 31, 2015 2 hours ago, Darknivor said: Hello,I'm testing right now configure a server under debian. I followed the tutorial to the letter and I finally could compile.But I think I missed something, I end up with a big mistake that reviews boost and some bookstores.The machine is on a Debian 7.5 Wheezy 64 BitsHere is the error that appears: If you have a solution, I would thank you kindly give me the command. (I am a beginner) Thank you for any help Darknivor Or you could just upgrade the needed boost-dev packages only. PM me if you need a hand. (: Link to comment Share on other sites More sharing options...
Darknivor Posted November 1, 2015 Report Share Posted November 1, 2015 Hello I install Boost but it gives me only version 1.49-0If I spend my problem Debian 8 hugged resolved? Link to comment Share on other sites More sharing options...
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